xref: /llvm-project/llvm/test/Transforms/SLPVectorizer/insert-element-build-vector.ll (revision ebfdd38228d4e21597642301fb75f5b02ff3ee06)
1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
2; RUN: %if x86-registered-target %{ opt -S -passes=slp-vectorizer -slp-threshold=-10000 -mtriple=x86_64-unknown-unknown < %s | FileCheck %s --check-prefixes=CHECK,THRESHOLD %}
3; RUN: %if x86-registered-target %{ opt -S -passes=slp-vectorizer -slp-threshold=0 -mtriple=x86_64-unknown-unknown < %s | FileCheck %s --check-prefixes=CHECK,NOTHRESHOLD %}
4; RUN: %if x86-registered-target %{ opt -S -passes=slp-vectorizer -slp-threshold=-10000 -slp-min-tree-size=0 -mtriple=x86_64-unknown-unknown < %s | FileCheck %s --check-prefixes=CHECK,MINTREESIZE %}
5; RUN: %if aarch64-registered-target %{ opt -S -passes=slp-vectorizer -slp-threshold=-10000 -mtriple=aarch64-unknown-linux-gnu < %s | FileCheck %s --check-prefixes=CHECK,THRESHOLD %}
6; RUN: %if aarch64-registered-target %{ opt -S -passes=slp-vectorizer -slp-threshold=0 -mtriple=aarch64-unknown-linux-gnu < %s | FileCheck %s --check-prefixes=CHECK,NOTHRESHOLD %}
7; RUN: %if aarch64-registered-target %{ opt -S -passes=slp-vectorizer -slp-threshold=-10000 -slp-min-tree-size=0 -mtriple=aarch64-unknown-linux-gnu < %s | FileCheck %s --check-prefixes=CHECK,MINTREESIZE %}
8
9define <4 x float> @simple_select(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 {
10; CHECK-LABEL: @simple_select(
11; CHECK-NEXT:    [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer
12; CHECK-NEXT:    [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]]
13; CHECK-NEXT:    ret <4 x float> [[TMP2]]
14;
15  %c0 = extractelement <4 x i32> %c, i32 0
16  %c1 = extractelement <4 x i32> %c, i32 1
17  %c2 = extractelement <4 x i32> %c, i32 2
18  %c3 = extractelement <4 x i32> %c, i32 3
19  %a0 = extractelement <4 x float> %a, i32 0
20  %a1 = extractelement <4 x float> %a, i32 1
21  %a2 = extractelement <4 x float> %a, i32 2
22  %a3 = extractelement <4 x float> %a, i32 3
23  %b0 = extractelement <4 x float> %b, i32 0
24  %b1 = extractelement <4 x float> %b, i32 1
25  %b2 = extractelement <4 x float> %b, i32 2
26  %b3 = extractelement <4 x float> %b, i32 3
27  %cmp0 = icmp ne i32 %c0, 0
28  %cmp1 = icmp ne i32 %c1, 0
29  %cmp2 = icmp ne i32 %c2, 0
30  %cmp3 = icmp ne i32 %c3, 0
31  %s0 = select i1 %cmp0, float %a0, float %b0
32  %s1 = select i1 %cmp1, float %a1, float %b1
33  %s2 = select i1 %cmp2, float %a2, float %b2
34  %s3 = select i1 %cmp3, float %a3, float %b3
35  %ra = insertelement <4 x float> zeroinitializer, float %s0, i32 0
36  %rb = insertelement <4 x float> %ra, float %s1, i32 1
37  %rc = insertelement <4 x float> %rb, float %s2, i32 2
38  %rd = insertelement <4 x float> %rc, float %s3, i32 3
39  ret <4 x float> %rd
40}
41
42define <8 x float> @simple_select2(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 {
43; CHECK-LABEL: @simple_select2(
44; CHECK-NEXT:    [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer
45; CHECK-NEXT:    [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]]
46; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x float> [[TMP2]], <4 x float> poison, <8 x i32> <i32 0, i32 poison, i32 1, i32 poison, i32 2, i32 poison, i32 poison, i32 3>
47; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <8 x float> zeroinitializer, <8 x float> [[TMP4]], <8 x i32> <i32 8, i32 1, i32 10, i32 3, i32 12, i32 5, i32 6, i32 15>
48; CHECK-NEXT:    ret <8 x float> [[TMP3]]
49;
50  %c0 = extractelement <4 x i32> %c, i32 0
51  %c1 = extractelement <4 x i32> %c, i32 1
52  %c2 = extractelement <4 x i32> %c, i32 2
53  %c3 = extractelement <4 x i32> %c, i32 3
54  %a0 = extractelement <4 x float> %a, i32 0
55  %a1 = extractelement <4 x float> %a, i32 1
56  %a2 = extractelement <4 x float> %a, i32 2
57  %a3 = extractelement <4 x float> %a, i32 3
58  %b0 = extractelement <4 x float> %b, i32 0
59  %b1 = extractelement <4 x float> %b, i32 1
60  %b2 = extractelement <4 x float> %b, i32 2
61  %b3 = extractelement <4 x float> %b, i32 3
62  %cmp0 = icmp ne i32 %c0, 0
63  %cmp1 = icmp ne i32 %c1, 0
64  %cmp2 = icmp ne i32 %c2, 0
65  %cmp3 = icmp ne i32 %c3, 0
66  %s0 = select i1 %cmp0, float %a0, float %b0
67  %s1 = select i1 %cmp1, float %a1, float %b1
68  %s2 = select i1 %cmp2, float %a2, float %b2
69  %s3 = select i1 %cmp3, float %a3, float %b3
70  %ra = insertelement <8 x float> zeroinitializer, float %s0, i32 0
71  %rb = insertelement <8 x float> %ra, float %s1, i32 2
72  %rc = insertelement <8 x float> %rb, float %s2, i32 4
73  %rd = insertelement <8 x float> %rc, float %s3, i32 7
74  ret <8 x float> %rd
75}
76
77declare void @llvm.assume(i1) nounwind
78
79; This entire tree is ephemeral, don't vectorize any of it.
80define <4 x float> @simple_select_eph(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 {
81; THRESHOLD-LABEL: @simple_select_eph(
82; THRESHOLD-NEXT:    [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0
83; THRESHOLD-NEXT:    [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1
84; THRESHOLD-NEXT:    [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2
85; THRESHOLD-NEXT:    [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3
86; THRESHOLD-NEXT:    [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0
87; THRESHOLD-NEXT:    [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1
88; THRESHOLD-NEXT:    [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2
89; THRESHOLD-NEXT:    [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3
90; THRESHOLD-NEXT:    [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0
91; THRESHOLD-NEXT:    [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1
92; THRESHOLD-NEXT:    [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2
93; THRESHOLD-NEXT:    [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3
94; THRESHOLD-NEXT:    [[CMP0:%.*]] = icmp ne i32 [[C0]], 0
95; THRESHOLD-NEXT:    [[CMP1:%.*]] = icmp ne i32 [[C1]], 0
96; THRESHOLD-NEXT:    [[CMP2:%.*]] = icmp ne i32 [[C2]], 0
97; THRESHOLD-NEXT:    [[CMP3:%.*]] = icmp ne i32 [[C3]], 0
98; THRESHOLD-NEXT:    [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]]
99; THRESHOLD-NEXT:    [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]]
100; THRESHOLD-NEXT:    [[S2:%.*]] = select i1 [[CMP2]], float [[A2]], float [[B2]]
101; THRESHOLD-NEXT:    [[S3:%.*]] = select i1 [[CMP3]], float [[A3]], float [[B3]]
102; THRESHOLD-NEXT:    [[RA:%.*]] = insertelement <4 x float> zeroinitializer, float [[S0]], i32 0
103; THRESHOLD-NEXT:    [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[S1]], i32 1
104; THRESHOLD-NEXT:    [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[S2]], i32 2
105; THRESHOLD-NEXT:    [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[S3]], i32 3
106; THRESHOLD-NEXT:    [[Q0:%.*]] = extractelement <4 x float> [[RD]], i32 0
107; THRESHOLD-NEXT:    [[Q1:%.*]] = extractelement <4 x float> [[RD]], i32 1
108; THRESHOLD-NEXT:    [[TMP1:%.*]] = shufflevector <4 x float> [[RD]], <4 x float> poison, <2 x i32> <i32 0, i32 1>
109; THRESHOLD-NEXT:    [[Q2:%.*]] = extractelement <4 x float> [[RD]], i32 2
110; THRESHOLD-NEXT:    [[Q3:%.*]] = extractelement <4 x float> [[RD]], i32 3
111; THRESHOLD-NEXT:    [[TMP2:%.*]] = shufflevector <4 x float> [[RD]], <4 x float> poison, <2 x i32> <i32 2, i32 3>
112; THRESHOLD-NEXT:    [[Q4:%.*]] = fadd float [[Q0]], [[Q1]]
113; THRESHOLD-NEXT:    [[Q5:%.*]] = fadd float [[Q2]], [[Q3]]
114; THRESHOLD-NEXT:    [[Q6:%.*]] = fadd float [[Q4]], [[Q5]]
115; THRESHOLD-NEXT:    [[QI:%.*]] = fcmp olt float [[Q6]], [[Q5]]
116; THRESHOLD-NEXT:    call void @llvm.assume(i1 [[QI]])
117; THRESHOLD-NEXT:    ret <4 x float> zeroinitializer
118;
119; NOTHRESHOLD-LABEL: @simple_select_eph(
120; NOTHRESHOLD-NEXT:    [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0
121; NOTHRESHOLD-NEXT:    [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1
122; NOTHRESHOLD-NEXT:    [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2
123; NOTHRESHOLD-NEXT:    [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3
124; NOTHRESHOLD-NEXT:    [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0
125; NOTHRESHOLD-NEXT:    [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1
126; NOTHRESHOLD-NEXT:    [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2
127; NOTHRESHOLD-NEXT:    [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3
128; NOTHRESHOLD-NEXT:    [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0
129; NOTHRESHOLD-NEXT:    [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1
130; NOTHRESHOLD-NEXT:    [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2
131; NOTHRESHOLD-NEXT:    [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3
132; NOTHRESHOLD-NEXT:    [[CMP0:%.*]] = icmp ne i32 [[C0]], 0
133; NOTHRESHOLD-NEXT:    [[CMP1:%.*]] = icmp ne i32 [[C1]], 0
134; NOTHRESHOLD-NEXT:    [[CMP2:%.*]] = icmp ne i32 [[C2]], 0
135; NOTHRESHOLD-NEXT:    [[CMP3:%.*]] = icmp ne i32 [[C3]], 0
136; NOTHRESHOLD-NEXT:    [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]]
137; NOTHRESHOLD-NEXT:    [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]]
138; NOTHRESHOLD-NEXT:    [[S2:%.*]] = select i1 [[CMP2]], float [[A2]], float [[B2]]
139; NOTHRESHOLD-NEXT:    [[S3:%.*]] = select i1 [[CMP3]], float [[A3]], float [[B3]]
140; NOTHRESHOLD-NEXT:    [[RA:%.*]] = insertelement <4 x float> zeroinitializer, float [[S0]], i32 0
141; NOTHRESHOLD-NEXT:    [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[S1]], i32 1
142; NOTHRESHOLD-NEXT:    [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[S2]], i32 2
143; NOTHRESHOLD-NEXT:    [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[S3]], i32 3
144; NOTHRESHOLD-NEXT:    [[Q0:%.*]] = extractelement <4 x float> [[RD]], i32 0
145; NOTHRESHOLD-NEXT:    [[Q1:%.*]] = extractelement <4 x float> [[RD]], i32 1
146; NOTHRESHOLD-NEXT:    [[Q2:%.*]] = extractelement <4 x float> [[RD]], i32 2
147; NOTHRESHOLD-NEXT:    [[Q3:%.*]] = extractelement <4 x float> [[RD]], i32 3
148; NOTHRESHOLD-NEXT:    [[Q4:%.*]] = fadd float [[Q0]], [[Q1]]
149; NOTHRESHOLD-NEXT:    [[Q5:%.*]] = fadd float [[Q2]], [[Q3]]
150; NOTHRESHOLD-NEXT:    [[Q6:%.*]] = fadd float [[Q4]], [[Q5]]
151; NOTHRESHOLD-NEXT:    [[QI:%.*]] = fcmp olt float [[Q6]], [[Q5]]
152; NOTHRESHOLD-NEXT:    call void @llvm.assume(i1 [[QI]])
153; NOTHRESHOLD-NEXT:    ret <4 x float> zeroinitializer
154;
155; MINTREESIZE-LABEL: @simple_select_eph(
156; MINTREESIZE-NEXT:    [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0
157; MINTREESIZE-NEXT:    [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1
158; MINTREESIZE-NEXT:    [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2
159; MINTREESIZE-NEXT:    [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3
160; MINTREESIZE-NEXT:    [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0
161; MINTREESIZE-NEXT:    [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1
162; MINTREESIZE-NEXT:    [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2
163; MINTREESIZE-NEXT:    [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3
164; MINTREESIZE-NEXT:    [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0
165; MINTREESIZE-NEXT:    [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1
166; MINTREESIZE-NEXT:    [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2
167; MINTREESIZE-NEXT:    [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3
168; MINTREESIZE-NEXT:    [[CMP0:%.*]] = icmp ne i32 [[C0]], 0
169; MINTREESIZE-NEXT:    [[CMP1:%.*]] = icmp ne i32 [[C1]], 0
170; MINTREESIZE-NEXT:    [[CMP2:%.*]] = icmp ne i32 [[C2]], 0
171; MINTREESIZE-NEXT:    [[CMP3:%.*]] = icmp ne i32 [[C3]], 0
172; MINTREESIZE-NEXT:    [[TMP1:%.*]] = insertelement <4 x i1> poison, i1 [[CMP3]], i32 0
173; MINTREESIZE-NEXT:    [[TMP2:%.*]] = insertelement <4 x i1> [[TMP1]], i1 [[CMP2]], i32 1
174; MINTREESIZE-NEXT:    [[TMP3:%.*]] = insertelement <4 x i1> [[TMP2]], i1 [[CMP1]], i32 2
175; MINTREESIZE-NEXT:    [[TMP4:%.*]] = insertelement <4 x i1> [[TMP3]], i1 [[CMP0]], i32 3
176; MINTREESIZE-NEXT:    [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]]
177; MINTREESIZE-NEXT:    [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]]
178; MINTREESIZE-NEXT:    [[S2:%.*]] = select i1 [[CMP2]], float [[A2]], float [[B2]]
179; MINTREESIZE-NEXT:    [[S3:%.*]] = select i1 [[CMP3]], float [[A3]], float [[B3]]
180; MINTREESIZE-NEXT:    [[RA:%.*]] = insertelement <4 x float> zeroinitializer, float [[S0]], i32 0
181; MINTREESIZE-NEXT:    [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[S1]], i32 1
182; MINTREESIZE-NEXT:    [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[S2]], i32 2
183; MINTREESIZE-NEXT:    [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[S3]], i32 3
184; MINTREESIZE-NEXT:    [[Q0:%.*]] = extractelement <4 x float> [[RD]], i32 0
185; MINTREESIZE-NEXT:    [[Q1:%.*]] = extractelement <4 x float> [[RD]], i32 1
186; MINTREESIZE-NEXT:    [[TMP5:%.*]] = shufflevector <4 x float> [[RD]], <4 x float> poison, <2 x i32> <i32 0, i32 1>
187; MINTREESIZE-NEXT:    [[Q2:%.*]] = extractelement <4 x float> [[RD]], i32 2
188; MINTREESIZE-NEXT:    [[Q3:%.*]] = extractelement <4 x float> [[RD]], i32 3
189; MINTREESIZE-NEXT:    [[TMP6:%.*]] = shufflevector <4 x float> [[RD]], <4 x float> poison, <2 x i32> <i32 2, i32 3>
190; MINTREESIZE-NEXT:    [[Q4:%.*]] = fadd float [[Q0]], [[Q1]]
191; MINTREESIZE-NEXT:    [[Q5:%.*]] = fadd float [[Q2]], [[Q3]]
192; MINTREESIZE-NEXT:    [[TMP7:%.*]] = insertelement <2 x float> poison, float [[Q4]], i32 0
193; MINTREESIZE-NEXT:    [[TMP8:%.*]] = insertelement <2 x float> [[TMP7]], float [[Q5]], i32 1
194; MINTREESIZE-NEXT:    [[Q6:%.*]] = fadd float [[Q4]], [[Q5]]
195; MINTREESIZE-NEXT:    [[QI:%.*]] = fcmp olt float [[Q6]], [[Q5]]
196; MINTREESIZE-NEXT:    call void @llvm.assume(i1 [[QI]])
197; MINTREESIZE-NEXT:    ret <4 x float> zeroinitializer
198;
199  %c0 = extractelement <4 x i32> %c, i32 0
200  %c1 = extractelement <4 x i32> %c, i32 1
201  %c2 = extractelement <4 x i32> %c, i32 2
202  %c3 = extractelement <4 x i32> %c, i32 3
203  %a0 = extractelement <4 x float> %a, i32 0
204  %a1 = extractelement <4 x float> %a, i32 1
205  %a2 = extractelement <4 x float> %a, i32 2
206  %a3 = extractelement <4 x float> %a, i32 3
207  %b0 = extractelement <4 x float> %b, i32 0
208  %b1 = extractelement <4 x float> %b, i32 1
209  %b2 = extractelement <4 x float> %b, i32 2
210  %b3 = extractelement <4 x float> %b, i32 3
211  %cmp0 = icmp ne i32 %c0, 0
212  %cmp1 = icmp ne i32 %c1, 0
213  %cmp2 = icmp ne i32 %c2, 0
214  %cmp3 = icmp ne i32 %c3, 0
215  %s0 = select i1 %cmp0, float %a0, float %b0
216  %s1 = select i1 %cmp1, float %a1, float %b1
217  %s2 = select i1 %cmp2, float %a2, float %b2
218  %s3 = select i1 %cmp3, float %a3, float %b3
219  %ra = insertelement <4 x float> zeroinitializer, float %s0, i32 0
220  %rb = insertelement <4 x float> %ra, float %s1, i32 1
221  %rc = insertelement <4 x float> %rb, float %s2, i32 2
222  %rd = insertelement <4 x float> %rc, float %s3, i32 3
223  %q0 = extractelement <4 x float> %rd, i32 0
224  %q1 = extractelement <4 x float> %rd, i32 1
225  %q2 = extractelement <4 x float> %rd, i32 2
226  %q3 = extractelement <4 x float> %rd, i32 3
227  %q4 = fadd float %q0, %q1
228  %q5 = fadd float %q2, %q3
229  %q6 = fadd float %q4, %q5
230  %qi = fcmp olt float %q6, %q5
231  call void @llvm.assume(i1 %qi)
232  ret <4 x float> zeroinitializer
233}
234
235; Insert in an order different from the vector indices to make sure it
236; doesn't matter
237define <4 x float> @simple_select_insert_out_of_order(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 {
238; CHECK-LABEL: @simple_select_insert_out_of_order(
239; CHECK-NEXT:    [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer
240; CHECK-NEXT:    [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]]
241; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x float> [[TMP2]], <4 x float> poison, <4 x i32> <i32 2, i32 1, i32 0, i32 3>
242; CHECK-NEXT:    ret <4 x float> [[TMP3]]
243;
244  %c0 = extractelement <4 x i32> %c, i32 0
245  %c1 = extractelement <4 x i32> %c, i32 1
246  %c2 = extractelement <4 x i32> %c, i32 2
247  %c3 = extractelement <4 x i32> %c, i32 3
248  %a0 = extractelement <4 x float> %a, i32 0
249  %a1 = extractelement <4 x float> %a, i32 1
250  %a2 = extractelement <4 x float> %a, i32 2
251  %a3 = extractelement <4 x float> %a, i32 3
252  %b0 = extractelement <4 x float> %b, i32 0
253  %b1 = extractelement <4 x float> %b, i32 1
254  %b2 = extractelement <4 x float> %b, i32 2
255  %b3 = extractelement <4 x float> %b, i32 3
256  %cmp0 = icmp ne i32 %c0, 0
257  %cmp1 = icmp ne i32 %c1, 0
258  %cmp2 = icmp ne i32 %c2, 0
259  %cmp3 = icmp ne i32 %c3, 0
260  %s0 = select i1 %cmp0, float %a0, float %b0
261  %s1 = select i1 %cmp1, float %a1, float %b1
262  %s2 = select i1 %cmp2, float %a2, float %b2
263  %s3 = select i1 %cmp3, float %a3, float %b3
264  %ra = insertelement <4 x float> zeroinitializer, float %s0, i32 2
265  %rb = insertelement <4 x float> %ra, float %s1, i32 1
266  %rc = insertelement <4 x float> %rb, float %s2, i32 0
267  %rd = insertelement <4 x float> %rc, float %s3, i32 3
268  ret <4 x float> %rd
269}
270
271declare void @v4f32_user(<4 x float>) #0
272declare void @f32_user(float) #0
273
274; Multiple users of the final constructed vector
275define <4 x float> @simple_select_users(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 {
276; CHECK-LABEL: @simple_select_users(
277; CHECK-NEXT:    [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer
278; CHECK-NEXT:    [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]]
279; CHECK-NEXT:    call void @v4f32_user(<4 x float> [[TMP2]]) #[[ATTR0:[0-9]+]]
280; CHECK-NEXT:    ret <4 x float> [[TMP2]]
281;
282  %c0 = extractelement <4 x i32> %c, i32 0
283  %c1 = extractelement <4 x i32> %c, i32 1
284  %c2 = extractelement <4 x i32> %c, i32 2
285  %c3 = extractelement <4 x i32> %c, i32 3
286  %a0 = extractelement <4 x float> %a, i32 0
287  %a1 = extractelement <4 x float> %a, i32 1
288  %a2 = extractelement <4 x float> %a, i32 2
289  %a3 = extractelement <4 x float> %a, i32 3
290  %b0 = extractelement <4 x float> %b, i32 0
291  %b1 = extractelement <4 x float> %b, i32 1
292  %b2 = extractelement <4 x float> %b, i32 2
293  %b3 = extractelement <4 x float> %b, i32 3
294  %cmp0 = icmp ne i32 %c0, 0
295  %cmp1 = icmp ne i32 %c1, 0
296  %cmp2 = icmp ne i32 %c2, 0
297  %cmp3 = icmp ne i32 %c3, 0
298  %s0 = select i1 %cmp0, float %a0, float %b0
299  %s1 = select i1 %cmp1, float %a1, float %b1
300  %s2 = select i1 %cmp2, float %a2, float %b2
301  %s3 = select i1 %cmp3, float %a3, float %b3
302  %ra = insertelement <4 x float> zeroinitializer, float %s0, i32 0
303  %rb = insertelement <4 x float> %ra, float %s1, i32 1
304  %rc = insertelement <4 x float> %rb, float %s2, i32 2
305  %rd = insertelement <4 x float> %rc, float %s3, i32 3
306  call void @v4f32_user(<4 x float> %rd) #0
307  ret <4 x float> %rd
308}
309
310; Unused insertelement
311define <4 x float> @simple_select_no_users(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 {
312; CHECK-LABEL: @simple_select_no_users(
313; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <4 x i32> [[C:%.*]], <4 x i32> poison, <2 x i32> <i32 0, i32 1>
314; CHECK-NEXT:    [[TMP2:%.*]] = icmp ne <2 x i32> [[TMP1]], zeroinitializer
315; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x float> [[A:%.*]], <4 x float> poison, <2 x i32> <i32 0, i32 1>
316; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> poison, <2 x i32> <i32 0, i32 1>
317; CHECK-NEXT:    [[TMP5:%.*]] = select <2 x i1> [[TMP2]], <2 x float> [[TMP3]], <2 x float> [[TMP4]]
318; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i32> [[C]], <4 x i32> poison, <2 x i32> <i32 2, i32 3>
319; CHECK-NEXT:    [[TMP7:%.*]] = icmp ne <2 x i32> [[TMP6]], zeroinitializer
320; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <4 x float> [[A]], <4 x float> poison, <2 x i32> <i32 2, i32 3>
321; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <4 x float> [[B]], <4 x float> poison, <2 x i32> <i32 2, i32 3>
322; CHECK-NEXT:    [[TMP10:%.*]] = select <2 x i1> [[TMP7]], <2 x float> [[TMP8]], <2 x float> [[TMP9]]
323; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <2 x float> [[TMP5]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
324; CHECK-NEXT:    [[RB2:%.*]] = shufflevector <4 x float> zeroinitializer, <4 x float> [[TMP11]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
325; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x float> [[TMP10]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
326; CHECK-NEXT:    [[RD1:%.*]] = shufflevector <4 x float> zeroinitializer, <4 x float> [[TMP12]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
327; CHECK-NEXT:    ret <4 x float> [[RD1]]
328;
329  %c0 = extractelement <4 x i32> %c, i32 0
330  %c1 = extractelement <4 x i32> %c, i32 1
331  %c2 = extractelement <4 x i32> %c, i32 2
332  %c3 = extractelement <4 x i32> %c, i32 3
333  %a0 = extractelement <4 x float> %a, i32 0
334  %a1 = extractelement <4 x float> %a, i32 1
335  %a2 = extractelement <4 x float> %a, i32 2
336  %a3 = extractelement <4 x float> %a, i32 3
337  %b0 = extractelement <4 x float> %b, i32 0
338  %b1 = extractelement <4 x float> %b, i32 1
339  %b2 = extractelement <4 x float> %b, i32 2
340  %b3 = extractelement <4 x float> %b, i32 3
341  %cmp0 = icmp ne i32 %c0, 0
342  %cmp1 = icmp ne i32 %c1, 0
343  %cmp2 = icmp ne i32 %c2, 0
344  %cmp3 = icmp ne i32 %c3, 0
345  %s0 = select i1 %cmp0, float %a0, float %b0
346  %s1 = select i1 %cmp1, float %a1, float %b1
347  %s2 = select i1 %cmp2, float %a2, float %b2
348  %s3 = select i1 %cmp3, float %a3, float %b3
349  %ra = insertelement <4 x float> zeroinitializer, float %s0, i32 0
350  %rb = insertelement <4 x float> %ra, float %s1, i32 1
351  %rc = insertelement <4 x float> zeroinitializer, float %s2, i32 2
352  %rd = insertelement <4 x float> %rc, float %s3, i32 3
353  ret <4 x float> %rd
354}
355
356; Make sure infinite loop doesn't happen which I ran into when trying
357; to do this backwards this backwards
358define <4 x i32> @reconstruct(<4 x i32> %c) #0 {
359; CHECK-LABEL: @reconstruct(
360; CHECK-NEXT:    [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0
361; CHECK-NEXT:    [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1
362; CHECK-NEXT:    [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2
363; CHECK-NEXT:    [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3
364; CHECK-NEXT:    [[RA:%.*]] = insertelement <4 x i32> zeroinitializer, i32 [[C0]], i32 0
365; CHECK-NEXT:    [[RB:%.*]] = insertelement <4 x i32> [[RA]], i32 [[C1]], i32 1
366; CHECK-NEXT:    [[RC:%.*]] = insertelement <4 x i32> [[RB]], i32 [[C2]], i32 2
367; CHECK-NEXT:    [[RD:%.*]] = insertelement <4 x i32> [[RC]], i32 [[C3]], i32 3
368; CHECK-NEXT:    ret <4 x i32> [[RD]]
369;
370  %c0 = extractelement <4 x i32> %c, i32 0
371  %c1 = extractelement <4 x i32> %c, i32 1
372  %c2 = extractelement <4 x i32> %c, i32 2
373  %c3 = extractelement <4 x i32> %c, i32 3
374  %ra = insertelement <4 x i32> zeroinitializer, i32 %c0, i32 0
375  %rb = insertelement <4 x i32> %ra, i32 %c1, i32 1
376  %rc = insertelement <4 x i32> %rb, i32 %c2, i32 2
377  %rd = insertelement <4 x i32> %rc, i32 %c3, i32 3
378  ret <4 x i32> %rd
379}
380
381define <2 x float> @simple_select_v2(<2 x float> %a, <2 x float> %b, <2 x i32> %c) #0 {
382; CHECK-LABEL: @simple_select_v2(
383; CHECK-NEXT:    [[TMP1:%.*]] = icmp ne <2 x i32> [[C:%.*]], zeroinitializer
384; CHECK-NEXT:    [[TMP2:%.*]] = select <2 x i1> [[TMP1]], <2 x float> [[A:%.*]], <2 x float> [[B:%.*]]
385; CHECK-NEXT:    ret <2 x float> [[TMP2]]
386;
387  %c0 = extractelement <2 x i32> %c, i32 0
388  %c1 = extractelement <2 x i32> %c, i32 1
389  %a0 = extractelement <2 x float> %a, i32 0
390  %a1 = extractelement <2 x float> %a, i32 1
391  %b0 = extractelement <2 x float> %b, i32 0
392  %b1 = extractelement <2 x float> %b, i32 1
393  %cmp0 = icmp ne i32 %c0, 0
394  %cmp1 = icmp ne i32 %c1, 0
395  %s0 = select i1 %cmp0, float %a0, float %b0
396  %s1 = select i1 %cmp1, float %a1, float %b1
397  %ra = insertelement <2 x float> zeroinitializer, float %s0, i32 0
398  %rb = insertelement <2 x float> %ra, float %s1, i32 1
399  ret <2 x float> %rb
400}
401
402; Make sure when we construct partial vectors, we don't keep
403; re-visiting the insertelement chains starting with zeroinitializer
404; (low cost threshold needed to force this to happen)
405define <4 x float> @simple_select_partial_vector(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 {
406; CHECK-LABEL: @simple_select_partial_vector(
407; CHECK-NEXT:    [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0
408; CHECK-NEXT:    [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1
409; CHECK-NEXT:    [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0
410; CHECK-NEXT:    [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1
411; CHECK-NEXT:    [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0
412; CHECK-NEXT:    [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1
413; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i32> zeroinitializer, i32 [[C0]], i32 0
414; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[C1]], i32 1
415; CHECK-NEXT:    [[TMP3:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer
416; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x float> zeroinitializer, float [[A0]], i32 0
417; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x float> [[TMP4]], float [[A1]], i32 1
418; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x float> zeroinitializer, float [[B0]], i32 0
419; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x float> [[TMP6]], float [[B1]], i32 1
420; CHECK-NEXT:    [[TMP8:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP5]], <2 x float> [[TMP7]]
421; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <2 x float> [[TMP8]], i32 0
422; CHECK-NEXT:    [[RA:%.*]] = insertelement <4 x float> zeroinitializer, float [[TMP9]], i32 0
423; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <2 x float> [[TMP8]], i32 1
424; CHECK-NEXT:    [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP10]], i32 1
425; CHECK-NEXT:    ret <4 x float> [[RB]]
426;
427  %c0 = extractelement <4 x i32> %c, i32 0
428  %c1 = extractelement <4 x i32> %c, i32 1
429  %a0 = extractelement <4 x float> %a, i32 0
430  %a1 = extractelement <4 x float> %a, i32 1
431  %b0 = extractelement <4 x float> %b, i32 0
432  %b1 = extractelement <4 x float> %b, i32 1
433  %1 = insertelement <2 x i32> zeroinitializer, i32 %c0, i32 0
434  %2 = insertelement <2 x i32> %1, i32 %c1, i32 1
435  %3 = icmp ne <2 x i32> %2, zeroinitializer
436  %4 = insertelement <2 x float> zeroinitializer, float %a0, i32 0
437  %5 = insertelement <2 x float> %4, float %a1, i32 1
438  %6 = insertelement <2 x float> zeroinitializer, float %b0, i32 0
439  %7 = insertelement <2 x float> %6, float %b1, i32 1
440  %8 = select <2 x i1> %3, <2 x float> %5, <2 x float> %7
441  %9 = extractelement <2 x float> %8, i32 0
442  %ra = insertelement <4 x float> zeroinitializer, float %9, i32 0
443  %10 = extractelement <2 x float> %8, i32 1
444  %rb = insertelement <4 x float> %ra, float %10, i32 1
445  ret <4 x float> %rb
446}
447
448; Make sure that vectorization happens even if insertelements operations
449; must be rescheduled. The case here is from compiling Julia.
450define <4 x float> @reschedule_extract(<4 x float> %a, <4 x float> %b) {
451; CHECK-LABEL: @reschedule_extract(
452; CHECK-NEXT:    [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]]
453; CHECK-NEXT:    ret <4 x float> [[TMP1]]
454;
455  %a0 = extractelement <4 x float> %a, i32 0
456  %b0 = extractelement <4 x float> %b, i32 0
457  %c0 = fadd float %a0, %b0
458  %v0 = insertelement <4 x float> zeroinitializer, float %c0, i32 0
459  %a1 = extractelement <4 x float> %a, i32 1
460  %b1 = extractelement <4 x float> %b, i32 1
461  %c1 = fadd float %a1, %b1
462  %v1 = insertelement <4 x float> %v0, float %c1, i32 1
463  %a2 = extractelement <4 x float> %a, i32 2
464  %b2 = extractelement <4 x float> %b, i32 2
465  %c2 = fadd float %a2, %b2
466  %v2 = insertelement <4 x float> %v1, float %c2, i32 2
467  %a3 = extractelement <4 x float> %a, i32 3
468  %b3 = extractelement <4 x float> %b, i32 3
469  %c3 = fadd float %a3, %b3
470  %v3 = insertelement <4 x float> %v2, float %c3, i32 3
471  ret <4 x float> %v3
472}
473
474; Check that cost model for vectorization takes credit for
475; instructions that are erased.
476define <4 x float> @take_credit(<4 x float> %a, <4 x float> %b) {
477; CHECK-LABEL: @take_credit(
478; CHECK-NEXT:    [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]]
479; CHECK-NEXT:    ret <4 x float> [[TMP1]]
480;
481  %a0 = extractelement <4 x float> %a, i32 0
482  %b0 = extractelement <4 x float> %b, i32 0
483  %c0 = fadd float %a0, %b0
484  %a1 = extractelement <4 x float> %a, i32 1
485  %b1 = extractelement <4 x float> %b, i32 1
486  %c1 = fadd float %a1, %b1
487  %a2 = extractelement <4 x float> %a, i32 2
488  %b2 = extractelement <4 x float> %b, i32 2
489  %c2 = fadd float %a2, %b2
490  %a3 = extractelement <4 x float> %a, i32 3
491  %b3 = extractelement <4 x float> %b, i32 3
492  %c3 = fadd float %a3, %b3
493  %v0 = insertelement <4 x float> zeroinitializer, float %c0, i32 0
494  %v1 = insertelement <4 x float> %v0, float %c1, i32 1
495  %v2 = insertelement <4 x float> %v1, float %c2, i32 2
496  %v3 = insertelement <4 x float> %v2, float %c3, i32 3
497  ret <4 x float> %v3
498}
499
500; Make sure we handle multiple trees that feed one build vector correctly.
501define <4 x double> @multi_tree(double %w, double %x, double %y, double %z) {
502; CHECK-LABEL: @multi_tree(
503; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <4 x double> poison, double [[Z:%.*]], i32 0
504; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <4 x double> [[TMP1]], double [[Y:%.*]], i32 1
505; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <4 x double> [[TMP2]], double [[X:%.*]], i32 2
506; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <4 x double> [[TMP3]], double [[W:%.*]], i32 3
507; CHECK-NEXT:    [[TMP5:%.*]] = fadd <4 x double> [[TMP4]], <double 3.000000e+00, double 2.000000e+00, double 1.000000e+00, double 0.000000e+00>
508; CHECK-NEXT:    [[TMP6:%.*]] = fmul <4 x double> [[TMP5]], splat (double 1.000000e+00)
509; CHECK-NEXT:    ret <4 x double> [[TMP6]]
510;
511  %t0 = fadd double %w , 0.000000e+00
512  %t1 = fadd double %x , 1.000000e+00
513  %t2 = fadd double %y , 2.000000e+00
514  %t3 = fadd double %z , 3.000000e+00
515  %t4 = fmul double %t0, 1.000000e+00
516  %i1 = insertelement <4 x double> zeroinitializer, double %t4, i32 3
517  %t5 = fmul double %t1, 1.000000e+00
518  %i2 = insertelement <4 x double> %i1, double %t5, i32 2
519  %t6 = fmul double %t2, 1.000000e+00
520  %i3 = insertelement <4 x double> %i2, double %t6, i32 1
521  %t7 = fmul double %t3, 1.000000e+00
522  %i4 = insertelement <4 x double> %i3, double %t7, i32 0
523  ret <4 x double> %i4
524}
525
526define <8 x float> @_vadd256(<8 x float> %a, <8 x float> %b) local_unnamed_addr #0 {
527; CHECK-LABEL: @_vadd256(
528; CHECK-NEXT:    [[TMP1:%.*]] = fadd <8 x float> [[A:%.*]], [[B:%.*]]
529; CHECK-NEXT:    ret <8 x float> [[TMP1]]
530;
531  %vecext = extractelement <8 x float> %a, i32 0
532  %vecext1 = extractelement <8 x float> %b, i32 0
533  %add = fadd float %vecext, %vecext1
534  %vecext2 = extractelement <8 x float> %a, i32 1
535  %vecext3 = extractelement <8 x float> %b, i32 1
536  %add4 = fadd float %vecext2, %vecext3
537  %vecext5 = extractelement <8 x float> %a, i32 2
538  %vecext6 = extractelement <8 x float> %b, i32 2
539  %add7 = fadd float %vecext5, %vecext6
540  %vecext8 = extractelement <8 x float> %a, i32 3
541  %vecext9 = extractelement <8 x float> %b, i32 3
542  %add10 = fadd float %vecext8, %vecext9
543  %vecext11 = extractelement <8 x float> %a, i32 4
544  %vecext12 = extractelement <8 x float> %b, i32 4
545  %add13 = fadd float %vecext11, %vecext12
546  %vecext14 = extractelement <8 x float> %a, i32 5
547  %vecext15 = extractelement <8 x float> %b, i32 5
548  %add16 = fadd float %vecext14, %vecext15
549  %vecext17 = extractelement <8 x float> %a, i32 6
550  %vecext18 = extractelement <8 x float> %b, i32 6
551  %add19 = fadd float %vecext17, %vecext18
552  %vecext20 = extractelement <8 x float> %a, i32 7
553  %vecext21 = extractelement <8 x float> %b, i32 7
554  %add22 = fadd float %vecext20, %vecext21
555  %vecinit.i = insertelement <8 x float> zeroinitializer, float %add, i32 0
556  %vecinit1.i = insertelement <8 x float> %vecinit.i, float %add4, i32 1
557  %vecinit2.i = insertelement <8 x float> %vecinit1.i, float %add7, i32 2
558  %vecinit3.i = insertelement <8 x float> %vecinit2.i, float %add10, i32 3
559  %vecinit4.i = insertelement <8 x float> %vecinit3.i, float %add13, i32 4
560  %vecinit5.i = insertelement <8 x float> %vecinit4.i, float %add16, i32 5
561  %vecinit6.i = insertelement <8 x float> %vecinit5.i, float %add19, i32 6
562  %vecinit7.i = insertelement <8 x float> %vecinit6.i, float %add22, i32 7
563  ret <8 x float> %vecinit7.i
564}
565
566attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "frame-pointer"="all" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
567