1 #include <u.h> 2 #include <libc.h> 3 #include <draw.h> 4 #include <thread.h> 5 #include <cursor.h> 6 #include <mouse.h> 7 #include <keyboard.h> 8 9 enum 10 { 11 MAXN = 5 12 }; 13 14 typedef struct Piece Piece; 15 struct Piece{ 16 short rot; 17 short tx; 18 Point sz; 19 Point d[MAXN]; 20 }; 21 22 extern int N, NP; 23 extern Piece pieces[]; 24 25