1// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -ast-dump -o - %s | FileCheck %s 2 3//CHECK:VarDecl 0x[[A:[0-9a-f]+]] <{{.*}} col:24> col:20 used a 'groupshared float[10]' 4 groupshared float a[10]; 5 6// CHECK:FunctionDecl 0x{{[0-9a-f]+}} <{{.*}}> line:[[@LINE+2]]:7 main 'void ()' 7 [numthreads(8,8,1)] 8 void main() { 9// CHECK:BinaryOperator 0x{{[0-9a-f]+}} <{{.*}}> 'groupshared float' lvalue '=' 10// CHECK:ArraySubscriptExpr 0x{{[0-9a-f]+}} <col:4, col:7> 'groupshared float' lvalue 11// CHECK:ImplicitCastExpr 0x{{[0-9a-f]+}} <col:4> 'groupshared float *' <ArrayToPointerDecay> 12// CHECK:DeclRefExpr 0x{{[0-9a-f]+}} <col:4> 'groupshared float[10]' lvalue Var 0x[[A]] 'a' 'groupshared float[10]' 13// CHECK:IntegerLiteral 0x{{[0-9a-f]+}} <col:6> 'int' 0 14// CHECK:ImplicitCastExpr 0x{{[0-9a-f]+}} <col:11> 'float' <IntegralToFloating> 15// CHECK:IntegerLiteral 0x{{[0-9a-f]+}} <col:11> 'int' 1 16 a[0] = 1; 17 } 18 19 20// CHECK:HLSLNumThreadsAttr 0x{{[0-9a-f]+}} <{{.*}}> 8 8 1 21