1<?xml version="1.0" encoding="UTF-8" standalone="no"?> 2<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Headers</title><meta name="generator" content="DocBook XSL Stylesheets Vsnapshot" /><meta name="keywords" content="ISO C++, library" /><meta name="keywords" content="ISO C++, runtime, library" /><link rel="home" href="../index.html" title="The GNU C++ Library" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using.html" title="Chapter 3. Using" /><link rel="next" href="using_macros.html" title="Macros" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Headers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_macros.html">Next</a></td></tr></table><hr /></div><div class="section"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.headers"></a>Headers</h2></div></div></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.all"></a>Header Files</h3></div></div></div><p> 3 The C++ standard specifies the entire set of header files that 4 must be available to all hosted implementations. Actually, the 5 word "files" is a misnomer, since the contents of the 6 headers don't necessarily have to be in any kind of external 7 file. The only rule is that when one <code class="code">#include</code>s a 8 header, the contents of that header become available, no matter 9 how. 10 </p><p> 11 That said, in practice files are used. 12 </p><p> 13 There are two main types of include files: header files related 14 to a specific version of the ISO C++ standard (called Standard 15 Headers), and all others (TS, TR1, C++ ABI, and Extensions). 16 </p><p> 17 Multiple dialects of standard headers are supported, corresponding to 18 the 1998 standard as updated for 2003, the 2011 standard, the 2014 19 standard, and so on. 20 </p><p> 21 <a class="xref" href="using_headers.html#table.cxx98_headers" title="Table 3.2. C++ 1998 Library Headers">Table 3.2, “C++ 1998 Library Headers”</a> and 22 <a class="xref" href="using_headers.html#table.cxx98_cheaders" title="Table 3.3. C++ 1998 Library Headers for C Library Facilities">Table 3.3, “C++ 1998 Library Headers for C Library Facilities”</a> and 23 <a class="xref" href="using_headers.html#table.cxx98_deprheaders" title="Table 3.4. C++ 1998 Deprecated Library Header">Table 3.4, “C++ 1998 Deprecated Library Header”</a> 24 show the C++98/03 include files. 25 These are available in the C++98 compilation mode, 26 i.e. <code class="code">-std=c++98</code> or <code class="code">-std=gnu++98</code>. 27 Unless specified otherwise below, they are also available in later modes 28 (C++11, C++14 etc). 29 </p><div class="table"><a id="table.cxx98_headers"></a><p class="title"><strong>Table 3.2. C++ 1998 Library Headers</strong></p><div class="table-contents"><table class="table" summary="C++ 1998 Library Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="filename">complex</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="filename">exception</code></td></tr><tr><td align="left"><code class="filename">fstream</code></td><td align="left"><code class="filename">functional</code></td><td align="left"><code class="filename">iomanip</code></td><td align="left"><code class="filename">ios</code></td><td align="left"><code class="filename">iosfwd</code></td></tr><tr><td align="left"><code class="filename">iostream</code></td><td align="left"><code class="filename">istream</code></td><td align="left"><code class="filename">iterator</code></td><td align="left"><code class="filename">limits</code></td><td align="left"><code class="filename">list</code></td></tr><tr><td align="left"><code class="filename">locale</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="filename">memory</code></td><td align="left"><code class="filename">new</code></td><td align="left"><code class="filename">numeric</code></td></tr><tr><td align="left"><code class="filename">ostream</code></td><td align="left"><code class="filename">queue</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="filename">sstream</code></td><td align="left"><code class="filename">stack</code></td></tr><tr><td align="left"><code class="filename">stdexcept</code></td><td align="left"><code class="filename">streambuf</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="filename">utility</code></td><td align="left"><code class="filename">typeinfo</code></td></tr><tr><td align="left"><code class="filename">valarray</code></td><td align="left"><code class="filename">vector</code></td><td colspan="3" align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="table.cxx98_cheaders"></a><p class="title"><strong>Table 3.3. C++ 1998 Library Headers for C Library Facilities</strong></p><div class="table-contents"><table class="table" summary="C++ 1998 Library Headers for C Library Facilities" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">cassert</code></td><td align="left"><code class="filename">cerrno</code></td><td align="left"><code class="filename">cctype</code></td><td align="left"><code class="filename">cfloat</code></td><td align="left"><code class="filename">ciso646</code></td></tr><tr><td align="left"><code class="filename">climits</code></td><td align="left"><code class="filename">clocale</code></td><td align="left"><code class="filename">cmath</code></td><td align="left"><code class="filename">csetjmp</code></td><td align="left"><code class="filename">csignal</code></td></tr><tr><td align="left"><code class="filename">cstdarg</code></td><td align="left"><code class="filename">cstddef</code></td><td align="left"><code class="filename">cstdio</code></td><td align="left"><code class="filename">cstdlib</code></td><td align="left"><code class="filename">cstring</code></td></tr><tr><td align="left"><code class="filename">ctime</code></td><td align="left"><code class="filename">cwchar</code></td><td align="left"><code class="filename">cwctype</code></td><td colspan="2" align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p> 30 The following header is deprecated 31 and might be removed from a future C++ standard. 32</p><div class="table"><a id="table.cxx98_deprheaders"></a><p class="title"><strong>Table 3.4. C++ 1998 Deprecated Library Header</strong></p><div class="table-contents"><table class="table" summary="C++ 1998 Deprecated Library Header" border="1"><colgroup><col align="left" class="c1" /></colgroup><tbody><tr><td align="left"><code class="filename">strstream</code></td></tr></tbody></table></div></div><br class="table-break" /><p> 33<a class="xref" href="using_headers.html#table.cxx11_headers" title="Table 3.5. C++ 2011 Library Headers">Table 3.5, “C++ 2011 Library Headers”</a> and 34<a class="xref" href="using_headers.html#table.cxx11_cheaders" title="Table 3.6. C++ 2011 Library Headers for C Library Facilities">Table 3.6, “C++ 2011 Library Headers for C Library Facilities”</a> show the C++11 include files. 35These are available in C++11 compilation 36mode, i.e. <code class="literal">-std=c++11</code> or <code class="literal">-std=gnu++11</code>. 37Including these headers in C++98/03 mode may result in compilation errors. 38Unless specified otherwise below, they are also available in later modes 39(C++14 etc). 40</p><p></p><div class="table"><a id="table.cxx11_headers"></a><p class="title"><strong>Table 3.5. C++ 2011 Library Headers</strong></p><div class="table-contents"><table class="table" summary="C++ 2011 Library Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">array</code></td><td align="left"><code class="filename">atomic</code></td><td align="left"><code class="filename">chrono</code></td><td align="left"><code class="filename">codecvt</code></td><td align="left"><code class="filename">condition_variable</code></td></tr><tr><td align="left"><code class="filename">forward_list</code></td><td align="left"><code class="filename">future</code></td><td align="left"><code class="filename">initalizer_list</code></td><td align="left"><code class="filename">mutex</code></td><td align="left"><code class="filename">random</code></td></tr><tr><td align="left"><code class="filename">ratio</code></td><td align="left"><code class="filename">regex</code></td><td align="left"><code class="filename">scoped_allocator</code></td><td align="left"><code class="filename">system_error</code></td><td align="left"><code class="filename">thread</code></td></tr><tr><td align="left"><code class="filename">tuple</code></td><td align="left"><code class="filename">typeindex</code></td><td align="left"><code class="filename">type_traits</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="filename">unordered_set</code></td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="table.cxx11_cheaders"></a><p class="title"><strong>Table 3.6. C++ 2011 Library Headers for C Library Facilities</strong></p><div class="table-contents"><table class="table" summary="C++ 2011 Library Headers for C Library Facilities" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">ccomplex</code></td><td align="left"><code class="filename">cfenv</code></td><td align="left"><code class="filename">cinttypes</code></td><td align="left"><code class="filename">cstdalign</code></td><td align="left"><code class="filename">cstdbool</code></td></tr><tr><td align="left"><code class="filename">cstdint</code></td><td align="left"><code class="filename">ctgmath</code></td><td align="left"><code class="filename">cuchar</code></td><td colspan="2" align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p> 41<a class="xref" href="using_headers.html#table.cxx14_headers" title="Table 3.7. C++ 2014 Library Header">Table 3.7, “C++ 2014 Library Header”</a> shows the C++14 include file. 42This is available in C++14 compilation 43mode, i.e. <code class="literal">-std=c++14</code> or <code class="literal">-std=gnu++14</code>. 44Including this header in C++98/03 mode or C++11 will not result in 45compilation errors, but will not define anything. 46Unless specified otherwise below, it is also available in later modes 47(C++17 etc). 48</p><p></p><div class="table"><a id="table.cxx14_headers"></a><p class="title"><strong>Table 3.7. C++ 2014 Library Header</strong></p><div class="table-contents"><table class="table" summary="C++ 2014 Library Header" border="1"><colgroup><col align="left" class="c1" /></colgroup><tbody><tr><td align="left"><code class="filename">shared_mutex</code></td></tr></tbody></table></div></div><br class="table-break" /><p> 49<a class="xref" href="using_headers.html#table.cxx17_headers" title="Table 3.8. C++ 2017 Library Headers">Table 3.8, “C++ 2017 Library Headers”</a> shows the C++17 include files. 50These are available in C++17 compilation 51mode, i.e. <code class="literal">-std=c++17</code> or <code class="literal">-std=gnu++17</code>. 52Including these headers in earlier modes will not result in 53compilation errors, but will not define anything. 54Unless specified otherwise below, they are also available in later modes 55(C++20 etc). 56</p><p></p><div class="table"><a id="table.cxx17_headers"></a><p class="title"><strong>Table 3.8. C++ 2017 Library Headers</strong></p><div class="table-contents"><table class="table" summary="C++ 2017 Library Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">any</code></td><td align="left"><code class="filename">charconv</code></td><td align="left"><code class="filename">execution</code></td><td align="left"><code class="filename">filesystem</code></td><td align="left"><code class="filename">memory_resource</code></td></tr><tr><td align="left"><code class="filename">optional</code></td><td align="left"><code class="filename">string_view</code></td><td align="left"><code class="filename">variant</code></td><td colspan="2" align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p> 57<a class="xref" href="using_headers.html#table.cxx20_headers" title="Table 3.9. C++ 2020 Library Headers">Table 3.9, “C++ 2020 Library Headers”</a> 58shows the C++2a include files. 59These are available in C++2a compilation 60mode, i.e. <code class="literal">-std=c++2a</code> or <code class="literal">-std=gnu++2a</code>. 61Including these headers in earlier modes will not result in 62compilation errors, but will not define anything. 63 64</p><p></p><div class="table"><a id="table.cxx20_headers"></a><p class="title"><strong>Table 3.9. C++ 2020 Library Headers</strong></p><div class="table-contents"><table class="table" summary="C++ 2020 Library Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /></colgroup><tbody><tr><td align="left"><code class="filename">bit</code></td><td align="left"><code class="filename">version</code></td></tr></tbody></table></div></div><br class="table-break" /><p> 65 The following headers have been removed in the C++2a working draft. 66 They are still available when using this implementation, but in future 67 they might start to produce warnings or errors when included in C++2a mode. 68 Programs that intend to be portable should not include them. 69</p><div class="table"><a id="table.cxx20_deprheaders"></a><p class="title"><strong>Table 3.10. C++ 2020 Obsolete Headers</strong></p><div class="table-contents"><table class="table" summary="C++ 2020 Obsolete Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">ccomplex</code></td><td align="left"><code class="filename">ciso646</code></td><td align="left"><code class="filename">cstdalign</code></td><td align="left"><code class="filename">cstdbool</code></td><td align="left"><code class="filename">ctgmath</code></td></tr></tbody></table></div></div><br class="table-break" /><p> 70<a class="xref" href="using_headers.html#table.filesystemts_headers" title="Table 3.11. File System TS Header">Table 3.11, “File System TS Header”</a>, 71shows the additional include file define by the 72File System Technical Specification, ISO/IEC TS 18822. 73This is available in C++11 and later compilation modes. 74Including this header in earlier modes will not result in 75compilation errors, but will not define anything. 76</p><p></p><div class="table"><a id="table.filesystemts_headers"></a><p class="title"><strong>Table 3.11. File System TS Header</strong></p><div class="table-contents"><table class="table" summary="File System TS Header" border="1"><colgroup><col align="left" class="c1" /></colgroup><tbody><tr><td align="left"><code class="filename">experimental/filesystem</code></td></tr></tbody></table></div></div><br class="table-break" /><p> 77<a class="xref" href="using_headers.html#table.libfundts_headers" title="Table 3.12. Library Fundamentals TS Headers">Table 3.12, “Library Fundamentals TS Headers”</a>, 78shows the additional include files define by the C++ Extensions for 79Library Fundamentals Technical Specification, ISO/IEC TS 19568. 80These are available in C++14 and later compilation modes. 81Including these headers in earlier modes will not result in 82compilation errors, but will not define anything. 83</p><p></p><div class="table"><a id="table.libfundts_headers"></a><p class="title"><strong>Table 3.12. Library Fundamentals TS Headers</strong></p><div class="table-contents"><table class="table" summary="Library Fundamentals TS Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">experimental/algorithm</code></td><td align="left"><code class="filename">experimental/any</code></td><td align="left"><code class="filename">experimental/array</code></td><td align="left"><code class="filename">experimental/chrono</code></td><td align="left"><code class="filename">experimental/deque</code></td></tr><tr><td align="left"><code class="filename">experimental/forward_list</code></td><td align="left"><code class="filename">experimental/functional</code></td><td align="left"><code class="filename">experimental/iterator</code></td><td align="left"><code class="filename">experimental/list</code></td><td align="left"><code class="filename">experimental/map</code></td></tr><tr><td align="left"><code class="filename">experimental/memory</code></td><td align="left"><code class="filename">experimental/memory_resource</code></td><td align="left"><code class="filename">experimental/numeric</code></td><td align="left"><code class="filename">experimental/optional</code></td><td align="left"><code class="filename">experimental/propagate_const</code></td></tr><tr><td align="left"><code class="filename">experimental/random</code></td><td align="left"><code class="filename">experimental/ratio</code></td><td align="left"><code class="filename">experimental/regex</code></td><td align="left"><code class="filename">experimental/set</code></td><td align="left"><code class="filename">experimental/source_location</code></td></tr><tr><td align="left"><code class="filename">experimental/string</code></td><td align="left"><code class="filename">experimental/string_view</code></td><td align="left"><code class="filename">experimental/system_error</code></td><td align="left"><code class="filename">experimental/tuple</code></td><td align="left"><code class="filename">experimental/type_traits</code></td></tr><tr><td align="left"><code class="filename">experimental/unordered_map</code></td><td align="left"><code class="filename">experimental/unordered_set</code></td><td align="left"><code class="filename">experimental/utility</code></td><td align="left"><code class="filename">experimental/vector</code></td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p> 84 In addition, TR1 includes as: 85</p><div class="table"><a id="table.tr1_headers"></a><p class="title"><strong>Table 3.13. C++ TR 1 Library Headers</strong></p><div class="table-contents"><table class="table" summary="C++ TR 1 Library Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">tr1/array</code></td><td align="left"><code class="filename">tr1/complex</code></td><td align="left"><code class="filename">tr1/memory</code></td><td align="left"><code class="filename">tr1/functional</code></td><td align="left"><code class="filename">tr1/random</code></td></tr><tr><td align="left"><code class="filename">tr1/regex</code></td><td align="left"><code class="filename">tr1/tuple</code></td><td align="left"><code class="filename">tr1/type_traits</code></td><td align="left"><code class="filename">tr1/unordered_map</code></td><td align="left"><code class="filename">tr1/unordered_set</code></td></tr><tr><td align="left"><code class="filename">tr1/utility</code></td><td colspan="4" align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="table.tr1_cheaders"></a><p class="title"><strong>Table 3.14. C++ TR 1 Library Headers for C Library Facilities</strong></p><div class="table-contents"><table class="table" summary="C++ TR 1 Library Headers for C Library Facilities" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">tr1/ccomplex</code></td><td align="left"><code class="filename">tr1/cfenv</code></td><td align="left"><code class="filename">tr1/cfloat</code></td><td align="left"><code class="filename">tr1/cmath</code></td><td align="left"><code class="filename">tr1/cinttypes</code></td></tr><tr><td align="left"><code class="filename">tr1/climits</code></td><td align="left"><code class="filename">tr1/cstdarg</code></td><td align="left"><code class="filename">tr1/cstdbool</code></td><td align="left"><code class="filename">tr1/cstdint</code></td><td align="left"><code class="filename">tr1/cstdio</code></td></tr><tr><td align="left"><code class="filename">tr1/cstdlib</code></td><td align="left"><code class="filename">tr1/ctgmath</code></td><td align="left"><code class="filename">tr1/ctime</code></td><td align="left"><code class="filename">tr1/cwchar</code></td><td align="left"><code class="filename">tr1/cwctype</code></td></tr></tbody></table></div></div><br class="table-break" /><p>Decimal floating-point arithmetic is available if the C++ 86compiler supports scalar decimal floating-point types defined via 87<code class="code">__attribute__((mode(SD|DD|LD)))</code>. 88</p><div class="table"><a id="table.decfp_headers"></a><p class="title"><strong>Table 3.15. C++ TR 24733 Decimal Floating-Point Header</strong></p><div class="table-contents"><table class="table" summary="C++ TR 24733 Decimal Floating-Point Header" border="1"><colgroup><col align="left" class="c1" /></colgroup><tbody><tr><td align="left"><code class="filename">decimal/decimal</code></td></tr></tbody></table></div></div><br class="table-break" /><p> 89 Also included are files for the C++ ABI interface: 90</p><div class="table"><a id="table.abi_headers"></a><p class="title"><strong>Table 3.16. C++ ABI Headers</strong></p><div class="table-contents"><table class="table" summary="C++ ABI Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /></colgroup><tbody><tr><td align="left"><code class="filename">cxxabi.h</code></td><td align="left"><code class="filename">cxxabi_forced.h</code></td></tr></tbody></table></div></div><br class="table-break" /><p> 91 And a large variety of extensions. 92</p><div class="table"><a id="table.ext_headers"></a><p class="title"><strong>Table 3.17. Extension Headers</strong></p><div class="table-contents"><table class="table" summary="Extension Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">ext/algorithm</code></td><td align="left"><code class="filename">ext/atomicity.h</code></td><td align="left"><code class="filename">ext/bitmap_allocator.h</code></td><td align="left"><code class="filename">ext/cast.h</code></td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="filename">ext/codecvt_specializations.h</code></td><td align="left"><code class="filename">ext/concurrence.h</code></td><td align="left"><code class="filename">ext/debug_allocator.h</code></td><td align="left"><code class="filename">ext/enc_filebuf.h</code></td><td align="left"><code class="filename">ext/extptr_allocator.h</code></td></tr><tr><td align="left"><code class="filename">ext/functional</code></td><td align="left"><code class="filename">ext/iterator</code></td><td align="left"><code class="filename">ext/malloc_allocator.h</code></td><td align="left"><code class="filename">ext/memory</code></td><td align="left"><code class="filename">ext/mt_allocator.h</code></td></tr><tr><td align="left"><code class="filename">ext/new_allocator.h</code></td><td align="left"><code class="filename">ext/numeric</code></td><td align="left"><code class="filename">ext/numeric_traits.h</code></td><td align="left"><code class="filename">ext/pb_ds/assoc_container.h</code></td><td align="left"><code class="filename">ext/pb_ds/priority_queue.h</code></td></tr><tr><td align="left"><code class="filename">ext/pod_char_traits.h</code></td><td align="left"><code class="filename">ext/pool_allocator.h</code></td><td align="left"><code class="filename">ext/rb_tree</code></td><td align="left"><code class="filename">ext/rope</code></td><td align="left"><code class="filename">ext/slist</code></td></tr><tr><td align="left"><code class="filename">ext/stdio_filebuf.h</code></td><td align="left"><code class="filename">ext/stdio_sync_filebuf.h</code></td><td align="left"><code class="filename">ext/throw_allocator.h</code></td><td align="left"><code class="filename">ext/typelist.h</code></td><td align="left"><code class="filename">ext/type_traits.h</code></td></tr><tr><td align="left"><code class="filename">ext/vstring.h</code></td><td colspan="4" align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="table.debug_headers"></a><p class="title"><strong>Table 3.18. Extension Debug Headers</strong></p><div class="table-contents"><table class="table" summary="Extension Debug Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /><col align="left" class="c3" /><col align="left" class="c4" /><col align="left" class="c5" /></colgroup><tbody><tr><td align="left"><code class="filename">debug/array</code></td><td align="left"><code class="filename">debug/bitset</code></td><td align="left"><code class="filename">debug/deque</code></td><td align="left"><code class="filename">debug/forward_list</code></td><td align="left"><code class="filename">debug/list</code></td></tr><tr><td align="left"><code class="filename">debug/map</code></td><td align="left"><code class="filename">debug/set</code></td><td align="left"><code class="filename">debug/string</code></td><td align="left"><code class="filename">debug/unordered_map</code></td><td align="left"><code class="filename">debug/unordered_set</code></td></tr><tr><td align="left"><code class="filename">debug/vector</code></td><td colspan="4" align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="table.parallel_headers"></a><p class="title"><strong>Table 3.19. Extension Parallel Headers</strong></p><div class="table-contents"><table class="table" summary="Extension Parallel Headers" border="1"><colgroup><col align="left" class="c1" /><col align="left" class="c2" /></colgroup><tbody><tr><td align="left"><code class="filename">parallel/algorithm</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr></tbody></table></div></div><br class="table-break" /></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.mixing"></a>Mixing Headers</h3></div></div></div><p> A few simple rules. 93</p><p>First, mixing different dialects of the standard headers is not 94possible. It's an all-or-nothing affair. Thus, code like 95</p><pre class="programlisting"> 96#include <array> 97#include <functional> 98</pre><p>Implies C++11 mode. To use the entities in <array>, the C++11 99compilation mode must be used, which implies the C++11 functionality 100(and deprecations) in <functional> will be present. 101</p><p>Second, the other headers can be included with either dialect of 102the standard headers, although features and types specific to C++11 103are still only enabled when in C++11 compilation mode. So, to use 104rvalue references with <code class="code">__gnu_cxx::vstring</code>, or to use the 105debug-mode versions of <code class="code">std::unordered_map</code>, one must use 106the <code class="code">std=gnu++11</code> compiler flag. (Or <code class="code">std=c++11</code>, of course.) 107</p><p>A special case of the second rule is the mixing of TR1 and C++11 108facilities. It is possible (although not especially prudent) to 109include both the TR1 version and the C++11 version of header in the 110same translation unit: 111</p><pre class="programlisting"> 112#include <tr1/type_traits> 113#include <type_traits> 114</pre><p> Several parts of C++11 diverge quite substantially from TR1 predecessors. 115</p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.cheaders"></a>The C Headers and <code class="code">namespace std</code></h3></div></div></div><p> 116 The standard specifies that if one includes the C-style header 117 (<math.h> in this case), the symbols will be available 118 in the global namespace and perhaps in 119 namespace <code class="code">std::</code> (but this is no longer a firm 120 requirement.) On the other hand, including the C++-style 121 header (<cmath>) guarantees that the entities will be 122 found in namespace std and perhaps in the global namespace. 123 </p><p> 124Usage of C++-style headers is recommended, as then 125C-linkage names can be disambiguated by explicit qualification, such 126as by <code class="code">std::abort</code>. In addition, the C++-style headers can 127use function overloading to provide a simpler interface to certain 128families of C-functions. For instance in <cmath>, the 129function <code class="code">std::sin</code> has overloads for all the builtin 130floating-point types. This means that <code class="code">std::sin</code> can be 131used uniformly, instead of a combination 132of <code class="code">std::sinf</code>, <code class="code">std::sin</code>, 133and <code class="code">std::sinl</code>. 134</p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.pre"></a>Precompiled Headers</h3></div></div></div><p>There are three base header files that are provided. They can be 135used to precompile the standard headers and extensions into binary 136files that may then be used to speed up compilations that use these headers. 137</p><div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; "><li class="listitem"><p>stdc++.h</p><p>Includes all standard headers. Actual content varies depending on 138<a class="link" href="using.html#manual.intro.using.flags" title="Command Options">language dialect</a>. 139</p></li><li class="listitem"><p>stdtr1c++.h</p><p>Includes all of <stdc++.h>, and adds all the TR1 headers. 140</p></li><li class="listitem"><p>extc++.h</p><p>Includes all of <stdc++.h>, and adds all the Extension headers 141(and in C++98 mode also adds all the TR1 headers by including all of 142<stdtr1c++.h>). 143</p></li></ul></div><p>To construct a .gch file from one of these base header files, 144first find the include directory for the compiler. One way to do 145this is:</p><pre class="programlisting"> 146g++ -v hello.cc 147 148#include <...> search starts here: 149 /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0 150... 151End of search list. 152</pre><p>Then, create a precompiled header file with the same flags that 153will be used to compile other projects.</p><pre class="programlisting"> 154g++ -Winvalid-pch -x c++-header -g -O2 -o ./stdc++.h.gch /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0/x86_64-unknown-linux-gnu/bits/stdc++.h 155</pre><p>The resulting file will be quite large: the current size is around 156thirty megabytes. </p><p>How to use the resulting file.</p><pre class="programlisting"> 157g++ -I. -include stdc++.h -H -g -O2 hello.cc 158</pre><p>Verification that the PCH file is being used is easy:</p><pre class="programlisting"> 159g++ -Winvalid-pch -I. -include stdc++.h -H -g -O2 hello.cc -o test.exe 160! ./stdc++.h.gch 161. /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0/iostream 162. /mnt/share/bld/H-x86-gcc.20071201include/c++/4.3.0/string 163</pre><p>The exclamation point to the left of the <code class="code">stdc++.h.gch</code> listing means that the generated PCH file was used.</p><p></p><p> Detailed information about creating precompiled header files can be found in the GCC <a class="link" href="http://gcc.gnu.org/onlinedocs/gcc/Precompiled-Headers.html" target="_top">documentation</a>. 164</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_macros.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 3. 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