void kbdputc(Queue *q, int c)
void kbdrepeat(int on)
void kbdclock(void)
extern Queue *kbdq;
Kbdputc puts a 16-bit Unicode character c (ie, a `rune') on the given q , as a sequence of bytes in UTF-8 encoding (see utf (6)). If c is the special value Latin (defined by keyboard.h ), kbdputc starts collecting characters, looking for the typeable representations of Unicode characters defined by keyboard (6); at the end of a complete such sequence, kbdputc queues the UTF-8 encoding of the corresponding Unicode character. It is up to the keyboard driver to map a suitable physical keyboard character (or combination of characters) to the code Latin .
Drivers that need to implement repeat of keypresses in software should call
.EX addclock0link(kbdclock);at the end of kbdinit , to cause kbdclock to be called each clock tick. Kbdrepeat can then be called to enable ( on is non-zero) or disable it ( on is zero). When repeat is on, kbdclock (when called) will periodically call "kbdputc(" kbdq , c ) where c is the last rune given to kbdputc . The driver is responsible for enabling and disabling repeat appropriately; for instance, function keys and certainly Latin should typically not be repeated.