xref: /netbsd-src/external/bsd/openldap/dist/libraries/liblutil/base64.c (revision 549b59ed3ccf0d36d3097190a0db27b770f3a839)
1 /*	$NetBSD: base64.c,v 1.3 2021/08/14 16:14:58 christos Exp $	*/
2 
3 /* base64.c -- routines to encode/decode base64 data */
4 /* $OpenLDAP$ */
5 /* This work is part of OpenLDAP Software <http://www.openldap.org/>.
6  *
7  * Copyright 1998-2021 The OpenLDAP Foundation.
8  * Portions Copyright 1998-2003 Kurt D. Zeilenga.
9  * Portions Copyright 1995 IBM Corporation.
10  * All rights reserved.
11  *
12  * Redistribution and use in source and binary forms, with or without
13  * modification, are permitted only as authorized by the OpenLDAP
14  * Public License.
15  *
16  * A copy of this license is available in the file LICENSE in the
17  * top-level directory of the distribution or, alternatively, at
18  * <http://www.OpenLDAP.org/license.html>.
19  */
20 /* Portions Copyright (c) 1996, 1998 by Internet Software Consortium.
21  *
22  * Permission to use, copy, modify, and distribute this software for any
23  * purpose with or without fee is hereby granted, provided that the above
24  * copyright notice and this permission notice appear in all copies.
25  *
26  * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
27  * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
28  * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
29  * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
30  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
31  * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
32  * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
33  * SOFTWARE.
34  */
35 /* This work is based upon Base64 routines (developed by IBM) found
36  * Berkeley Internet Name Daemon (BIND) as distributed by ISC.  They
37  * were adapted for inclusion in OpenLDAP Software by Kurt D. Zeilenga.
38  */
39 
40 #include <sys/cdefs.h>
41 __RCSID("$NetBSD: base64.c,v 1.3 2021/08/14 16:14:58 christos Exp $");
42 
43 #include "portable.h"
44 
45 #include <ac/assert.h>
46 #include <ac/stdlib.h>
47 #include <ac/ctype.h>
48 #include <ac/string.h>
49 
50 /* include socket.h to get sys/types.h and/or winsock2.h */
51 #include <ac/socket.h>
52 
53 #include "lutil.h"
54 
55 static const char Base64[] =
56 	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
57 static const char Pad64 = '=';
58 
59 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
60    The following encoding technique is taken from RFC 1521 by Borenstein
61    and Freed.  It is reproduced here in a slightly edited form for
62    convenience.
63 
64    A 65-character subset of US-ASCII is used, enabling 6 bits to be
65    represented per printable character. (The extra 65th character, "=",
66    is used to signify a special processing function.)
67 
68    The encoding process represents 24-bit groups of input bits as output
69    strings of 4 encoded characters. Proceeding from left to right, a
70    24-bit input group is formed by concatenating 3 8-bit input groups.
71    These 24 bits are then treated as 4 concatenated 6-bit groups, each
72    of which is translated into a single digit in the base64 alphabet.
73 
74    Each 6-bit group is used as an index into an array of 64 printable
75    characters. The character referenced by the index is placed in the
76    output string.
77 
78                          Table 1: The Base64 Alphabet
79 
80       Value Encoding  Value Encoding  Value Encoding  Value Encoding
81           0 A            17 R            34 i            51 z
82           1 B            18 S            35 j            52 0
83           2 C            19 T            36 k            53 1
84           3 D            20 U            37 l            54 2
85           4 E            21 V            38 m            55 3
86           5 F            22 W            39 n            56 4
87           6 G            23 X            40 o            57 5
88           7 H            24 Y            41 p            58 6
89           8 I            25 Z            42 q            59 7
90           9 J            26 a            43 r            60 8
91          10 K            27 b            44 s            61 9
92          11 L            28 c            45 t            62 +
93          12 M            29 d            46 u            63 /
94          13 N            30 e            47 v
95          14 O            31 f            48 w         (pad) =
96          15 P            32 g            49 x
97          16 Q            33 h            50 y
98 
99    Special processing is performed if fewer than 24 bits are available
100    at the end of the data being encoded.  A full encoding quantum is
101    always completed at the end of a quantity.  When fewer than 24 input
102    bits are available in an input group, zero bits are added (on the
103    right) to form an integral number of 6-bit groups.  Padding at the
104    end of the data is performed using the '=' character.
105 
106    Since all base64 input is an integral number of octets, only the
107          -------------------------------------------------
108    following cases can arise:
109 
110        (1) the final quantum of encoding input is an integral
111            multiple of 24 bits; here, the final unit of encoded
112 	   output will be an integral multiple of 4 characters
113 	   with no "=" padding,
114        (2) the final quantum of encoding input is exactly 8 bits;
115            here, the final unit of encoded output will be two
116 	   characters followed by two "=" padding characters, or
117        (3) the final quantum of encoding input is exactly 16 bits;
118            here, the final unit of encoded output will be three
119 	   characters followed by one "=" padding character.
120    */
121 
122 int
lutil_b64_ntop(u_char const * src,size_t srclength,char * target,size_t targsize)123 lutil_b64_ntop(
124 	u_char const *src,
125 	size_t srclength,
126 	char *target,
127 	size_t targsize)
128 {
129 	size_t datalength = 0;
130 	u_char input[3];
131 	u_char output[4];
132 	size_t i;
133 
134 	while (2 < srclength) {
135 		input[0] = *src++;
136 		input[1] = *src++;
137 		input[2] = *src++;
138 		srclength -= 3;
139 
140 		output[0] = input[0] >> 2;
141 		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
142 		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
143 		output[3] = input[2] & 0x3f;
144 		assert(output[0] < 64);
145 		assert(output[1] < 64);
146 		assert(output[2] < 64);
147 		assert(output[3] < 64);
148 
149 		if (datalength + 4 > targsize)
150 			return (-1);
151 		target[datalength++] = Base64[output[0]];
152 		target[datalength++] = Base64[output[1]];
153 		target[datalength++] = Base64[output[2]];
154 		target[datalength++] = Base64[output[3]];
155 	}
156 
157 	/* Now we worry about padding. */
158 	if (0 != srclength) {
159 		/* Get what's left. */
160 		input[0] = input[1] = input[2] = '\0';
161 		for (i = 0; i < srclength; i++)
162 			input[i] = *src++;
163 
164 		output[0] = input[0] >> 2;
165 		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
166 		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
167 		assert(output[0] < 64);
168 		assert(output[1] < 64);
169 		assert(output[2] < 64);
170 
171 		if (datalength + 4 > targsize)
172 			return (-1);
173 		target[datalength++] = Base64[output[0]];
174 		target[datalength++] = Base64[output[1]];
175 		if (srclength == 1)
176 			target[datalength++] = Pad64;
177 		else
178 			target[datalength++] = Base64[output[2]];
179 		target[datalength++] = Pad64;
180 	}
181 	if (datalength >= targsize)
182 		return (-1);
183 	target[datalength] = '\0';	/* Returned value doesn't count \0. */
184 	return (datalength);
185 }
186 
187 /* skips all whitespace anywhere.
188    converts characters, four at a time, starting at (or after)
189    src from base - 64 numbers into three 8 bit bytes in the target area.
190    it returns the number of data bytes stored at the target, or -1 on error.
191  */
192 
193 int
lutil_b64_pton(char const * src,u_char * target,size_t targsize)194 lutil_b64_pton(
195 	char const *src,
196 	u_char *target,
197 	size_t targsize)
198 {
199 	int tarindex, state, ch;
200 	char *pos;
201 
202 	state = 0;
203 	tarindex = 0;
204 
205 	while ((ch = *src++) != '\0') {
206 		if (isascii(ch) && isspace(ch))	/* Skip whitespace anywhere. */
207 			continue;
208 
209 		if (ch == Pad64)
210 			break;
211 
212 		pos = strchr(Base64, ch);
213 		if (pos == 0) 		/* A non-base64 character. */
214 			return (-1);
215 
216 		switch (state) {
217 		case 0:
218 			if (target) {
219 				if ((size_t)tarindex >= targsize)
220 					return (-1);
221 				target[tarindex] = (pos - Base64) << 2;
222 			}
223 			state = 1;
224 			break;
225 		case 1:
226 			if (target) {
227 				if ((size_t)tarindex + 1 >= targsize)
228 					return (-1);
229 				target[tarindex]   |=  (pos - Base64) >> 4;
230 				target[tarindex+1]  = ((pos - Base64) & 0x0f)
231 							<< 4 ;
232 			}
233 			tarindex++;
234 			state = 2;
235 			break;
236 		case 2:
237 			if (target) {
238 				if ((size_t)tarindex + 1 >= targsize)
239 					return (-1);
240 				target[tarindex]   |=  (pos - Base64) >> 2;
241 				target[tarindex+1]  = ((pos - Base64) & 0x03)
242 							<< 6;
243 			}
244 			tarindex++;
245 			state = 3;
246 			break;
247 		case 3:
248 			if (target) {
249 				if ((size_t)tarindex >= targsize)
250 					return (-1);
251 				target[tarindex] |= (pos - Base64);
252 			}
253 			tarindex++;
254 			state = 0;
255 			break;
256 		default:
257 			abort();
258 		}
259 	}
260 
261 	/*
262 	 * We are done decoding Base-64 chars.  Let's see if we ended
263 	 * on a byte boundary, and/or with erroneous trailing characters.
264 	 */
265 
266 	if (ch == Pad64) {		/* We got a pad char. */
267 		ch = *src++;		/* Skip it, get next. */
268 		switch (state) {
269 		case 0:		/* Invalid = in first position */
270 		case 1:		/* Invalid = in second position */
271 			return (-1);
272 
273 		case 2:		/* Valid, means one byte of info */
274 			/* Skip any number of spaces. */
275 			for ((void)NULL; ch != '\0'; ch = *src++)
276 				if (! (isascii(ch) && isspace(ch)))
277 					break;
278 			/* Make sure there is another trailing = sign. */
279 			if (ch != Pad64)
280 				return (-1);
281 			ch = *src++;		/* Skip the = */
282 			/* Fall through to "single trailing =" case. */
283 			/* FALLTHROUGH */
284 
285 		case 3:		/* Valid, means two bytes of info */
286 			/*
287 			 * We know this char is an =.  Is there anything but
288 			 * whitespace after it?
289 			 */
290 			for ((void)NULL; ch != '\0'; ch = *src++)
291 				if (! (isascii(ch) && isspace(ch)))
292 					return (-1);
293 
294 			/*
295 			 * Now make sure for cases 2 and 3 that the "extra"
296 			 * bits that slopped past the last full byte were
297 			 * zeros.  If we don't check them, they become a
298 			 * subliminal channel.
299 			 */
300 			if (target && target[tarindex] != 0)
301 				return (-1);
302 		}
303 	} else {
304 		/*
305 		 * We ended by seeing the end of the string.  Make sure we
306 		 * have no partial bytes lying around.
307 		 */
308 		if (state != 0)
309 			return (-1);
310 	}
311 
312 	return (tarindex);
313 }
314