xref: /llvm-project/clang/lib/Headers/hlsl/hlsl_detail.h (revision 0fe8e70c6609ff86cd40fbb45a85a8ed04c153c2)
1 //===----- detail.h - HLSL definitions for intrinsics ----------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef _HLSL_HLSL_DETAILS_H_
10 #define _HLSL_HLSL_DETAILS_H_
11 
12 namespace hlsl {
13 
14 namespace __detail {
15 
16 template <typename T, typename U> struct is_same {
17   static const bool value = false;
18 };
19 
20 template <typename T> struct is_same<T, T> {
21   static const bool value = true;
22 };
23 
24 template <bool B, typename T> struct enable_if {};
25 
26 template <typename T> struct enable_if<true, T> {
27   using Type = T;
28 };
29 
30 template <bool B, class T = void>
31 using enable_if_t = typename enable_if<B, T>::Type;
32 
33 template <typename U, typename T, int N>
34 constexpr enable_if_t<sizeof(U) == sizeof(T), vector<U, N>>
35 bit_cast(vector<T, N> V) {
36   return __builtin_bit_cast(vector<U, N>, V);
37 }
38 
39 template <typename U, typename T>
40 constexpr enable_if_t<sizeof(U) == sizeof(T), U> bit_cast(T F) {
41   return __builtin_bit_cast(U, F);
42 }
43 
44 constexpr vector<uint, 4> d3d_color_to_ubyte4_impl(vector<float, 4> V) {
45   // Use the same scaling factor used by FXC, and DXC for DXIL
46   // (i.e., 255.001953)
47   // https://github.com/microsoft/DirectXShaderCompiler/blob/070d0d5a2beacef9eeb51037a9b04665716fd6f3/lib/HLSL/HLOperationLower.cpp#L666C1-L697C2
48   // The DXC implementation refers to a comment on the following stackoverflow
49   // discussion to justify the scaling factor: "Built-in rounding, necessary
50   // because of truncation. 0.001953 * 256 = 0.5"
51   // https://stackoverflow.com/questions/52103720/why-does-d3dcolortoubyte4-multiplies-components-by-255-001953f
52   return V.zyxw * 255.001953f;
53 }
54 
55 template <typename T>
56 constexpr enable_if_t<is_same<float, T>::value || is_same<half, T>::value, T>
57 length_impl(T X) {
58   return __builtin_elementwise_abs(X);
59 }
60 
61 template <typename T, int N>
62 constexpr enable_if_t<is_same<float, T>::value || is_same<half, T>::value, T>
63 length_vec_impl(vector<T, N> X) {
64 #if (__has_builtin(__builtin_spirv_length))
65   return __builtin_spirv_length(X);
66 #else
67   return __builtin_elementwise_sqrt(__builtin_hlsl_dot(X, X));
68 #endif
69 }
70 
71 template <typename T>
72 constexpr enable_if_t<is_same<float, T>::value || is_same<half, T>::value, T>
73 distance_impl(T X, T Y) {
74   return length_impl(X - Y);
75 }
76 
77 template <typename T, int N>
78 constexpr enable_if_t<is_same<float, T>::value || is_same<half, T>::value, T>
79 distance_vec_impl(vector<T, N> X, vector<T, N> Y) {
80   return length_vec_impl(X - Y);
81 }
82 } // namespace __detail
83 } // namespace hlsl
84 #endif //_HLSL_HLSL_DETAILS_H_
85