xref: /openbsd-src/gnu/usr.bin/perl/lib/charnames.pm (revision eac174f2741a08d8deb8aae59a7f778ef9b5d770)
1package charnames;
2use strict;
3use warnings;
4our $VERSION = '1.50';
5use unicore::Name;    # mktables-generated algorithmically-defined names
6use _charnames ();    # The submodule for this where most of the work gets done
7
8use bytes ();          # for $bytes::hint_bits
9use re "/aa";          # Everything in here should be ASCII
10
11# Translate between Unicode character names and their code points.
12# This is a wrapper around the submodule C<_charnames>.  This design allows
13# C<_charnames> to be autoloaded to enable use of \N{...}, but requires this
14# module to be explicitly requested for the functions API.
15
16$Carp::Internal{ (__PACKAGE__) } = 1;
17
18sub import
19{
20  shift; ## ignore class name
21  _charnames->import(@_);
22}
23
24# Cache of already looked-up values.  This is set to only contain
25# official values, and user aliases can't override them, so scoping is
26# not an issue.
27my %viacode;
28
29sub viacode {
30  return _charnames::viacode(@_);
31}
32
33sub vianame
34{
35  if (@_ != 1) {
36    _charnames::carp "charnames::vianame() expects one name argument";
37    return ()
38  }
39
40  # Looks up the character name and returns its ordinal if
41  # found, undef otherwise.
42
43  my $arg = shift;
44  return () unless length $arg;
45
46  if ($arg =~ /^U\+([0-9a-fA-F]+)$/) {
47
48    # khw claims that this is poor interface design.  The function should
49    # return either a an ord or a chr for all inputs; not be bipolar.  But
50    # can't change it because of backward compatibility.  New code can use
51    # string_vianame() instead.
52    my $ord = CORE::hex $1;
53    return chr utf8::unicode_to_native($ord) if $ord <= 255
54                                         || ! ((caller 0)[8] & $bytes::hint_bits);
55    _charnames::carp _charnames::not_legal_use_bytes_msg($arg, chr $ord);
56    return;
57  }
58
59  # The first 1 arg means wants an ord returned; the second that we are in
60  # runtime, and this is the first level routine called from the user
61  return _charnames::lookup_name($arg, 1, 1);
62} # vianame
63
64sub string_vianame {
65
66  # Looks up the character name and returns its string representation if
67  # found, undef otherwise.
68
69  if (@_ != 1) {
70    _charnames::carp "charnames::string_vianame() expects one name argument";
71    return;
72  }
73
74  my $arg = shift;
75  return () unless length $arg;
76
77  if ($arg =~ /^U\+([0-9a-fA-F]+)$/) {
78
79    my $ord = CORE::hex $1;
80    return chr utf8::unicode_to_native($ord) if $ord <= 255
81                                         || ! ((caller 0)[8] & $bytes::hint_bits);
82
83    _charnames::carp _charnames::not_legal_use_bytes_msg($arg, chr $ord);
84    return;
85  }
86
87  # The 0 arg means wants a string returned; the 1 arg means that we are in
88  # runtime, and this is the first level routine called from the user
89  return _charnames::lookup_name($arg, 0, 1);
90} # string_vianame
91
921;
93__END__
94
95=encoding utf8
96
97=head1 NAME
98
99charnames - access to Unicode character names and named character sequences; also define character names
100
101=head1 SYNOPSIS
102
103 use charnames ':full';
104 print "\N{GREEK SMALL LETTER SIGMA} is called sigma.\n";
105 print "\N{LATIN CAPITAL LETTER E WITH VERTICAL LINE BELOW}",
106       " is an officially named sequence of two Unicode characters\n";
107
108 use charnames ':loose';
109 print "\N{Greek small-letter  sigma}",
110        "can be used to ignore case, underscores, most blanks,"
111        "and when you aren't sure if the official name has hyphens\n";
112
113 use charnames ':short';
114 print "\N{greek:Sigma} is an upper-case sigma.\n";
115
116 use charnames qw(cyrillic greek);
117 print "\N{sigma} is Greek sigma, and \N{be} is Cyrillic b.\n";
118
119 use utf8;
120 use charnames ":full", ":alias" => {
121   e_ACUTE => "LATIN SMALL LETTER E WITH ACUTE",
122   mychar => 0xE8000,  # Private use area
123   "自転車に乗る人" => "BICYCLIST"
124 };
125 print "\N{e_ACUTE} is a small letter e with an acute.\n";
126 print "\N{mychar} allows me to name private use characters.\n";
127 print "And I can create synonyms in other languages,",
128       " such as \N{自転車に乗る人} for "BICYCLIST (U+1F6B4)\n";
129
130 use charnames ();
131 print charnames::viacode(0x1234); # prints "ETHIOPIC SYLLABLE SEE"
132 printf "%04X", charnames::vianame("GOTHIC LETTER AHSA"); # prints
133                                                          # "10330"
134 print charnames::vianame("LATIN CAPITAL LETTER A"); # prints 65 on
135                                                     # ASCII platforms;
136                                                     # 193 on EBCDIC
137 print charnames::string_vianame("LATIN CAPITAL LETTER A"); # prints "A"
138
139=head1 DESCRIPTION
140
141Pragma C<use charnames> is used to gain access to the names of the
142Unicode characters and named character sequences, and to allow you to define
143your own character and character sequence names.
144
145All forms of the pragma enable use of the following 3 functions:
146
147=over
148
149=item *
150
151L</charnames::string_vianame(I<name>)> for run-time lookup of a
152either a character name or a named character sequence, returning its string
153representation
154
155=item *
156
157L</charnames::vianame(I<name>)> for run-time lookup of a
158character name (but not a named character sequence) to get its ordinal value
159(code point)
160
161=item *
162
163L</charnames::viacode(I<code>)> for run-time lookup of a code point to get its
164Unicode name.
165
166=back
167
168Starting in Perl v5.16, any occurrence of C<\N{I<CHARNAME>}> sequences
169in a double-quotish string automatically loads this module with arguments
170C<:full> and C<:short> (described below) if it hasn't already been loaded with
171different arguments, in order to compile the named Unicode character into
172position in the string.  Prior to v5.16, an explicit S<C<use charnames>> was
173required to enable this usage.  (However, prior to v5.16, the form C<S<"use
174charnames ();">> did not enable C<\N{I<CHARNAME>}>.)
175
176Note that C<\N{U+I<...>}>, where the I<...> is a hexadecimal number,
177also inserts a character into a string.
178The character it inserts is the one whose Unicode code point
179(ordinal value) is equal to the number.  For example, C<"\N{U+263a}"> is
180the Unicode (white background, black foreground) smiley face
181equivalent to C<"\N{WHITE SMILING FACE}">.
182Also note, C<\N{I<...>}> can mean a regex quantifier instead of a character
183name, when the I<...> is a number (or comma separated pair of numbers
184(see L<perlreref/QUANTIFIERS>), and is not related to this pragma.
185
186The C<charnames> pragma supports arguments C<:full>, C<:loose>, C<:short>,
187script names and L<customized aliases|/CUSTOM ALIASES>.
188
189If C<:full> is present, for expansion of
190C<\N{I<CHARNAME>}>, the string I<CHARNAME> is first looked up in the list of
191standard Unicode character names.
192
193C<:loose> is a variant of C<:full> which allows I<CHARNAME> to be less
194precisely specified.  Details are in L</LOOSE MATCHES>.
195
196If C<:short> is present, and
197I<CHARNAME> has the form C<I<SCRIPT>:I<CNAME>>, then I<CNAME> is looked up
198as a letter in script I<SCRIPT>, as described in the next paragraph.
199Or, if C<use charnames> is used
200with script name arguments, then for C<\N{I<CHARNAME>}> the name
201I<CHARNAME> is looked up as a letter in the given scripts (in the
202specified order). Customized aliases can override these, and are explained in
203L</CUSTOM ALIASES>.
204
205For lookup of I<CHARNAME> inside a given script I<SCRIPTNAME>,
206this pragma looks in the table of standard Unicode names for the names
207
208  SCRIPTNAME CAPITAL LETTER CHARNAME
209  SCRIPTNAME SMALL LETTER CHARNAME
210  SCRIPTNAME LETTER CHARNAME
211
212If I<CHARNAME> is all lowercase,
213then the C<CAPITAL> variant is ignored, otherwise the C<SMALL> variant
214is ignored, and both I<CHARNAME> and I<SCRIPTNAME> are converted to all
215uppercase for look-up.  Other than that, both of them follow L<loose|/LOOSE
216MATCHES> rules if C<:loose> is also specified; strict otherwise.
217
218Note that C<\N{...}> is compile-time; it's a special form of string
219constant used inside double-quotish strings; this means that you cannot
220use variables inside the C<\N{...}>.  If you want similar run-time
221functionality, use
222L<charnames::string_vianame()|/charnames::string_vianame(I<name>)>.
223
224Note, starting in Perl 5.18, the name C<BELL> refers to the Unicode character
225U+1F514, instead of the traditional U+0007.  For the latter, use C<ALERT>
226or C<BEL>.
227
228It is a syntax error to use C<\N{NAME}> where C<NAME> is unknown.
229
230For C<\N{NAME}>, it is a fatal error if C<use bytes> is in effect and the
231input name is that of a character that won't fit into a byte (i.e., whose
232ordinal is above 255).
233
234Otherwise, any string that includes a C<\N{I<charname>}> or
235C<S<\N{U+I<code point>}>> will automatically have Unicode rules (see
236L<perlunicode/Byte and Character Semantics>).
237
238=head1 LOOSE MATCHES
239
240By specifying C<:loose>, Unicode's L<loose character name
241matching|http://www.unicode.org/reports/tr44#Matching_Rules> rules are
242selected instead of the strict exact match used otherwise.
243That means that I<CHARNAME> doesn't have to be so precisely specified.
244Upper/lower case doesn't matter (except with scripts as mentioned above), nor
245do any underscores, and the only hyphens that matter are those at the
246beginning or end of a word in the name (with one exception:  the hyphen in
247U+1180 C<HANGUL JUNGSEONG O-E> does matter).
248Also, blanks not adjacent to hyphens don't matter.
249The official Unicode names are quite variable as to where they use hyphens
250versus spaces to separate word-like units, and this option allows you to not
251have to care as much.
252The reason non-medial hyphens matter is because of cases like
253U+0F60 C<TIBETAN LETTER -A> versus U+0F68 C<TIBETAN LETTER A>.
254The hyphen here is significant, as is the space before it, and so both must be
255included.
256
257C<:loose> slows down look-ups by a factor of 2 to 3 versus
258C<:full>, but the trade-off may be worth it to you.  Each individual look-up
259takes very little time, and the results are cached, so the speed difference
260would become a factor only in programs that do look-ups of many different
261spellings, and probably only when those look-ups are through C<vianame()> and
262C<string_vianame()>, since C<\N{...}> look-ups are done at compile time.
263
264=head1 ALIASES
265
266Starting in Unicode 6.1 and Perl v5.16, Unicode defines many abbreviations and
267names that were formerly Perl extensions, and some additional ones that Perl
268did not previously accept.  The list is getting too long to reproduce here,
269but you can get the complete list from the Unicode web site:
270L<http://www.unicode.org/Public/UNIDATA/NameAliases.txt>.
271
272Earlier versions of Perl accepted almost all the 6.1 names.  These were most
273extensively documented in the v5.14 version of this pod:
274L<http://perldoc.perl.org/5.14.0/charnames.html#ALIASES>.
275
276=head1 CUSTOM ALIASES
277
278You can add customized aliases to standard (C<:full>) Unicode naming
279conventions.  The aliases override any standard definitions, so, if
280you're twisted enough, you can change C<"\N{LATIN CAPITAL LETTER A}"> to
281mean C<"B">, etc.
282
283Aliases must begin with a character that is alphabetic.  After that, each may
284contain any combination of word (C<\w>) characters, SPACE (U+0020),
285HYPHEN-MINUS (U+002D), LEFT PARENTHESIS (U+0028), and RIGHT PARENTHESIS
286(U+0029).  These last two should never have been allowed
287in names, and are retained for backwards compatibility only, and may be
288deprecated and removed in future releases of Perl, so don't use them for new
289names.  (More precisely, the first character of a name you specify must be
290something that matches all of C<\p{ID_Start}>, C<\p{Alphabetic}>, and
291C<\p{Gc=Letter}>.  This makes sure it is what any reasonable person would view
292as an alphabetic character.  And, the continuation characters that match C<\w>
293must also match C<\p{ID_Continue}>.)  Starting with Perl v5.18, any Unicode
294characters meeting the above criteria may be used; prior to that only
295Latin1-range characters were acceptable.
296
297An alias can map to either an official Unicode character name (not a loose
298matched name) or to a
299numeric code point (ordinal).  The latter is useful for assigning names
300to code points in Unicode private use areas such as U+E800 through
301U+F8FF.
302A numeric code point must be a non-negative integer, or a string beginning
303with C<"U+"> or C<"0x"> with the remainder considered to be a
304hexadecimal integer.  A literal numeric constant must be unsigned; it
305will be interpreted as hex if it has a leading zero or contains
306non-decimal hex digits; otherwise it will be interpreted as decimal.
307If it begins with C<"U+">, it is interpreted as the Unicode code point;
308otherwise it is interpreted as native.  (Only code points below 256 can
309differ between Unicode and native.)  Thus C<U+41> is always the Latin letter
310"A"; but C<0x41> can be "NO-BREAK SPACE" on EBCDIC platforms.
311
312Aliases are added either by the use of anonymous hashes:
313
314    use charnames ":alias" => {
315        e_ACUTE => "LATIN SMALL LETTER E WITH ACUTE",
316        mychar1 => 0xE8000,
317        };
318    my $str = "\N{e_ACUTE}";
319
320or by using a file containing aliases:
321
322    use charnames ":alias" => "pro";
323
324This will try to read C<"unicore/pro_alias.pl"> from the C<@INC> path. This
325file should return a list in plain perl:
326
327    (
328    A_GRAVE         => "LATIN CAPITAL LETTER A WITH GRAVE",
329    A_CIRCUM        => "LATIN CAPITAL LETTER A WITH CIRCUMFLEX",
330    A_DIAERES       => "LATIN CAPITAL LETTER A WITH DIAERESIS",
331    A_TILDE         => "LATIN CAPITAL LETTER A WITH TILDE",
332    A_BREVE         => "LATIN CAPITAL LETTER A WITH BREVE",
333    A_RING          => "LATIN CAPITAL LETTER A WITH RING ABOVE",
334    A_MACRON        => "LATIN CAPITAL LETTER A WITH MACRON",
335    mychar2         => "U+E8001",
336    );
337
338Both these methods insert C<":full"> automatically as the first argument (if no
339other argument is given), and you can give the C<":full"> explicitly as
340well, like
341
342    use charnames ":full", ":alias" => "pro";
343
344C<":loose"> has no effect with these.  Input names must match exactly, using
345C<":full"> rules.
346
347Also, both these methods currently allow only single characters to be named.
348To name a sequence of characters, use a
349L<custom translator|/CUSTOM TRANSLATORS> (described below).
350
351=head1 charnames::string_vianame(I<name>)
352
353This is a runtime equivalent to C<\N{...}>.  I<name> can be any expression
354that evaluates to a name accepted by C<\N{...}> under the L<C<:full>
355option|/DESCRIPTION> to C<charnames>.  In addition, any other options for the
356controlling C<"use charnames"> in the same scope apply, like C<:loose> or any
357L<script list, C<:short> option|/DESCRIPTION>, or L<custom aliases|/CUSTOM
358ALIASES> you may have defined.
359
360The only differences are due to the fact that C<string_vianame> is run-time
361and C<\N{}> is compile time.  You can't interpolate inside a C<\N{}>, (so
362C<\N{$variable}> doesn't work); and if the input name is unknown,
363C<string_vianame> returns C<undef> instead of it being a syntax error.
364
365=head1 charnames::vianame(I<name>)
366
367This is similar to C<string_vianame>.  The main difference is that under most
368circumstances, C<vianame> returns an ordinal code
369point, whereas C<string_vianame> returns a string.  For example,
370
371   printf "U+%04X", charnames::vianame("FOUR TEARDROP-SPOKED ASTERISK");
372
373prints "U+2722".
374
375This leads to the other two differences.  Since a single code point is
376returned, the function can't handle named character sequences, as these are
377composed of multiple characters (it returns C<undef> for these.  And, the code
378point can be that of any
379character, even ones that aren't legal under the C<S<use bytes>> pragma,
380
381See L</BUGS> for the circumstances in which the behavior differs
382from  that described above.
383
384=head1 charnames::viacode(I<code>)
385
386Returns the full name of the character indicated by the numeric code.
387For example,
388
389    print charnames::viacode(0x2722);
390
391prints "FOUR TEARDROP-SPOKED ASTERISK".
392
393The name returned is the "best" (defined below) official name or alias
394for the code point, if
395available; otherwise your custom alias for it, if defined; otherwise C<undef>.
396This means that your alias will only be returned for code points that don't
397have an official Unicode name (nor alias) such as private use code points.
398
399If you define more than one name for the code point, it is indeterminate
400which one will be returned.
401
402As mentioned, the function returns C<undef> if no name is known for the code
403point.  In Unicode the proper name for these is the empty string, which
404C<undef> stringifies to.  (If you ask for a code point past the legal
405Unicode maximum of U+10FFFF that you haven't assigned an alias to, you
406get C<undef> plus a warning.)
407
408The input number must be a non-negative integer, or a string beginning
409with C<"U+"> or C<"0x"> with the remainder considered to be a
410hexadecimal integer.  A literal numeric constant must be unsigned; it
411will be interpreted as hex if it has a leading zero or contains
412non-decimal hex digits; otherwise it will be interpreted as decimal.
413If it begins with C<"U+">, it is interpreted as the Unicode code point;
414otherwise it is interpreted as native.  (Only code points below 256 can
415differ between Unicode and native.)  Thus C<U+41> is always the Latin letter
416"A"; but C<0x41> can be "NO-BREAK SPACE" on EBCDIC platforms.
417
418As mentioned above under L</ALIASES>, Unicode 6.1 defines extra names
419(synonyms or aliases) for some code points, most of which were already
420available as Perl extensions.  All these are accepted by C<\N{...}> and the
421other functions in this module, but C<viacode> has to choose which one
422name to return for a given input code point, so it returns the "best" name.
423To understand how this works, it is helpful to know more about the Unicode
424name properties.  All code points actually have only a single name, which
425(starting in Unicode 2.0) can never change once a character has been assigned
426to the code point.  But mistakes have been made in assigning names, for
427example sometimes a clerical error was made during the publishing of the
428Standard which caused words to be misspelled, and there was no way to correct
429those.  The Name_Alias property was eventually created to handle these
430situations.  If a name was wrong, a corrected synonym would be published for
431it, using Name_Alias.  C<viacode> will return that corrected synonym as the
432"best" name for a code point.  (It is even possible, though it hasn't happened
433yet, that the correction itself will need to be corrected, and so another
434Name_Alias can be created for that code point; C<viacode> will return the
435most recent correction.)
436
437The Unicode name for each of the control characters (such as LINE FEED) is the
438empty string.  However almost all had names assigned by other standards, such
439as the ASCII Standard, or were in common use.  C<viacode> returns these names
440as the "best" ones available.  Unicode 6.1 has created Name_Aliases for each
441of them, including alternate names, like NEW LINE.  C<viacode> uses the
442original name, "LINE FEED" in preference to the alternate.  Similarly the
443name returned for U+FEFF is "ZERO WIDTH NO-BREAK SPACE", not "BYTE ORDER
444MARK".
445
446Until Unicode 6.1, the 4 control characters U+0080, U+0081, U+0084, and U+0099
447did not have names nor aliases.
448To preserve backwards compatibility, any alias you define for these code
449points will be returned by this function, in preference to the official name.
450
451Some code points also have abbreviated names, such as "LF" or "NL".
452C<viacode> never returns these.
453
454Because a name correction may be added in future Unicode releases, the name
455that C<viacode> returns may change as a result.  This is a rare event, but it
456does happen.
457
458=head1 CUSTOM TRANSLATORS
459
460The mechanism of translation of C<\N{...}> escapes is general and not
461hardwired into F<charnames.pm>.  A module can install custom
462translations (inside the scope which C<use>s the module) with the
463following magic incantation:
464
465    sub import {
466        shift;
467        $^H{charnames} = \&translator;
468    }
469
470Here translator() is a subroutine which takes I<CHARNAME> as an
471argument, and returns text to insert into the string instead of the
472C<\N{I<CHARNAME>}> escape.
473
474This is the only way you can create a custom named sequence of code points.
475
476Since the text to insert should be different
477in C<bytes> mode and out of it, the function should check the current
478state of C<bytes>-flag as in:
479
480    use bytes ();                      # for $bytes::hint_bits
481    sub translator {
482        if ($^H & $bytes::hint_bits) {
483            return bytes_translator(@_);
484        }
485        else {
486            return utf8_translator(@_);
487        }
488    }
489
490See L</CUSTOM ALIASES> above for restrictions on I<CHARNAME>.
491
492Of course, C<vianame>, C<viacode>, and C<string_vianame> would need to be
493overridden as well.
494
495=head1 BUGS
496
497vianame() normally returns an ordinal code point, but when the input name is of
498the form C<U+...>, it returns a chr instead.  In this case, if C<use bytes> is
499in effect and the character won't fit into a byte, it returns C<undef> and
500raises a warning.
501
502Since evaluation of the translation function (see L</CUSTOM
503TRANSLATORS>) happens in the middle of compilation (of a string
504literal), the translation function should not do any C<eval>s or
505C<require>s.  This restriction should be lifted (but is low priority) in
506a future version of Perl.
507
508=cut
509
510# ex: set ts=8 sts=2 sw=2 et:
511