xref: /llvm-project/llvm/test/Transforms/LowerMatrixIntrinsics/transpose-opts.ll (revision bc39a7a5e40860bfdb1c9fe9fd319d33a29a9a8e)
1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
2; REQUIRES: aarch64-registered-target
3
4; This test needs to be target specific due to the cost estimate in the output.
5
6; RUN: opt -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s
7; RUN: opt -passes='lower-matrix-intrinsics' -S -o /dev/null -pass-remarks-output=%t < %s && FileCheck --input-file %t --check-prefix=REMARK %s
8
9target datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128"
10target triple = "aarch64-apple-ios"
11
12define void @double_transpose(ptr %A, ptr %B) {
13; REMARK:      Pass:            lower-matrix-intrinsics
14; REMARK-NEXT: Name:            matrix-lowered
15; REMARK-NEXT: Function:        double_transpose
16; REMARK-NEXT: Args:
17; REMARK-NEXT:   - String:          'Lowered with '
18; REMARK-NEXT:   - NumStores:       '6'
19; REMARK-NEXT:   - String:          ' stores, '
20; REMARK-NEXT:   - NumLoads:        '6'
21; REMARK-NEXT:   - String:          ' loads, '
22; REMARK-NEXT:   - NumComputeOps:   '0'
23; REMARK-NEXT:   - String:          ' compute ops, '
24; REMARK-NEXT:   - NumExposedTransposes: '0'
25; REMARK-NEXT:   - String:          ' exposed transposes'
26; REMARK-NEXT:   - String:           |
27; REMARK:            store(
28; REMARK-NEXT:        load(addr %A),
29; REMARK-NEXT:        addr %B)
30; CHECK-LABEL: @double_transpose(
31; CHECK-NEXT:  entry:
32; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <3 x double>, ptr [[A:%.*]], align 16
33; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr double, ptr [[A]], i64 3
34; CHECK-NEXT:    [[COL_LOAD1:%.*]] = load <3 x double>, ptr [[VEC_GEP]], align 8
35; CHECK-NEXT:    [[VEC_GEP2:%.*]] = getelementptr double, ptr [[A]], i64 6
36; CHECK-NEXT:    [[COL_LOAD3:%.*]] = load <3 x double>, ptr [[VEC_GEP2]], align 16
37; CHECK-NEXT:    store <3 x double> [[COL_LOAD]], ptr [[B:%.*]], align 16
38; CHECK-NEXT:    [[VEC_GEP4:%.*]] = getelementptr double, ptr [[B]], i64 3
39; CHECK-NEXT:    store <3 x double> [[COL_LOAD1]], ptr [[VEC_GEP4]], align 8
40; CHECK-NEXT:    [[VEC_GEP5:%.*]] = getelementptr double, ptr [[B]], i64 6
41; CHECK-NEXT:    store <3 x double> [[COL_LOAD3]], ptr [[VEC_GEP5]], align 16
42; CHECK-NEXT:    ret void
43;
44entry:
45  %a = load <9 x double>, ptr %A, align 16
46  %at = call <9 x double> @llvm.matrix.transpose.v9f64.v9f64(<9 x double> %a, i32 3, i32 3)
47  %att = call <9 x double> @llvm.matrix.transpose.v9f64.v9f64(<9 x double> %at, i32 3, i32 3)
48  store <9 x double> %att, ptr %B, align 16
49  ret void
50}
51
52define void @multiply_ntt(ptr %A, ptr %B, ptr %C, ptr %R) {
53; REMARK:      Pass:            lower-matrix-intrinsics
54; REMARK-NEXT: Name:            matrix-lowered
55; REMARK-NEXT: Function:        multiply_ntt
56; REMARK-NEXT: Args:
57; REMARK-NEXT:   - String:          'Lowered with '
58; REMARK-NEXT:   - NumStores:       '4'
59; REMARK-NEXT:   - String:          ' stores, '
60; REMARK-NEXT:   - NumLoads:        '10'
61; REMARK-NEXT:   - String:          ' loads, '
62; REMARK-NEXT:   - NumComputeOps:   '38'
63; REMARK-NEXT:   - String:          ' compute ops, '
64; REMARK-NEXT:   - NumExposedTransposes: '0'
65; REMARK-NEXT:   - String:          ' exposed transposes'
66; REMARK-NEXT:   - String:           |
67; REMARK:            store(
68; REMARK-NEXT:        multiply.2x3.3x4.double(
69; REMARK-NEXT:         load(addr %A),
70; REMARK-NEXT:         transpose.4x3.double(multiply.4x2.2x3.double(
71; REMARK-NEXT:           load(addr %C),
72; REMARK-NEXT:           load(addr %B)))),
73; REMARK-NEXT:        addr %R)
74; CHECK-LABEL: @multiply_ntt(
75; CHECK-NEXT:  entry:
76; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <2 x double>, ptr [[A:%.*]], align 16
77; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr double, ptr [[A]], i64 2
78; CHECK-NEXT:    [[COL_LOAD39:%.*]] = load <2 x double>, ptr [[VEC_GEP]], align 16
79; CHECK-NEXT:    [[VEC_GEP40:%.*]] = getelementptr double, ptr [[A]], i64 4
80; CHECK-NEXT:    [[COL_LOAD41:%.*]] = load <2 x double>, ptr [[VEC_GEP40]], align 16
81; CHECK-NEXT:    [[TMP0:%.*]] = shufflevector <2 x double> [[COL_LOAD]], <2 x double> [[COL_LOAD39]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
82; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <2 x double> [[COL_LOAD41]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
83; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x double> [[TMP0]], <4 x double> [[TMP1]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
84; CHECK-NEXT:    [[COL_LOAD42:%.*]] = load <2 x double>, ptr [[B:%.*]], align 16
85; CHECK-NEXT:    [[VEC_GEP43:%.*]] = getelementptr double, ptr [[B]], i64 2
86; CHECK-NEXT:    [[COL_LOAD44:%.*]] = load <2 x double>, ptr [[VEC_GEP43]], align 16
87; CHECK-NEXT:    [[VEC_GEP45:%.*]] = getelementptr double, ptr [[B]], i64 4
88; CHECK-NEXT:    [[COL_LOAD46:%.*]] = load <2 x double>, ptr [[VEC_GEP45]], align 16
89; CHECK-NEXT:    [[COL_LOAD47:%.*]] = load <4 x double>, ptr [[C:%.*]], align 16
90; CHECK-NEXT:    [[VEC_GEP48:%.*]] = getelementptr double, ptr [[C]], i64 4
91; CHECK-NEXT:    [[COL_LOAD49:%.*]] = load <4 x double>, ptr [[VEC_GEP48]], align 16
92; CHECK-NEXT:    [[BLOCK50:%.*]] = shufflevector <4 x double> [[COL_LOAD47]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
93; CHECK-NEXT:    [[TMP3:%.*]] = extractelement <2 x double> [[COL_LOAD42]], i64 0
94; CHECK-NEXT:    [[SPLAT_SPLATINSERT51:%.*]] = insertelement <2 x double> poison, double [[TMP3]], i64 0
95; CHECK-NEXT:    [[SPLAT_SPLAT52:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT51]], <2 x double> poison, <2 x i32> zeroinitializer
96; CHECK-NEXT:    [[TMP4:%.*]] = fmul <2 x double> [[BLOCK50]], [[SPLAT_SPLAT52]]
97; CHECK-NEXT:    [[BLOCK53:%.*]] = shufflevector <4 x double> [[COL_LOAD49]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
98; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <2 x double> [[COL_LOAD42]], i64 1
99; CHECK-NEXT:    [[SPLAT_SPLATINSERT54:%.*]] = insertelement <2 x double> poison, double [[TMP5]], i64 0
100; CHECK-NEXT:    [[SPLAT_SPLAT55:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT54]], <2 x double> poison, <2 x i32> zeroinitializer
101; CHECK-NEXT:    [[TMP6:%.*]] = fmul <2 x double> [[BLOCK53]], [[SPLAT_SPLAT55]]
102; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP4]], [[TMP6]]
103; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <2 x double> [[TMP7]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
104; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <4 x double> poison, <4 x double> [[TMP8]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
105; CHECK-NEXT:    [[BLOCK56:%.*]] = shufflevector <4 x double> [[COL_LOAD47]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
106; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <2 x double> [[COL_LOAD42]], i64 0
107; CHECK-NEXT:    [[SPLAT_SPLATINSERT57:%.*]] = insertelement <2 x double> poison, double [[TMP10]], i64 0
108; CHECK-NEXT:    [[SPLAT_SPLAT58:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT57]], <2 x double> poison, <2 x i32> zeroinitializer
109; CHECK-NEXT:    [[TMP11:%.*]] = fmul <2 x double> [[BLOCK56]], [[SPLAT_SPLAT58]]
110; CHECK-NEXT:    [[BLOCK59:%.*]] = shufflevector <4 x double> [[COL_LOAD49]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
111; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x double> [[COL_LOAD42]], i64 1
112; CHECK-NEXT:    [[SPLAT_SPLATINSERT60:%.*]] = insertelement <2 x double> poison, double [[TMP12]], i64 0
113; CHECK-NEXT:    [[SPLAT_SPLAT61:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT60]], <2 x double> poison, <2 x i32> zeroinitializer
114; CHECK-NEXT:    [[TMP13:%.*]] = fmul <2 x double> [[BLOCK59]], [[SPLAT_SPLAT61]]
115; CHECK-NEXT:    [[TMP14:%.*]] = fadd <2 x double> [[TMP11]], [[TMP13]]
116; CHECK-NEXT:    [[TMP15:%.*]] = shufflevector <2 x double> [[TMP14]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
117; CHECK-NEXT:    [[TMP16:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> [[TMP15]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
118; CHECK-NEXT:    [[BLOCK62:%.*]] = shufflevector <4 x double> [[COL_LOAD47]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
119; CHECK-NEXT:    [[TMP17:%.*]] = extractelement <2 x double> [[COL_LOAD44]], i64 0
120; CHECK-NEXT:    [[SPLAT_SPLATINSERT63:%.*]] = insertelement <2 x double> poison, double [[TMP17]], i64 0
121; CHECK-NEXT:    [[SPLAT_SPLAT64:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT63]], <2 x double> poison, <2 x i32> zeroinitializer
122; CHECK-NEXT:    [[TMP18:%.*]] = fmul <2 x double> [[BLOCK62]], [[SPLAT_SPLAT64]]
123; CHECK-NEXT:    [[BLOCK65:%.*]] = shufflevector <4 x double> [[COL_LOAD49]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
124; CHECK-NEXT:    [[TMP19:%.*]] = extractelement <2 x double> [[COL_LOAD44]], i64 1
125; CHECK-NEXT:    [[SPLAT_SPLATINSERT66:%.*]] = insertelement <2 x double> poison, double [[TMP19]], i64 0
126; CHECK-NEXT:    [[SPLAT_SPLAT67:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT66]], <2 x double> poison, <2 x i32> zeroinitializer
127; CHECK-NEXT:    [[TMP20:%.*]] = fmul <2 x double> [[BLOCK65]], [[SPLAT_SPLAT67]]
128; CHECK-NEXT:    [[TMP21:%.*]] = fadd <2 x double> [[TMP18]], [[TMP20]]
129; CHECK-NEXT:    [[TMP22:%.*]] = shufflevector <2 x double> [[TMP21]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
130; CHECK-NEXT:    [[TMP23:%.*]] = shufflevector <4 x double> poison, <4 x double> [[TMP22]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
131; CHECK-NEXT:    [[BLOCK68:%.*]] = shufflevector <4 x double> [[COL_LOAD47]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
132; CHECK-NEXT:    [[TMP24:%.*]] = extractelement <2 x double> [[COL_LOAD44]], i64 0
133; CHECK-NEXT:    [[SPLAT_SPLATINSERT69:%.*]] = insertelement <2 x double> poison, double [[TMP24]], i64 0
134; CHECK-NEXT:    [[SPLAT_SPLAT70:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT69]], <2 x double> poison, <2 x i32> zeroinitializer
135; CHECK-NEXT:    [[TMP25:%.*]] = fmul <2 x double> [[BLOCK68]], [[SPLAT_SPLAT70]]
136; CHECK-NEXT:    [[BLOCK71:%.*]] = shufflevector <4 x double> [[COL_LOAD49]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
137; CHECK-NEXT:    [[TMP26:%.*]] = extractelement <2 x double> [[COL_LOAD44]], i64 1
138; CHECK-NEXT:    [[SPLAT_SPLATINSERT72:%.*]] = insertelement <2 x double> poison, double [[TMP26]], i64 0
139; CHECK-NEXT:    [[SPLAT_SPLAT73:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT72]], <2 x double> poison, <2 x i32> zeroinitializer
140; CHECK-NEXT:    [[TMP27:%.*]] = fmul <2 x double> [[BLOCK71]], [[SPLAT_SPLAT73]]
141; CHECK-NEXT:    [[TMP28:%.*]] = fadd <2 x double> [[TMP25]], [[TMP27]]
142; CHECK-NEXT:    [[TMP29:%.*]] = shufflevector <2 x double> [[TMP28]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
143; CHECK-NEXT:    [[TMP30:%.*]] = shufflevector <4 x double> [[TMP23]], <4 x double> [[TMP29]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
144; CHECK-NEXT:    [[BLOCK74:%.*]] = shufflevector <4 x double> [[COL_LOAD47]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
145; CHECK-NEXT:    [[TMP31:%.*]] = extractelement <2 x double> [[COL_LOAD46]], i64 0
146; CHECK-NEXT:    [[SPLAT_SPLATINSERT75:%.*]] = insertelement <2 x double> poison, double [[TMP31]], i64 0
147; CHECK-NEXT:    [[SPLAT_SPLAT76:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT75]], <2 x double> poison, <2 x i32> zeroinitializer
148; CHECK-NEXT:    [[TMP32:%.*]] = fmul <2 x double> [[BLOCK74]], [[SPLAT_SPLAT76]]
149; CHECK-NEXT:    [[BLOCK77:%.*]] = shufflevector <4 x double> [[COL_LOAD49]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
150; CHECK-NEXT:    [[TMP33:%.*]] = extractelement <2 x double> [[COL_LOAD46]], i64 1
151; CHECK-NEXT:    [[SPLAT_SPLATINSERT78:%.*]] = insertelement <2 x double> poison, double [[TMP33]], i64 0
152; CHECK-NEXT:    [[SPLAT_SPLAT79:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT78]], <2 x double> poison, <2 x i32> zeroinitializer
153; CHECK-NEXT:    [[TMP34:%.*]] = fmul <2 x double> [[BLOCK77]], [[SPLAT_SPLAT79]]
154; CHECK-NEXT:    [[TMP35:%.*]] = fadd <2 x double> [[TMP32]], [[TMP34]]
155; CHECK-NEXT:    [[TMP36:%.*]] = shufflevector <2 x double> [[TMP35]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
156; CHECK-NEXT:    [[TMP37:%.*]] = shufflevector <4 x double> poison, <4 x double> [[TMP36]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
157; CHECK-NEXT:    [[BLOCK80:%.*]] = shufflevector <4 x double> [[COL_LOAD47]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
158; CHECK-NEXT:    [[TMP38:%.*]] = extractelement <2 x double> [[COL_LOAD46]], i64 0
159; CHECK-NEXT:    [[SPLAT_SPLATINSERT81:%.*]] = insertelement <2 x double> poison, double [[TMP38]], i64 0
160; CHECK-NEXT:    [[SPLAT_SPLAT82:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT81]], <2 x double> poison, <2 x i32> zeroinitializer
161; CHECK-NEXT:    [[TMP39:%.*]] = fmul <2 x double> [[BLOCK80]], [[SPLAT_SPLAT82]]
162; CHECK-NEXT:    [[BLOCK83:%.*]] = shufflevector <4 x double> [[COL_LOAD49]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
163; CHECK-NEXT:    [[TMP40:%.*]] = extractelement <2 x double> [[COL_LOAD46]], i64 1
164; CHECK-NEXT:    [[SPLAT_SPLATINSERT84:%.*]] = insertelement <2 x double> poison, double [[TMP40]], i64 0
165; CHECK-NEXT:    [[SPLAT_SPLAT85:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT84]], <2 x double> poison, <2 x i32> zeroinitializer
166; CHECK-NEXT:    [[TMP41:%.*]] = fmul <2 x double> [[BLOCK83]], [[SPLAT_SPLAT85]]
167; CHECK-NEXT:    [[TMP42:%.*]] = fadd <2 x double> [[TMP39]], [[TMP41]]
168; CHECK-NEXT:    [[TMP43:%.*]] = shufflevector <2 x double> [[TMP42]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
169; CHECK-NEXT:    [[TMP44:%.*]] = shufflevector <4 x double> [[TMP37]], <4 x double> [[TMP43]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
170; CHECK-NEXT:    [[TMP45:%.*]] = shufflevector <4 x double> [[TMP16]], <4 x double> [[TMP30]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
171; CHECK-NEXT:    [[TMP46:%.*]] = shufflevector <4 x double> [[TMP44]], <4 x double> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
172; CHECK-NEXT:    [[TMP47:%.*]] = shufflevector <8 x double> [[TMP45]], <8 x double> [[TMP46]], <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
173; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <6 x double> [[TMP2]], <6 x double> poison, <2 x i32> <i32 0, i32 1>
174; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <6 x double> [[TMP2]], <6 x double> poison, <2 x i32> <i32 2, i32 3>
175; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <6 x double> [[TMP2]], <6 x double> poison, <2 x i32> <i32 4, i32 5>
176; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <12 x double> [[TMP47]], <12 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
177; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <12 x double> [[TMP47]], <12 x double> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
178; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <12 x double> [[TMP47]], <12 x double> poison, <4 x i32> <i32 8, i32 9, i32 10, i32 11>
179; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
180; CHECK-NEXT:    [[TMP48:%.*]] = extractelement <4 x double> [[SPLIT3]], i64 0
181; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[TMP48]], i64 0
182; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
183; CHECK-NEXT:    [[TMP49:%.*]] = fmul <2 x double> [[BLOCK]], [[SPLAT_SPLAT]]
184; CHECK-NEXT:    [[BLOCK6:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
185; CHECK-NEXT:    [[TMP50:%.*]] = extractelement <4 x double> [[SPLIT4]], i64 0
186; CHECK-NEXT:    [[SPLAT_SPLATINSERT7:%.*]] = insertelement <2 x double> poison, double [[TMP50]], i64 0
187; CHECK-NEXT:    [[SPLAT_SPLAT8:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT7]], <2 x double> poison, <2 x i32> zeroinitializer
188; CHECK-NEXT:    [[TMP51:%.*]] = fmul <2 x double> [[BLOCK6]], [[SPLAT_SPLAT8]]
189; CHECK-NEXT:    [[TMP52:%.*]] = fadd <2 x double> [[TMP49]], [[TMP51]]
190; CHECK-NEXT:    [[BLOCK9:%.*]] = shufflevector <2 x double> [[SPLIT2]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
191; CHECK-NEXT:    [[TMP53:%.*]] = extractelement <4 x double> [[SPLIT5]], i64 0
192; CHECK-NEXT:    [[SPLAT_SPLATINSERT10:%.*]] = insertelement <2 x double> poison, double [[TMP53]], i64 0
193; CHECK-NEXT:    [[SPLAT_SPLAT11:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT10]], <2 x double> poison, <2 x i32> zeroinitializer
194; CHECK-NEXT:    [[TMP54:%.*]] = fmul <2 x double> [[BLOCK9]], [[SPLAT_SPLAT11]]
195; CHECK-NEXT:    [[TMP55:%.*]] = fadd <2 x double> [[TMP52]], [[TMP54]]
196; CHECK-NEXT:    [[TMP56:%.*]] = shufflevector <2 x double> [[TMP55]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
197; CHECK-NEXT:    [[TMP57:%.*]] = shufflevector <2 x double> poison, <2 x double> [[TMP56]], <2 x i32> <i32 2, i32 3>
198; CHECK-NEXT:    [[BLOCK12:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
199; CHECK-NEXT:    [[TMP58:%.*]] = extractelement <4 x double> [[SPLIT3]], i64 1
200; CHECK-NEXT:    [[SPLAT_SPLATINSERT13:%.*]] = insertelement <2 x double> poison, double [[TMP58]], i64 0
201; CHECK-NEXT:    [[SPLAT_SPLAT14:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT13]], <2 x double> poison, <2 x i32> zeroinitializer
202; CHECK-NEXT:    [[TMP59:%.*]] = fmul <2 x double> [[BLOCK12]], [[SPLAT_SPLAT14]]
203; CHECK-NEXT:    [[BLOCK15:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
204; CHECK-NEXT:    [[TMP60:%.*]] = extractelement <4 x double> [[SPLIT4]], i64 1
205; CHECK-NEXT:    [[SPLAT_SPLATINSERT16:%.*]] = insertelement <2 x double> poison, double [[TMP60]], i64 0
206; CHECK-NEXT:    [[SPLAT_SPLAT17:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT16]], <2 x double> poison, <2 x i32> zeroinitializer
207; CHECK-NEXT:    [[TMP61:%.*]] = fmul <2 x double> [[BLOCK15]], [[SPLAT_SPLAT17]]
208; CHECK-NEXT:    [[TMP62:%.*]] = fadd <2 x double> [[TMP59]], [[TMP61]]
209; CHECK-NEXT:    [[BLOCK18:%.*]] = shufflevector <2 x double> [[SPLIT2]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
210; CHECK-NEXT:    [[TMP63:%.*]] = extractelement <4 x double> [[SPLIT5]], i64 1
211; CHECK-NEXT:    [[SPLAT_SPLATINSERT19:%.*]] = insertelement <2 x double> poison, double [[TMP63]], i64 0
212; CHECK-NEXT:    [[SPLAT_SPLAT20:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT19]], <2 x double> poison, <2 x i32> zeroinitializer
213; CHECK-NEXT:    [[TMP64:%.*]] = fmul <2 x double> [[BLOCK18]], [[SPLAT_SPLAT20]]
214; CHECK-NEXT:    [[TMP65:%.*]] = fadd <2 x double> [[TMP62]], [[TMP64]]
215; CHECK-NEXT:    [[TMP66:%.*]] = shufflevector <2 x double> [[TMP65]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
216; CHECK-NEXT:    [[TMP67:%.*]] = shufflevector <2 x double> poison, <2 x double> [[TMP66]], <2 x i32> <i32 2, i32 3>
217; CHECK-NEXT:    [[BLOCK21:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
218; CHECK-NEXT:    [[TMP68:%.*]] = extractelement <4 x double> [[SPLIT3]], i64 2
219; CHECK-NEXT:    [[SPLAT_SPLATINSERT22:%.*]] = insertelement <2 x double> poison, double [[TMP68]], i64 0
220; CHECK-NEXT:    [[SPLAT_SPLAT23:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT22]], <2 x double> poison, <2 x i32> zeroinitializer
221; CHECK-NEXT:    [[TMP69:%.*]] = fmul <2 x double> [[BLOCK21]], [[SPLAT_SPLAT23]]
222; CHECK-NEXT:    [[BLOCK24:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
223; CHECK-NEXT:    [[TMP70:%.*]] = extractelement <4 x double> [[SPLIT4]], i64 2
224; CHECK-NEXT:    [[SPLAT_SPLATINSERT25:%.*]] = insertelement <2 x double> poison, double [[TMP70]], i64 0
225; CHECK-NEXT:    [[SPLAT_SPLAT26:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT25]], <2 x double> poison, <2 x i32> zeroinitializer
226; CHECK-NEXT:    [[TMP71:%.*]] = fmul <2 x double> [[BLOCK24]], [[SPLAT_SPLAT26]]
227; CHECK-NEXT:    [[TMP72:%.*]] = fadd <2 x double> [[TMP69]], [[TMP71]]
228; CHECK-NEXT:    [[BLOCK27:%.*]] = shufflevector <2 x double> [[SPLIT2]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
229; CHECK-NEXT:    [[TMP73:%.*]] = extractelement <4 x double> [[SPLIT5]], i64 2
230; CHECK-NEXT:    [[SPLAT_SPLATINSERT28:%.*]] = insertelement <2 x double> poison, double [[TMP73]], i64 0
231; CHECK-NEXT:    [[SPLAT_SPLAT29:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT28]], <2 x double> poison, <2 x i32> zeroinitializer
232; CHECK-NEXT:    [[TMP74:%.*]] = fmul <2 x double> [[BLOCK27]], [[SPLAT_SPLAT29]]
233; CHECK-NEXT:    [[TMP75:%.*]] = fadd <2 x double> [[TMP72]], [[TMP74]]
234; CHECK-NEXT:    [[TMP76:%.*]] = shufflevector <2 x double> [[TMP75]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
235; CHECK-NEXT:    [[TMP77:%.*]] = shufflevector <2 x double> poison, <2 x double> [[TMP76]], <2 x i32> <i32 2, i32 3>
236; CHECK-NEXT:    [[BLOCK30:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
237; CHECK-NEXT:    [[TMP78:%.*]] = extractelement <4 x double> [[SPLIT3]], i64 3
238; CHECK-NEXT:    [[SPLAT_SPLATINSERT31:%.*]] = insertelement <2 x double> poison, double [[TMP78]], i64 0
239; CHECK-NEXT:    [[SPLAT_SPLAT32:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT31]], <2 x double> poison, <2 x i32> zeroinitializer
240; CHECK-NEXT:    [[TMP79:%.*]] = fmul <2 x double> [[BLOCK30]], [[SPLAT_SPLAT32]]
241; CHECK-NEXT:    [[BLOCK33:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
242; CHECK-NEXT:    [[TMP80:%.*]] = extractelement <4 x double> [[SPLIT4]], i64 3
243; CHECK-NEXT:    [[SPLAT_SPLATINSERT34:%.*]] = insertelement <2 x double> poison, double [[TMP80]], i64 0
244; CHECK-NEXT:    [[SPLAT_SPLAT35:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT34]], <2 x double> poison, <2 x i32> zeroinitializer
245; CHECK-NEXT:    [[TMP81:%.*]] = fmul <2 x double> [[BLOCK33]], [[SPLAT_SPLAT35]]
246; CHECK-NEXT:    [[TMP82:%.*]] = fadd <2 x double> [[TMP79]], [[TMP81]]
247; CHECK-NEXT:    [[BLOCK36:%.*]] = shufflevector <2 x double> [[SPLIT2]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
248; CHECK-NEXT:    [[TMP83:%.*]] = extractelement <4 x double> [[SPLIT5]], i64 3
249; CHECK-NEXT:    [[SPLAT_SPLATINSERT37:%.*]] = insertelement <2 x double> poison, double [[TMP83]], i64 0
250; CHECK-NEXT:    [[SPLAT_SPLAT38:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT37]], <2 x double> poison, <2 x i32> zeroinitializer
251; CHECK-NEXT:    [[TMP84:%.*]] = fmul <2 x double> [[BLOCK36]], [[SPLAT_SPLAT38]]
252; CHECK-NEXT:    [[TMP85:%.*]] = fadd <2 x double> [[TMP82]], [[TMP84]]
253; CHECK-NEXT:    [[TMP86:%.*]] = shufflevector <2 x double> [[TMP85]], <2 x double> poison, <2 x i32> <i32 0, i32 1>
254; CHECK-NEXT:    [[TMP87:%.*]] = shufflevector <2 x double> poison, <2 x double> [[TMP86]], <2 x i32> <i32 2, i32 3>
255; CHECK-NEXT:    store <2 x double> [[TMP57]], ptr [[R:%.*]], align 16
256; CHECK-NEXT:    [[VEC_GEP86:%.*]] = getelementptr double, ptr [[R]], i64 2
257; CHECK-NEXT:    store <2 x double> [[TMP67]], ptr [[VEC_GEP86]], align 16
258; CHECK-NEXT:    [[VEC_GEP87:%.*]] = getelementptr double, ptr [[R]], i64 4
259; CHECK-NEXT:    store <2 x double> [[TMP77]], ptr [[VEC_GEP87]], align 16
260; CHECK-NEXT:    [[VEC_GEP88:%.*]] = getelementptr double, ptr [[R]], i64 6
261; CHECK-NEXT:    store <2 x double> [[TMP87]], ptr [[VEC_GEP88]], align 16
262; CHECK-NEXT:    ret void
263;
264entry:
265  %a = load <6 x double>, ptr %A, align 16
266  %b = load <6 x double>, ptr %B, align 16
267  %c = load <8 x double>, ptr %C, align 16
268  %b_t = call <6 x double> @llvm.matrix.transpose.v6f64.v6f64(<6 x double> %b, i32 2, i32 3)
269  %c_t = call <8 x double> @llvm.matrix.transpose.v8f64.v8f64(<8 x double> %c, i32 4, i32 2)
270  %m1 = call <12 x double> @llvm.matrix.multiply.v12f64.v6f64.v8f64(<6 x double> %b_t, <8 x double> %c_t, i32 3, i32 2, i32 4)
271  %m2 = call <8 x double> @llvm.matrix.multiply.v8f64.v6f64.v12f64(<6 x double> %a, <12 x double> %m1, i32 2, i32 3, i32 4)
272  store <8 x double> %m2, ptr %R, align 16
273  ret void
274}
275
276define void @multiply_tt_t(ptr %A, ptr %B, ptr %C) {
277; REMARK:      Pass:            lower-matrix-intrinsics
278; REMARK-NEXT: Name:            matrix-lowered
279; REMARK-NEXT: Function:        multiply_tt_t
280; REMARK-NEXT: Args:
281; REMARK-NEXT:   - String:          'Lowered with '
282; REMARK-NEXT:   - NumStores:       '6'
283; REMARK-NEXT:   - String:          ' stores, '
284; REMARK-NEXT:   - NumLoads:        '12'
285; REMARK-NEXT:   - String:          ' loads, '
286; REMARK-NEXT:   - NumComputeOps:   '30'
287; REMARK-NEXT:   - String:          ' compute ops, '
288; REMARK-NEXT:   - NumExposedTransposes: '0'
289; REMARK-NEXT:   - String:          ' exposed transposes'
290; REMARK-NEXT:   - String:           |
291; REMARK:            store(
292; REMARK-NEXT:        multiply.3x3.3x3.double(
293; REMARK-NEXT:         load(addr %B),
294; REMARK-NEXT:         load(addr %A)),
295; REMARK-NEXT:        addr %C)
296; CHECK-LABEL: @multiply_tt_t(
297; CHECK-NEXT:  entry:
298; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <3 x double>, ptr [[A:%.*]], align 16
299; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr double, ptr [[A]], i64 3
300; CHECK-NEXT:    [[COL_LOAD1:%.*]] = load <3 x double>, ptr [[VEC_GEP]], align 8
301; CHECK-NEXT:    [[VEC_GEP2:%.*]] = getelementptr double, ptr [[A]], i64 6
302; CHECK-NEXT:    [[COL_LOAD3:%.*]] = load <3 x double>, ptr [[VEC_GEP2]], align 16
303; CHECK-NEXT:    [[COL_LOAD4:%.*]] = load <3 x double>, ptr [[B:%.*]], align 16
304; CHECK-NEXT:    [[VEC_GEP5:%.*]] = getelementptr double, ptr [[B]], i64 3
305; CHECK-NEXT:    [[COL_LOAD6:%.*]] = load <3 x double>, ptr [[VEC_GEP5]], align 8
306; CHECK-NEXT:    [[VEC_GEP7:%.*]] = getelementptr double, ptr [[B]], i64 6
307; CHECK-NEXT:    [[COL_LOAD8:%.*]] = load <3 x double>, ptr [[VEC_GEP7]], align 16
308; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <3 x double> [[COL_LOAD4]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
309; CHECK-NEXT:    [[TMP0:%.*]] = extractelement <3 x double> [[COL_LOAD]], i64 0
310; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[TMP0]], i64 0
311; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
312; CHECK-NEXT:    [[TMP1:%.*]] = fmul <2 x double> [[BLOCK]], [[SPLAT_SPLAT]]
313; CHECK-NEXT:    [[BLOCK9:%.*]] = shufflevector <3 x double> [[COL_LOAD6]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
314; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <3 x double> [[COL_LOAD]], i64 1
315; CHECK-NEXT:    [[SPLAT_SPLATINSERT10:%.*]] = insertelement <2 x double> poison, double [[TMP2]], i64 0
316; CHECK-NEXT:    [[SPLAT_SPLAT11:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT10]], <2 x double> poison, <2 x i32> zeroinitializer
317; CHECK-NEXT:    [[TMP3:%.*]] = fmul <2 x double> [[BLOCK9]], [[SPLAT_SPLAT11]]
318; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]]
319; CHECK-NEXT:    [[BLOCK12:%.*]] = shufflevector <3 x double> [[COL_LOAD8]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
320; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <3 x double> [[COL_LOAD]], i64 2
321; CHECK-NEXT:    [[SPLAT_SPLATINSERT13:%.*]] = insertelement <2 x double> poison, double [[TMP5]], i64 0
322; CHECK-NEXT:    [[SPLAT_SPLAT14:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT13]], <2 x double> poison, <2 x i32> zeroinitializer
323; CHECK-NEXT:    [[TMP6:%.*]] = fmul <2 x double> [[BLOCK12]], [[SPLAT_SPLAT14]]
324; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP4]], [[TMP6]]
325; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <2 x double> [[TMP7]], <2 x double> poison, <3 x i32> <i32 0, i32 1, i32 poison>
326; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <3 x double> poison, <3 x double> [[TMP8]], <3 x i32> <i32 3, i32 4, i32 2>
327; CHECK-NEXT:    [[BLOCK15:%.*]] = shufflevector <3 x double> [[COL_LOAD4]], <3 x double> poison, <1 x i32> <i32 2>
328; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <3 x double> [[COL_LOAD]], i64 0
329; CHECK-NEXT:    [[SPLAT_SPLATINSERT16:%.*]] = insertelement <1 x double> poison, double [[TMP10]], i64 0
330; CHECK-NEXT:    [[SPLAT_SPLAT17:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT16]], <1 x double> poison, <1 x i32> zeroinitializer
331; CHECK-NEXT:    [[TMP11:%.*]] = fmul <1 x double> [[BLOCK15]], [[SPLAT_SPLAT17]]
332; CHECK-NEXT:    [[BLOCK18:%.*]] = shufflevector <3 x double> [[COL_LOAD6]], <3 x double> poison, <1 x i32> <i32 2>
333; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <3 x double> [[COL_LOAD]], i64 1
334; CHECK-NEXT:    [[SPLAT_SPLATINSERT19:%.*]] = insertelement <1 x double> poison, double [[TMP12]], i64 0
335; CHECK-NEXT:    [[SPLAT_SPLAT20:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT19]], <1 x double> poison, <1 x i32> zeroinitializer
336; CHECK-NEXT:    [[TMP13:%.*]] = fmul <1 x double> [[BLOCK18]], [[SPLAT_SPLAT20]]
337; CHECK-NEXT:    [[TMP14:%.*]] = fadd <1 x double> [[TMP11]], [[TMP13]]
338; CHECK-NEXT:    [[BLOCK21:%.*]] = shufflevector <3 x double> [[COL_LOAD8]], <3 x double> poison, <1 x i32> <i32 2>
339; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <3 x double> [[COL_LOAD]], i64 2
340; CHECK-NEXT:    [[SPLAT_SPLATINSERT22:%.*]] = insertelement <1 x double> poison, double [[TMP15]], i64 0
341; CHECK-NEXT:    [[SPLAT_SPLAT23:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT22]], <1 x double> poison, <1 x i32> zeroinitializer
342; CHECK-NEXT:    [[TMP16:%.*]] = fmul <1 x double> [[BLOCK21]], [[SPLAT_SPLAT23]]
343; CHECK-NEXT:    [[TMP17:%.*]] = fadd <1 x double> [[TMP14]], [[TMP16]]
344; CHECK-NEXT:    [[TMP18:%.*]] = shufflevector <1 x double> [[TMP17]], <1 x double> poison, <3 x i32> <i32 0, i32 poison, i32 poison>
345; CHECK-NEXT:    [[TMP19:%.*]] = shufflevector <3 x double> [[TMP9]], <3 x double> [[TMP18]], <3 x i32> <i32 0, i32 1, i32 3>
346; CHECK-NEXT:    [[BLOCK24:%.*]] = shufflevector <3 x double> [[COL_LOAD4]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
347; CHECK-NEXT:    [[TMP20:%.*]] = extractelement <3 x double> [[COL_LOAD1]], i64 0
348; CHECK-NEXT:    [[SPLAT_SPLATINSERT25:%.*]] = insertelement <2 x double> poison, double [[TMP20]], i64 0
349; CHECK-NEXT:    [[SPLAT_SPLAT26:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT25]], <2 x double> poison, <2 x i32> zeroinitializer
350; CHECK-NEXT:    [[TMP21:%.*]] = fmul <2 x double> [[BLOCK24]], [[SPLAT_SPLAT26]]
351; CHECK-NEXT:    [[BLOCK27:%.*]] = shufflevector <3 x double> [[COL_LOAD6]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
352; CHECK-NEXT:    [[TMP22:%.*]] = extractelement <3 x double> [[COL_LOAD1]], i64 1
353; CHECK-NEXT:    [[SPLAT_SPLATINSERT28:%.*]] = insertelement <2 x double> poison, double [[TMP22]], i64 0
354; CHECK-NEXT:    [[SPLAT_SPLAT29:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT28]], <2 x double> poison, <2 x i32> zeroinitializer
355; CHECK-NEXT:    [[TMP23:%.*]] = fmul <2 x double> [[BLOCK27]], [[SPLAT_SPLAT29]]
356; CHECK-NEXT:    [[TMP24:%.*]] = fadd <2 x double> [[TMP21]], [[TMP23]]
357; CHECK-NEXT:    [[BLOCK30:%.*]] = shufflevector <3 x double> [[COL_LOAD8]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
358; CHECK-NEXT:    [[TMP25:%.*]] = extractelement <3 x double> [[COL_LOAD1]], i64 2
359; CHECK-NEXT:    [[SPLAT_SPLATINSERT31:%.*]] = insertelement <2 x double> poison, double [[TMP25]], i64 0
360; CHECK-NEXT:    [[SPLAT_SPLAT32:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT31]], <2 x double> poison, <2 x i32> zeroinitializer
361; CHECK-NEXT:    [[TMP26:%.*]] = fmul <2 x double> [[BLOCK30]], [[SPLAT_SPLAT32]]
362; CHECK-NEXT:    [[TMP27:%.*]] = fadd <2 x double> [[TMP24]], [[TMP26]]
363; CHECK-NEXT:    [[TMP28:%.*]] = shufflevector <2 x double> [[TMP27]], <2 x double> poison, <3 x i32> <i32 0, i32 1, i32 poison>
364; CHECK-NEXT:    [[TMP29:%.*]] = shufflevector <3 x double> poison, <3 x double> [[TMP28]], <3 x i32> <i32 3, i32 4, i32 2>
365; CHECK-NEXT:    [[BLOCK33:%.*]] = shufflevector <3 x double> [[COL_LOAD4]], <3 x double> poison, <1 x i32> <i32 2>
366; CHECK-NEXT:    [[TMP30:%.*]] = extractelement <3 x double> [[COL_LOAD1]], i64 0
367; CHECK-NEXT:    [[SPLAT_SPLATINSERT34:%.*]] = insertelement <1 x double> poison, double [[TMP30]], i64 0
368; CHECK-NEXT:    [[SPLAT_SPLAT35:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT34]], <1 x double> poison, <1 x i32> zeroinitializer
369; CHECK-NEXT:    [[TMP31:%.*]] = fmul <1 x double> [[BLOCK33]], [[SPLAT_SPLAT35]]
370; CHECK-NEXT:    [[BLOCK36:%.*]] = shufflevector <3 x double> [[COL_LOAD6]], <3 x double> poison, <1 x i32> <i32 2>
371; CHECK-NEXT:    [[TMP32:%.*]] = extractelement <3 x double> [[COL_LOAD1]], i64 1
372; CHECK-NEXT:    [[SPLAT_SPLATINSERT37:%.*]] = insertelement <1 x double> poison, double [[TMP32]], i64 0
373; CHECK-NEXT:    [[SPLAT_SPLAT38:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT37]], <1 x double> poison, <1 x i32> zeroinitializer
374; CHECK-NEXT:    [[TMP33:%.*]] = fmul <1 x double> [[BLOCK36]], [[SPLAT_SPLAT38]]
375; CHECK-NEXT:    [[TMP34:%.*]] = fadd <1 x double> [[TMP31]], [[TMP33]]
376; CHECK-NEXT:    [[BLOCK39:%.*]] = shufflevector <3 x double> [[COL_LOAD8]], <3 x double> poison, <1 x i32> <i32 2>
377; CHECK-NEXT:    [[TMP35:%.*]] = extractelement <3 x double> [[COL_LOAD1]], i64 2
378; CHECK-NEXT:    [[SPLAT_SPLATINSERT40:%.*]] = insertelement <1 x double> poison, double [[TMP35]], i64 0
379; CHECK-NEXT:    [[SPLAT_SPLAT41:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT40]], <1 x double> poison, <1 x i32> zeroinitializer
380; CHECK-NEXT:    [[TMP36:%.*]] = fmul <1 x double> [[BLOCK39]], [[SPLAT_SPLAT41]]
381; CHECK-NEXT:    [[TMP37:%.*]] = fadd <1 x double> [[TMP34]], [[TMP36]]
382; CHECK-NEXT:    [[TMP38:%.*]] = shufflevector <1 x double> [[TMP37]], <1 x double> poison, <3 x i32> <i32 0, i32 poison, i32 poison>
383; CHECK-NEXT:    [[TMP39:%.*]] = shufflevector <3 x double> [[TMP29]], <3 x double> [[TMP38]], <3 x i32> <i32 0, i32 1, i32 3>
384; CHECK-NEXT:    [[BLOCK42:%.*]] = shufflevector <3 x double> [[COL_LOAD4]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
385; CHECK-NEXT:    [[TMP40:%.*]] = extractelement <3 x double> [[COL_LOAD3]], i64 0
386; CHECK-NEXT:    [[SPLAT_SPLATINSERT43:%.*]] = insertelement <2 x double> poison, double [[TMP40]], i64 0
387; CHECK-NEXT:    [[SPLAT_SPLAT44:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT43]], <2 x double> poison, <2 x i32> zeroinitializer
388; CHECK-NEXT:    [[TMP41:%.*]] = fmul <2 x double> [[BLOCK42]], [[SPLAT_SPLAT44]]
389; CHECK-NEXT:    [[BLOCK45:%.*]] = shufflevector <3 x double> [[COL_LOAD6]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
390; CHECK-NEXT:    [[TMP42:%.*]] = extractelement <3 x double> [[COL_LOAD3]], i64 1
391; CHECK-NEXT:    [[SPLAT_SPLATINSERT46:%.*]] = insertelement <2 x double> poison, double [[TMP42]], i64 0
392; CHECK-NEXT:    [[SPLAT_SPLAT47:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT46]], <2 x double> poison, <2 x i32> zeroinitializer
393; CHECK-NEXT:    [[TMP43:%.*]] = fmul <2 x double> [[BLOCK45]], [[SPLAT_SPLAT47]]
394; CHECK-NEXT:    [[TMP44:%.*]] = fadd <2 x double> [[TMP41]], [[TMP43]]
395; CHECK-NEXT:    [[BLOCK48:%.*]] = shufflevector <3 x double> [[COL_LOAD8]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
396; CHECK-NEXT:    [[TMP45:%.*]] = extractelement <3 x double> [[COL_LOAD3]], i64 2
397; CHECK-NEXT:    [[SPLAT_SPLATINSERT49:%.*]] = insertelement <2 x double> poison, double [[TMP45]], i64 0
398; CHECK-NEXT:    [[SPLAT_SPLAT50:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT49]], <2 x double> poison, <2 x i32> zeroinitializer
399; CHECK-NEXT:    [[TMP46:%.*]] = fmul <2 x double> [[BLOCK48]], [[SPLAT_SPLAT50]]
400; CHECK-NEXT:    [[TMP47:%.*]] = fadd <2 x double> [[TMP44]], [[TMP46]]
401; CHECK-NEXT:    [[TMP48:%.*]] = shufflevector <2 x double> [[TMP47]], <2 x double> poison, <3 x i32> <i32 0, i32 1, i32 poison>
402; CHECK-NEXT:    [[TMP49:%.*]] = shufflevector <3 x double> poison, <3 x double> [[TMP48]], <3 x i32> <i32 3, i32 4, i32 2>
403; CHECK-NEXT:    [[BLOCK51:%.*]] = shufflevector <3 x double> [[COL_LOAD4]], <3 x double> poison, <1 x i32> <i32 2>
404; CHECK-NEXT:    [[TMP50:%.*]] = extractelement <3 x double> [[COL_LOAD3]], i64 0
405; CHECK-NEXT:    [[SPLAT_SPLATINSERT52:%.*]] = insertelement <1 x double> poison, double [[TMP50]], i64 0
406; CHECK-NEXT:    [[SPLAT_SPLAT53:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT52]], <1 x double> poison, <1 x i32> zeroinitializer
407; CHECK-NEXT:    [[TMP51:%.*]] = fmul <1 x double> [[BLOCK51]], [[SPLAT_SPLAT53]]
408; CHECK-NEXT:    [[BLOCK54:%.*]] = shufflevector <3 x double> [[COL_LOAD6]], <3 x double> poison, <1 x i32> <i32 2>
409; CHECK-NEXT:    [[TMP52:%.*]] = extractelement <3 x double> [[COL_LOAD3]], i64 1
410; CHECK-NEXT:    [[SPLAT_SPLATINSERT55:%.*]] = insertelement <1 x double> poison, double [[TMP52]], i64 0
411; CHECK-NEXT:    [[SPLAT_SPLAT56:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT55]], <1 x double> poison, <1 x i32> zeroinitializer
412; CHECK-NEXT:    [[TMP53:%.*]] = fmul <1 x double> [[BLOCK54]], [[SPLAT_SPLAT56]]
413; CHECK-NEXT:    [[TMP54:%.*]] = fadd <1 x double> [[TMP51]], [[TMP53]]
414; CHECK-NEXT:    [[BLOCK57:%.*]] = shufflevector <3 x double> [[COL_LOAD8]], <3 x double> poison, <1 x i32> <i32 2>
415; CHECK-NEXT:    [[TMP55:%.*]] = extractelement <3 x double> [[COL_LOAD3]], i64 2
416; CHECK-NEXT:    [[SPLAT_SPLATINSERT58:%.*]] = insertelement <1 x double> poison, double [[TMP55]], i64 0
417; CHECK-NEXT:    [[SPLAT_SPLAT59:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT58]], <1 x double> poison, <1 x i32> zeroinitializer
418; CHECK-NEXT:    [[TMP56:%.*]] = fmul <1 x double> [[BLOCK57]], [[SPLAT_SPLAT59]]
419; CHECK-NEXT:    [[TMP57:%.*]] = fadd <1 x double> [[TMP54]], [[TMP56]]
420; CHECK-NEXT:    [[TMP58:%.*]] = shufflevector <1 x double> [[TMP57]], <1 x double> poison, <3 x i32> <i32 0, i32 poison, i32 poison>
421; CHECK-NEXT:    [[TMP59:%.*]] = shufflevector <3 x double> [[TMP49]], <3 x double> [[TMP58]], <3 x i32> <i32 0, i32 1, i32 3>
422; CHECK-NEXT:    store <3 x double> [[TMP19]], ptr [[C:%.*]], align 16
423; CHECK-NEXT:    [[VEC_GEP60:%.*]] = getelementptr double, ptr [[C]], i64 3
424; CHECK-NEXT:    store <3 x double> [[TMP39]], ptr [[VEC_GEP60]], align 8
425; CHECK-NEXT:    [[VEC_GEP61:%.*]] = getelementptr double, ptr [[C]], i64 6
426; CHECK-NEXT:    store <3 x double> [[TMP59]], ptr [[VEC_GEP61]], align 16
427; CHECK-NEXT:    ret void
428;
429entry:
430  %a = load <9 x double>, ptr %A, align 16
431  %at = call <9 x double> @llvm.matrix.transpose.v9f64.v9f64(<9 x double> %a, i32 3, i32 3)
432  %b = load <9 x double>, ptr %B, align 16
433  %bt = call <9 x double> @llvm.matrix.transpose.v9f64.v9f64(<9 x double> %b, i32 3, i32 3)
434  %c = call <9 x double> @llvm.matrix.multiply.v9f64.v9f64.v9f64(<9 x double> %at, <9 x double> %bt, i32 3, i32 3, i32 3)
435  %ct = call <9 x double> @llvm.matrix.transpose.v9f64.v9f64(<9 x double> %c, i32 3, i32 3)
436  store <9 x double> %ct, ptr %C, align 16
437  ret void
438}
439
440define void @multiply_nt_t(ptr %A, ptr %B, ptr %C) {
441; REMARK:      Pass:            lower-matrix-intrinsics
442; REMARK-NEXT: Name:            matrix-lowered
443; REMARK-NEXT: Function:        multiply_nt_t
444; REMARK-NEXT: Args:
445; REMARK-NEXT:   - String:          'Lowered with '
446; REMARK-NEXT:   - NumStores:       '4'
447; REMARK-NEXT:   - String:          ' stores, '
448; REMARK-NEXT:   - NumLoads:        '9'
449; REMARK-NEXT:   - String:          ' loads, '
450; REMARK-NEXT:   - NumComputeOps:   '20'
451; REMARK-NEXT:   - String:          ' compute ops, '
452; REMARK-NEXT:   - NumExposedTransposes: '0'
453; REMARK-NEXT:   - String:          ' exposed transposes'
454; REMARK-NEXT:   - String:           |
455; REMARK:            store(
456; REMARK-NEXT:        multiply.4x3.3x2.double(
457; REMARK-NEXT:         load(addr %B),
458; REMARK-NEXT:         transpose.2x3.double(load(addr %A))),
459; REMARK-NEXT:        addr %C)
460; CHECK-LABEL: @multiply_nt_t(
461; CHECK-NEXT:  entry:
462; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <2 x double>, ptr [[A:%.*]], align 16
463; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr double, ptr [[A]], i64 2
464; CHECK-NEXT:    [[COL_LOAD39:%.*]] = load <2 x double>, ptr [[VEC_GEP]], align 16
465; CHECK-NEXT:    [[VEC_GEP40:%.*]] = getelementptr double, ptr [[A]], i64 4
466; CHECK-NEXT:    [[COL_LOAD41:%.*]] = load <2 x double>, ptr [[VEC_GEP40]], align 16
467; CHECK-NEXT:    [[TMP0:%.*]] = shufflevector <2 x double> [[COL_LOAD]], <2 x double> [[COL_LOAD39]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
468; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <2 x double> [[COL_LOAD41]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
469; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x double> [[TMP0]], <4 x double> [[TMP1]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
470; CHECK-NEXT:    [[COL_LOAD42:%.*]] = load <4 x double>, ptr [[B:%.*]], align 16
471; CHECK-NEXT:    [[VEC_GEP43:%.*]] = getelementptr double, ptr [[B]], i64 4
472; CHECK-NEXT:    [[COL_LOAD44:%.*]] = load <4 x double>, ptr [[VEC_GEP43]], align 16
473; CHECK-NEXT:    [[VEC_GEP45:%.*]] = getelementptr double, ptr [[B]], i64 8
474; CHECK-NEXT:    [[COL_LOAD46:%.*]] = load <4 x double>, ptr [[VEC_GEP45]], align 16
475; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x double> [[COL_LOAD42]], <4 x double> [[COL_LOAD44]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
476; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x double> [[COL_LOAD46]], <4 x double> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
477; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <8 x double> [[TMP3]], <8 x double> [[TMP4]], <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
478; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <12 x double> [[TMP5]], <12 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
479; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <12 x double> [[TMP5]], <12 x double> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
480; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <12 x double> [[TMP5]], <12 x double> poison, <4 x i32> <i32 8, i32 9, i32 10, i32 11>
481; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <6 x double> [[TMP2]], <6 x double> poison, <2 x i32> <i32 0, i32 1>
482; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <6 x double> [[TMP2]], <6 x double> poison, <2 x i32> <i32 2, i32 3>
483; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <6 x double> [[TMP2]], <6 x double> poison, <2 x i32> <i32 4, i32 5>
484; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <4 x double> [[SPLIT]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
485; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 0
486; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[TMP6]], i64 0
487; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
488; CHECK-NEXT:    [[TMP7:%.*]] = fmul <2 x double> [[BLOCK]], [[SPLAT_SPLAT]]
489; CHECK-NEXT:    [[BLOCK6:%.*]] = shufflevector <4 x double> [[SPLIT1]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
490; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <2 x double> [[SPLIT4]], i64 0
491; CHECK-NEXT:    [[SPLAT_SPLATINSERT7:%.*]] = insertelement <2 x double> poison, double [[TMP8]], i64 0
492; CHECK-NEXT:    [[SPLAT_SPLAT8:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT7]], <2 x double> poison, <2 x i32> zeroinitializer
493; CHECK-NEXT:    [[TMP9:%.*]] = fmul <2 x double> [[BLOCK6]], [[SPLAT_SPLAT8]]
494; CHECK-NEXT:    [[TMP10:%.*]] = fadd <2 x double> [[TMP7]], [[TMP9]]
495; CHECK-NEXT:    [[BLOCK9:%.*]] = shufflevector <4 x double> [[SPLIT2]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
496; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x double> [[SPLIT5]], i64 0
497; CHECK-NEXT:    [[SPLAT_SPLATINSERT10:%.*]] = insertelement <2 x double> poison, double [[TMP11]], i64 0
498; CHECK-NEXT:    [[SPLAT_SPLAT11:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT10]], <2 x double> poison, <2 x i32> zeroinitializer
499; CHECK-NEXT:    [[TMP12:%.*]] = fmul <2 x double> [[BLOCK9]], [[SPLAT_SPLAT11]]
500; CHECK-NEXT:    [[TMP13:%.*]] = fadd <2 x double> [[TMP10]], [[TMP12]]
501; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <2 x double> [[TMP13]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
502; CHECK-NEXT:    [[TMP15:%.*]] = shufflevector <4 x double> poison, <4 x double> [[TMP14]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
503; CHECK-NEXT:    [[BLOCK12:%.*]] = shufflevector <4 x double> [[SPLIT]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
504; CHECK-NEXT:    [[TMP16:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 0
505; CHECK-NEXT:    [[SPLAT_SPLATINSERT13:%.*]] = insertelement <2 x double> poison, double [[TMP16]], i64 0
506; CHECK-NEXT:    [[SPLAT_SPLAT14:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT13]], <2 x double> poison, <2 x i32> zeroinitializer
507; CHECK-NEXT:    [[TMP17:%.*]] = fmul <2 x double> [[BLOCK12]], [[SPLAT_SPLAT14]]
508; CHECK-NEXT:    [[BLOCK15:%.*]] = shufflevector <4 x double> [[SPLIT1]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
509; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <2 x double> [[SPLIT4]], i64 0
510; CHECK-NEXT:    [[SPLAT_SPLATINSERT16:%.*]] = insertelement <2 x double> poison, double [[TMP18]], i64 0
511; CHECK-NEXT:    [[SPLAT_SPLAT17:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT16]], <2 x double> poison, <2 x i32> zeroinitializer
512; CHECK-NEXT:    [[TMP19:%.*]] = fmul <2 x double> [[BLOCK15]], [[SPLAT_SPLAT17]]
513; CHECK-NEXT:    [[TMP20:%.*]] = fadd <2 x double> [[TMP17]], [[TMP19]]
514; CHECK-NEXT:    [[BLOCK18:%.*]] = shufflevector <4 x double> [[SPLIT2]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
515; CHECK-NEXT:    [[TMP21:%.*]] = extractelement <2 x double> [[SPLIT5]], i64 0
516; CHECK-NEXT:    [[SPLAT_SPLATINSERT19:%.*]] = insertelement <2 x double> poison, double [[TMP21]], i64 0
517; CHECK-NEXT:    [[SPLAT_SPLAT20:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT19]], <2 x double> poison, <2 x i32> zeroinitializer
518; CHECK-NEXT:    [[TMP22:%.*]] = fmul <2 x double> [[BLOCK18]], [[SPLAT_SPLAT20]]
519; CHECK-NEXT:    [[TMP23:%.*]] = fadd <2 x double> [[TMP20]], [[TMP22]]
520; CHECK-NEXT:    [[TMP24:%.*]] = shufflevector <2 x double> [[TMP23]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
521; CHECK-NEXT:    [[TMP25:%.*]] = shufflevector <4 x double> [[TMP15]], <4 x double> [[TMP24]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
522; CHECK-NEXT:    [[BLOCK21:%.*]] = shufflevector <4 x double> [[SPLIT]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
523; CHECK-NEXT:    [[TMP26:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 1
524; CHECK-NEXT:    [[SPLAT_SPLATINSERT22:%.*]] = insertelement <2 x double> poison, double [[TMP26]], i64 0
525; CHECK-NEXT:    [[SPLAT_SPLAT23:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT22]], <2 x double> poison, <2 x i32> zeroinitializer
526; CHECK-NEXT:    [[TMP27:%.*]] = fmul <2 x double> [[BLOCK21]], [[SPLAT_SPLAT23]]
527; CHECK-NEXT:    [[BLOCK24:%.*]] = shufflevector <4 x double> [[SPLIT1]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
528; CHECK-NEXT:    [[TMP28:%.*]] = extractelement <2 x double> [[SPLIT4]], i64 1
529; CHECK-NEXT:    [[SPLAT_SPLATINSERT25:%.*]] = insertelement <2 x double> poison, double [[TMP28]], i64 0
530; CHECK-NEXT:    [[SPLAT_SPLAT26:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT25]], <2 x double> poison, <2 x i32> zeroinitializer
531; CHECK-NEXT:    [[TMP29:%.*]] = fmul <2 x double> [[BLOCK24]], [[SPLAT_SPLAT26]]
532; CHECK-NEXT:    [[TMP30:%.*]] = fadd <2 x double> [[TMP27]], [[TMP29]]
533; CHECK-NEXT:    [[BLOCK27:%.*]] = shufflevector <4 x double> [[SPLIT2]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
534; CHECK-NEXT:    [[TMP31:%.*]] = extractelement <2 x double> [[SPLIT5]], i64 1
535; CHECK-NEXT:    [[SPLAT_SPLATINSERT28:%.*]] = insertelement <2 x double> poison, double [[TMP31]], i64 0
536; CHECK-NEXT:    [[SPLAT_SPLAT29:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT28]], <2 x double> poison, <2 x i32> zeroinitializer
537; CHECK-NEXT:    [[TMP32:%.*]] = fmul <2 x double> [[BLOCK27]], [[SPLAT_SPLAT29]]
538; CHECK-NEXT:    [[TMP33:%.*]] = fadd <2 x double> [[TMP30]], [[TMP32]]
539; CHECK-NEXT:    [[TMP34:%.*]] = shufflevector <2 x double> [[TMP33]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
540; CHECK-NEXT:    [[TMP35:%.*]] = shufflevector <4 x double> poison, <4 x double> [[TMP34]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
541; CHECK-NEXT:    [[BLOCK30:%.*]] = shufflevector <4 x double> [[SPLIT]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
542; CHECK-NEXT:    [[TMP36:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 1
543; CHECK-NEXT:    [[SPLAT_SPLATINSERT31:%.*]] = insertelement <2 x double> poison, double [[TMP36]], i64 0
544; CHECK-NEXT:    [[SPLAT_SPLAT32:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT31]], <2 x double> poison, <2 x i32> zeroinitializer
545; CHECK-NEXT:    [[TMP37:%.*]] = fmul <2 x double> [[BLOCK30]], [[SPLAT_SPLAT32]]
546; CHECK-NEXT:    [[BLOCK33:%.*]] = shufflevector <4 x double> [[SPLIT1]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
547; CHECK-NEXT:    [[TMP38:%.*]] = extractelement <2 x double> [[SPLIT4]], i64 1
548; CHECK-NEXT:    [[SPLAT_SPLATINSERT34:%.*]] = insertelement <2 x double> poison, double [[TMP38]], i64 0
549; CHECK-NEXT:    [[SPLAT_SPLAT35:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT34]], <2 x double> poison, <2 x i32> zeroinitializer
550; CHECK-NEXT:    [[TMP39:%.*]] = fmul <2 x double> [[BLOCK33]], [[SPLAT_SPLAT35]]
551; CHECK-NEXT:    [[TMP40:%.*]] = fadd <2 x double> [[TMP37]], [[TMP39]]
552; CHECK-NEXT:    [[BLOCK36:%.*]] = shufflevector <4 x double> [[SPLIT2]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
553; CHECK-NEXT:    [[TMP41:%.*]] = extractelement <2 x double> [[SPLIT5]], i64 1
554; CHECK-NEXT:    [[SPLAT_SPLATINSERT37:%.*]] = insertelement <2 x double> poison, double [[TMP41]], i64 0
555; CHECK-NEXT:    [[SPLAT_SPLAT38:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT37]], <2 x double> poison, <2 x i32> zeroinitializer
556; CHECK-NEXT:    [[TMP42:%.*]] = fmul <2 x double> [[BLOCK36]], [[SPLAT_SPLAT38]]
557; CHECK-NEXT:    [[TMP43:%.*]] = fadd <2 x double> [[TMP40]], [[TMP42]]
558; CHECK-NEXT:    [[TMP44:%.*]] = shufflevector <2 x double> [[TMP43]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
559; CHECK-NEXT:    [[TMP45:%.*]] = shufflevector <4 x double> [[TMP35]], <4 x double> [[TMP44]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
560; CHECK-NEXT:    store <4 x double> [[TMP25]], ptr [[C:%.*]], align 16
561; CHECK-NEXT:    [[VEC_GEP47:%.*]] = getelementptr double, ptr [[C]], i64 4
562; CHECK-NEXT:    store <4 x double> [[TMP45]], ptr [[VEC_GEP47]], align 16
563; CHECK-NEXT:    ret void
564;
565entry:
566  %a = load <6 x double>, ptr %A, align 16
567  %b = load <12 x double>, ptr %B, align 16
568  %bt = call <12 x double> @llvm.matrix.transpose.v12f64.v12f64(<12 x double> %b, i32 4, i32 3)
569  %c = call <8 x double> @llvm.matrix.multiply.v8f64.v6f64.v12f64(<6 x double> %a, <12 x double> %bt, i32 2, i32 3, i32 4)
570  %ct = call <8 x double> @llvm.matrix.transpose.v8f64.v8f64(<8 x double> %c, i32 2, i32 4)
571  store <8 x double> %ct, ptr %C, align 16
572  ret void
573}
574
575define void @multiply_ntt_t(ptr %A, ptr %B, ptr %C, ptr %R) {
576; REMARK:      Pass:            lower-matrix-intrinsics
577; REMARK-NEXT: Name:            matrix-lowered
578; REMARK-NEXT: Function:        multiply_ntt_t
579; REMARK-NEXT: Args:
580; REMARK-NEXT:   - String:          'Lowered with '
581; REMARK-NEXT:   - NumStores:       '6'
582; REMARK-NEXT:   - String:          ' stores, '
583; REMARK-NEXT:   - NumLoads:        '18'
584; REMARK-NEXT:   - String:          ' loads, '
585; REMARK-NEXT:   - NumComputeOps:   '60'
586; REMARK-NEXT:   - String:          ' compute ops, '
587; REMARK-NEXT:   - NumExposedTransposes: '0'
588; REMARK-NEXT:   - String:          ' exposed transposes'
589; REMARK-NEXT:   - String:           |
590; REMARK:            store(
591; REMARK-NEXT:        multiply.3x3.3x3.double(
592; REMARK-NEXT:         multiply.3x3.3x3.double(
593; REMARK-NEXT:          load(addr %C),
594; REMARK-NEXT:          load(addr %B)),
595; REMARK-NEXT:         transpose.3x3.double(load(addr %A))),
596; REMARK-NEXT:        addr %R)
597; CHECK-LABEL: @multiply_ntt_t(
598; CHECK-NEXT:  entry:
599; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <3 x double>, ptr [[A:%.*]], align 16
600; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr double, ptr [[A]], i64 3
601; CHECK-NEXT:    [[COL_LOAD58:%.*]] = load <3 x double>, ptr [[VEC_GEP]], align 8
602; CHECK-NEXT:    [[VEC_GEP59:%.*]] = getelementptr double, ptr [[A]], i64 6
603; CHECK-NEXT:    [[COL_LOAD60:%.*]] = load <3 x double>, ptr [[VEC_GEP59]], align 16
604; CHECK-NEXT:    [[TMP0:%.*]] = shufflevector <3 x double> [[COL_LOAD]], <3 x double> [[COL_LOAD58]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
605; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <3 x double> [[COL_LOAD60]], <3 x double> poison, <6 x i32> <i32 0, i32 1, i32 2, i32 poison, i32 poison, i32 poison>
606; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <6 x double> [[TMP0]], <6 x double> [[TMP1]], <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8>
607; CHECK-NEXT:    [[COL_LOAD61:%.*]] = load <3 x double>, ptr [[B:%.*]], align 16
608; CHECK-NEXT:    [[VEC_GEP62:%.*]] = getelementptr double, ptr [[B]], i64 3
609; CHECK-NEXT:    [[COL_LOAD63:%.*]] = load <3 x double>, ptr [[VEC_GEP62]], align 8
610; CHECK-NEXT:    [[VEC_GEP64:%.*]] = getelementptr double, ptr [[B]], i64 6
611; CHECK-NEXT:    [[COL_LOAD65:%.*]] = load <3 x double>, ptr [[VEC_GEP64]], align 16
612; CHECK-NEXT:    [[COL_LOAD66:%.*]] = load <3 x double>, ptr [[C:%.*]], align 16
613; CHECK-NEXT:    [[VEC_GEP67:%.*]] = getelementptr double, ptr [[C]], i64 3
614; CHECK-NEXT:    [[COL_LOAD68:%.*]] = load <3 x double>, ptr [[VEC_GEP67]], align 8
615; CHECK-NEXT:    [[VEC_GEP69:%.*]] = getelementptr double, ptr [[C]], i64 6
616; CHECK-NEXT:    [[COL_LOAD70:%.*]] = load <3 x double>, ptr [[VEC_GEP69]], align 16
617; CHECK-NEXT:    [[BLOCK71:%.*]] = shufflevector <3 x double> [[COL_LOAD66]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
618; CHECK-NEXT:    [[TMP3:%.*]] = extractelement <3 x double> [[COL_LOAD61]], i64 0
619; CHECK-NEXT:    [[SPLAT_SPLATINSERT72:%.*]] = insertelement <2 x double> poison, double [[TMP3]], i64 0
620; CHECK-NEXT:    [[SPLAT_SPLAT73:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT72]], <2 x double> poison, <2 x i32> zeroinitializer
621; CHECK-NEXT:    [[TMP4:%.*]] = fmul <2 x double> [[BLOCK71]], [[SPLAT_SPLAT73]]
622; CHECK-NEXT:    [[BLOCK74:%.*]] = shufflevector <3 x double> [[COL_LOAD68]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
623; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <3 x double> [[COL_LOAD61]], i64 1
624; CHECK-NEXT:    [[SPLAT_SPLATINSERT75:%.*]] = insertelement <2 x double> poison, double [[TMP5]], i64 0
625; CHECK-NEXT:    [[SPLAT_SPLAT76:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT75]], <2 x double> poison, <2 x i32> zeroinitializer
626; CHECK-NEXT:    [[TMP6:%.*]] = fmul <2 x double> [[BLOCK74]], [[SPLAT_SPLAT76]]
627; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP4]], [[TMP6]]
628; CHECK-NEXT:    [[BLOCK77:%.*]] = shufflevector <3 x double> [[COL_LOAD70]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
629; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <3 x double> [[COL_LOAD61]], i64 2
630; CHECK-NEXT:    [[SPLAT_SPLATINSERT78:%.*]] = insertelement <2 x double> poison, double [[TMP8]], i64 0
631; CHECK-NEXT:    [[SPLAT_SPLAT79:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT78]], <2 x double> poison, <2 x i32> zeroinitializer
632; CHECK-NEXT:    [[TMP9:%.*]] = fmul <2 x double> [[BLOCK77]], [[SPLAT_SPLAT79]]
633; CHECK-NEXT:    [[TMP10:%.*]] = fadd <2 x double> [[TMP7]], [[TMP9]]
634; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <2 x double> [[TMP10]], <2 x double> poison, <3 x i32> <i32 0, i32 1, i32 poison>
635; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <3 x double> poison, <3 x double> [[TMP11]], <3 x i32> <i32 3, i32 4, i32 2>
636; CHECK-NEXT:    [[BLOCK80:%.*]] = shufflevector <3 x double> [[COL_LOAD66]], <3 x double> poison, <1 x i32> <i32 2>
637; CHECK-NEXT:    [[TMP13:%.*]] = extractelement <3 x double> [[COL_LOAD61]], i64 0
638; CHECK-NEXT:    [[SPLAT_SPLATINSERT81:%.*]] = insertelement <1 x double> poison, double [[TMP13]], i64 0
639; CHECK-NEXT:    [[SPLAT_SPLAT82:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT81]], <1 x double> poison, <1 x i32> zeroinitializer
640; CHECK-NEXT:    [[TMP14:%.*]] = fmul <1 x double> [[BLOCK80]], [[SPLAT_SPLAT82]]
641; CHECK-NEXT:    [[BLOCK83:%.*]] = shufflevector <3 x double> [[COL_LOAD68]], <3 x double> poison, <1 x i32> <i32 2>
642; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <3 x double> [[COL_LOAD61]], i64 1
643; CHECK-NEXT:    [[SPLAT_SPLATINSERT84:%.*]] = insertelement <1 x double> poison, double [[TMP15]], i64 0
644; CHECK-NEXT:    [[SPLAT_SPLAT85:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT84]], <1 x double> poison, <1 x i32> zeroinitializer
645; CHECK-NEXT:    [[TMP16:%.*]] = fmul <1 x double> [[BLOCK83]], [[SPLAT_SPLAT85]]
646; CHECK-NEXT:    [[TMP17:%.*]] = fadd <1 x double> [[TMP14]], [[TMP16]]
647; CHECK-NEXT:    [[BLOCK86:%.*]] = shufflevector <3 x double> [[COL_LOAD70]], <3 x double> poison, <1 x i32> <i32 2>
648; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <3 x double> [[COL_LOAD61]], i64 2
649; CHECK-NEXT:    [[SPLAT_SPLATINSERT87:%.*]] = insertelement <1 x double> poison, double [[TMP18]], i64 0
650; CHECK-NEXT:    [[SPLAT_SPLAT88:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT87]], <1 x double> poison, <1 x i32> zeroinitializer
651; CHECK-NEXT:    [[TMP19:%.*]] = fmul <1 x double> [[BLOCK86]], [[SPLAT_SPLAT88]]
652; CHECK-NEXT:    [[TMP20:%.*]] = fadd <1 x double> [[TMP17]], [[TMP19]]
653; CHECK-NEXT:    [[TMP21:%.*]] = shufflevector <1 x double> [[TMP20]], <1 x double> poison, <3 x i32> <i32 0, i32 poison, i32 poison>
654; CHECK-NEXT:    [[TMP22:%.*]] = shufflevector <3 x double> [[TMP12]], <3 x double> [[TMP21]], <3 x i32> <i32 0, i32 1, i32 3>
655; CHECK-NEXT:    [[BLOCK89:%.*]] = shufflevector <3 x double> [[COL_LOAD66]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
656; CHECK-NEXT:    [[TMP23:%.*]] = extractelement <3 x double> [[COL_LOAD63]], i64 0
657; CHECK-NEXT:    [[SPLAT_SPLATINSERT90:%.*]] = insertelement <2 x double> poison, double [[TMP23]], i64 0
658; CHECK-NEXT:    [[SPLAT_SPLAT91:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT90]], <2 x double> poison, <2 x i32> zeroinitializer
659; CHECK-NEXT:    [[TMP24:%.*]] = fmul <2 x double> [[BLOCK89]], [[SPLAT_SPLAT91]]
660; CHECK-NEXT:    [[BLOCK92:%.*]] = shufflevector <3 x double> [[COL_LOAD68]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
661; CHECK-NEXT:    [[TMP25:%.*]] = extractelement <3 x double> [[COL_LOAD63]], i64 1
662; CHECK-NEXT:    [[SPLAT_SPLATINSERT93:%.*]] = insertelement <2 x double> poison, double [[TMP25]], i64 0
663; CHECK-NEXT:    [[SPLAT_SPLAT94:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT93]], <2 x double> poison, <2 x i32> zeroinitializer
664; CHECK-NEXT:    [[TMP26:%.*]] = fmul <2 x double> [[BLOCK92]], [[SPLAT_SPLAT94]]
665; CHECK-NEXT:    [[TMP27:%.*]] = fadd <2 x double> [[TMP24]], [[TMP26]]
666; CHECK-NEXT:    [[BLOCK95:%.*]] = shufflevector <3 x double> [[COL_LOAD70]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
667; CHECK-NEXT:    [[TMP28:%.*]] = extractelement <3 x double> [[COL_LOAD63]], i64 2
668; CHECK-NEXT:    [[SPLAT_SPLATINSERT96:%.*]] = insertelement <2 x double> poison, double [[TMP28]], i64 0
669; CHECK-NEXT:    [[SPLAT_SPLAT97:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT96]], <2 x double> poison, <2 x i32> zeroinitializer
670; CHECK-NEXT:    [[TMP29:%.*]] = fmul <2 x double> [[BLOCK95]], [[SPLAT_SPLAT97]]
671; CHECK-NEXT:    [[TMP30:%.*]] = fadd <2 x double> [[TMP27]], [[TMP29]]
672; CHECK-NEXT:    [[TMP31:%.*]] = shufflevector <2 x double> [[TMP30]], <2 x double> poison, <3 x i32> <i32 0, i32 1, i32 poison>
673; CHECK-NEXT:    [[TMP32:%.*]] = shufflevector <3 x double> poison, <3 x double> [[TMP31]], <3 x i32> <i32 3, i32 4, i32 2>
674; CHECK-NEXT:    [[BLOCK98:%.*]] = shufflevector <3 x double> [[COL_LOAD66]], <3 x double> poison, <1 x i32> <i32 2>
675; CHECK-NEXT:    [[TMP33:%.*]] = extractelement <3 x double> [[COL_LOAD63]], i64 0
676; CHECK-NEXT:    [[SPLAT_SPLATINSERT99:%.*]] = insertelement <1 x double> poison, double [[TMP33]], i64 0
677; CHECK-NEXT:    [[SPLAT_SPLAT100:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT99]], <1 x double> poison, <1 x i32> zeroinitializer
678; CHECK-NEXT:    [[TMP34:%.*]] = fmul <1 x double> [[BLOCK98]], [[SPLAT_SPLAT100]]
679; CHECK-NEXT:    [[BLOCK101:%.*]] = shufflevector <3 x double> [[COL_LOAD68]], <3 x double> poison, <1 x i32> <i32 2>
680; CHECK-NEXT:    [[TMP35:%.*]] = extractelement <3 x double> [[COL_LOAD63]], i64 1
681; CHECK-NEXT:    [[SPLAT_SPLATINSERT102:%.*]] = insertelement <1 x double> poison, double [[TMP35]], i64 0
682; CHECK-NEXT:    [[SPLAT_SPLAT103:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT102]], <1 x double> poison, <1 x i32> zeroinitializer
683; CHECK-NEXT:    [[TMP36:%.*]] = fmul <1 x double> [[BLOCK101]], [[SPLAT_SPLAT103]]
684; CHECK-NEXT:    [[TMP37:%.*]] = fadd <1 x double> [[TMP34]], [[TMP36]]
685; CHECK-NEXT:    [[BLOCK104:%.*]] = shufflevector <3 x double> [[COL_LOAD70]], <3 x double> poison, <1 x i32> <i32 2>
686; CHECK-NEXT:    [[TMP38:%.*]] = extractelement <3 x double> [[COL_LOAD63]], i64 2
687; CHECK-NEXT:    [[SPLAT_SPLATINSERT105:%.*]] = insertelement <1 x double> poison, double [[TMP38]], i64 0
688; CHECK-NEXT:    [[SPLAT_SPLAT106:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT105]], <1 x double> poison, <1 x i32> zeroinitializer
689; CHECK-NEXT:    [[TMP39:%.*]] = fmul <1 x double> [[BLOCK104]], [[SPLAT_SPLAT106]]
690; CHECK-NEXT:    [[TMP40:%.*]] = fadd <1 x double> [[TMP37]], [[TMP39]]
691; CHECK-NEXT:    [[TMP41:%.*]] = shufflevector <1 x double> [[TMP40]], <1 x double> poison, <3 x i32> <i32 0, i32 poison, i32 poison>
692; CHECK-NEXT:    [[TMP42:%.*]] = shufflevector <3 x double> [[TMP32]], <3 x double> [[TMP41]], <3 x i32> <i32 0, i32 1, i32 3>
693; CHECK-NEXT:    [[BLOCK107:%.*]] = shufflevector <3 x double> [[COL_LOAD66]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
694; CHECK-NEXT:    [[TMP43:%.*]] = extractelement <3 x double> [[COL_LOAD65]], i64 0
695; CHECK-NEXT:    [[SPLAT_SPLATINSERT108:%.*]] = insertelement <2 x double> poison, double [[TMP43]], i64 0
696; CHECK-NEXT:    [[SPLAT_SPLAT109:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT108]], <2 x double> poison, <2 x i32> zeroinitializer
697; CHECK-NEXT:    [[TMP44:%.*]] = fmul <2 x double> [[BLOCK107]], [[SPLAT_SPLAT109]]
698; CHECK-NEXT:    [[BLOCK110:%.*]] = shufflevector <3 x double> [[COL_LOAD68]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
699; CHECK-NEXT:    [[TMP45:%.*]] = extractelement <3 x double> [[COL_LOAD65]], i64 1
700; CHECK-NEXT:    [[SPLAT_SPLATINSERT111:%.*]] = insertelement <2 x double> poison, double [[TMP45]], i64 0
701; CHECK-NEXT:    [[SPLAT_SPLAT112:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT111]], <2 x double> poison, <2 x i32> zeroinitializer
702; CHECK-NEXT:    [[TMP46:%.*]] = fmul <2 x double> [[BLOCK110]], [[SPLAT_SPLAT112]]
703; CHECK-NEXT:    [[TMP47:%.*]] = fadd <2 x double> [[TMP44]], [[TMP46]]
704; CHECK-NEXT:    [[BLOCK113:%.*]] = shufflevector <3 x double> [[COL_LOAD70]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
705; CHECK-NEXT:    [[TMP48:%.*]] = extractelement <3 x double> [[COL_LOAD65]], i64 2
706; CHECK-NEXT:    [[SPLAT_SPLATINSERT114:%.*]] = insertelement <2 x double> poison, double [[TMP48]], i64 0
707; CHECK-NEXT:    [[SPLAT_SPLAT115:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT114]], <2 x double> poison, <2 x i32> zeroinitializer
708; CHECK-NEXT:    [[TMP49:%.*]] = fmul <2 x double> [[BLOCK113]], [[SPLAT_SPLAT115]]
709; CHECK-NEXT:    [[TMP50:%.*]] = fadd <2 x double> [[TMP47]], [[TMP49]]
710; CHECK-NEXT:    [[TMP51:%.*]] = shufflevector <2 x double> [[TMP50]], <2 x double> poison, <3 x i32> <i32 0, i32 1, i32 poison>
711; CHECK-NEXT:    [[TMP52:%.*]] = shufflevector <3 x double> poison, <3 x double> [[TMP51]], <3 x i32> <i32 3, i32 4, i32 2>
712; CHECK-NEXT:    [[BLOCK116:%.*]] = shufflevector <3 x double> [[COL_LOAD66]], <3 x double> poison, <1 x i32> <i32 2>
713; CHECK-NEXT:    [[TMP53:%.*]] = extractelement <3 x double> [[COL_LOAD65]], i64 0
714; CHECK-NEXT:    [[SPLAT_SPLATINSERT117:%.*]] = insertelement <1 x double> poison, double [[TMP53]], i64 0
715; CHECK-NEXT:    [[SPLAT_SPLAT118:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT117]], <1 x double> poison, <1 x i32> zeroinitializer
716; CHECK-NEXT:    [[TMP54:%.*]] = fmul <1 x double> [[BLOCK116]], [[SPLAT_SPLAT118]]
717; CHECK-NEXT:    [[BLOCK119:%.*]] = shufflevector <3 x double> [[COL_LOAD68]], <3 x double> poison, <1 x i32> <i32 2>
718; CHECK-NEXT:    [[TMP55:%.*]] = extractelement <3 x double> [[COL_LOAD65]], i64 1
719; CHECK-NEXT:    [[SPLAT_SPLATINSERT120:%.*]] = insertelement <1 x double> poison, double [[TMP55]], i64 0
720; CHECK-NEXT:    [[SPLAT_SPLAT121:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT120]], <1 x double> poison, <1 x i32> zeroinitializer
721; CHECK-NEXT:    [[TMP56:%.*]] = fmul <1 x double> [[BLOCK119]], [[SPLAT_SPLAT121]]
722; CHECK-NEXT:    [[TMP57:%.*]] = fadd <1 x double> [[TMP54]], [[TMP56]]
723; CHECK-NEXT:    [[BLOCK122:%.*]] = shufflevector <3 x double> [[COL_LOAD70]], <3 x double> poison, <1 x i32> <i32 2>
724; CHECK-NEXT:    [[TMP58:%.*]] = extractelement <3 x double> [[COL_LOAD65]], i64 2
725; CHECK-NEXT:    [[SPLAT_SPLATINSERT123:%.*]] = insertelement <1 x double> poison, double [[TMP58]], i64 0
726; CHECK-NEXT:    [[SPLAT_SPLAT124:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT123]], <1 x double> poison, <1 x i32> zeroinitializer
727; CHECK-NEXT:    [[TMP59:%.*]] = fmul <1 x double> [[BLOCK122]], [[SPLAT_SPLAT124]]
728; CHECK-NEXT:    [[TMP60:%.*]] = fadd <1 x double> [[TMP57]], [[TMP59]]
729; CHECK-NEXT:    [[TMP61:%.*]] = shufflevector <1 x double> [[TMP60]], <1 x double> poison, <3 x i32> <i32 0, i32 poison, i32 poison>
730; CHECK-NEXT:    [[TMP62:%.*]] = shufflevector <3 x double> [[TMP52]], <3 x double> [[TMP61]], <3 x i32> <i32 0, i32 1, i32 3>
731; CHECK-NEXT:    [[TMP63:%.*]] = shufflevector <3 x double> [[TMP22]], <3 x double> [[TMP42]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
732; CHECK-NEXT:    [[TMP64:%.*]] = shufflevector <3 x double> [[TMP62]], <3 x double> poison, <6 x i32> <i32 0, i32 1, i32 2, i32 poison, i32 poison, i32 poison>
733; CHECK-NEXT:    [[TMP65:%.*]] = shufflevector <6 x double> [[TMP63]], <6 x double> [[TMP64]], <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8>
734; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <9 x double> [[TMP65]], <9 x double> poison, <3 x i32> <i32 0, i32 1, i32 2>
735; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <9 x double> [[TMP65]], <9 x double> poison, <3 x i32> <i32 3, i32 4, i32 5>
736; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <9 x double> [[TMP65]], <9 x double> poison, <3 x i32> <i32 6, i32 7, i32 8>
737; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <9 x double> [[TMP2]], <9 x double> poison, <3 x i32> <i32 0, i32 1, i32 2>
738; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <9 x double> [[TMP2]], <9 x double> poison, <3 x i32> <i32 3, i32 4, i32 5>
739; CHECK-NEXT:    [[SPLIT6:%.*]] = shufflevector <9 x double> [[TMP2]], <9 x double> poison, <3 x i32> <i32 6, i32 7, i32 8>
740; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <3 x double> [[SPLIT]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
741; CHECK-NEXT:    [[TMP66:%.*]] = extractelement <3 x double> [[SPLIT4]], i64 0
742; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[TMP66]], i64 0
743; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
744; CHECK-NEXT:    [[TMP67:%.*]] = fmul <2 x double> [[BLOCK]], [[SPLAT_SPLAT]]
745; CHECK-NEXT:    [[BLOCK7:%.*]] = shufflevector <3 x double> [[SPLIT2]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
746; CHECK-NEXT:    [[TMP68:%.*]] = extractelement <3 x double> [[SPLIT5]], i64 0
747; CHECK-NEXT:    [[SPLAT_SPLATINSERT8:%.*]] = insertelement <2 x double> poison, double [[TMP68]], i64 0
748; CHECK-NEXT:    [[SPLAT_SPLAT9:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT8]], <2 x double> poison, <2 x i32> zeroinitializer
749; CHECK-NEXT:    [[TMP69:%.*]] = fmul <2 x double> [[BLOCK7]], [[SPLAT_SPLAT9]]
750; CHECK-NEXT:    [[TMP70:%.*]] = fadd <2 x double> [[TMP67]], [[TMP69]]
751; CHECK-NEXT:    [[BLOCK10:%.*]] = shufflevector <3 x double> [[SPLIT3]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
752; CHECK-NEXT:    [[TMP71:%.*]] = extractelement <3 x double> [[SPLIT6]], i64 0
753; CHECK-NEXT:    [[SPLAT_SPLATINSERT11:%.*]] = insertelement <2 x double> poison, double [[TMP71]], i64 0
754; CHECK-NEXT:    [[SPLAT_SPLAT12:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT11]], <2 x double> poison, <2 x i32> zeroinitializer
755; CHECK-NEXT:    [[TMP72:%.*]] = fmul <2 x double> [[BLOCK10]], [[SPLAT_SPLAT12]]
756; CHECK-NEXT:    [[TMP73:%.*]] = fadd <2 x double> [[TMP70]], [[TMP72]]
757; CHECK-NEXT:    [[TMP74:%.*]] = shufflevector <2 x double> [[TMP73]], <2 x double> poison, <3 x i32> <i32 0, i32 1, i32 poison>
758; CHECK-NEXT:    [[TMP75:%.*]] = shufflevector <3 x double> poison, <3 x double> [[TMP74]], <3 x i32> <i32 3, i32 4, i32 2>
759; CHECK-NEXT:    [[BLOCK13:%.*]] = shufflevector <3 x double> [[SPLIT]], <3 x double> poison, <1 x i32> <i32 2>
760; CHECK-NEXT:    [[TMP76:%.*]] = extractelement <3 x double> [[SPLIT4]], i64 0
761; CHECK-NEXT:    [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x double> poison, double [[TMP76]], i64 0
762; CHECK-NEXT:    [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT14]], <1 x double> poison, <1 x i32> zeroinitializer
763; CHECK-NEXT:    [[TMP77:%.*]] = fmul <1 x double> [[BLOCK13]], [[SPLAT_SPLAT15]]
764; CHECK-NEXT:    [[BLOCK16:%.*]] = shufflevector <3 x double> [[SPLIT2]], <3 x double> poison, <1 x i32> <i32 2>
765; CHECK-NEXT:    [[TMP78:%.*]] = extractelement <3 x double> [[SPLIT5]], i64 0
766; CHECK-NEXT:    [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x double> poison, double [[TMP78]], i64 0
767; CHECK-NEXT:    [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT17]], <1 x double> poison, <1 x i32> zeroinitializer
768; CHECK-NEXT:    [[TMP79:%.*]] = fmul <1 x double> [[BLOCK16]], [[SPLAT_SPLAT18]]
769; CHECK-NEXT:    [[TMP80:%.*]] = fadd <1 x double> [[TMP77]], [[TMP79]]
770; CHECK-NEXT:    [[BLOCK19:%.*]] = shufflevector <3 x double> [[SPLIT3]], <3 x double> poison, <1 x i32> <i32 2>
771; CHECK-NEXT:    [[TMP81:%.*]] = extractelement <3 x double> [[SPLIT6]], i64 0
772; CHECK-NEXT:    [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x double> poison, double [[TMP81]], i64 0
773; CHECK-NEXT:    [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT20]], <1 x double> poison, <1 x i32> zeroinitializer
774; CHECK-NEXT:    [[TMP82:%.*]] = fmul <1 x double> [[BLOCK19]], [[SPLAT_SPLAT21]]
775; CHECK-NEXT:    [[TMP83:%.*]] = fadd <1 x double> [[TMP80]], [[TMP82]]
776; CHECK-NEXT:    [[TMP84:%.*]] = shufflevector <1 x double> [[TMP83]], <1 x double> poison, <3 x i32> <i32 0, i32 poison, i32 poison>
777; CHECK-NEXT:    [[TMP85:%.*]] = shufflevector <3 x double> [[TMP75]], <3 x double> [[TMP84]], <3 x i32> <i32 0, i32 1, i32 3>
778; CHECK-NEXT:    [[BLOCK22:%.*]] = shufflevector <3 x double> [[SPLIT]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
779; CHECK-NEXT:    [[TMP86:%.*]] = extractelement <3 x double> [[SPLIT4]], i64 1
780; CHECK-NEXT:    [[SPLAT_SPLATINSERT23:%.*]] = insertelement <2 x double> poison, double [[TMP86]], i64 0
781; CHECK-NEXT:    [[SPLAT_SPLAT24:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT23]], <2 x double> poison, <2 x i32> zeroinitializer
782; CHECK-NEXT:    [[TMP87:%.*]] = fmul <2 x double> [[BLOCK22]], [[SPLAT_SPLAT24]]
783; CHECK-NEXT:    [[BLOCK25:%.*]] = shufflevector <3 x double> [[SPLIT2]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
784; CHECK-NEXT:    [[TMP88:%.*]] = extractelement <3 x double> [[SPLIT5]], i64 1
785; CHECK-NEXT:    [[SPLAT_SPLATINSERT26:%.*]] = insertelement <2 x double> poison, double [[TMP88]], i64 0
786; CHECK-NEXT:    [[SPLAT_SPLAT27:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT26]], <2 x double> poison, <2 x i32> zeroinitializer
787; CHECK-NEXT:    [[TMP89:%.*]] = fmul <2 x double> [[BLOCK25]], [[SPLAT_SPLAT27]]
788; CHECK-NEXT:    [[TMP90:%.*]] = fadd <2 x double> [[TMP87]], [[TMP89]]
789; CHECK-NEXT:    [[BLOCK28:%.*]] = shufflevector <3 x double> [[SPLIT3]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
790; CHECK-NEXT:    [[TMP91:%.*]] = extractelement <3 x double> [[SPLIT6]], i64 1
791; CHECK-NEXT:    [[SPLAT_SPLATINSERT29:%.*]] = insertelement <2 x double> poison, double [[TMP91]], i64 0
792; CHECK-NEXT:    [[SPLAT_SPLAT30:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT29]], <2 x double> poison, <2 x i32> zeroinitializer
793; CHECK-NEXT:    [[TMP92:%.*]] = fmul <2 x double> [[BLOCK28]], [[SPLAT_SPLAT30]]
794; CHECK-NEXT:    [[TMP93:%.*]] = fadd <2 x double> [[TMP90]], [[TMP92]]
795; CHECK-NEXT:    [[TMP94:%.*]] = shufflevector <2 x double> [[TMP93]], <2 x double> poison, <3 x i32> <i32 0, i32 1, i32 poison>
796; CHECK-NEXT:    [[TMP95:%.*]] = shufflevector <3 x double> poison, <3 x double> [[TMP94]], <3 x i32> <i32 3, i32 4, i32 2>
797; CHECK-NEXT:    [[BLOCK31:%.*]] = shufflevector <3 x double> [[SPLIT]], <3 x double> poison, <1 x i32> <i32 2>
798; CHECK-NEXT:    [[TMP96:%.*]] = extractelement <3 x double> [[SPLIT4]], i64 1
799; CHECK-NEXT:    [[SPLAT_SPLATINSERT32:%.*]] = insertelement <1 x double> poison, double [[TMP96]], i64 0
800; CHECK-NEXT:    [[SPLAT_SPLAT33:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT32]], <1 x double> poison, <1 x i32> zeroinitializer
801; CHECK-NEXT:    [[TMP97:%.*]] = fmul <1 x double> [[BLOCK31]], [[SPLAT_SPLAT33]]
802; CHECK-NEXT:    [[BLOCK34:%.*]] = shufflevector <3 x double> [[SPLIT2]], <3 x double> poison, <1 x i32> <i32 2>
803; CHECK-NEXT:    [[TMP98:%.*]] = extractelement <3 x double> [[SPLIT5]], i64 1
804; CHECK-NEXT:    [[SPLAT_SPLATINSERT35:%.*]] = insertelement <1 x double> poison, double [[TMP98]], i64 0
805; CHECK-NEXT:    [[SPLAT_SPLAT36:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT35]], <1 x double> poison, <1 x i32> zeroinitializer
806; CHECK-NEXT:    [[TMP99:%.*]] = fmul <1 x double> [[BLOCK34]], [[SPLAT_SPLAT36]]
807; CHECK-NEXT:    [[TMP100:%.*]] = fadd <1 x double> [[TMP97]], [[TMP99]]
808; CHECK-NEXT:    [[BLOCK37:%.*]] = shufflevector <3 x double> [[SPLIT3]], <3 x double> poison, <1 x i32> <i32 2>
809; CHECK-NEXT:    [[TMP101:%.*]] = extractelement <3 x double> [[SPLIT6]], i64 1
810; CHECK-NEXT:    [[SPLAT_SPLATINSERT38:%.*]] = insertelement <1 x double> poison, double [[TMP101]], i64 0
811; CHECK-NEXT:    [[SPLAT_SPLAT39:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT38]], <1 x double> poison, <1 x i32> zeroinitializer
812; CHECK-NEXT:    [[TMP102:%.*]] = fmul <1 x double> [[BLOCK37]], [[SPLAT_SPLAT39]]
813; CHECK-NEXT:    [[TMP103:%.*]] = fadd <1 x double> [[TMP100]], [[TMP102]]
814; CHECK-NEXT:    [[TMP104:%.*]] = shufflevector <1 x double> [[TMP103]], <1 x double> poison, <3 x i32> <i32 0, i32 poison, i32 poison>
815; CHECK-NEXT:    [[TMP105:%.*]] = shufflevector <3 x double> [[TMP95]], <3 x double> [[TMP104]], <3 x i32> <i32 0, i32 1, i32 3>
816; CHECK-NEXT:    [[BLOCK40:%.*]] = shufflevector <3 x double> [[SPLIT]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
817; CHECK-NEXT:    [[TMP106:%.*]] = extractelement <3 x double> [[SPLIT4]], i64 2
818; CHECK-NEXT:    [[SPLAT_SPLATINSERT41:%.*]] = insertelement <2 x double> poison, double [[TMP106]], i64 0
819; CHECK-NEXT:    [[SPLAT_SPLAT42:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT41]], <2 x double> poison, <2 x i32> zeroinitializer
820; CHECK-NEXT:    [[TMP107:%.*]] = fmul <2 x double> [[BLOCK40]], [[SPLAT_SPLAT42]]
821; CHECK-NEXT:    [[BLOCK43:%.*]] = shufflevector <3 x double> [[SPLIT2]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
822; CHECK-NEXT:    [[TMP108:%.*]] = extractelement <3 x double> [[SPLIT5]], i64 2
823; CHECK-NEXT:    [[SPLAT_SPLATINSERT44:%.*]] = insertelement <2 x double> poison, double [[TMP108]], i64 0
824; CHECK-NEXT:    [[SPLAT_SPLAT45:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT44]], <2 x double> poison, <2 x i32> zeroinitializer
825; CHECK-NEXT:    [[TMP109:%.*]] = fmul <2 x double> [[BLOCK43]], [[SPLAT_SPLAT45]]
826; CHECK-NEXT:    [[TMP110:%.*]] = fadd <2 x double> [[TMP107]], [[TMP109]]
827; CHECK-NEXT:    [[BLOCK46:%.*]] = shufflevector <3 x double> [[SPLIT3]], <3 x double> poison, <2 x i32> <i32 0, i32 1>
828; CHECK-NEXT:    [[TMP111:%.*]] = extractelement <3 x double> [[SPLIT6]], i64 2
829; CHECK-NEXT:    [[SPLAT_SPLATINSERT47:%.*]] = insertelement <2 x double> poison, double [[TMP111]], i64 0
830; CHECK-NEXT:    [[SPLAT_SPLAT48:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT47]], <2 x double> poison, <2 x i32> zeroinitializer
831; CHECK-NEXT:    [[TMP112:%.*]] = fmul <2 x double> [[BLOCK46]], [[SPLAT_SPLAT48]]
832; CHECK-NEXT:    [[TMP113:%.*]] = fadd <2 x double> [[TMP110]], [[TMP112]]
833; CHECK-NEXT:    [[TMP114:%.*]] = shufflevector <2 x double> [[TMP113]], <2 x double> poison, <3 x i32> <i32 0, i32 1, i32 poison>
834; CHECK-NEXT:    [[TMP115:%.*]] = shufflevector <3 x double> poison, <3 x double> [[TMP114]], <3 x i32> <i32 3, i32 4, i32 2>
835; CHECK-NEXT:    [[BLOCK49:%.*]] = shufflevector <3 x double> [[SPLIT]], <3 x double> poison, <1 x i32> <i32 2>
836; CHECK-NEXT:    [[TMP116:%.*]] = extractelement <3 x double> [[SPLIT4]], i64 2
837; CHECK-NEXT:    [[SPLAT_SPLATINSERT50:%.*]] = insertelement <1 x double> poison, double [[TMP116]], i64 0
838; CHECK-NEXT:    [[SPLAT_SPLAT51:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT50]], <1 x double> poison, <1 x i32> zeroinitializer
839; CHECK-NEXT:    [[TMP117:%.*]] = fmul <1 x double> [[BLOCK49]], [[SPLAT_SPLAT51]]
840; CHECK-NEXT:    [[BLOCK52:%.*]] = shufflevector <3 x double> [[SPLIT2]], <3 x double> poison, <1 x i32> <i32 2>
841; CHECK-NEXT:    [[TMP118:%.*]] = extractelement <3 x double> [[SPLIT5]], i64 2
842; CHECK-NEXT:    [[SPLAT_SPLATINSERT53:%.*]] = insertelement <1 x double> poison, double [[TMP118]], i64 0
843; CHECK-NEXT:    [[SPLAT_SPLAT54:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT53]], <1 x double> poison, <1 x i32> zeroinitializer
844; CHECK-NEXT:    [[TMP119:%.*]] = fmul <1 x double> [[BLOCK52]], [[SPLAT_SPLAT54]]
845; CHECK-NEXT:    [[TMP120:%.*]] = fadd <1 x double> [[TMP117]], [[TMP119]]
846; CHECK-NEXT:    [[BLOCK55:%.*]] = shufflevector <3 x double> [[SPLIT3]], <3 x double> poison, <1 x i32> <i32 2>
847; CHECK-NEXT:    [[TMP121:%.*]] = extractelement <3 x double> [[SPLIT6]], i64 2
848; CHECK-NEXT:    [[SPLAT_SPLATINSERT56:%.*]] = insertelement <1 x double> poison, double [[TMP121]], i64 0
849; CHECK-NEXT:    [[SPLAT_SPLAT57:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT56]], <1 x double> poison, <1 x i32> zeroinitializer
850; CHECK-NEXT:    [[TMP122:%.*]] = fmul <1 x double> [[BLOCK55]], [[SPLAT_SPLAT57]]
851; CHECK-NEXT:    [[TMP123:%.*]] = fadd <1 x double> [[TMP120]], [[TMP122]]
852; CHECK-NEXT:    [[TMP124:%.*]] = shufflevector <1 x double> [[TMP123]], <1 x double> poison, <3 x i32> <i32 0, i32 poison, i32 poison>
853; CHECK-NEXT:    [[TMP125:%.*]] = shufflevector <3 x double> [[TMP115]], <3 x double> [[TMP124]], <3 x i32> <i32 0, i32 1, i32 3>
854; CHECK-NEXT:    store <3 x double> [[TMP85]], ptr [[R:%.*]], align 16
855; CHECK-NEXT:    [[VEC_GEP125:%.*]] = getelementptr double, ptr [[R]], i64 3
856; CHECK-NEXT:    store <3 x double> [[TMP105]], ptr [[VEC_GEP125]], align 8
857; CHECK-NEXT:    [[VEC_GEP126:%.*]] = getelementptr double, ptr [[R]], i64 6
858; CHECK-NEXT:    store <3 x double> [[TMP125]], ptr [[VEC_GEP126]], align 16
859; CHECK-NEXT:    ret void
860;
861entry:
862  %a = load <9 x double>, ptr %A, align 16
863  %b = load <9 x double>, ptr %B, align 16
864  %bt = call <9 x double> @llvm.matrix.transpose.v9f64.v9f64(<9 x double> %b, i32 3, i32 3)
865  %c = load <9 x double>, ptr %C, align 16
866  %ct = call <9 x double> @llvm.matrix.transpose.v9f64.v9f64(<9 x double> %c, i32 3, i32 3)
867  %btct = call <9 x double> @llvm.matrix.multiply.v9f64.v9f64.v9f64(<9 x double> %bt, <9 x double> %ct, i32 3, i32 3, i32 3)
868  %abtct= call <9 x double> @llvm.matrix.multiply.v9f64.v9f64.v9f64(<9 x double> %a, <9 x double> %btct, i32 3, i32 3, i32 3)
869  %abtct_t = call <9 x double> @llvm.matrix.transpose.v9f64.v9f64(<9 x double> %abtct, i32 3, i32 3)
870  store <9 x double> %abtct_t, ptr %R, align 16
871  ret void
872}
873
874define <4 x float> @mult_tt_same_op(<4 x float> %a) {
875; CHECK-LABEL: @mult_tt_same_op(
876; CHECK-NEXT:  entry:
877; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <4 x float> [[A:%.*]], <4 x float> poison, <2 x i32> <i32 0, i32 1>
878; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <4 x float> [[A]], <4 x float> poison, <2 x i32> <i32 2, i32 3>
879; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <4 x float> [[A]], <4 x float> poison, <2 x i32> <i32 0, i32 1>
880; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <4 x float> [[A]], <4 x float> poison, <2 x i32> <i32 2, i32 3>
881; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <2 x float> [[SPLIT]], <2 x float> poison, <2 x i32> <i32 0, i32 1>
882; CHECK-NEXT:    [[TMP0:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 0
883; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i64 0
884; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <2 x float> [[SPLAT_SPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
885; CHECK-NEXT:    [[TMP1:%.*]] = fmul <2 x float> [[BLOCK]], [[SPLAT_SPLAT]]
886; CHECK-NEXT:    [[BLOCK4:%.*]] = shufflevector <2 x float> [[SPLIT1]], <2 x float> poison, <2 x i32> <i32 0, i32 1>
887; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 1
888; CHECK-NEXT:    [[SPLAT_SPLATINSERT5:%.*]] = insertelement <2 x float> poison, float [[TMP2]], i64 0
889; CHECK-NEXT:    [[SPLAT_SPLAT6:%.*]] = shufflevector <2 x float> [[SPLAT_SPLATINSERT5]], <2 x float> poison, <2 x i32> zeroinitializer
890; CHECK-NEXT:    [[TMP3:%.*]] = fmul <2 x float> [[BLOCK4]], [[SPLAT_SPLAT6]]
891; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x float> [[TMP1]], [[TMP3]]
892; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x float> [[TMP4]], <2 x float> poison, <2 x i32> <i32 0, i32 1>
893; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <2 x float> poison, <2 x float> [[TMP5]], <2 x i32> <i32 2, i32 3>
894; CHECK-NEXT:    [[BLOCK7:%.*]] = shufflevector <2 x float> [[SPLIT]], <2 x float> poison, <2 x i32> <i32 0, i32 1>
895; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 0
896; CHECK-NEXT:    [[SPLAT_SPLATINSERT8:%.*]] = insertelement <2 x float> poison, float [[TMP7]], i64 0
897; CHECK-NEXT:    [[SPLAT_SPLAT9:%.*]] = shufflevector <2 x float> [[SPLAT_SPLATINSERT8]], <2 x float> poison, <2 x i32> zeroinitializer
898; CHECK-NEXT:    [[TMP8:%.*]] = fmul <2 x float> [[BLOCK7]], [[SPLAT_SPLAT9]]
899; CHECK-NEXT:    [[BLOCK10:%.*]] = shufflevector <2 x float> [[SPLIT1]], <2 x float> poison, <2 x i32> <i32 0, i32 1>
900; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 1
901; CHECK-NEXT:    [[SPLAT_SPLATINSERT11:%.*]] = insertelement <2 x float> poison, float [[TMP9]], i64 0
902; CHECK-NEXT:    [[SPLAT_SPLAT12:%.*]] = shufflevector <2 x float> [[SPLAT_SPLATINSERT11]], <2 x float> poison, <2 x i32> zeroinitializer
903; CHECK-NEXT:    [[TMP10:%.*]] = fmul <2 x float> [[BLOCK10]], [[SPLAT_SPLAT12]]
904; CHECK-NEXT:    [[TMP11:%.*]] = fadd <2 x float> [[TMP8]], [[TMP10]]
905; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> poison, <2 x i32> <i32 0, i32 1>
906; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x float> poison, <2 x float> [[TMP12]], <2 x i32> <i32 2, i32 3>
907; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <2 x float> [[TMP6]], i64 0
908; CHECK-NEXT:    [[TMP15:%.*]] = insertelement <2 x float> poison, float [[TMP14]], i64 0
909; CHECK-NEXT:    [[TMP16:%.*]] = extractelement <2 x float> [[TMP13]], i64 0
910; CHECK-NEXT:    [[TMP17:%.*]] = insertelement <2 x float> [[TMP15]], float [[TMP16]], i64 1
911; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <2 x float> [[TMP6]], i64 1
912; CHECK-NEXT:    [[TMP19:%.*]] = insertelement <2 x float> poison, float [[TMP18]], i64 0
913; CHECK-NEXT:    [[TMP20:%.*]] = extractelement <2 x float> [[TMP13]], i64 1
914; CHECK-NEXT:    [[TMP21:%.*]] = insertelement <2 x float> [[TMP19]], float [[TMP20]], i64 1
915; CHECK-NEXT:    [[TMP22:%.*]] = shufflevector <2 x float> [[TMP17]], <2 x float> [[TMP21]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
916; CHECK-NEXT:    ret <4 x float> [[TMP22]]
917;
918entry:
919  %t = call <4 x float> @llvm.matrix.transpose.v4f32(<4 x float> %a, i32 2, i32 2)
920  %m = call <4 x float> @llvm.matrix.multiply.v4f32.v4f32.v4f32(<4 x float> %t, <4 x float> %t, i32 2, i32 2, i32 2)
921  ret <4 x float> %m
922}
923
924define <6 x double> @transpose_of_transpose_of_non_matrix_op(ptr %a) {
925; CHECK-LABEL: @transpose_of_transpose_of_non_matrix_op(
926; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <2 x double>, ptr [[A:%.*]], align 8
927; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr double, ptr [[A]], i64 4
928; CHECK-NEXT:    [[COL_LOAD1:%.*]] = load <2 x double>, ptr [[VEC_GEP]], align 8
929; CHECK-NEXT:    [[VEC_GEP2:%.*]] = getelementptr double, ptr [[A]], i64 8
930; CHECK-NEXT:    [[COL_LOAD3:%.*]] = load <2 x double>, ptr [[VEC_GEP2]], align 8
931; CHECK-NEXT:    [[VEC_GEP4:%.*]] = getelementptr double, ptr [[A]], i64 12
932; CHECK-NEXT:    [[COL_LOAD5:%.*]] = load <2 x double>, ptr [[VEC_GEP4]], align 8
933; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <2 x double> [[COL_LOAD]], <2 x double> [[COL_LOAD1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
934; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <2 x double> [[COL_LOAD3]], <2 x double> [[COL_LOAD5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
935; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP2]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
936; CHECK-NEXT:    [[SHUF:%.*]] = shufflevector <8 x double> [[TMP3]], <8 x double> poison, <6 x i32> <i32 0, i32 1, i32 2, i32 4, i32 5, i32 6>
937; CHECK-NEXT:    ret <6 x double> [[SHUF]]
938;
939  %load = call <8 x double> @llvm.matrix.column.major.load.v8f64(ptr %a, i64 4, i1 false, i32 2, i32 4)
940  %shuf = shufflevector <8 x double> %load, <8 x double> poison, <6 x i32> <i32 0, i32 1, i32 2, i32 4, i32 5, i32 6>
941  %t = call <6 x double> @llvm.matrix.transpose.v6f64.v6f64(<6 x double> %shuf, i32 3, i32 2)
942  %tt = call <6 x double> @llvm.matrix.transpose.v6f64.v6f64(<6 x double> %t, i32 2, i32 3)
943  ret <6 x double> %tt
944}
945
946define <12 x double> @factor_transpose(<6 x double> %a, <8 x double> %b) {
947; CHECK-LABEL: @factor_transpose(
948; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
949; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <8 x double> [[B]], <8 x double> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
950; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <6 x double> [[A:%.*]], <6 x double> poison, <2 x i32> <i32 0, i32 1>
951; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <2 x i32> <i32 2, i32 3>
952; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <2 x i32> <i32 4, i32 5>
953; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <4 x double> [[SPLIT]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
954; CHECK-NEXT:    [[TMP1:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 0
955; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[TMP1]], i64 0
956; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
957; CHECK-NEXT:    [[TMP2:%.*]] = fmul <2 x double> [[BLOCK]], [[SPLAT_SPLAT]]
958; CHECK-NEXT:    [[BLOCK5:%.*]] = shufflevector <4 x double> [[SPLIT1]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
959; CHECK-NEXT:    [[TMP3:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 1
960; CHECK-NEXT:    [[SPLAT_SPLATINSERT6:%.*]] = insertelement <2 x double> poison, double [[TMP3]], i64 0
961; CHECK-NEXT:    [[SPLAT_SPLAT7:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT6]], <2 x double> poison, <2 x i32> zeroinitializer
962; CHECK-NEXT:    [[TMP4:%.*]] = fmul <2 x double> [[BLOCK5]], [[SPLAT_SPLAT7]]
963; CHECK-NEXT:    [[TMP5:%.*]] = fadd <2 x double> [[TMP2]], [[TMP4]]
964; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <2 x double> [[TMP5]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
965; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <4 x double> poison, <4 x double> [[TMP6]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
966; CHECK-NEXT:    [[BLOCK8:%.*]] = shufflevector <4 x double> [[SPLIT]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
967; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 0
968; CHECK-NEXT:    [[SPLAT_SPLATINSERT9:%.*]] = insertelement <2 x double> poison, double [[TMP8]], i64 0
969; CHECK-NEXT:    [[SPLAT_SPLAT10:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT9]], <2 x double> poison, <2 x i32> zeroinitializer
970; CHECK-NEXT:    [[TMP9:%.*]] = fmul <2 x double> [[BLOCK8]], [[SPLAT_SPLAT10]]
971; CHECK-NEXT:    [[BLOCK11:%.*]] = shufflevector <4 x double> [[SPLIT1]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
972; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 1
973; CHECK-NEXT:    [[SPLAT_SPLATINSERT12:%.*]] = insertelement <2 x double> poison, double [[TMP10]], i64 0
974; CHECK-NEXT:    [[SPLAT_SPLAT13:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT12]], <2 x double> poison, <2 x i32> zeroinitializer
975; CHECK-NEXT:    [[TMP11:%.*]] = fmul <2 x double> [[BLOCK11]], [[SPLAT_SPLAT13]]
976; CHECK-NEXT:    [[TMP12:%.*]] = fadd <2 x double> [[TMP9]], [[TMP11]]
977; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x double> [[TMP12]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
978; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <4 x double> [[TMP7]], <4 x double> [[TMP13]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
979; CHECK-NEXT:    [[BLOCK14:%.*]] = shufflevector <4 x double> [[SPLIT]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
980; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 0
981; CHECK-NEXT:    [[SPLAT_SPLATINSERT15:%.*]] = insertelement <2 x double> poison, double [[TMP15]], i64 0
982; CHECK-NEXT:    [[SPLAT_SPLAT16:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT15]], <2 x double> poison, <2 x i32> zeroinitializer
983; CHECK-NEXT:    [[TMP16:%.*]] = fmul <2 x double> [[BLOCK14]], [[SPLAT_SPLAT16]]
984; CHECK-NEXT:    [[BLOCK17:%.*]] = shufflevector <4 x double> [[SPLIT1]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
985; CHECK-NEXT:    [[TMP17:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 1
986; CHECK-NEXT:    [[SPLAT_SPLATINSERT18:%.*]] = insertelement <2 x double> poison, double [[TMP17]], i64 0
987; CHECK-NEXT:    [[SPLAT_SPLAT19:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT18]], <2 x double> poison, <2 x i32> zeroinitializer
988; CHECK-NEXT:    [[TMP18:%.*]] = fmul <2 x double> [[BLOCK17]], [[SPLAT_SPLAT19]]
989; CHECK-NEXT:    [[TMP19:%.*]] = fadd <2 x double> [[TMP16]], [[TMP18]]
990; CHECK-NEXT:    [[TMP20:%.*]] = shufflevector <2 x double> [[TMP19]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
991; CHECK-NEXT:    [[TMP21:%.*]] = shufflevector <4 x double> poison, <4 x double> [[TMP20]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
992; CHECK-NEXT:    [[BLOCK20:%.*]] = shufflevector <4 x double> [[SPLIT]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
993; CHECK-NEXT:    [[TMP22:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 0
994; CHECK-NEXT:    [[SPLAT_SPLATINSERT21:%.*]] = insertelement <2 x double> poison, double [[TMP22]], i64 0
995; CHECK-NEXT:    [[SPLAT_SPLAT22:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT21]], <2 x double> poison, <2 x i32> zeroinitializer
996; CHECK-NEXT:    [[TMP23:%.*]] = fmul <2 x double> [[BLOCK20]], [[SPLAT_SPLAT22]]
997; CHECK-NEXT:    [[BLOCK23:%.*]] = shufflevector <4 x double> [[SPLIT1]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
998; CHECK-NEXT:    [[TMP24:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 1
999; CHECK-NEXT:    [[SPLAT_SPLATINSERT24:%.*]] = insertelement <2 x double> poison, double [[TMP24]], i64 0
1000; CHECK-NEXT:    [[SPLAT_SPLAT25:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT24]], <2 x double> poison, <2 x i32> zeroinitializer
1001; CHECK-NEXT:    [[TMP25:%.*]] = fmul <2 x double> [[BLOCK23]], [[SPLAT_SPLAT25]]
1002; CHECK-NEXT:    [[TMP26:%.*]] = fadd <2 x double> [[TMP23]], [[TMP25]]
1003; CHECK-NEXT:    [[TMP27:%.*]] = shufflevector <2 x double> [[TMP26]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
1004; CHECK-NEXT:    [[TMP28:%.*]] = shufflevector <4 x double> [[TMP21]], <4 x double> [[TMP27]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
1005; CHECK-NEXT:    [[BLOCK26:%.*]] = shufflevector <4 x double> [[SPLIT]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
1006; CHECK-NEXT:    [[TMP29:%.*]] = extractelement <2 x double> [[SPLIT4]], i64 0
1007; CHECK-NEXT:    [[SPLAT_SPLATINSERT27:%.*]] = insertelement <2 x double> poison, double [[TMP29]], i64 0
1008; CHECK-NEXT:    [[SPLAT_SPLAT28:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT27]], <2 x double> poison, <2 x i32> zeroinitializer
1009; CHECK-NEXT:    [[TMP30:%.*]] = fmul <2 x double> [[BLOCK26]], [[SPLAT_SPLAT28]]
1010; CHECK-NEXT:    [[BLOCK29:%.*]] = shufflevector <4 x double> [[SPLIT1]], <4 x double> poison, <2 x i32> <i32 0, i32 1>
1011; CHECK-NEXT:    [[TMP31:%.*]] = extractelement <2 x double> [[SPLIT4]], i64 1
1012; CHECK-NEXT:    [[SPLAT_SPLATINSERT30:%.*]] = insertelement <2 x double> poison, double [[TMP31]], i64 0
1013; CHECK-NEXT:    [[SPLAT_SPLAT31:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT30]], <2 x double> poison, <2 x i32> zeroinitializer
1014; CHECK-NEXT:    [[TMP32:%.*]] = fmul <2 x double> [[BLOCK29]], [[SPLAT_SPLAT31]]
1015; CHECK-NEXT:    [[TMP33:%.*]] = fadd <2 x double> [[TMP30]], [[TMP32]]
1016; CHECK-NEXT:    [[TMP34:%.*]] = shufflevector <2 x double> [[TMP33]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
1017; CHECK-NEXT:    [[TMP35:%.*]] = shufflevector <4 x double> poison, <4 x double> [[TMP34]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
1018; CHECK-NEXT:    [[BLOCK32:%.*]] = shufflevector <4 x double> [[SPLIT]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
1019; CHECK-NEXT:    [[TMP36:%.*]] = extractelement <2 x double> [[SPLIT4]], i64 0
1020; CHECK-NEXT:    [[SPLAT_SPLATINSERT33:%.*]] = insertelement <2 x double> poison, double [[TMP36]], i64 0
1021; CHECK-NEXT:    [[SPLAT_SPLAT34:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT33]], <2 x double> poison, <2 x i32> zeroinitializer
1022; CHECK-NEXT:    [[TMP37:%.*]] = fmul <2 x double> [[BLOCK32]], [[SPLAT_SPLAT34]]
1023; CHECK-NEXT:    [[BLOCK35:%.*]] = shufflevector <4 x double> [[SPLIT1]], <4 x double> poison, <2 x i32> <i32 2, i32 3>
1024; CHECK-NEXT:    [[TMP38:%.*]] = extractelement <2 x double> [[SPLIT4]], i64 1
1025; CHECK-NEXT:    [[SPLAT_SPLATINSERT36:%.*]] = insertelement <2 x double> poison, double [[TMP38]], i64 0
1026; CHECK-NEXT:    [[SPLAT_SPLAT37:%.*]] = shufflevector <2 x double> [[SPLAT_SPLATINSERT36]], <2 x double> poison, <2 x i32> zeroinitializer
1027; CHECK-NEXT:    [[TMP39:%.*]] = fmul <2 x double> [[BLOCK35]], [[SPLAT_SPLAT37]]
1028; CHECK-NEXT:    [[TMP40:%.*]] = fadd <2 x double> [[TMP37]], [[TMP39]]
1029; CHECK-NEXT:    [[TMP41:%.*]] = shufflevector <2 x double> [[TMP40]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
1030; CHECK-NEXT:    [[TMP42:%.*]] = shufflevector <4 x double> [[TMP35]], <4 x double> [[TMP41]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
1031; CHECK-NEXT:    [[TMP43:%.*]] = extractelement <4 x double> [[TMP14]], i64 0
1032; CHECK-NEXT:    [[TMP44:%.*]] = insertelement <3 x double> poison, double [[TMP43]], i64 0
1033; CHECK-NEXT:    [[TMP45:%.*]] = extractelement <4 x double> [[TMP28]], i64 0
1034; CHECK-NEXT:    [[TMP46:%.*]] = insertelement <3 x double> [[TMP44]], double [[TMP45]], i64 1
1035; CHECK-NEXT:    [[TMP47:%.*]] = extractelement <4 x double> [[TMP42]], i64 0
1036; CHECK-NEXT:    [[TMP48:%.*]] = insertelement <3 x double> [[TMP46]], double [[TMP47]], i64 2
1037; CHECK-NEXT:    [[TMP49:%.*]] = extractelement <4 x double> [[TMP14]], i64 1
1038; CHECK-NEXT:    [[TMP50:%.*]] = insertelement <3 x double> poison, double [[TMP49]], i64 0
1039; CHECK-NEXT:    [[TMP51:%.*]] = extractelement <4 x double> [[TMP28]], i64 1
1040; CHECK-NEXT:    [[TMP52:%.*]] = insertelement <3 x double> [[TMP50]], double [[TMP51]], i64 1
1041; CHECK-NEXT:    [[TMP53:%.*]] = extractelement <4 x double> [[TMP42]], i64 1
1042; CHECK-NEXT:    [[TMP54:%.*]] = insertelement <3 x double> [[TMP52]], double [[TMP53]], i64 2
1043; CHECK-NEXT:    [[TMP55:%.*]] = extractelement <4 x double> [[TMP14]], i64 2
1044; CHECK-NEXT:    [[TMP56:%.*]] = insertelement <3 x double> poison, double [[TMP55]], i64 0
1045; CHECK-NEXT:    [[TMP57:%.*]] = extractelement <4 x double> [[TMP28]], i64 2
1046; CHECK-NEXT:    [[TMP58:%.*]] = insertelement <3 x double> [[TMP56]], double [[TMP57]], i64 1
1047; CHECK-NEXT:    [[TMP59:%.*]] = extractelement <4 x double> [[TMP42]], i64 2
1048; CHECK-NEXT:    [[TMP60:%.*]] = insertelement <3 x double> [[TMP58]], double [[TMP59]], i64 2
1049; CHECK-NEXT:    [[TMP61:%.*]] = extractelement <4 x double> [[TMP14]], i64 3
1050; CHECK-NEXT:    [[TMP62:%.*]] = insertelement <3 x double> poison, double [[TMP61]], i64 0
1051; CHECK-NEXT:    [[TMP63:%.*]] = extractelement <4 x double> [[TMP28]], i64 3
1052; CHECK-NEXT:    [[TMP64:%.*]] = insertelement <3 x double> [[TMP62]], double [[TMP63]], i64 1
1053; CHECK-NEXT:    [[TMP65:%.*]] = extractelement <4 x double> [[TMP42]], i64 3
1054; CHECK-NEXT:    [[TMP66:%.*]] = insertelement <3 x double> [[TMP64]], double [[TMP65]], i64 2
1055; CHECK-NEXT:    [[TMP67:%.*]] = shufflevector <3 x double> [[TMP48]], <3 x double> [[TMP54]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
1056; CHECK-NEXT:    [[TMP68:%.*]] = shufflevector <3 x double> [[TMP60]], <3 x double> [[TMP66]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
1057; CHECK-NEXT:    [[TMP69:%.*]] = shufflevector <6 x double> [[TMP67]], <6 x double> [[TMP68]], <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
1058; CHECK-NEXT:    ret <12 x double> [[TMP69]]
1059;
1060  %at = call <6 x double> @llvm.matrix.transpose.v6f64.v6f64(<6 x double> %a, i32 2, i32 3)
1061  %bt = call <8 x double> @llvm.matrix.transpose.v8f64.v8f64(<8 x double> %b, i32 4, i32 2)
1062  %m = call <12 x double> @llvm.matrix.multiply.v12f64.v6f64.v8f64(<6 x double> %at, <8 x double> %bt, i32 3, i32 2, i32 4)
1063  ret <12 x double> %m
1064}
1065
1066declare <9 x double> @llvm.matrix.multiply.v9f64.v9f64.v9f64(<9 x double>, <9 x double>, i32, i32, i32)
1067declare <12 x double> @llvm.matrix.multiply.v12f64.v6f64.v8f64(<6 x double>, <8 x double>, i32, i32, i32)
1068declare <8 x double> @llvm.matrix.multiply.v8f64.v6f64.v12f64(<6 x double> %a, <12 x double>, i32, i32, i32)
1069declare <4 x float> @llvm.matrix.multiply.v4f32.v4f32.v4f32(<4 x float>, <4 x float>, i32, i32, i32)
1070declare <9 x double> @llvm.matrix.transpose.v9f64.v9f64(<9 x double>, i32, i32)
1071declare <6 x double> @llvm.matrix.transpose.v6f64.v6f64(<6 x double>, i32, i32)
1072declare <8 x double> @llvm.matrix.transpose.v8f64.v8f64(<8 x double>, i32, i32)
1073declare <12 x double> @llvm.matrix.transpose.v12f64.v12f64(<12 x double>, i32, i32)
1074declare <4 x float> @llvm.matrix.transpose.v4f32(<4 x float>, i32, i32)
1075declare <8 x double> @llvm.matrix.column.major.load.v8f64(ptr, i64, i1, i32, i32)
1076