xref: /netbsd-src/games/dab/algor.h (revision 2824f617346f3d8892743bf0d8a43e32733b33ac)
1 /*	$NetBSD: algor.h,v 1.6 2021/12/05 09:22:45 rillig Exp $	*/
2 
3 /*-
4  * Copyright (c) 2003 The NetBSD Foundation, Inc.
5  * All rights reserved.
6  *
7  * This code is derived from software contributed to The NetBSD Foundation
8  * by Christos Zoulas.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
20  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
21  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
22  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
23  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
29  * POSSIBILITY OF SUCH DAMAGE.
30  */
31 
32 /*
33  * Computer's algorithm
34  */
35 
36 #ifndef _H_ALGOR
37 #define _H_ALGOR
38 
39 #include "player.h"
40 
41 class BOARD;
42 class BOX;
43 
44 class ALGOR : public PLAYER {
45   public:
46     ALGOR(const char c);
~ALGOR()47     virtual ~ALGOR() {}
48     // Return a proposed move in (y, x, dir)
49     void play(const BOARD& b, size_t& y, size_t& x, int& dir);
50 
51   private:
52     // Closure searches
53     int find_closure(size_t& y, size_t& x, int& dir, BOARD& b);
54     size_t find_max_closure(size_t& y, size_t& x, int& dir, const BOARD& b);
55     size_t find_min_closure1(size_t& y, size_t& x, int& dir, const BOARD& b,
56 	int last);
57     size_t find_min_closure(size_t& y, size_t& x, int& dir, const BOARD& b);
58 
59     // Move searches
60     int find_good_turn(size_t& y, size_t& x, int& dir, const BOARD& b);
61     int find_bad_turn(size_t& y, size_t& x, int& dir, BOARD& b, int last);
62 
63     // Move Attempts
64     int try_bad_turn(BOX& box, size_t& y, size_t& x, int& dir, BOARD& b,
65 		     int last);
66     int try_good_turn(BOX& box, size_t y, size_t x, int& dir, BOARD& b);
67 
68     // Utils
69     size_t count_closure(size_t& y, size_t& x, int& dir, BOARD& b);
70 
71 #ifdef notyet
72     size_t find_single(void);
73 #endif
74 };
75 
76 #endif
77