xref: /llvm-project/clang/docs/ClangPlugins.rst (revision 9a97a57d9ee9dbaa4f7ecfdaba565171ea49b7ac)
1=============
2Clang Plugins
3=============
4
5Clang Plugins make it possible to run extra user defined actions during a
6compilation. This document will provide a basic walkthrough of how to write and
7run a Clang Plugin.
8
9Introduction
10============
11
12Clang Plugins run FrontendActions over code. See the :doc:`FrontendAction
13tutorial <RAVFrontendAction>` on how to write a ``FrontendAction`` using the
14``RecursiveASTVisitor``. In this tutorial, we'll demonstrate how to write a
15simple clang plugin.
16
17Writing a ``PluginASTAction``
18=============================
19
20The main difference from writing normal ``FrontendActions`` is that you can
21handle plugin command line options. The ``PluginASTAction`` base class declares
22a ``ParseArgs`` method which you have to implement in your plugin.
23
24.. code-block:: c++
25
26  bool ParseArgs(const CompilerInstance &CI,
27                 const std::vector<std::string>& args) {
28    for (unsigned i = 0, e = args.size(); i != e; ++i) {
29      if (args[i] == "-some-arg") {
30        // Handle the command line argument.
31      }
32    }
33    return true;
34  }
35
36Registering a plugin
37====================
38
39A plugin is loaded from a dynamic library at runtime by the compiler. To
40register a plugin in a library, use ``FrontendPluginRegistry::Add<>``:
41
42.. code-block:: c++
43
44  static FrontendPluginRegistry::Add<MyPlugin> X("my-plugin-name", "my plugin description");
45
46Defining pragmas
47================
48
49Plugins can also define pragmas by declaring a ``PragmaHandler`` and
50registering it using ``PragmaHandlerRegistry::Add<>``:
51
52.. code-block:: c++
53
54  // Define a pragma handler for #pragma example_pragma
55  class ExamplePragmaHandler : public PragmaHandler {
56  public:
57    ExamplePragmaHandler() : PragmaHandler("example_pragma") { }
58    void HandlePragma(Preprocessor &PP, PragmaIntroducer Introducer,
59                      Token &PragmaTok) {
60      // Handle the pragma
61    }
62  };
63
64  static PragmaHandlerRegistry::Add<ExamplePragmaHandler> Y("example_pragma","example pragma description");
65
66Defining attributes
67===================
68
69Plugins can define attributes by declaring a ``ParsedAttrInfo`` and registering
70it using ``ParsedAttrInfoRegister::Add<>``:
71
72.. code-block:: c++
73
74  class ExampleAttrInfo : public ParsedAttrInfo {
75  public:
76    ExampleAttrInfo() {
77      Spellings.push_back({ParsedAttr::AS_GNU,"example"});
78    }
79    AttrHandling handleDeclAttribute(Sema &S, Decl *D,
80                                     const ParsedAttr &Attr) const override {
81      // Handle the attribute
82      return AttributeApplied;
83    }
84  };
85
86  static ParsedAttrInfoRegistry::Add<ExampleAttrInfo> Z("example_attr","example attribute description");
87
88The members of ``ParsedAttrInfo`` that a plugin attribute must define are:
89
90 * ``Spellings``, which must be populated with every `Spelling
91   </doxygen/structclang_1_1ParsedAttrInfo_1_1Spelling.html>`_ of the
92   attribute, each of which consists of an attribute syntax and how the
93   attribute name is spelled for that syntax. If the syntax allows a scope then
94   the spelling must be "scope::attr" if a scope is present or "::attr" if not.
95
96The members of ``ParsedAttrInfo`` that may need to be defined, depending on the
97attribute, are:
98
99 * ``NumArgs`` and ``OptArgs``, which set the number of required and optional
100   arguments to the attribute.
101 * ``diagAppertainsToDecl``, which checks if the attribute has been used on the
102   right kind of declaration and issues a diagnostic if not.
103 * ``handleDeclAttribute``, which is the function that applies the attribute to
104   a declaration. It is responsible for checking that the attribute's arguments
105   are valid, and typically applies the attribute by adding an ``Attr`` to the
106   ``Decl``. It returns either ``AttributeApplied``, to indicate that the
107   attribute was successfully applied, or ``AttributeNotApplied`` if it wasn't.
108 * ``diagAppertainsToStmt``, which checks if the attribute has been used on the
109   right kind of statement and issues a diagnostic if not.
110 * ``handleStmtAttribute``, which is the function that applies the attribute to
111   a statement. It is responsible for checking that the attribute's arguments
112   are valid, and typically applies the attribute by adding an ``Attr`` to the
113   ``Stmt``. It returns either ``AttributeApplied``, to indicate that the
114   attribute was successfully applied, or ``AttributeNotApplied`` if it wasn't.
115 * ``diagLangOpts``, which checks if the attribute is permitted for the current
116   language mode and issues a diagnostic if not.
117 * ``existsInTarget``, which checks if the attribute is permitted for the given
118   target.
119
120To see a working example of an attribute plugin, see `the Attribute.cpp example
121<https://github.com/llvm/llvm-project/blob/main/clang/examples/Attribute/Attribute.cpp>`_.
122
123Putting it all together
124=======================
125
126Let's look at an example plugin that prints top-level function names.  This
127example is checked into the clang repository; please take a look at
128the `latest version of PrintFunctionNames.cpp
129<https://github.com/llvm/llvm-project/blob/main/clang/examples/PrintFunctionNames/PrintFunctionNames.cpp>`_.
130
131Running the plugin
132==================
133
134
135Using the compiler driver
136--------------------------
137
138The Clang driver accepts the `-fplugin` option to load a plugin.
139Clang plugins can receive arguments from the compiler driver command
140line via the `fplugin-arg-<plugin name>-<argument>` option. Using this
141method, the plugin name cannot contain dashes itself, but the argument
142passed to the plugin can.
143
144
145.. code-block:: console
146
147  $ export BD=/path/to/build/directory
148  $ make -C $BD CallSuperAttr
149  $ clang++ -fplugin=$BD/lib/CallSuperAttr.so \
150            -fplugin-arg-call_super_plugin-help \
151            test.cpp
152
153If your plugin name contains dashes, either rename the plugin or used the
154cc1 command line options listed below.
155
156
157Using the cc1 command line
158--------------------------
159
160To run a plugin, the dynamic library containing the plugin registry must be
161loaded via the `-load` command line option. This will load all plugins
162that are registered, and you can select the plugins to run by specifying the
163`-plugin` option. Additional parameters for the plugins can be passed with
164`-plugin-arg-<plugin-name>`.
165
166Note that those options must reach clang's cc1 process. There are two
167ways to do so:
168
169* Directly call the parsing process by using the `-cc1` option; this
170  has the downside of not configuring the default header search paths, so
171  you'll need to specify the full system path configuration on the command
172  line.
173* Use clang as usual, but prefix all arguments to the cc1 process with
174  `-Xclang`.
175
176For example, to run the ``print-function-names`` plugin over a source file in
177clang, first build the plugin, and then call clang with the plugin from the
178source tree:
179
180.. code-block:: console
181
182  $ export BD=/path/to/build/directory
183  $ (cd $BD && make PrintFunctionNames )
184  $ clang++ -D_GNU_SOURCE -D_DEBUG -D__STDC_CONSTANT_MACROS \
185            -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -D_GNU_SOURCE \
186            -I$BD/tools/clang/include -Itools/clang/include -I$BD/include -Iinclude \
187            tools/clang/tools/clang-check/ClangCheck.cpp -fsyntax-only \
188            -Xclang -load -Xclang $BD/lib/PrintFunctionNames.so -Xclang \
189            -plugin -Xclang print-fns
190
191Also see the print-function-name plugin example's
192`README <https://github.com/llvm/llvm-project/blob/main/clang/examples/PrintFunctionNames/README.txt>`_
193
194
195Using the clang command line
196----------------------------
197
198Using `-fplugin=plugin` on the clang command line passes the plugin
199through as an argument to `-load` on the cc1 command line. If the plugin
200class implements the ``getActionType`` method then the plugin is run
201automatically. For example, to run the plugin automatically after the main AST
202action (i.e. the same as using `-add-plugin`):
203
204.. code-block:: c++
205
206  // Automatically run the plugin after the main AST action
207  PluginASTAction::ActionType getActionType() override {
208    return AddAfterMainAction;
209  }
210
211Interaction with ``-clear-ast-before-backend``
212----------------------------------------------
213
214To reduce peak memory usage of the compiler, plugins are recommended to run
215*before* the main action, which is usually code generation. This is because
216having any plugins that run after the codegen action automatically turns off
217``-clear-ast-before-backend``.  ``-clear-ast-before-backend`` reduces peak
218memory by clearing the Clang AST after generating IR and before running IR
219optimizations. Use ``CmdlineBeforeMainAction`` or ``AddBeforeMainAction`` as
220``getActionType`` to run plugins while still benefitting from
221``-clear-ast-before-backend``. Plugins must make sure not to modify the AST,
222otherwise they should run after the main action.
223
224