xref: /netbsd-src/external/bsd/kyua-cli/dist/utils/config/lua_module.cpp (revision f39f9c9b2b3d39fa4e71f38ebea4c5d12192a641)
1 // Copyright 2012 Google Inc.
2 // All rights reserved.
3 //
4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are
6 // met:
7 //
8 // * Redistributions of source code must retain the above copyright
9 //   notice, this list of conditions and the following disclaimer.
10 // * Redistributions in binary form must reproduce the above copyright
11 //   notice, this list of conditions and the following disclaimer in the
12 //   documentation and/or other materials provided with the distribution.
13 // * Neither the name of Google Inc. nor the names of its contributors
14 //   may be used to endorse or promote products derived from this software
15 //   without specific prior written permission.
16 //
17 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
18 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
19 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
20 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
21 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 
29 #include "utils/config/lua_module.hpp"
30 
31 #include <lutok/stack_cleaner.hpp>
32 #include <lutok/state.ipp>
33 
34 #include "utils/config/exceptions.hpp"
35 #include "utils/config/tree.ipp"
36 
37 namespace config = utils::config;
38 
39 
40 namespace {
41 
42 
43 /// Gets the tree singleton stored in the Lua state.
44 ///
45 /// \param state The Lua state.  The registry must contain a key named
46 ///    "tree" with a pointer to the singleton.
47 ///
48 /// \return A reference to the tree associated with the Lua state.
49 ///
50 /// \throw syntax_error If the tree cannot be located.
51 config::tree&
get_global_tree(lutok::state & state)52 get_global_tree(lutok::state& state)
53 {
54     lutok::stack_cleaner cleaner(state);
55 
56     state.push_value(lutok::registry_index);
57     state.push_string("tree");
58     state.get_table(-2);
59     if (state.is_nil())
60         throw config::syntax_error("Cannot find tree singleton; global state "
61                                    "corrupted?");
62     config::tree& tree = **state.to_userdata< config::tree* >();
63     state.pop(1);
64     return tree;
65 }
66 
67 
68 /// Gets a fully-qualified tree key from the state.
69 ///
70 /// \param state The Lua state.
71 /// \param table_index An index to the Lua stack pointing to the table being
72 ///     accessed.  If this table contains a tree_key metadata property, this is
73 ///     considered to be the prefix of the tree key.
74 /// \param field_index An index to the Lua stack pointing to the entry
75 ///     containing the name of the field being indexed.
76 ///
77 /// \return A dotted key.
78 ///
79 /// \throw invalid_key_error If the name of the key is invalid.
80 static std::string
get_tree_key(lutok::state & state,const int table_index,const int field_index)81 get_tree_key(lutok::state& state, const int table_index, const int field_index)
82 {
83     PRE(state.is_string(field_index));
84     const std::string field = state.to_string(field_index);
85     if (!field.empty() && field[0] == '_')
86         throw config::invalid_key_error(
87             F("Configuration key cannot have an underscore as a prefix; "
88               "found %s") % field);
89 
90     std::string tree_key;
91     if (state.get_metafield(table_index, "tree_key")) {
92         tree_key = state.to_string(-1) + "." + state.to_string(field_index - 1);
93         state.pop(1);
94     } else
95         tree_key = state.to_string(field_index);
96     return tree_key;
97 }
98 
99 
100 static int redirect_newindex(lutok::state&);
101 static int redirect_index(lutok::state&);
102 
103 
104 /// Creates a table for a new configuration inner node.
105 ///
106 /// \post state(-1) Contains the new table.
107 ///
108 /// \param state The Lua state in which to push the table.
109 /// \param tree_key The key to which the new table corresponds.
110 static void
new_table_for_key(lutok::state & state,const std::string & tree_key)111 new_table_for_key(lutok::state& state, const std::string& tree_key)
112 {
113     state.new_table();
114     {
115         state.new_table();
116         {
117             state.push_string("__index");
118             state.push_cxx_function(redirect_index);
119             state.set_table(-3);
120 
121             state.push_string("__newindex");
122             state.push_cxx_function(redirect_newindex);
123             state.set_table(-3);
124 
125             state.push_string("tree_key");
126             state.push_string(tree_key);
127             state.set_table(-3);
128         }
129         state.set_metatable(-2);
130     }
131 }
132 
133 
134 /// Sets the value of an configuration node.
135 ///
136 /// \pre state(-3) The table to index.  If this is not _G, then the table
137 ///     metadata must contain a tree_key property describing the path to
138 ///     current level.
139 /// \pre state(-2) The field to index into the table.  Must be a string.
140 /// \pre state(-1) The value to set the indexed table field to.
141 ///
142 /// \param state The Lua state in which to operate.
143 ///
144 /// \return The number of result values on the Lua stack; always 0.
145 ///
146 /// \throw invalid_key_error If the provided key is invalid.
147 /// \throw unknown_key_error If the key cannot be located.
148 /// \throw value_error If the value has an unsupported type or cannot be
149 ///     set on the key, or if the input table or index are invalid.
150 static int
redirect_newindex(lutok::state & state)151 redirect_newindex(lutok::state& state)
152 {
153     if (!state.is_table(-3))
154         throw config::value_error("Indexed object is not a table");
155     if (!state.is_string(-2))
156         throw config::value_error("Invalid field in configuration object "
157                                   "reference; must be a string");
158 
159     const std::string dotted_key = get_tree_key(state, -3, -2);
160     try {
161         config::tree& tree = get_global_tree(state);
162         tree.set_lua(dotted_key, state, -1);
163     } catch (const config::value_error& e) {
164         throw config::value_error(F("Invalid value for key '%s' (%s)") %
165                                   dotted_key % e.what());
166     }
167 
168     // Now really set the key in the Lua table, but prevent direct accesses from
169     // the user by prefixing it.  We do this to ensure that re-setting the same
170     // key of the tree results in a call to __newindex instead of __index.
171     state.push_string("_" + state.to_string(-2));
172     state.push_value(-2);
173     state.raw_set(-5);
174 
175     return 0;
176 }
177 
178 
179 /// Indexes a configuration node.
180 ///
181 /// \pre state(-3) The table to index.  If this is not _G, then the table
182 ///     metadata must contain a tree_key property describing the path to
183 ///     current level.  If the field does not exist, a new table is created.
184 /// \pre state(-1) The field to index into the table.  Must be a string.
185 ///
186 /// \param state The Lua state in which to operate.
187 ///
188 /// \return The number of result values on the Lua stack; always 1.
189 ///
190 /// \throw value_error If the input table or index are invalid.
191 static int
redirect_index(lutok::state & state)192 redirect_index(lutok::state& state)
193 {
194     if (!state.is_table(-2))
195         throw config::value_error("Indexed object is not a table");
196     if (!state.is_string(-1))
197         throw config::value_error("Invalid field in configuration object "
198                                   "reference; must be a string");
199 
200     // Query if the key has already been set by a call to redirect_newindex.
201     state.push_string("_" + state.to_string(-1));
202     state.raw_get(-3);
203     if (!state.is_nil(-1))
204         return 1;
205     state.pop(1);
206 
207     state.push_value(-1);  // Duplicate the field name.
208     state.raw_get(-3);  // Get table[field] to see if it's defined.
209     if (state.is_nil(-1)) {
210         state.pop(1);
211 
212         // The stack is now the same as when we entered the function, but we
213         // know that the field is undefined and thus have to create a new
214         // configuration table.
215         INV(state.is_table(-2));
216         INV(state.is_string(-1));
217 
218         const config::tree& tree = get_global_tree(state);
219         const std::string tree_key = get_tree_key(state, -2, -1);
220         if (tree.is_set(tree_key)) {
221             // Publish the pre-recorded value in the tree to the Lua state,
222             // instead of considering this table key a new inner node.
223             tree.push_lua(tree_key, state);
224         } else {
225             state.push_string("_" + state.to_string(-1));
226             state.insert(-2);
227             state.pop(1);
228 
229             new_table_for_key(state, tree_key);
230 
231             // Duplicate the newly created table and place it deep in the stack
232             // so that the raw_set below leaves us with the return value of this
233             // function at the top of the stack.
234             state.push_value(-1);
235             state.insert(-4);
236 
237             state.raw_set(-3);
238             state.pop(1);
239         }
240     }
241     return 1;
242 }
243 
244 
245 }  // anonymous namespace
246 
247 
248 /// Install wrappers for globals to set values in the configuration tree.
249 ///
250 /// This function installs wrappers to capture all accesses to global variables.
251 /// Such wrappers redirect the reads and writes to the out_tree, which is the
252 /// entity that defines what configuration variables exist.
253 ///
254 /// \param state The Lua state into which to install the wrappers.
255 /// \param out_tree The tree with the layout definition and where the
256 ///     configuration settings will be collected.
257 void
redirect(lutok::state & state,tree & out_tree)258 config::redirect(lutok::state& state, tree& out_tree)
259 {
260     lutok::stack_cleaner cleaner(state);
261 
262     state.get_global_table();
263     {
264         state.push_string("__index");
265         state.push_cxx_function(redirect_index);
266         state.set_table(-3);
267 
268         state.push_string("__newindex");
269         state.push_cxx_function(redirect_newindex);
270         state.set_table(-3);
271     }
272     state.set_metatable(-1);
273 
274     state.push_value(lutok::registry_index);
275     state.push_string("tree");
276     config::tree** tree = state.new_userdata< config::tree* >();
277     *tree = &out_tree;
278     state.set_table(-3);
279     state.pop(1);
280 }
281