1 /* Source-language-related definitions for GDB. 2 3 Copyright (C) 1991-2023 Free Software Foundation, Inc. 4 5 Contributed by the Department of Computer Science at the State University 6 of New York at Buffalo. 7 8 This file is part of GDB. 9 10 This program is free software; you can redistribute it and/or modify 11 it under the terms of the GNU General Public License as published by 12 the Free Software Foundation; either version 3 of the License, or 13 (at your option) any later version. 14 15 This program is distributed in the hope that it will be useful, 16 but WITHOUT ANY WARRANTY; without even the implied warranty of 17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 GNU General Public License for more details. 19 20 You should have received a copy of the GNU General Public License 21 along with this program. If not, see <http://www.gnu.org/licenses/>. */ 22 23 #if !defined (LANGUAGE_H) 24 #define LANGUAGE_H 1 25 26 #include "symtab.h" 27 #include "gdbsupport/function-view.h" 28 #include "expression.h" 29 30 /* Forward decls for prototypes. */ 31 struct value; 32 struct objfile; 33 class frame_info_ptr; 34 struct ui_file; 35 struct value_print_options; 36 struct type_print_options; 37 struct lang_varobj_ops; 38 struct parser_state; 39 class compile_instance; 40 struct completion_match_for_lcd; 41 class innermost_block_tracker; 42 43 #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */ 44 45 /* range_check == 46 range_check_on: Ranges are checked in GDB expressions, producing errors. 47 range_check_warn: Ranges are checked, producing warnings. 48 range_check_off: Ranges are not checked in GDB expressions. */ 49 50 extern enum range_check 51 { 52 range_check_off, range_check_warn, range_check_on 53 } 54 range_check; 55 56 /* array_ordering == 57 array_row_major: Arrays are in row major order. 58 array_column_major: Arrays are in column major order. */ 59 60 extern enum array_ordering 61 { 62 array_row_major, array_column_major 63 } 64 array_ordering; 65 66 67 /* case_sensitivity == 68 case_sensitive_on: Case sensitivity in name matching is used. 69 case_sensitive_off: Case sensitivity in name matching is not used. */ 70 71 extern enum case_sensitivity 72 { 73 case_sensitive_on, case_sensitive_off 74 } 75 case_sensitivity; 76 77 78 /* macro_expansion == 79 macro_expansion_no: No macro expansion is available. 80 macro_expansion_c: C-like macro expansion is available. */ 81 82 enum macro_expansion 83 { 84 macro_expansion_no, macro_expansion_c 85 }; 86 87 88 /* Per architecture (OS/ABI) language information. */ 89 90 struct language_arch_info 91 { 92 /* A default constructor. */ 93 language_arch_info () = default; 94 95 DISABLE_COPY_AND_ASSIGN (language_arch_info); 96 97 /* Set the default boolean type to be TYPE. If NAME is not nullptr then 98 before using TYPE a symbol called NAME will be looked up, and the type 99 of this symbol will be used instead. Should only be called once when 100 performing setup for a particular language in combination with a 101 particular gdbarch. */ 102 void set_bool_type (struct type *type, const char *name = nullptr) 103 { 104 gdb_assert (m_bool_type_default == nullptr); 105 gdb_assert (m_bool_type_name == nullptr); 106 gdb_assert (type != nullptr); 107 m_bool_type_default = type; 108 m_bool_type_name = name; 109 } 110 111 /* Set the type to be used for characters within a string. Should only 112 be called once when performing setup for a particular language in 113 combination with a particular gdbarch. */ 114 void set_string_char_type (struct type *type) 115 { 116 gdb_assert (m_string_char_type == nullptr); 117 gdb_assert (type != nullptr); 118 m_string_char_type = type; 119 } 120 121 /* Return the type for characters within a string. */ 122 struct type *string_char_type () const 123 { return m_string_char_type; } 124 125 /* Return the type to be used for booleans. */ 126 struct type *bool_type () const; 127 128 /* Add TYPE to the list of primitive types for this particular language, 129 with this OS/ABI combination. */ 130 void add_primitive_type (struct type *type) 131 { 132 gdb_assert (type != nullptr); 133 primitive_types_and_symbols.push_back (type_and_symbol (type)); 134 } 135 136 /* Lookup a primitive type called NAME. Will return nullptr if no 137 matching type is found. */ 138 struct type *lookup_primitive_type (const char *name); 139 140 /* Lookup a primitive type for which FILTER returns true. Will return 141 nullptr if no matching type is found. */ 142 struct type *lookup_primitive_type 143 (gdb::function_view<bool (struct type *)> filter); 144 145 /* Lookup a primitive type called NAME and return the type as a symbol. 146 LANG is the language for which type is being looked up. */ 147 struct symbol *lookup_primitive_type_as_symbol (const char *name, 148 enum language lang); 149 private: 150 151 /* A structure storing a type and a corresponding symbol. The type is 152 defined at construction time, while the symbol is lazily created only 153 when asked for, but is then cached for future use. */ 154 struct type_and_symbol 155 { 156 /* Constructor. */ 157 explicit type_and_symbol (struct type *type) 158 : m_type (type) 159 { /* Nothing. */ } 160 161 /* Default move constructor. */ 162 type_and_symbol (type_and_symbol&&) = default; 163 164 DISABLE_COPY_AND_ASSIGN (type_and_symbol); 165 166 /* Return the type from this object. */ 167 struct type *type () const 168 { return m_type; } 169 170 /* Create and return a symbol wrapping M_TYPE from this object. */ 171 struct symbol *symbol (enum language lang) 172 { 173 if (m_symbol == nullptr) 174 m_symbol = alloc_type_symbol (lang, m_type); 175 return m_symbol; 176 } 177 178 private: 179 /* The type primitive type. */ 180 struct type *m_type = nullptr; 181 182 /* A symbol wrapping M_TYPE, only created when first asked for. */ 183 struct symbol *m_symbol = nullptr; 184 185 /* Helper function for type lookup as a symbol. Create the symbol 186 corresponding to type TYPE in language LANG. */ 187 static struct symbol *alloc_type_symbol (enum language lang, 188 struct type *type); 189 }; 190 191 /* Lookup a type_and_symbol entry from the primitive_types_and_symbols 192 vector for a type matching NAME. Return a pointer to the 193 type_and_symbol object from the vector. This will return nullptr if 194 there is no type matching NAME found. */ 195 type_and_symbol *lookup_primitive_type_and_symbol (const char *name); 196 197 /* Vector of the primitive types added through add_primitive_type. These 198 types can be specified by name in parsing types in expressions, 199 regardless of whether the program being debugged actually defines such 200 a type. 201 202 Within the vector each type is paired with a lazily created symbol, 203 which can be fetched by the symbol lookup machinery, should they be 204 needed. */ 205 std::vector<type_and_symbol> primitive_types_and_symbols; 206 207 /* Type of elements of strings. */ 208 struct type *m_string_char_type = nullptr; 209 210 /* Symbol name of type to use as boolean type, if defined. */ 211 const char *m_bool_type_name = nullptr; 212 213 /* Otherwise, this is the default boolean builtin type. */ 214 struct type *m_bool_type_default = nullptr; 215 }; 216 217 /* In a language (particularly C++) a function argument of an aggregate 218 type (i.e. class/struct/union) may be implicitly passed by reference 219 even though it is declared a call-by-value argument in the source. 220 The struct below puts together necessary information for GDB to be 221 able to detect and carry out pass-by-reference semantics for a 222 particular type. This type is referred as T in the inlined comments 223 below. 224 225 The default values of the fields are chosen to give correct semantics 226 for primitive types and for simple aggregate types, such as 227 228 class T { 229 int x; 230 }; */ 231 232 struct language_pass_by_ref_info 233 { 234 /* True if an argument of type T can be passed to a function by value 235 (i.e. not through an implicit reference). False, otherwise. */ 236 bool trivially_copyable = true; 237 238 /* True if a copy of a value of type T can be initialized by 239 memcpy'ing the value bit-by-bit. False, otherwise. 240 E.g. If T has a user-defined copy ctor, this should be false. */ 241 bool trivially_copy_constructible = true; 242 243 /* True if a value of type T can be destructed simply by reclaiming 244 the memory area occupied by the value. False, otherwise. 245 E.g. If T has a user-defined destructor, this should be false. */ 246 bool trivially_destructible = true; 247 248 /* True if it is allowed to create a copy of a value of type T. 249 False, otherwise. 250 E.g. If T has a deleted copy ctor, this should be false. */ 251 bool copy_constructible = true; 252 253 /* True if a value of type T can be destructed. False, otherwise. 254 E.g. If T has a deleted destructor, this should be false. */ 255 bool destructible = true; 256 }; 257 258 /* Splitting strings into words. */ 259 extern const char *default_word_break_characters (void); 260 261 /* Base class from which all other language classes derive. */ 262 263 struct language_defn 264 { 265 language_defn (enum language lang) 266 : la_language (lang) 267 { 268 /* We should only ever create one instance of each language. */ 269 gdb_assert (languages[lang] == nullptr); 270 languages[lang] = this; 271 } 272 273 /* Which language this is. */ 274 275 const enum language la_language; 276 277 /* Name of the language. */ 278 279 virtual const char *name () const = 0; 280 281 /* Natural or official name of the language. */ 282 283 virtual const char *natural_name () const = 0; 284 285 /* Digit separator of the language. */ 286 287 virtual const char *get_digit_separator () const 288 { 289 return " "; 290 } 291 292 /* Return a vector of file extensions for this language. The extension 293 must include the ".", like ".c". If this language doesn't need to 294 provide any filename extensions, this may be an empty vector (which is 295 the default). */ 296 297 virtual const std::vector<const char *> &filename_extensions () const 298 { 299 static const std::vector<const char *> no_extensions; 300 return no_extensions; 301 } 302 303 /* Print the index of an element of an array. This default 304 implementation prints using C99 syntax. */ 305 306 virtual void print_array_index (struct type *index_type, 307 LONGEST index_value, 308 struct ui_file *stream, 309 const value_print_options *options) const; 310 311 /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a 312 stack frame id FRAME, read the value of the variable and return (pointer 313 to a) struct value containing the value. 314 315 VAR_BLOCK is needed if there's a possibility for VAR to be outside 316 FRAME. This is what happens if FRAME correspond to a nested function 317 and VAR is defined in the outer function. If callers know that VAR is 318 located in FRAME or is global/static, NULL can be passed as VAR_BLOCK. 319 320 Throw an error if the variable cannot be found. */ 321 322 virtual struct value *read_var_value (struct symbol *var, 323 const struct block *var_block, 324 frame_info_ptr frame) const; 325 326 /* Return information about whether TYPE should be passed 327 (and returned) by reference at the language level. The default 328 implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its 329 default state. */ 330 331 virtual struct language_pass_by_ref_info pass_by_reference_info 332 (struct type *type) const 333 { 334 return {}; 335 } 336 337 /* Return true if SYMBOL represents an entity that is not 338 supposed to be seen by the user. To be used to filter symbols 339 during printing. */ 340 virtual bool symbol_printing_suppressed (struct symbol *symbol) const 341 { 342 return false; 343 } 344 345 /* The per-architecture (OS/ABI) language information. */ 346 347 virtual void language_arch_info (struct gdbarch *, 348 struct language_arch_info *) const = 0; 349 350 /* Find the definition of the type with the given name. */ 351 352 virtual struct type *lookup_transparent_type (const char *name) const 353 { 354 return basic_lookup_transparent_type (name); 355 } 356 357 /* Find all symbols in the current program space matching NAME in 358 DOMAIN, according to this language's rules. 359 360 The search is done in BLOCK only. 361 The caller is responsible for iterating up through superblocks 362 if desired. 363 364 For each one, call CALLBACK with the symbol. If CALLBACK 365 returns false, the iteration ends at that point. 366 367 This field may not be NULL. If the language does not need any 368 special processing here, 'iterate_over_symbols' should be 369 used as the definition. */ 370 virtual bool iterate_over_symbols 371 (const struct block *block, const lookup_name_info &name, 372 domain_enum domain, 373 gdb::function_view<symbol_found_callback_ftype> callback) const 374 { 375 return ::iterate_over_symbols (block, name, domain, callback); 376 } 377 378 /* Return a pointer to the function that should be used to match a 379 symbol name against LOOKUP_NAME, according to this language's 380 rules. The matching algorithm depends on LOOKUP_NAME. For 381 example, on Ada, the matching algorithm depends on the symbol 382 name (wild/full/verbatim matching), and on whether we're doing 383 a normal lookup or a completion match lookup. 384 385 As Ada wants to capture symbol matching for all languages in some 386 cases, then this method is a non-overridable interface. Languages 387 should override GET_SYMBOL_NAME_MATCHER_INNER if they need to. */ 388 389 symbol_name_matcher_ftype *get_symbol_name_matcher 390 (const lookup_name_info &lookup_name) const; 391 392 /* If this language allows compilation from the gdb command line, 393 then this method will return an instance of struct gcc_context 394 appropriate to the language. If compilation for this language is 395 generally supported, but something goes wrong then an exception 396 is thrown. If compilation is not supported for this language 397 then this method returns NULL. */ 398 399 virtual std::unique_ptr<compile_instance> get_compile_instance () const; 400 401 /* This method must be overridden if 'get_compile_instance' is 402 overridden. 403 404 This takes the user-supplied text and returns a new bit of code 405 to compile. 406 407 INST is the compiler instance being used. 408 INPUT is the user's input text. 409 GDBARCH is the architecture to use. 410 EXPR_BLOCK is the block in which the expression is being 411 parsed. 412 EXPR_PC is the PC at which the expression is being parsed. */ 413 414 virtual std::string compute_program (compile_instance *inst, 415 const char *input, 416 struct gdbarch *gdbarch, 417 const struct block *expr_block, 418 CORE_ADDR expr_pc) const 419 { 420 gdb_assert_not_reached ("language_defn::compute_program"); 421 } 422 423 /* Hash the given symbol search name. */ 424 virtual unsigned int search_name_hash (const char *name) const; 425 426 /* Demangle a symbol according to this language's rules. Unlike 427 la_demangle, this does not take any options. 428 429 *DEMANGLED will be set by this function. 430 431 If this function returns false, then *DEMANGLED must always be set 432 to NULL. 433 434 If this function returns true, the implementation may set this to 435 a xmalloc'd string holding the demangled form. However, it is 436 not required to. The string, if any, is owned by the caller. 437 438 The resulting string should be of the form that will be 439 installed into a symbol. */ 440 virtual bool sniff_from_mangled_name 441 (const char *mangled, gdb::unique_xmalloc_ptr<char> *demangled) const 442 { 443 *demangled = nullptr; 444 return false; 445 } 446 447 /* Return demangled language symbol version of MANGLED, or NULL. */ 448 virtual gdb::unique_xmalloc_ptr<char> demangle_symbol (const char *mangled, 449 int options) const 450 { 451 return nullptr; 452 } 453 454 /* Return true if this class' implementation of print_type can 455 handle the /o modifier. */ 456 virtual bool can_print_type_offsets () const 457 { 458 return false; 459 } 460 461 /* Print TYPE to STREAM using syntax appropriate for this language. 462 LEVEL is the depth to indent lines by. VARSTRING, if not NULL or the 463 empty string, is the name of a variable and TYPE should be printed in 464 the form of a declaration of a variable named VARSTRING. */ 465 466 virtual void print_type (struct type *type, const char *varstring, 467 struct ui_file *stream, int show, int level, 468 const struct type_print_options *flags) const = 0; 469 470 /* PC is possibly an unknown languages trampoline. 471 If that PC falls in a trampoline belonging to this language, return 472 the address of the first pc in the real function, or 0 if it isn't a 473 language tramp for this language. */ 474 virtual CORE_ADDR skip_trampoline (frame_info_ptr fi, CORE_ADDR pc) const 475 { 476 return (CORE_ADDR) 0; 477 } 478 479 /* Return class name of a mangled method name or NULL. */ 480 virtual char *class_name_from_physname (const char *physname) const 481 { 482 return nullptr; 483 } 484 485 /* The list of characters forming word boundaries. */ 486 virtual const char *word_break_characters (void) const 487 { 488 return default_word_break_characters (); 489 } 490 491 /* Add to the completion tracker all symbols which are possible 492 completions for TEXT. WORD is the entire command on which the 493 completion is being made. If CODE is TYPE_CODE_UNDEF, then all 494 symbols should be examined; otherwise, only STRUCT_DOMAIN symbols 495 whose type has a code of CODE should be matched. */ 496 497 virtual void collect_symbol_completion_matches 498 (completion_tracker &tracker, 499 complete_symbol_mode mode, 500 symbol_name_match_type name_match_type, 501 const char *text, 502 const char *word, 503 enum type_code code) const 504 { 505 return default_collect_symbol_completion_matches_break_on 506 (tracker, mode, name_match_type, text, word, "", code); 507 } 508 509 /* This is a function that lookup_symbol will call when it gets to 510 the part of symbol lookup where C looks up static and global 511 variables. This default implements the basic C lookup rules. */ 512 513 virtual struct block_symbol lookup_symbol_nonlocal 514 (const char *name, 515 const struct block *block, 516 const domain_enum domain) const; 517 518 /* Return an expression that can be used for a location 519 watchpoint. TYPE is a pointer type that points to the memory 520 to watch, and ADDR is the address of the watched memory. */ 521 virtual gdb::unique_xmalloc_ptr<char> watch_location_expression 522 (struct type *type, CORE_ADDR addr) const; 523 524 /* List of all known languages. */ 525 static const struct language_defn *languages[nr_languages]; 526 527 /* Print a top-level value using syntax appropriate for this language. */ 528 virtual void value_print (struct value *val, struct ui_file *stream, 529 const struct value_print_options *options) const; 530 531 /* Print a value using syntax appropriate for this language. RECURSE is 532 the recursion depth. It is zero-based. */ 533 virtual void value_print_inner 534 (struct value *val, struct ui_file *stream, int recurse, 535 const struct value_print_options *options) const; 536 537 /* Parser function. */ 538 539 virtual int parser (struct parser_state *ps) const; 540 541 /* Print the character CH (of type CHTYPE) on STREAM as part of the 542 contents of a literal string whose delimiter is QUOTER. */ 543 544 virtual void emitchar (int ch, struct type *chtype, 545 struct ui_file *stream, int quoter) const; 546 547 virtual void printchar (int ch, struct type *chtype, 548 struct ui_file * stream) const; 549 550 /* Print the character string STRING, printing at most LENGTH characters. 551 Printing stops early if the number hits print_max; repeat counts 552 are printed as appropriate. Print ellipses at the end if we 553 had to stop before printing LENGTH characters, or if FORCE_ELLIPSES. */ 554 555 virtual void printstr (struct ui_file *stream, struct type *elttype, 556 const gdb_byte *string, unsigned int length, 557 const char *encoding, int force_ellipses, 558 const struct value_print_options *options) const; 559 560 561 /* Print a typedef using syntax appropriate for this language. 562 TYPE is the underlying type. NEW_SYMBOL is the symbol naming 563 the type. STREAM is the output stream on which to print. */ 564 565 virtual void print_typedef (struct type *type, struct symbol *new_symbol, 566 struct ui_file *stream) const; 567 568 /* Return true if TYPE is a string type. */ 569 virtual bool is_string_type_p (struct type *type) const; 570 571 /* Return a string that is used by the 'set print max-depth' setting. 572 When GDB replaces a struct or union (during value printing) that is 573 "too deep" this string is displayed instead. The default value here 574 suits most languages. If overriding then the string here should 575 ideally be similar in style to the default; an opener, three '.', and 576 a closer. */ 577 578 virtual const char *struct_too_deep_ellipsis () const 579 { return "{...}"; } 580 581 /* If this returns non-NULL then the string returned specifies the name 582 of the implicit local variable that refers to the current object 583 instance. Return NULL (the default) for languages that have no name 584 for the current object instance. */ 585 586 virtual const char *name_of_this () const 587 { return nullptr; } 588 589 /* Return false if the language has first-class arrays. Return true if 590 there are no array values, and array objects decay to pointers, as in 591 C. The default is true as currently most supported languages behave 592 in this manner. */ 593 594 virtual bool c_style_arrays_p () const 595 { return true; } 596 597 /* Return the index to use for extracting the first element of a string, 598 or as the lower bound when creating a new string. The default of 599 choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently 600 supported languages except Modula-2. */ 601 602 virtual char string_lower_bound () const 603 { return c_style_arrays_p () ? 0 : 1; } 604 605 /* Returns true if the symbols names should be stored in GDB's data 606 structures for minimal/partial/full symbols using their linkage (aka 607 mangled) form; false if the symbol names should be demangled first. 608 609 Most languages implement symbol lookup by comparing the demangled 610 names, in which case it is advantageous to store that information 611 already demangled, and so would return false, which is the default. 612 613 On the other hand, some languages have opted for doing symbol lookups 614 by comparing mangled names instead, for reasons usually specific to 615 the language. Those languages should override this function and 616 return true. 617 618 And finally, other languages such as C or Asm do not have the concept 619 of mangled vs demangled name, so those languages should also override 620 this function and return true, to prevent any accidental demangling 621 through an unrelated language's demangler. */ 622 623 virtual bool store_sym_names_in_linkage_form_p () const 624 { return false; } 625 626 /* Default range checking preference. The return value from this 627 function provides the automatic setting for 'set check range'. As a 628 consequence a user is free to override this setting if they want. */ 629 630 virtual bool range_checking_on_by_default () const 631 { return false; } 632 633 /* Is this language case sensitive? The return value from this function 634 provides the automativ setting for 'set case-sensitive', as a 635 consequence, a user is free to override this setting if they want. */ 636 637 virtual enum case_sensitivity case_sensitivity () const 638 { return case_sensitive_on; } 639 640 641 /* Multi-dimensional array ordering. */ 642 643 virtual enum array_ordering array_ordering () const 644 { return array_row_major; } 645 646 /* Style of macro expansion, if any, supported by this language. The 647 default is no macro expansion. */ 648 649 virtual enum macro_expansion macro_expansion () const 650 { return macro_expansion_no; } 651 652 /* Return a structure containing various operations on varobj specific 653 for this language. */ 654 655 virtual const struct lang_varobj_ops *varobj_ops () const; 656 657 protected: 658 659 /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method. 660 See that method for a description of the arguments. */ 661 662 virtual symbol_name_matcher_ftype *get_symbol_name_matcher_inner 663 (const lookup_name_info &lookup_name) const; 664 }; 665 666 /* Pointer to the language_defn for our current language. This pointer 667 always points to *some* valid struct; it can be used without checking 668 it for validity. 669 670 The current language affects expression parsing and evaluation 671 (FIXME: it might be cleaner to make the evaluation-related stuff 672 separate exp_opcodes for each different set of semantics. We 673 should at least think this through more clearly with respect to 674 what happens if the language is changed between parsing and 675 evaluation) and printing of things like types and arrays. It does 676 *not* affect symbol-reading-- each source file in a symbol-file has 677 its own language and we should keep track of that regardless of the 678 language when symbols are read. If we want some manual setting for 679 the language of symbol files (e.g. detecting when ".c" files are 680 C++), it should be a separate setting from the current_language. */ 681 682 extern const struct language_defn *current_language; 683 684 /* Pointer to the language_defn expected by the user, e.g. the language 685 of main(), or the language we last mentioned in a message, or C. */ 686 687 extern const struct language_defn *expected_language; 688 689 /* Warning issued when current_language and the language of the current 690 frame do not match. */ 691 692 extern const char lang_frame_mismatch_warn[]; 693 694 /* language_mode == 695 language_mode_auto: current_language automatically set upon selection 696 of scope (e.g. stack frame) 697 language_mode_manual: current_language set only by user. */ 698 699 extern enum language_mode 700 { 701 language_mode_auto, language_mode_manual 702 } 703 language_mode; 704 705 /* Return the type that should be used for booleans for language L in 706 GDBARCH. */ 707 708 struct type *language_bool_type (const struct language_defn *l, 709 struct gdbarch *gdbarch); 710 711 /* Return the type that should be used for characters within a string for 712 language L in GDBARCH. */ 713 714 struct type *language_string_char_type (const struct language_defn *l, 715 struct gdbarch *gdbarch); 716 717 /* Look up a type from the set of OS/ABI specific types defined in 718 GDBARCH for language L. NAME is used for selecting the matching 719 type, and is passed through to the corresponding 720 lookup_primitive_type member function inside the language_arch_info 721 class. */ 722 723 struct type *language_lookup_primitive_type (const struct language_defn *l, 724 struct gdbarch *gdbarch, 725 const char *name); 726 727 /* Look up a type from the set of OS/ABI specific types defined in 728 GDBARCH for language L. FILTER is used for selecting the matching 729 type, and is passed through to the corresponding 730 lookup_primitive_type member function inside the language_arch_info 731 class. */ 732 733 struct type *language_lookup_primitive_type 734 (const struct language_defn *la, 735 struct gdbarch *gdbarch, 736 gdb::function_view<bool (struct type *)> filter); 737 738 /* Wrapper around language_lookup_primitive_type to return the 739 corresponding symbol. */ 740 741 struct symbol * 742 language_lookup_primitive_type_as_symbol (const struct language_defn *l, 743 struct gdbarch *gdbarch, 744 const char *name); 745 746 747 /* These macros define the behaviour of the expression 748 evaluator. */ 749 750 /* Should we range check values against the domain of their type? */ 751 #define RANGE_CHECK (range_check != range_check_off) 752 753 /* "cast" really means conversion. */ 754 /* FIXME -- should be a setting in language_defn. */ 755 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c || \ 756 (LANG)->la_language == language_cplus || \ 757 (LANG)->la_language == language_objc) 758 759 /* Print out the current language settings: language, range and 760 type checking. */ 761 762 extern void language_info (); 763 764 extern enum language set_language (enum language); 765 766 767 /* Test a character to decide whether it can be printed in literal form 768 or needs to be printed in another representation. For example, 769 in C the literal form of the character with octal value 141 is 'a' 770 and the "other representation" is '\141'. The "other representation" 771 is program language dependent. */ 772 773 #define PRINT_LITERAL_FORM(c) \ 774 ((c) >= 0x20 \ 775 && ((c) < 0x7F || (c) >= 0xA0) \ 776 && (!sevenbit_strings || (c) < 0x80)) 777 778 /* Error messages */ 779 780 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2); 781 782 /* Misc: The string representing a particular enum language. */ 783 784 extern enum language language_enum (const char *str); 785 786 extern const struct language_defn *language_def (enum language); 787 788 extern const char *language_str (enum language); 789 790 /* Check for a language-specific trampoline. */ 791 792 extern CORE_ADDR skip_language_trampoline (frame_info_ptr, CORE_ADDR pc); 793 794 /* Return demangled language symbol, or NULL. */ 795 extern gdb::unique_xmalloc_ptr<char> language_demangle 796 (const struct language_defn *current_language, 797 const char *mangled, int options); 798 799 /* Return information about whether TYPE should be passed 800 (and returned) by reference at the language level. */ 801 struct language_pass_by_ref_info language_pass_by_reference (struct type *type); 802 803 void c_get_string (struct value *value, 804 gdb::unique_xmalloc_ptr<gdb_byte> *buffer, 805 int *length, struct type **char_type, 806 const char **charset); 807 808 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns 809 default_symbol_name_matcher if not set. LANG is used as a hint; 810 the function may ignore it depending on the current language and 811 LOOKUP_NAME. Specifically, if the current language is Ada, this 812 may return an Ada matcher regardless of LANG. */ 813 symbol_name_matcher_ftype *get_symbol_name_matcher 814 (const language_defn *lang, const lookup_name_info &lookup_name); 815 816 /* Save the current language and restore it upon destruction. */ 817 818 class scoped_restore_current_language 819 { 820 public: 821 822 explicit scoped_restore_current_language () 823 : m_lang (current_language->la_language) 824 { 825 } 826 827 ~scoped_restore_current_language () 828 { 829 set_language (m_lang); 830 } 831 832 scoped_restore_current_language (const scoped_restore_current_language &) 833 = delete; 834 scoped_restore_current_language &operator= 835 (const scoped_restore_current_language &) = delete; 836 837 private: 838 839 enum language m_lang; 840 }; 841 842 /* If language_mode is language_mode_auto, 843 then switch current language to the language of SYM 844 and restore current language upon destruction. 845 846 Else do nothing. */ 847 848 class scoped_switch_to_sym_language_if_auto 849 { 850 public: 851 852 explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym) 853 { 854 if (language_mode == language_mode_auto) 855 { 856 m_lang = current_language->la_language; 857 m_switched = true; 858 set_language (sym->language ()); 859 } 860 else 861 { 862 m_switched = false; 863 /* Assign to m_lang to silence a GCC warning. See 864 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */ 865 m_lang = language_unknown; 866 } 867 } 868 869 ~scoped_switch_to_sym_language_if_auto () 870 { 871 if (m_switched) 872 set_language (m_lang); 873 } 874 875 DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto); 876 877 private: 878 bool m_switched; 879 enum language m_lang; 880 }; 881 882 #endif /* defined (LANGUAGE_H) */ 883