xref: /netbsd-src/sys/arch/ia64/include/fpu.h (revision ba7cbe760f305c166def57a96d6f2512f1d23ae8)
1 /*	$NetBSD: fpu.h,v 1.1 2006/04/07 14:21:18 cherry Exp $	*/
2 
3 /*-
4  * Copyright (c) 1998 Doug Rabson
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26  * SUCH DAMAGE.
27  *
28  * $FreeBSD$
29  */
30 
31 #ifndef _MACHINE_FPU_H_
32 #define _MACHINE_FPU_H_
33 
34 /*
35  * Floating point status register bits.
36  */
37 
38 #define IA64_FPSR_TRAP_VD	0x0000000000000001L
39 #define IA64_FPSR_TRAP_DD	0x0000000000000002L
40 #define IA64_FPSR_TRAP_ZD	0x0000000000000004L
41 #define IA64_FPSR_TRAP_OD	0x0000000000000008L
42 #define IA64_FPSR_TRAP_UD	0x0000000000000010L
43 #define IA64_FPSR_TRAP_ID	0x0000000000000020L
44 #define IA64_FPSR_SF(i,v)	((v) << ((i)*13+6))
45 
46 #define IA64_SF_FTZ		0x0001L
47 #define IA64_SF_WRE		0x0002L
48 #define IA64_SF_PC		0x000cL
49 #define IA64_SF_PC_0		0x0000L
50 #define IA64_SF_PC_1		0x0004L
51 #define IA64_SF_PC_2		0x0008L
52 #define IA64_SF_PC_3		0x000cL
53 #define IA64_SF_RC		0x0030L
54 #define IA64_SF_RC_NEAREST	0x0000L
55 #define IA64_SF_RC_NEGINF	0x0010L
56 #define IA64_SF_RC_POSINF	0x0020L
57 #define IA64_SF_RC_TRUNC	0x0030L
58 #define IA64_SF_TD		0x0040L
59 #define IA64_SF_V		0x0080L
60 #define IA64_SF_D		0x0100L
61 #define IA64_SF_Z		0x0200L
62 #define IA64_SF_O		0x0400L
63 #define IA64_SF_U		0x0800L
64 #define IA64_SF_I		0x1000L
65 
66 #define IA64_SF_DEFAULT		(IA64_SF_PC_3 | IA64_SF_RC_NEAREST)
67 
68 #define IA64_FPSR_DEFAULT	(IA64_FPSR_TRAP_VD			\
69 				 | IA64_FPSR_TRAP_DD			\
70 				 | IA64_FPSR_TRAP_ZD			\
71 				 | IA64_FPSR_TRAP_OD			\
72 				 | IA64_FPSR_TRAP_UD			\
73 				 | IA64_FPSR_TRAP_ID			\
74 				 | IA64_FPSR_SF(0, IA64_SF_DEFAULT)	\
75 				 | IA64_FPSR_SF(1, (IA64_SF_DEFAULT	\
76 						    | IA64_SF_TD	\
77 						    | IA64_SF_WRE))	\
78 				 | IA64_FPSR_SF(2, (IA64_SF_DEFAULT	\
79 						    | IA64_SF_TD))	\
80 				 | IA64_FPSR_SF(3, (IA64_SF_DEFAULT	\
81 						    | IA64_SF_TD)))
82 
83 struct fpswa_ret {
84 	unsigned long	status;
85 	unsigned long	err1;
86 	unsigned long	err2;
87 	unsigned long	err3;
88 };
89 
90 struct fpswa_bundle {
91 	long double	bits;		/* Force 16-byte alignment. */
92 };
93 
94 struct fpswa_fpctx {
95 	unsigned long	mask_low;			/* f63 - f2 */
96 	unsigned long	mask_high;			/* f127 - f64 */
97 	union _ia64_fpreg *fp_low_preserved;		/* f2 - f5 */
98 	union _ia64_fpreg *fp_low_volatile;		/* f6 - f15 */
99 	union _ia64_fpreg *fp_high_preserved;		/* f16 - f31 */
100 	union _ia64_fpreg *fp_high_volatile;		/* f32 - f127 */
101 };
102 
103 struct fpswa_iface {
104 	unsigned int	if_rev;
105 	unsigned int	__res;
106 	struct fpswa_ret (*if_fpswa)(unsigned long, struct fpswa_bundle *,
107 	    unsigned long *, unsigned long *, unsigned long *, unsigned long *,
108 	    unsigned long *, struct fpswa_fpctx *);
109 };
110 
111 #endif /* ! _MACHINE_FPU_H_ */
112