xref: /openbsd-src/gnu/llvm/llvm/docs/AdvancedBuilds.rst (revision d415bd752c734aee168c4ee86ff32e8cc249eb16)
1=============================
2Advanced Build Configurations
3=============================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11`CMake <http://www.cmake.org/>`_ is a cross-platform build-generator tool. CMake
12does not build the project, it generates the files needed by your build tool
13(GNU make, Visual Studio, etc.) for building LLVM.
14
15If **you are a new contributor**, please start with the :doc:`GettingStarted` or
16:doc:`CMake` pages. This page is intended for users doing more complex builds.
17
18Many of the examples below are written assuming specific CMake Generators.
19Unless otherwise explicitly called out these commands should work with any CMake
20generator.
21
22Many of the build configurations mentioned on this documentation page can be
23utilized by using a CMake cache. A CMake cache is essentially a configuration
24file that sets the necessary flags for a specific build configuration. The caches
25for Clang are located in :code:`/clang/cmake/caches` within the monorepo. They
26can be passed to CMake using the :code:`-C` flag as demonstrated in the examples
27below along with additional configuration flags.
28
29Bootstrap Builds
30================
31
32The Clang CMake build system supports bootstrap (aka multi-stage) builds. At a
33high level a multi-stage build is a chain of builds that pass data from one
34stage into the next. The most common and simple version of this is a traditional
35bootstrap build.
36
37In a simple two-stage bootstrap build, we build clang using the system compiler,
38then use that just-built clang to build clang again. In CMake this simplest form
39of a bootstrap build can be configured with a single option,
40CLANG_ENABLE_BOOTSTRAP.
41
42.. code-block:: console
43
44  $ cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DCLANG_ENABLE_BOOTSTRAP=On <path to source>
45  $ ninja stage2
46
47This command itself isn't terribly useful because it assumes default
48configurations for each stage. The next series of examples utilize CMake cache
49scripts to provide more complex options.
50
51By default, only a few CMake options will be passed between stages.
52The list, called _BOOTSTRAP_DEFAULT_PASSTHROUGH, is defined in clang/CMakeLists.txt.
53To force the passing of the variables between stages, use the -DCLANG_BOOTSTRAP_PASSTHROUGH
54CMake option, each variable separated by a ";". As example:
55
56.. code-block:: console
57
58  $ cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DCLANG_ENABLE_BOOTSTRAP=On -DCLANG_BOOTSTRAP_PASSTHROUGH="CMAKE_INSTALL_PREFIX;CMAKE_VERBOSE_MAKEFILE" <path to source>
59  $ ninja stage2
60
61CMake options starting by ``BOOTSTRAP_`` will be passed only to the stage2 build.
62This gives the opportunity to use Clang specific build flags.
63For example, the following CMake call will enabled '-fno-addrsig' only during
64the stage2 build for C and C++.
65
66.. code-block:: console
67
68  $ cmake [..]  -DBOOTSTRAP_CMAKE_CXX_FLAGS='-fno-addrsig' -DBOOTSTRAP_CMAKE_C_FLAGS='-fno-addrsig' [..]
69
70The clang build system refers to builds as stages. A stage1 build is a standard
71build using the compiler installed on the host, and a stage2 build is built
72using the stage1 compiler. This nomenclature holds up to more stages too. In
73general a stage*n* build is built using the output from stage*n-1*.
74
75Apple Clang Builds (A More Complex Bootstrap)
76=============================================
77
78Apple's Clang builds are a slightly more complicated example of the simple
79bootstrapping scenario. Apple Clang is built using a 2-stage build.
80
81The stage1 compiler is a host-only compiler with some options set. The stage1
82compiler is a balance of optimization vs build time because it is a throwaway.
83The stage2 compiler is the fully optimized compiler intended to ship to users.
84
85Setting up these compilers requires a lot of options. To simplify the
86configuration the Apple Clang build settings are contained in CMake Cache files.
87You can build an Apple Clang compiler using the following commands:
88
89.. code-block:: console
90
91  $ cmake -G Ninja -C <path to source>/clang/cmake/caches/Apple-stage1.cmake <path to source>
92  $ ninja stage2-distribution
93
94This CMake invocation configures the stage1 host compiler, and sets
95CLANG_BOOTSTRAP_CMAKE_ARGS to pass the Apple-stage2.cmake cache script to the
96stage2 configuration step.
97
98When you build the stage2-distribution target it builds the minimal stage1
99compiler and required tools, then configures and builds the stage2 compiler
100based on the settings in Apple-stage2.cmake.
101
102This pattern of using cache scripts to set complex settings, and specifically to
103make later stage builds include cache scripts is common in our more advanced
104build configurations.
105
106Multi-stage PGO
107===============
108
109Profile-Guided Optimizations (PGO) is a really great way to optimize the code
110clang generates. Our multi-stage PGO builds are a workflow for generating PGO
111profiles that can be used to optimize clang.
112
113At a high level, the way PGO works is that you build an instrumented compiler,
114then you run the instrumented compiler against sample source files. While the
115instrumented compiler runs it will output a bunch of files containing
116performance counters (.profraw files). After generating all the profraw files
117you use llvm-profdata to merge the files into a single profdata file that you
118can feed into the LLVM_PROFDATA_FILE option.
119
120Our PGO.cmake cache automates that whole process. You can use it for
121configuration with CMake with the following command:
122
123.. code-block:: console
124
125  $ cmake -G Ninja -C <path to source>/clang/cmake/caches/PGO.cmake \
126      <path to source>/llvm
127
128There are several additional options that the cache file also accepts to modify
129the build, particularly the PGO_INSTRUMENT_LTO option. Setting this option to
130Thin or Full will enable ThinLTO or full LTO respectively, further enhancing
131the performance gains from a PGO build by enabling interprocedural
132optimizations. For example, to run a CMake configuration for a PGO build
133that also enables ThinTLO, use the following command:
134
135.. code-block:: console
136
137  $ cmake -G Ninja -C <path to source>/clang/cmake/caches/PGO.cmake \
138      -DPGO_INSTRUMENT_LTO=Thin \
139      <path to source>/llvm
140
141After configuration, building the stage2-instrumented-generate-profdata target
142will automatically build the stage1 compiler, build the instrumented compiler
143with the stage1 compiler, and then run the instrumented compiler against the
144perf training data:
145
146.. code-block:: console
147
148  $ ninja stage2-instrumented-generate-profdata
149
150If you let that run for a few hours or so, it will place a profdata file in your
151build directory. This takes a really long time because it builds clang twice,
152and you *must* have compiler-rt in your build tree.
153
154This process uses any source files under the perf-training directory as training
155data as long as the source files are marked up with LIT-style RUN lines.
156
157After it finishes you can use :code:`find . -name clang.profdata` to find it, but it
158should be at a path something like:
159
160.. code-block:: console
161
162  <build dir>/tools/clang/stage2-instrumented-bins/utils/perf-training/clang.profdata
163
164You can feed that file into the LLVM_PROFDATA_FILE option when you build your
165optimized compiler.
166
167It may be necessary to build additional targets before running perf training, such as
168builtins and runtime libraries. You can use the :code:`CLANG_PERF_TRAINING_DEPS` CMake
169variable for that purpose:
170
171.. code-block:: cmake
172
173  set(CLANG_PERF_TRAINING_DEPS builtins runtimes CACHE STRING "")
174
175The PGO cache has a slightly different stage naming scheme than other
176multi-stage builds. It generates three stages: stage1, stage2-instrumented, and
177stage2. Both of the stage2 builds are built using the stage1 compiler.
178
179The PGO cache generates the following additional targets:
180
181**stage2-instrumented**
182  Builds a stage1 compiler, runtime, and required tools (llvm-config,
183  llvm-profdata) then uses that compiler to build an instrumented stage2 compiler.
184
185**stage2-instrumented-generate-profdata**
186  Depends on stage2-instrumented and will use the instrumented compiler to
187  generate profdata based on the training files in clang/utils/perf-training
188
189**stage2**
190  Depends on stage2-instrumented-generate-profdata and will use the stage1
191  compiler with the stage2 profdata to build a PGO-optimized compiler.
192
193**stage2-check-llvm**
194  Depends on stage2 and runs check-llvm using the stage2 compiler.
195
196**stage2-check-clang**
197  Depends on stage2 and runs check-clang using the stage2 compiler.
198
199**stage2-check-all**
200  Depends on stage2 and runs check-all using the stage2 compiler.
201
202**stage2-test-suite**
203  Depends on stage2 and runs the test-suite using the stage2 compiler (requires
204  in-tree test-suite).
205
206BOLT
207====
208
209`BOLT <https://github.com/llvm/llvm-project/blob/main/bolt/README.md>`_
210(Binary Optimization and Layout Tool) is a tool that optimizes binaries
211post-link by profiling them at runtime and then using that information to
212optimize the layout of the final binary among other optimizations performed
213at the binary level. There are also CMake caches available to build
214LLVM/Clang with BOLT.
215
216To configure a single-stage build that builds LLVM/Clang and then optimizes
217it with BOLT, use the following CMake configuration:
218
219.. code-block:: console
220
221  $ cmake <path to source>/llvm -C <path to source>/clang/cmake/caches/BOLT.cmake
222
223Then, build the BOLT-optimized binary by running the following ninja command:
224
225.. code-block:: console
226
227  $ ninja clang++-bolt
228
229If you're seeing errors in the build process, try building with a recent
230version of Clang/LLVM by setting the CMAKE_C_COMPILER and
231CMAKE_CXX_COMPILER flags to the appropriate values.
232
233It is also possible to use BOLT on top of PGO and (Thin)LTO for an even more
234significant runtime speedup. To configure a three stage PGO build with ThinLTO
235that optimizes the resulting binary with BOLT, use the following CMake
236configuration command:
237
238.. code-block:: console
239
240  $ cmake -G Ninja <path to source>/llvm \
241      -C <path to source>/clang/cmake/caches/BOLT-PGO.cmake \
242      -DBOOTSTRAP_LLVM_ENABLE_LLD=ON \
243      -DBOOTSTRAP_BOOTSTRAP_LLVM_ENABLE_LLD=ON \
244      -DPGO_INSTRUMENT_LTO=Thin
245
246Then, to build the final optimized binary, build the stage2-clang++-bolt
247target:
248
249.. code-block:: console
250
251  $ ninja stage2-clang++-bolt
252
2533-Stage Non-Determinism
254=======================
255
256In the ancient lore of compilers non-determinism is like the multi-headed hydra.
257Whenever its head pops up, terror and chaos ensue.
258
259Historically one of the tests to verify that a compiler was deterministic would
260be a three stage build. The idea of a three stage build is you take your sources
261and build a compiler (stage1), then use that compiler to rebuild the sources
262(stage2), then you use that compiler to rebuild the sources a third time
263(stage3) with an identical configuration to the stage2 build. At the end of
264this, you have a stage2 and stage3 compiler that should be bit-for-bit
265identical.
266
267You can perform one of these 3-stage builds with LLVM & clang using the
268following commands:
269
270.. code-block:: console
271
272  $ cmake -G Ninja -C <path to source>/clang/cmake/caches/3-stage.cmake <path to source>
273  $ cmake --build . --target stage3 --parallel
274
275After the build you can compare the stage2 & stage3 compilers.
276