xref: /llvm-project/mlir/docs/ActionTracing.md (revision 0f8a6b7d03550cb58cf49535af2de2230abfe997)
1# Action: Tracing and Debugging MLIR-based Compilers
2
3[TOC]
4
5See also the [slides](https://mlir.llvm.org/OpenMeetings/2023-02-23-Actions.pdf)
6and the [recording](https://youtu.be/ayQSyekVa3c) from the MLIR Open Meeting
7where this feature was demoed.
8
9## Overview
10
11`Action` are means to encapsulate any transformation of any granularity in a way
12that can be intercepted by the framework for debugging or tracing purposes,
13including skipping a transformation programmatically (think about "compiler
14fuel" or "debug counters" in LLVM). As such, "executing a pass" is an Action, so
15is "try to apply one canonicalization pattern", or "tile this loop".
16
17In MLIR, passes and patterns are the main abstractions to encapsulate general IR
18transformations. The primary way of observing transformations along the way is
19to enable “debug printing” of the IR (e.g. -mlir-print-ir-after-all to print
20after each pass execution). On top of this, finer grain tracing may be available
21with -debug which enables more detailed logs from the transformations
22themselves. However, this method has some scaling issues: it is limited to a
23single stream of text that can be gigantic and requires tedious crawling through
24this log a posteriori. Iterating through multiple runs of collecting such logs
25and analyzing it can be very time consuming and often not very practical beyond
26small input programs.
27
28The `Action` framework doesn't make any assumptions about how the higher level
29driver is controlling the execution, it merely provides a framework for
30connecting the two together. A high level overview of the workflow surrounding
31`Action` execution is shown below:
32
33- Compiler developer defines an `Action` class, that is representing the
34  transformation or utility that they are developing.
35- Depending on the needs, the developer identifies single unit of
36  transformations, and dispatch them to the `MLIRContext` for execution.
37- An external entity registers an "action handler" with the action manager, and
38  provides the logic surrounding the transformation execution.
39
40The exact definition of an `external entity` is left opaque, to allow for more
41interesting handlers.
42
43## Wrapping a Transformation in an Action
44
45There are two parts for getting started with enabling tracing through Action in
46existing or new code: 1) defining an actual `Action` class, and 2) encapsulating
47the transformation in a lambda function.
48
49There are no constraints on the granularity of an “action”, it can be as simple
50as “perform this fold” and as complex as “run this pass pipeline”. An action is
51comprised of the following:
52
53```c++
54/// A custom Action can be defined minimally by deriving from
55/// `tracing::ActionImpl`.
56class MyCustomAction : public tracing::ActionImpl<MyCustomAction> {
57public:
58  using Base = tracing::ActionImpl<MyCustomAction>;
59  /// Actions are initialized with an array of IRUnit (that is either Operation,
60  /// Block, or Region) that provide context for the IR affected by a transformation.
61  MyCustomAction(ArrayRef<IRUnit> irUnits)
62      : Base(irUnits) {}
63  /// This tag should uniquely identify this action, it can be matched for filtering
64  /// during processing.
65  static constexpr StringLiteral tag = "unique-tag-for-my-action";
66  static constexpr StringLiteral desc =
67      "This action will encapsulate a some very specific transformation";
68};
69```
70
71Any transformation can then be dispatched with this `Action` through the
72`MLIRContext`:
73
74```c++
75context->executeAction<ApplyPatternAction>(
76    [&]() {
77      rewriter.setInsertionPoint(op);
78
79      ...
80    },
81    /*IRUnits=*/{op, region});
82```
83
84An action can also carry arbitrary payload, for example we can extend the
85`MyCustomAction` class above with the following member:
86
87```c++
88/// A custom Action can be defined minimally by deriving from
89/// `tracing::ActionImpl`. It can have any members!
90class MyCustomAction : public tracing::ActionImpl<MyCustomAction> {
91public:
92  using Base = tracing::ActionImpl<MyCustomAction>;
93  /// Actions are initialized with an array of IRUnit (that is either Operation,
94  /// Block, or Region) that provide context for the IR affected by a transformation.
95  /// Other constructor arguments can also be required here.
96  MyCustomAction(ArrayRef<IRUnit> irUnits, int count, PaddingStyle padding)
97      : Base(irUnits), count(count), padding(padding) {}
98  /// This tag should uniquely identify this action, it can be matched for filtering
99  /// during processing.
100  static constexpr StringLiteral tag = "unique-tag-for-my-action";
101  static constexpr StringLiteral desc =
102      "This action will encapsulate a some very specific transformation";
103  /// Extra members can be carried by the Action
104  int count;
105  PaddingStyle padding;
106};
107```
108
109These new members must then be passed as arguments when dispatching an `Action`:
110
111```c++
112context->executeAction<ApplyPatternAction>(
113    [&]() {
114      rewriter.setInsertionPoint(op);
115
116      ...
117    },
118    /*IRUnits=*/{op, region},
119    /*count=*/count,
120    /*padding=*/padding);
121```
122
123## Intercepting Actions
124
125When a transformation is executed through an `Action`, it can be directly
126intercepted via a handler that can be set on the `MLIRContext`:
127
128```c++
129  /// Signatures for the action handler that can be registered with the context.
130  using HandlerTy =
131      std::function<void(function_ref<void()>, const tracing::Action &)>;
132
133  /// Register a handler for handling actions that are dispatched through this
134  /// context. A nullptr handler can be set to disable a previously set handler.
135  void registerActionHandler(HandlerTy handler);
136```
137
138This handler takes two arguments: the first on is the transformation wrapped in
139a callback, and the second is a reference to the associated action object. The
140handler has full control of the execution, as such it can also decide to return
141without executing the callback, skipping the transformation entirely!
142
143## MLIR-provided Handlers
144
145MLIR provides some predefined action handlers for immediate use that are
146believed to be useful for most projects built with MLIR.
147
148### Debug Counters
149
150When debugging a compiler issue,
151["bisection"](<https://en.wikipedia.org/wiki/Bisection_(software_engineering)>)
152is a useful technique for locating the root cause of the issue. `Debug Counters`
153enable using this technique for debug actions by attaching a counter value to a
154specific action and enabling/disabling execution of this action based on the
155value of the counter. The counter controls the execution of the action with a
156"skip" and "count" value. The "skip" value is used to skip a certain number of
157initial executions of a debug action. The "count" value is used to prevent a
158debug action from executing after it has executed for a set number of times (not
159including any executions that have been skipped). If the "skip" value is
160negative, the action will always execute. If the "count" value is negative, the
161action will always execute after the "skip" value has been reached. For example,
162a counter for a debug action with `skip=47` and `count=2`, would skip the first
16347 executions, then execute twice, and finally prevent any further executions.
164With a bit of tooling, the values to use for the counter can be automatically
165selected; allowing for finding the exact execution of a debug action that
166potentially causes the bug being investigated.
167
168Note: The DebugCounter action handler does not support multi-threaded execution,
169and should only be used in MLIRContexts where multi-threading is disabled (e.g.
170via `-mlir-disable-threading`).
171
172#### CommandLine Configuration
173
174The `DebugCounter` handler provides several that allow for configuring counters.
175The main option is `mlir-debug-counter`, which accepts a comma separated list of
176`<count-name>=<counter-value>`. A `<counter-name>` is the debug action tag to
177attach the counter, suffixed with either `-skip` or `-count`. A `-skip` suffix
178will set the "skip" value of the counter. A `-count` suffix will set the "count"
179value of the counter. The `<counter-value>` component is a numeric value to use
180for the counter. An example is shown below using `MyCustomAction` defined above:
181
182```shell
183$ mlir-opt foo.mlir -mlir-debug-counter=unique-tag-for-my-action-skip=47,unique-tag-for-my-action-count=2
184```
185
186The above configuration would skip the first 47 executions of
187`ApplyPatternAction`, then execute twice, and finally prevent any further
188executions.
189
190Note: Each counter currently only has one `skip` and one `count` value, meaning
191that sequences of `skip`/`count` will not be chained.
192
193The `mlir-print-debug-counter` option may be used to print out debug counter
194information after all counters have been accumulated. The information is printed
195in the following format:
196
197```shell
198DebugCounter counters:
199<action-tag>                   : {<current-count>,<skip>,<count>}
200```
201
202For example, using the options above we can see how many times an action is
203executed:
204
205```shell
206$ mlir-opt foo.mlir -mlir-debug-counter=unique-tag-for-my-action-skip=-1 -mlir-print-debug-counter --pass-pipeline="builtin.module(func.func(my-pass))" --mlir-disable-threading
207
208DebugCounter counters:
209unique-tag-for-my-action         : {370,-1,-1}
210```
211
212### ExecutionContext
213
214The `ExecutionContext` is a component that provides facility to unify the kind
215of functionalities that most compiler debuggers tool would need, exposed in a
216composable way.
217
218![IMG](/actions/ActionTracing_ExecutionContext.png)
219
220The `ExecutionContext` is itself registered as a handler with the MLIRContext
221and tracks all executed actions, keeping a per-thread stack of action execution.
222It acts as a middleware that handles the flow of action execution while allowing
223injection and control from a debugger.
224
225- Multiple `Observers` can be registered with the `ExecutionContext`. When an
226  action is dispatched for execution, it is passed to each of the `Observers`
227  before and after executing the transformation.
228- Multiple `BreakpointManager` can be registered with the `ExecutionContext`.
229  When an action is dispatched for execution, it is passed to each of the
230  registered `BreakpointManager` until one matches the action and return a valid
231  `Breakpoint` object. In this case, the "callback" set by the client on the
232  `ExecutionContext` is invoked, otherwise the transformation is directly
233  executed.
234- A single callback:
235  `using CallbackTy = function_ref<Control(const ActionActiveStack *)>;` can be
236  registered with the `ExecutionContext`, it is invoked when a `BreakPoint` is
237  hit by an `Action`. The returned value of type `Control` is an enum
238  instructing the `ExecutionContext` of how to proceed next:
239  ```c++
240  /// Enum that allows the client of the context to control the execution of the
241  /// action.
242  /// - Apply: The action is executed.
243  /// - Skip: The action is skipped.
244  /// - Step: The action is executed and the execution is paused before the next
245  ///         action, including for nested actions encountered before the
246  ///         current action finishes.
247  /// - Next: The action is executed and the execution is paused after the
248  ///         current action finishes before the next action.
249  /// - Finish: The action is executed and the execution is paused only when we
250  ///           reach the parent/enclosing operation. If there are no enclosing
251  ///           operation, the execution continues without stopping.
252  enum Control { Apply = 1, Skip = 2, Step = 3, Next = 4, Finish = 5 };
253  ```
254  Since the callback actually controls the execution, there can be only one
255  registered at any given time.
256
257#### Debugger ExecutionContext Hook
258
259MLIR provides a callback for the `ExecutionContext` that implements a small
260runtime suitable for debuggers like `gdb` or `lldb` to interactively control the
261execution. It can be setup with
262`mlir::setupDebuggerExecutionContextHook(executionContext);` or using `mlir-opt`
263with the `--mlir-enable-debugger-hook` flag. This runtime exposes a set of C API
264function that can be called from a debugger to:
265
266- set breakpoints matching either action tags, or the `FileLineCol` locations of
267  the IR associated with the action.
268- set the `Control` flag to be returned to the `ExecutionContext`.
269- control a "cursor" allowing to navigate through the IR and inspect it from the
270  IR context associated with the action.
271
272The implementation of this runtime can serve as an example for other
273implementation of programmatic control of the execution.
274
275#### Logging Observer
276
277One observer is provided that allows to log action execution on a provided
278stream. It can be exercised with `mlir-opt` using `--log-actions-to=<filename>`,
279and optionally filtering the output with
280`--log-mlir-actions-filter=<FileLineCol>`. This observer is not thread-safe at
281the moment.
282