xref: /llvm-project/clang/test/AST/const-fpfeatures.cpp (revision f4066fa2dd21c65bf0e24a479634c9a2d276cf8e)
1 // RUN: %clang_cc1 -emit-llvm -triple i386-linux -std=c++2a -Wno-unknown-pragmas %s -o - | FileCheck %s
2 
3 // nextUp(1.F) == 0x1.000002p0F
4 
add_round_down(float x,float y)5 constexpr float add_round_down(float x, float y) {
6   #pragma STDC FENV_ROUND FE_DOWNWARD
7   float res = x;
8   res += y;
9   return res;
10 }
11 
add_round_up(float x,float y)12 constexpr float add_round_up(float x, float y) {
13   #pragma STDC FENV_ROUND FE_UPWARD
14   float res = x;
15   res += y;
16   return res;
17 }
18 
19 float V1 = add_round_down(1.0F, 0x0.000001p0F);
20 float V2 = add_round_up(1.0F, 0x0.000001p0F);
21 // CHECK: @V1 = {{.*}} float 1.000000e+00
22 // CHECK: @V2 = {{.*}} float 0x3FF0000020000000
23 
add_cast_round_down(float x,double y)24 constexpr float add_cast_round_down(float x, double y) {
25   #pragma STDC FENV_ROUND FE_DOWNWARD
26   float res = x;
27   res += y;
28   return res;
29 }
30 
add_cast_round_up(float x,double y)31 constexpr float add_cast_round_up(float x, double y) {
32   #pragma STDC FENV_ROUND FE_UPWARD
33   float res = x;
34   res += y;
35   return res;
36 }
37 
38 float V3 = add_cast_round_down(1.0F, 0x0.000001p0F);
39 float V4 = add_cast_round_up(1.0F, 0x0.000001p0F);
40 
41 // CHECK: @V3 = {{.*}} float 1.000000e+00
42 // CHECK: @V4 = {{.*}} float 0x3FF0000020000000
43 
44 // The next three variables use the same function as initializer, only rounding
45 // modes differ.
46 
__anon374cc5960102() 47 float V5 = []() -> float {
48   return [](float x, float y)->float {
49     #pragma STDC FENV_ROUND FE_UPWARD
50     return x + y;
51   }([](float x, float y) -> float {
52       #pragma STDC FENV_ROUND FE_UPWARD
53       return x + y;
54     }(1.0F, 0x0.000001p0F),
55   0x0.000001p0F);
56 }();
57 // CHECK: @V5 = {{.*}} float 0x3FF0000040000000
58 
__anon374cc5960402() 59 float V6 = []() -> float {
60   return [](float x, float y)->float {
61     #pragma STDC FENV_ROUND FE_DOWNWARD
62     return x + y;
63   }([](float x, float y) -> float {
64       #pragma STDC FENV_ROUND FE_UPWARD
65       return x + y;
66     }(1.0F, 0x0.000001p0F),
67   0x0.000001p0F);
68 }();
69 // CHECK: @V6 = {{.*}} float 0x3FF0000020000000
70 
__anon374cc5960702() 71 float V7 = []() -> float {
72   return [](float x, float y)->float {
73     #pragma STDC FENV_ROUND FE_DOWNWARD
74     return x + y;
75   }([](float x, float y) -> float {
76       #pragma STDC FENV_ROUND FE_DOWNWARD
77       return x + y;
78     }(1.0F, 0x0.000001p0F),
79   0x0.000001p0F);
80 }();
81 // CHECK: @V7 = {{.*}} float 1.000000e+00
82 
83 #pragma STDC FENV_ROUND FE_DYNAMIC
84 
85 template<float V> struct L {
LL86   constexpr L() : value(V) {}
87   float value;
88 };
89 
90 #pragma STDC FENV_ROUND FE_DOWNWARD
91 L<0.1F> val_d;
92 // CHECK: @val_d = {{.*}} { float 0x3FB9999980000000 }
93 
94 #pragma STDC FENV_ROUND FE_UPWARD
95 L<0.1F> val_u;
96 // CHECK: @val_u = {{.*}} { float 0x3FB99999A0000000 }
97 
98 
99 // Check literals in macros.
100 
101 #pragma STDC FENV_ROUND FE_DOWNWARD
102 #define CONSTANT_0_1 0.1F
103 
104 #pragma STDC FENV_ROUND FE_UPWARD
105 float C1_ru = CONSTANT_0_1;
106 // CHECK: @C1_ru = {{.*}} float 0x3FB99999A0000000
107 
108 #pragma STDC FENV_ROUND FE_DOWNWARD
109 float C1_rd = CONSTANT_0_1;
110 // CHECK: @C1_rd = {{.*}} float 0x3FB9999980000000
111 
112 #pragma STDC FENV_ROUND FE_DOWNWARD
113 #define PRAGMA(x) _Pragma(#x)
114 #define CONSTANT_0_1_RM(v, rm) ([](){ PRAGMA(STDC FENV_ROUND rm); return v; }())
115 
116 #pragma STDC FENV_ROUND FE_UPWARD
117 float C2_rd = CONSTANT_0_1_RM(0.1F, FE_DOWNWARD);
118 float C2_ru = CONSTANT_0_1_RM(0.1F, FE_UPWARD);
119 // CHECK: @C2_rd = {{.*}} float 0x3FB9999980000000
120 // CHECK: @C2_ru = {{.*}} float 0x3FB99999A0000000
121 
122 #pragma STDC FENV_ROUND FE_DOWNWARD
123 float C3_rd = CONSTANT_0_1_RM(0.1F, FE_DOWNWARD);
124 float C3_ru = CONSTANT_0_1_RM(0.1F, FE_UPWARD);
125 // CHECK: @C3_rd = {{.*}} float 0x3FB9999980000000
126 // CHECK: @C3_ru = {{.*}} float 0x3FB99999A0000000
127 
128 // Check literals in template instantiations.
129 
130 #pragma STDC FENV_ROUND FE_DYNAMIC
131 
132 template<typename T, T C>
foo()133 constexpr T foo() {
134   return C;
135 }
136 
137 #pragma STDC FENV_ROUND FE_DOWNWARD
138 float var_d = foo<float, 0.1F>();
139 // CHECK: @var_d = {{.*}} float 0x3FB9999980000000
140 
141 #pragma STDC FENV_ROUND FE_UPWARD
142 float var_u = foo<float, 0.1F>();
143 // CHECK: @var_u = {{.*}} float 0x3FB99999A0000000
144 
145 #pragma STDC FENV_ROUND FE_DYNAMIC
146 
foo2()147 template<typename T, T f> void foo2() {
148   T Val = f;
149 }
150 
func_01()151 void func_01() {
152   #pragma STDC FENV_ROUND FE_DOWNWARD
153   foo2<float, 0.1f>();
154 }
155 
func_02()156 void func_02() {
157   #pragma STDC FENV_ROUND FE_UPWARD
158   foo2<float, 0.1f>();
159 }
160 
161 // CHECK-LABEL: define {{.*}} void @_Z4foo2IfTnT_Lf3dccccccEEvv()
162 // CHECK:         store float 0x3FB9999980000000, ptr
163 
164 // CHECK-LABEL: define {{.*}} void @_Z4foo2IfTnT_Lf3dcccccdEEvv()
165 // CHECK:         store float 0x3FB99999A0000000, ptr
166 
167 
168 #pragma STDC FENV_ROUND FE_DOWNWARD
169 template <int C>
tfunc_01()170 float tfunc_01() {
171   return 0.1F;  // Must be 0x3FB9999980000000 in all instantiations.
172 }
173 template float tfunc_01<0>();
174 // CHECK-LABEL: define {{.*}} float @_Z8tfunc_01ILi0EEfv()
175 // CHECK:         ret float 0x3FB9999980000000
176 
177 #pragma STDC FENV_ROUND FE_UPWARD
178 template float tfunc_01<1>();
179 // CHECK-LABEL: define {{.*}} float @_Z8tfunc_01ILi1EEfv()
180 // CHECK:         ret float 0x3FB9999980000000
181 
tfunc_01()182 template<> float tfunc_01<2>() {
183   return 0.1F;
184 }
185 // CHECK-LABEL: define {{.*}} float @_Z8tfunc_01ILi2EEfv()
186 // CHECK:         ret float 0x3FB99999A0000000
187