xref: /netbsd-src/external/gpl3/gdb.old/dist/gdb/language.h (revision 8b657b0747480f8989760d71343d6dd33f8d4cf9)
1 /* Source-language-related definitions for GDB.
2 
3    Copyright (C) 1991-2023 Free Software Foundation, Inc.
4 
5    Contributed by the Department of Computer Science at the State University
6    of New York at Buffalo.
7 
8    This file is part of GDB.
9 
10    This program is free software; you can redistribute it and/or modify
11    it under the terms of the GNU General Public License as published by
12    the Free Software Foundation; either version 3 of the License, or
13    (at your option) any later version.
14 
15    This program is distributed in the hope that it will be useful,
16    but WITHOUT ANY WARRANTY; without even the implied warranty of
17    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18    GNU General Public License for more details.
19 
20    You should have received a copy of the GNU General Public License
21    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
22 
23 #if !defined (LANGUAGE_H)
24 #define LANGUAGE_H 1
25 
26 #include "symtab.h"
27 #include "gdbsupport/function-view.h"
28 #include "expression.h"
29 
30 /* Forward decls for prototypes.  */
31 struct value;
32 struct objfile;
33 class frame_info_ptr;
34 struct ui_file;
35 struct value_print_options;
36 struct type_print_options;
37 struct lang_varobj_ops;
38 struct parser_state;
39 class compile_instance;
40 struct completion_match_for_lcd;
41 class innermost_block_tracker;
42 
43 #define MAX_FORTRAN_DIMS  7	/* Maximum number of F77 array dims.  */
44 
45 /* range_check ==
46    range_check_on:    Ranges are checked in GDB expressions, producing errors.
47    range_check_warn:  Ranges are checked, producing warnings.
48    range_check_off:   Ranges are not checked in GDB expressions.  */
49 
50 extern enum range_check
51   {
52     range_check_off, range_check_warn, range_check_on
53   }
54 range_check;
55 
56 /* array_ordering ==
57    array_row_major:     Arrays are in row major order.
58    array_column_major:  Arrays are in column major order.  */
59 
60 extern enum array_ordering
61   {
62     array_row_major, array_column_major
63   }
64 array_ordering;
65 
66 
67 /* case_sensitivity ==
68    case_sensitive_on:   Case sensitivity in name matching is used.
69    case_sensitive_off:  Case sensitivity in name matching is not used.  */
70 
71 extern enum case_sensitivity
72   {
73     case_sensitive_on, case_sensitive_off
74   }
75 case_sensitivity;
76 
77 
78 /* macro_expansion ==
79    macro_expansion_no:  No macro expansion is available.
80    macro_expansion_c:   C-like macro expansion is available.  */
81 
82 enum macro_expansion
83   {
84     macro_expansion_no, macro_expansion_c
85   };
86 
87 
88 /* Per architecture (OS/ABI) language information.  */
89 
90 struct language_arch_info
91 {
92   /* A default constructor.  */
93   language_arch_info () = default;
94 
95   DISABLE_COPY_AND_ASSIGN (language_arch_info);
96 
97   /* Set the default boolean type to be TYPE.  If NAME is not nullptr then
98      before using TYPE a symbol called NAME will be looked up, and the type
99      of this symbol will be used instead.  Should only be called once when
100      performing setup for a particular language in combination with a
101      particular gdbarch.  */
102   void set_bool_type (struct type *type, const char *name = nullptr)
103   {
104     gdb_assert (m_bool_type_default == nullptr);
105     gdb_assert (m_bool_type_name == nullptr);
106     gdb_assert (type != nullptr);
107     m_bool_type_default = type;
108     m_bool_type_name = name;
109   }
110 
111   /* Set the type to be used for characters within a string.  Should only
112      be called once when performing setup for a particular language in
113      combination with a particular gdbarch.  */
114   void set_string_char_type (struct type *type)
115   {
116     gdb_assert (m_string_char_type == nullptr);
117     gdb_assert (type != nullptr);
118     m_string_char_type = type;
119   }
120 
121   /* Return the type for characters within a string.  */
122   struct type *string_char_type () const
123   { return m_string_char_type; }
124 
125   /* Return the type to be used for booleans.  */
126   struct type *bool_type () const;
127 
128   /* Add TYPE to the list of primitive types for this particular language,
129      with this OS/ABI combination.  */
130   void add_primitive_type (struct type *type)
131   {
132     gdb_assert (type != nullptr);
133     primitive_types_and_symbols.push_back (type_and_symbol (type));
134   }
135 
136   /* Lookup a primitive type called NAME.  Will return nullptr if no
137      matching type is found.  */
138   struct type *lookup_primitive_type (const char *name);
139 
140   /* Lookup a primitive type for which FILTER returns true.  Will return
141      nullptr if no matching type is found.  */
142   struct type *lookup_primitive_type
143     (gdb::function_view<bool (struct type *)> filter);
144 
145   /* Lookup a primitive type called NAME and return the type as a symbol.
146      LANG is the language for which type is being looked up.  */
147   struct symbol *lookup_primitive_type_as_symbol (const char *name,
148 						  enum language lang);
149 private:
150 
151   /* A structure storing a type and a corresponding symbol.  The type is
152      defined at construction time, while the symbol is lazily created only
153      when asked for, but is then cached for future use.  */
154   struct type_and_symbol
155   {
156     /* Constructor.  */
157     explicit type_and_symbol (struct type *type)
158       : m_type (type)
159     { /* Nothing.  */ }
160 
161     /* Default move constructor.  */
162     type_and_symbol (type_and_symbol&&) = default;
163 
164     DISABLE_COPY_AND_ASSIGN (type_and_symbol);
165 
166     /* Return the type from this object.  */
167     struct type *type () const
168     { return m_type; }
169 
170     /* Create and return a symbol wrapping M_TYPE from this object.  */
171     struct symbol *symbol (enum language lang)
172     {
173       if (m_symbol == nullptr)
174 	m_symbol = alloc_type_symbol (lang, m_type);
175       return m_symbol;
176     }
177 
178   private:
179     /* The type primitive type.  */
180     struct type *m_type = nullptr;
181 
182     /* A symbol wrapping M_TYPE, only created when first asked for.  */
183     struct symbol *m_symbol = nullptr;
184 
185     /* Helper function for type lookup as a symbol.  Create the symbol
186        corresponding to type TYPE in language LANG.  */
187     static struct symbol *alloc_type_symbol (enum language lang,
188 					     struct type *type);
189   };
190 
191   /* Lookup a type_and_symbol entry from the primitive_types_and_symbols
192      vector for a type matching NAME.  Return a pointer to the
193      type_and_symbol object from the vector.  This will return nullptr if
194      there is no type matching NAME found.  */
195   type_and_symbol *lookup_primitive_type_and_symbol (const char *name);
196 
197   /* Vector of the primitive types added through add_primitive_type.  These
198      types can be specified by name in parsing types in expressions,
199      regardless of whether the program being debugged actually defines such
200      a type.
201 
202      Within the vector each type is paired with a lazily created symbol,
203      which can be fetched by the symbol lookup machinery, should they be
204      needed.  */
205   std::vector<type_and_symbol> primitive_types_and_symbols;
206 
207   /* Type of elements of strings.  */
208   struct type *m_string_char_type = nullptr;
209 
210   /* Symbol name of type to use as boolean type, if defined.  */
211   const char *m_bool_type_name = nullptr;
212 
213   /* Otherwise, this is the default boolean builtin type.  */
214   struct type *m_bool_type_default = nullptr;
215 };
216 
217 /* In a language (particularly C++) a function argument of an aggregate
218    type (i.e.  class/struct/union) may be implicitly passed by reference
219    even though it is declared a call-by-value argument in the source.
220    The struct below puts together necessary information for GDB to be
221    able to detect and carry out pass-by-reference semantics for a
222    particular type.  This type is referred as T in the inlined comments
223    below.
224 
225    The default values of the fields are chosen to give correct semantics
226    for primitive types and for simple aggregate types, such as
227 
228    class T {
229      int x;
230    };  */
231 
232 struct language_pass_by_ref_info
233 {
234   /* True if an argument of type T can be passed to a function by value
235      (i.e.  not through an implicit reference).  False, otherwise.  */
236   bool trivially_copyable = true;
237 
238   /* True if a copy of a value of type T can be initialized by
239      memcpy'ing the value bit-by-bit.  False, otherwise.
240      E.g.  If T has a user-defined copy ctor, this should be false.  */
241   bool trivially_copy_constructible = true;
242 
243   /* True if a value of type T can be destructed simply by reclaiming
244      the memory area occupied by the value.  False, otherwise.
245      E.g.  If T has a user-defined destructor, this should be false.  */
246   bool trivially_destructible = true;
247 
248   /* True if it is allowed to create a copy of a value of type T.
249      False, otherwise.
250      E.g.  If T has a deleted copy ctor, this should be false.  */
251   bool copy_constructible = true;
252 
253   /* True if a value of type T can be destructed.  False, otherwise.
254      E.g.  If T has a deleted destructor, this should be false.  */
255   bool destructible = true;
256 };
257 
258 /* Splitting strings into words.  */
259 extern const char *default_word_break_characters (void);
260 
261 /* Base class from which all other language classes derive.  */
262 
263 struct language_defn
264 {
265   language_defn (enum language lang)
266     : la_language (lang)
267   {
268     /* We should only ever create one instance of each language.  */
269     gdb_assert (languages[lang] == nullptr);
270     languages[lang] = this;
271   }
272 
273   /* Which language this is.  */
274 
275   const enum language la_language;
276 
277   /* Name of the language.  */
278 
279   virtual const char *name () const = 0;
280 
281   /* Natural or official name of the language.  */
282 
283   virtual const char *natural_name () const = 0;
284 
285   /* Digit separator of the language.  */
286 
287   virtual const char *get_digit_separator () const
288   {
289     return " ";
290   }
291 
292   /* Return a vector of file extensions for this language.  The extension
293      must include the ".", like ".c".  If this language doesn't need to
294      provide any filename extensions, this may be an empty vector (which is
295      the default).  */
296 
297   virtual const std::vector<const char *> &filename_extensions () const
298   {
299     static const std::vector<const char *> no_extensions;
300     return no_extensions;
301   }
302 
303   /* Print the index of an element of an array.  This default
304      implementation prints using C99 syntax.  */
305 
306   virtual void print_array_index (struct type *index_type,
307 				  LONGEST index_value,
308 				  struct ui_file *stream,
309 				  const value_print_options *options) const;
310 
311   /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
312      stack frame id FRAME, read the value of the variable and return (pointer
313      to a) struct value containing the value.
314 
315      VAR_BLOCK is needed if there's a possibility for VAR to be outside
316      FRAME.  This is what happens if FRAME correspond to a nested function
317      and VAR is defined in the outer function.  If callers know that VAR is
318      located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
319 
320      Throw an error if the variable cannot be found.  */
321 
322   virtual struct value *read_var_value (struct symbol *var,
323 					const struct block *var_block,
324 					frame_info_ptr frame) const;
325 
326   /* Return information about whether TYPE should be passed
327      (and returned) by reference at the language level.  The default
328      implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its
329      default state.  */
330 
331   virtual struct language_pass_by_ref_info pass_by_reference_info
332 	(struct type *type) const
333   {
334     return {};
335   }
336 
337   /* Return true if SYMBOL represents an entity that is not
338      supposed to be seen by the user.  To be used to filter symbols
339      during printing.  */
340   virtual bool symbol_printing_suppressed (struct symbol *symbol) const
341   {
342     return false;
343   }
344 
345   /* The per-architecture (OS/ABI) language information.  */
346 
347   virtual void language_arch_info (struct gdbarch *,
348 				   struct language_arch_info *) const = 0;
349 
350   /* Find the definition of the type with the given name.  */
351 
352   virtual struct type *lookup_transparent_type (const char *name) const
353   {
354     return basic_lookup_transparent_type (name);
355   }
356 
357   /* Find all symbols in the current program space matching NAME in
358      DOMAIN, according to this language's rules.
359 
360      The search is done in BLOCK only.
361      The caller is responsible for iterating up through superblocks
362      if desired.
363 
364      For each one, call CALLBACK with the symbol.  If CALLBACK
365      returns false, the iteration ends at that point.
366 
367      This field may not be NULL.  If the language does not need any
368      special processing here, 'iterate_over_symbols' should be
369      used as the definition.  */
370   virtual bool iterate_over_symbols
371 	(const struct block *block, const lookup_name_info &name,
372 	 domain_enum domain,
373 	 gdb::function_view<symbol_found_callback_ftype> callback) const
374   {
375     return ::iterate_over_symbols (block, name, domain, callback);
376   }
377 
378   /* Return a pointer to the function that should be used to match a
379      symbol name against LOOKUP_NAME, according to this language's
380      rules.  The matching algorithm depends on LOOKUP_NAME.  For
381      example, on Ada, the matching algorithm depends on the symbol
382      name (wild/full/verbatim matching), and on whether we're doing
383      a normal lookup or a completion match lookup.
384 
385      As Ada wants to capture symbol matching for all languages in some
386      cases, then this method is a non-overridable interface.  Languages
387      should override GET_SYMBOL_NAME_MATCHER_INNER if they need to.  */
388 
389   symbol_name_matcher_ftype *get_symbol_name_matcher
390 	(const lookup_name_info &lookup_name) const;
391 
392   /* If this language allows compilation from the gdb command line,
393      then this method will return an instance of struct gcc_context
394      appropriate to the language.  If compilation for this language is
395      generally supported, but something goes wrong then an exception
396      is thrown.  If compilation is not supported for this language
397      then this method returns NULL.  */
398 
399   virtual std::unique_ptr<compile_instance> get_compile_instance () const;
400 
401   /* This method must be overridden if 'get_compile_instance' is
402      overridden.
403 
404      This takes the user-supplied text and returns a new bit of code
405      to compile.
406 
407      INST is the compiler instance being used.
408      INPUT is the user's input text.
409      GDBARCH is the architecture to use.
410      EXPR_BLOCK is the block in which the expression is being
411      parsed.
412      EXPR_PC is the PC at which the expression is being parsed.  */
413 
414   virtual std::string compute_program (compile_instance *inst,
415 				       const char *input,
416 				       struct gdbarch *gdbarch,
417 				       const struct block *expr_block,
418 				       CORE_ADDR expr_pc) const
419   {
420     gdb_assert_not_reached ("language_defn::compute_program");
421   }
422 
423   /* Hash the given symbol search name.  */
424   virtual unsigned int search_name_hash (const char *name) const;
425 
426   /* Demangle a symbol according to this language's rules.  Unlike
427      la_demangle, this does not take any options.
428 
429      *DEMANGLED will be set by this function.
430 
431      If this function returns false, then *DEMANGLED must always be set
432      to NULL.
433 
434      If this function returns true, the implementation may set this to
435      a xmalloc'd string holding the demangled form.  However, it is
436      not required to.  The string, if any, is owned by the caller.
437 
438      The resulting string should be of the form that will be
439      installed into a symbol.  */
440   virtual bool sniff_from_mangled_name
441        (const char *mangled, gdb::unique_xmalloc_ptr<char> *demangled) const
442   {
443     *demangled = nullptr;
444     return false;
445   }
446 
447   /* Return demangled language symbol version of MANGLED, or NULL.  */
448   virtual gdb::unique_xmalloc_ptr<char> demangle_symbol (const char *mangled,
449 							 int options) const
450   {
451     return nullptr;
452   }
453 
454   /* Return true if this class' implementation of print_type can
455      handle the /o modifier.  */
456   virtual bool can_print_type_offsets () const
457   {
458     return false;
459   }
460 
461   /* Print TYPE to STREAM using syntax appropriate for this language.
462      LEVEL is the depth to indent lines by.  VARSTRING, if not NULL or the
463      empty string, is the name of a variable and TYPE should be printed in
464      the form of a declaration of a variable named VARSTRING.  */
465 
466   virtual void print_type (struct type *type, const char *varstring,
467 			   struct ui_file *stream, int show, int level,
468 			   const struct type_print_options *flags) const = 0;
469 
470   /* PC is possibly an unknown languages trampoline.
471      If that PC falls in a trampoline belonging to this language, return
472      the address of the first pc in the real function, or 0 if it isn't a
473      language tramp for this language.  */
474   virtual CORE_ADDR skip_trampoline (frame_info_ptr fi, CORE_ADDR pc) const
475   {
476     return (CORE_ADDR) 0;
477   }
478 
479   /* Return class name of a mangled method name or NULL.  */
480   virtual char *class_name_from_physname (const char *physname) const
481   {
482     return nullptr;
483   }
484 
485   /* The list of characters forming word boundaries.  */
486   virtual const char *word_break_characters (void) const
487   {
488     return default_word_break_characters ();
489   }
490 
491   /* Add to the completion tracker all symbols which are possible
492      completions for TEXT.  WORD is the entire command on which the
493      completion is being made.  If CODE is TYPE_CODE_UNDEF, then all
494      symbols should be examined; otherwise, only STRUCT_DOMAIN symbols
495      whose type has a code of CODE should be matched.  */
496 
497   virtual void collect_symbol_completion_matches
498 	(completion_tracker &tracker,
499 	 complete_symbol_mode mode,
500 	 symbol_name_match_type name_match_type,
501 	 const char *text,
502 	 const char *word,
503 	 enum type_code code) const
504   {
505     return default_collect_symbol_completion_matches_break_on
506       (tracker, mode, name_match_type, text, word, "", code);
507   }
508 
509   /* This is a function that lookup_symbol will call when it gets to
510      the part of symbol lookup where C looks up static and global
511      variables.  This default implements the basic C lookup rules.  */
512 
513   virtual struct block_symbol lookup_symbol_nonlocal
514 	(const char *name,
515 	 const struct block *block,
516 	 const domain_enum domain) const;
517 
518   /* Return an expression that can be used for a location
519      watchpoint.  TYPE is a pointer type that points to the memory
520      to watch, and ADDR is the address of the watched memory.  */
521   virtual gdb::unique_xmalloc_ptr<char> watch_location_expression
522 	(struct type *type, CORE_ADDR addr) const;
523 
524   /* List of all known languages.  */
525   static const struct language_defn *languages[nr_languages];
526 
527   /* Print a top-level value using syntax appropriate for this language.  */
528   virtual void value_print (struct value *val, struct ui_file *stream,
529 			    const struct value_print_options *options) const;
530 
531   /* Print a value using syntax appropriate for this language.  RECURSE is
532      the recursion depth.  It is zero-based.  */
533   virtual void value_print_inner
534 	(struct value *val, struct ui_file *stream, int recurse,
535 	 const struct value_print_options *options) const;
536 
537   /* Parser function.  */
538 
539   virtual int parser (struct parser_state *ps) const;
540 
541   /* Print the character CH (of type CHTYPE) on STREAM as part of the
542      contents of a literal string whose delimiter is QUOTER.  */
543 
544   virtual void emitchar (int ch, struct type *chtype,
545 			 struct ui_file *stream, int quoter) const;
546 
547   virtual void printchar (int ch, struct type *chtype,
548 			  struct ui_file * stream) const;
549 
550 /* Print the character string STRING, printing at most LENGTH characters.
551    Printing stops early if the number hits print_max; repeat counts
552    are printed as appropriate.  Print ellipses at the end if we
553    had to stop before printing LENGTH characters, or if FORCE_ELLIPSES.  */
554 
555   virtual void printstr (struct ui_file *stream, struct type *elttype,
556 			 const gdb_byte *string, unsigned int length,
557 			 const char *encoding, int force_ellipses,
558 			 const struct value_print_options *options) const;
559 
560 
561   /* Print a typedef using syntax appropriate for this language.
562      TYPE is the underlying type.  NEW_SYMBOL is the symbol naming
563      the type.  STREAM is the output stream on which to print.  */
564 
565   virtual void print_typedef (struct type *type, struct symbol *new_symbol,
566 			      struct ui_file *stream) const;
567 
568   /* Return true if TYPE is a string type.  */
569   virtual bool is_string_type_p (struct type *type) const;
570 
571   /* Return a string that is used by the 'set print max-depth' setting.
572      When GDB replaces a struct or union (during value printing) that is
573      "too deep" this string is displayed instead.  The default value here
574      suits most languages.  If overriding then the string here should
575      ideally be similar in style to the default; an opener, three '.', and
576      a closer.  */
577 
578   virtual const char *struct_too_deep_ellipsis () const
579   { return "{...}"; }
580 
581   /* If this returns non-NULL then the string returned specifies the name
582      of the implicit local variable that refers to the current object
583      instance.  Return NULL (the default) for languages that have no name
584      for the current object instance.  */
585 
586   virtual const char *name_of_this () const
587   { return nullptr; }
588 
589   /* Return false if the language has first-class arrays.  Return true if
590      there are no array values, and array objects decay to pointers, as in
591      C.  The default is true as currently most supported languages behave
592      in this manner.  */
593 
594   virtual bool c_style_arrays_p () const
595   { return true; }
596 
597   /* Return the index to use for extracting the first element of a string,
598      or as the lower bound when creating a new string.  The default of
599      choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently
600      supported languages except Modula-2.  */
601 
602   virtual char string_lower_bound () const
603   { return c_style_arrays_p () ? 0 : 1; }
604 
605   /* Returns true if the symbols names should be stored in GDB's data
606      structures for minimal/partial/full symbols using their linkage (aka
607      mangled) form; false if the symbol names should be demangled first.
608 
609      Most languages implement symbol lookup by comparing the demangled
610      names, in which case it is advantageous to store that information
611      already demangled, and so would return false, which is the default.
612 
613      On the other hand, some languages have opted for doing symbol lookups
614      by comparing mangled names instead, for reasons usually specific to
615      the language.  Those languages should override this function and
616      return true.
617 
618      And finally, other languages such as C or Asm do not have the concept
619      of mangled vs demangled name, so those languages should also override
620      this function and return true, to prevent any accidental demangling
621      through an unrelated language's demangler.  */
622 
623   virtual bool store_sym_names_in_linkage_form_p () const
624   { return false; }
625 
626   /* Default range checking preference.  The return value from this
627      function provides the automatic setting for 'set check range'.  As a
628      consequence a user is free to override this setting if they want.  */
629 
630   virtual bool range_checking_on_by_default () const
631   { return false; }
632 
633   /* Is this language case sensitive?  The return value from this function
634      provides the automativ setting for 'set case-sensitive', as a
635      consequence, a user is free to override this setting if they want.  */
636 
637   virtual enum case_sensitivity case_sensitivity () const
638   { return case_sensitive_on; }
639 
640 
641   /* Multi-dimensional array ordering.  */
642 
643   virtual enum array_ordering array_ordering () const
644   { return array_row_major; }
645 
646   /* Style of macro expansion, if any, supported by this language.  The
647      default is no macro expansion.  */
648 
649   virtual enum macro_expansion macro_expansion () const
650   { return macro_expansion_no; }
651 
652   /* Return a structure containing various operations on varobj specific
653      for this language.  */
654 
655   virtual const struct lang_varobj_ops *varobj_ops () const;
656 
657 protected:
658 
659   /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method.
660      See that method for a description of the arguments.  */
661 
662   virtual symbol_name_matcher_ftype *get_symbol_name_matcher_inner
663 	  (const lookup_name_info &lookup_name) const;
664 };
665 
666 /* Pointer to the language_defn for our current language.  This pointer
667    always points to *some* valid struct; it can be used without checking
668    it for validity.
669 
670    The current language affects expression parsing and evaluation
671    (FIXME: it might be cleaner to make the evaluation-related stuff
672    separate exp_opcodes for each different set of semantics.  We
673    should at least think this through more clearly with respect to
674    what happens if the language is changed between parsing and
675    evaluation) and printing of things like types and arrays.  It does
676    *not* affect symbol-reading-- each source file in a symbol-file has
677    its own language and we should keep track of that regardless of the
678    language when symbols are read.  If we want some manual setting for
679    the language of symbol files (e.g. detecting when ".c" files are
680    C++), it should be a separate setting from the current_language.  */
681 
682 extern const struct language_defn *current_language;
683 
684 /* Pointer to the language_defn expected by the user, e.g. the language
685    of main(), or the language we last mentioned in a message, or C.  */
686 
687 extern const struct language_defn *expected_language;
688 
689 /* Warning issued when current_language and the language of the current
690    frame do not match.  */
691 
692 extern const char lang_frame_mismatch_warn[];
693 
694 /* language_mode ==
695    language_mode_auto:   current_language automatically set upon selection
696    of scope (e.g. stack frame)
697    language_mode_manual: current_language set only by user.  */
698 
699 extern enum language_mode
700   {
701     language_mode_auto, language_mode_manual
702   }
703 language_mode;
704 
705 /* Return the type that should be used for booleans for language L in
706    GDBARCH.  */
707 
708 struct type *language_bool_type (const struct language_defn *l,
709 				 struct gdbarch *gdbarch);
710 
711 /* Return the type that should be used for characters within a string for
712    language L in GDBARCH.  */
713 
714 struct type *language_string_char_type (const struct language_defn *l,
715 					struct gdbarch *gdbarch);
716 
717 /* Look up a type from the set of OS/ABI specific types defined in
718    GDBARCH for language L.  NAME is used for selecting the matching
719    type, and is passed through to the corresponding
720    lookup_primitive_type member function inside the language_arch_info
721    class.  */
722 
723 struct type *language_lookup_primitive_type (const struct language_defn *l,
724 					     struct gdbarch *gdbarch,
725 					     const char *name);
726 
727 /* Look up a type from the set of OS/ABI specific types defined in
728    GDBARCH for language L.  FILTER is used for selecting the matching
729    type, and is passed through to the corresponding
730    lookup_primitive_type member function inside the language_arch_info
731    class.  */
732 
733 struct type *language_lookup_primitive_type
734   (const struct language_defn *la,
735    struct gdbarch *gdbarch,
736    gdb::function_view<bool (struct type *)> filter);
737 
738 /* Wrapper around language_lookup_primitive_type to return the
739    corresponding symbol.  */
740 
741 struct symbol *
742   language_lookup_primitive_type_as_symbol (const struct language_defn *l,
743 					    struct gdbarch *gdbarch,
744 					    const char *name);
745 
746 
747 /* These macros define the behaviour of the expression
748    evaluator.  */
749 
750 /* Should we range check values against the domain of their type?  */
751 #define RANGE_CHECK (range_check != range_check_off)
752 
753 /* "cast" really means conversion.  */
754 /* FIXME -- should be a setting in language_defn.  */
755 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c  || \
756 				  (LANG)->la_language == language_cplus || \
757 				  (LANG)->la_language == language_objc)
758 
759 /* Print out the current language settings: language, range and
760    type checking.  */
761 
762 extern void language_info ();
763 
764 extern enum language set_language (enum language);
765 
766 
767 /* Test a character to decide whether it can be printed in literal form
768    or needs to be printed in another representation.  For example,
769    in C the literal form of the character with octal value 141 is 'a'
770    and the "other representation" is '\141'.  The "other representation"
771    is program language dependent.  */
772 
773 #define PRINT_LITERAL_FORM(c)		\
774   ((c) >= 0x20				\
775    && ((c) < 0x7F || (c) >= 0xA0)	\
776    && (!sevenbit_strings || (c) < 0x80))
777 
778 /* Error messages */
779 
780 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
781 
782 /* Misc:  The string representing a particular enum language.  */
783 
784 extern enum language language_enum (const char *str);
785 
786 extern const struct language_defn *language_def (enum language);
787 
788 extern const char *language_str (enum language);
789 
790 /* Check for a language-specific trampoline.  */
791 
792 extern CORE_ADDR skip_language_trampoline (frame_info_ptr, CORE_ADDR pc);
793 
794 /* Return demangled language symbol, or NULL.  */
795 extern gdb::unique_xmalloc_ptr<char> language_demangle
796      (const struct language_defn *current_language,
797       const char *mangled, int options);
798 
799 /* Return information about whether TYPE should be passed
800    (and returned) by reference at the language level.  */
801 struct language_pass_by_ref_info language_pass_by_reference (struct type *type);
802 
803 void c_get_string (struct value *value,
804 		   gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
805 		   int *length, struct type **char_type,
806 		   const char **charset);
807 
808 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME.  Returns
809    default_symbol_name_matcher if not set.  LANG is used as a hint;
810    the function may ignore it depending on the current language and
811    LOOKUP_NAME.  Specifically, if the current language is Ada, this
812    may return an Ada matcher regardless of LANG.  */
813 symbol_name_matcher_ftype *get_symbol_name_matcher
814   (const language_defn *lang, const lookup_name_info &lookup_name);
815 
816 /* Save the current language and restore it upon destruction.  */
817 
818 class scoped_restore_current_language
819 {
820 public:
821 
822   explicit scoped_restore_current_language ()
823     : m_lang (current_language->la_language)
824   {
825   }
826 
827   ~scoped_restore_current_language ()
828   {
829     set_language (m_lang);
830   }
831 
832   scoped_restore_current_language (const scoped_restore_current_language &)
833       = delete;
834   scoped_restore_current_language &operator=
835       (const scoped_restore_current_language &) = delete;
836 
837 private:
838 
839   enum language m_lang;
840 };
841 
842 /* If language_mode is language_mode_auto,
843    then switch current language to the language of SYM
844    and restore current language upon destruction.
845 
846    Else do nothing.  */
847 
848 class scoped_switch_to_sym_language_if_auto
849 {
850 public:
851 
852   explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym)
853   {
854     if (language_mode == language_mode_auto)
855       {
856 	m_lang = current_language->la_language;
857 	m_switched = true;
858 	set_language (sym->language ());
859       }
860     else
861       {
862 	m_switched = false;
863 	/* Assign to m_lang to silence a GCC warning.  See
864 	   https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635.  */
865 	m_lang = language_unknown;
866       }
867   }
868 
869   ~scoped_switch_to_sym_language_if_auto ()
870   {
871     if (m_switched)
872       set_language (m_lang);
873   }
874 
875   DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto);
876 
877 private:
878   bool m_switched;
879   enum language m_lang;
880 };
881 
882 #endif /* defined (LANGUAGE_H) */
883