1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py 2; RUN: opt -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s 3 4 5define <8 x float> @transpose(<8 x float> %a) { 6; CHECK-LABEL: @transpose( 7; CHECK-NEXT: entry: 8; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x float> [[A:%.*]], <8 x float> poison, <2 x i32> <i32 0, i32 1> 9; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x float> [[A]], <8 x float> poison, <2 x i32> <i32 2, i32 3> 10; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x float> [[A]], <8 x float> poison, <2 x i32> <i32 4, i32 5> 11; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x float> [[A]], <8 x float> poison, <2 x i32> <i32 6, i32 7> 12; CHECK-NEXT: [[TMP0:%.*]] = extractelement <2 x float> [[SPLIT]], i64 0 13; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0 14; CHECK-NEXT: [[TMP2:%.*]] = extractelement <2 x float> [[SPLIT1]], i64 0 15; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x float> [[TMP1]], float [[TMP2]], i64 1 16; CHECK-NEXT: [[TMP4:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 0 17; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP3]], float [[TMP4]], i64 2 18; CHECK-NEXT: [[TMP6:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 0 19; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x float> [[TMP5]], float [[TMP6]], i64 3 20; CHECK-NEXT: [[TMP8:%.*]] = extractelement <2 x float> [[SPLIT]], i64 1 21; CHECK-NEXT: [[TMP9:%.*]] = insertelement <4 x float> poison, float [[TMP8]], i64 0 22; CHECK-NEXT: [[TMP10:%.*]] = extractelement <2 x float> [[SPLIT1]], i64 1 23; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x float> [[TMP9]], float [[TMP10]], i64 1 24; CHECK-NEXT: [[TMP12:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 1 25; CHECK-NEXT: [[TMP13:%.*]] = insertelement <4 x float> [[TMP11]], float [[TMP12]], i64 2 26; CHECK-NEXT: [[TMP14:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 1 27; CHECK-NEXT: [[TMP15:%.*]] = insertelement <4 x float> [[TMP13]], float [[TMP14]], i64 3 28; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <4 x float> [[TMP7]], <4 x float> [[TMP15]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 29; CHECK-NEXT: ret <8 x float> [[TMP16]] 30; 31entry: 32 %c = call <8 x float> @llvm.matrix.transpose(<8 x float> %a, i32 2, i32 4) 33 ret <8 x float> %c 34} 35 36declare <8 x float> @llvm.matrix.transpose(<8 x float>, i32, i32) 37 38define <8 x float> @transpose_single_column(<8 x float> %a) { 39; CHECK-LABEL: @transpose_single_column( 40; CHECK-NEXT: entry: 41; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x float> [[A:%.*]], <8 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 42; CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x float> [[SPLIT]], i64 0 43; CHECK-NEXT: [[TMP1:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i64 0 44; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x float> [[SPLIT]], i64 1 45; CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i64 0 46; CHECK-NEXT: [[TMP4:%.*]] = extractelement <8 x float> [[SPLIT]], i64 2 47; CHECK-NEXT: [[TMP5:%.*]] = insertelement <1 x float> poison, float [[TMP4]], i64 0 48; CHECK-NEXT: [[TMP6:%.*]] = extractelement <8 x float> [[SPLIT]], i64 3 49; CHECK-NEXT: [[TMP7:%.*]] = insertelement <1 x float> poison, float [[TMP6]], i64 0 50; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x float> [[SPLIT]], i64 4 51; CHECK-NEXT: [[TMP9:%.*]] = insertelement <1 x float> poison, float [[TMP8]], i64 0 52; CHECK-NEXT: [[TMP10:%.*]] = extractelement <8 x float> [[SPLIT]], i64 5 53; CHECK-NEXT: [[TMP11:%.*]] = insertelement <1 x float> poison, float [[TMP10]], i64 0 54; CHECK-NEXT: [[TMP12:%.*]] = extractelement <8 x float> [[SPLIT]], i64 6 55; CHECK-NEXT: [[TMP13:%.*]] = insertelement <1 x float> poison, float [[TMP12]], i64 0 56; CHECK-NEXT: [[TMP14:%.*]] = extractelement <8 x float> [[SPLIT]], i64 7 57; CHECK-NEXT: [[TMP15:%.*]] = insertelement <1 x float> poison, float [[TMP14]], i64 0 58; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <1 x float> [[TMP1]], <1 x float> [[TMP3]], <2 x i32> <i32 0, i32 1> 59; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <1 x float> [[TMP5]], <1 x float> [[TMP7]], <2 x i32> <i32 0, i32 1> 60; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x float> [[TMP9]], <1 x float> [[TMP11]], <2 x i32> <i32 0, i32 1> 61; CHECK-NEXT: [[TMP19:%.*]] = shufflevector <1 x float> [[TMP13]], <1 x float> [[TMP15]], <2 x i32> <i32 0, i32 1> 62; CHECK-NEXT: [[TMP20:%.*]] = shufflevector <2 x float> [[TMP16]], <2 x float> [[TMP17]], <4 x i32> <i32 0, i32 1, i32 2, i32 3> 63; CHECK-NEXT: [[TMP21:%.*]] = shufflevector <2 x float> [[TMP18]], <2 x float> [[TMP19]], <4 x i32> <i32 0, i32 1, i32 2, i32 3> 64; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <4 x float> [[TMP20]], <4 x float> [[TMP21]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 65; CHECK-NEXT: ret <8 x float> [[TMP22]] 66; 67entry: 68 %c = call <8 x float> @llvm.matrix.transpose(<8 x float> %a, i32 8, i32 1) 69 ret <8 x float> %c 70} 71 72declare <12 x float> @llvm.matrix.transpose.v12f32(<12 x float>, i32, i32) 73 74define <12 x float> @transpose_float_3x4(<12 x float> %a) { 75; CHECK-LABEL: @transpose_float_3x4( 76; CHECK-NEXT: entry: 77; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <12 x float> [[A:%.*]], <12 x float> poison, <3 x i32> <i32 0, i32 1, i32 2> 78; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <12 x float> [[A]], <12 x float> poison, <3 x i32> <i32 3, i32 4, i32 5> 79; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <12 x float> [[A]], <12 x float> poison, <3 x i32> <i32 6, i32 7, i32 8> 80; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <12 x float> [[A]], <12 x float> poison, <3 x i32> <i32 9, i32 10, i32 11> 81; CHECK-NEXT: [[TMP0:%.*]] = extractelement <3 x float> [[SPLIT]], i64 0 82; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0 83; CHECK-NEXT: [[TMP2:%.*]] = extractelement <3 x float> [[SPLIT1]], i64 0 84; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x float> [[TMP1]], float [[TMP2]], i64 1 85; CHECK-NEXT: [[TMP4:%.*]] = extractelement <3 x float> [[SPLIT2]], i64 0 86; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x float> [[TMP3]], float [[TMP4]], i64 2 87; CHECK-NEXT: [[TMP6:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 0 88; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x float> [[TMP5]], float [[TMP6]], i64 3 89; CHECK-NEXT: [[TMP8:%.*]] = extractelement <3 x float> [[SPLIT]], i64 1 90; CHECK-NEXT: [[TMP9:%.*]] = insertelement <4 x float> poison, float [[TMP8]], i64 0 91; CHECK-NEXT: [[TMP10:%.*]] = extractelement <3 x float> [[SPLIT1]], i64 1 92; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x float> [[TMP9]], float [[TMP10]], i64 1 93; CHECK-NEXT: [[TMP12:%.*]] = extractelement <3 x float> [[SPLIT2]], i64 1 94; CHECK-NEXT: [[TMP13:%.*]] = insertelement <4 x float> [[TMP11]], float [[TMP12]], i64 2 95; CHECK-NEXT: [[TMP14:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 1 96; CHECK-NEXT: [[TMP15:%.*]] = insertelement <4 x float> [[TMP13]], float [[TMP14]], i64 3 97; CHECK-NEXT: [[TMP16:%.*]] = extractelement <3 x float> [[SPLIT]], i64 2 98; CHECK-NEXT: [[TMP17:%.*]] = insertelement <4 x float> poison, float [[TMP16]], i64 0 99; CHECK-NEXT: [[TMP18:%.*]] = extractelement <3 x float> [[SPLIT1]], i64 2 100; CHECK-NEXT: [[TMP19:%.*]] = insertelement <4 x float> [[TMP17]], float [[TMP18]], i64 1 101; CHECK-NEXT: [[TMP20:%.*]] = extractelement <3 x float> [[SPLIT2]], i64 2 102; CHECK-NEXT: [[TMP21:%.*]] = insertelement <4 x float> [[TMP19]], float [[TMP20]], i64 2 103; CHECK-NEXT: [[TMP22:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 2 104; CHECK-NEXT: [[TMP23:%.*]] = insertelement <4 x float> [[TMP21]], float [[TMP22]], i64 3 105; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <4 x float> [[TMP7]], <4 x float> [[TMP15]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 106; CHECK-NEXT: [[TMP25:%.*]] = shufflevector <4 x float> [[TMP23]], <4 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison> 107; CHECK-NEXT: [[TMP26:%.*]] = shufflevector <8 x float> [[TMP24]], <8 x float> [[TMP25]], <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11> 108; CHECK-NEXT: ret <12 x float> [[TMP26]] 109; 110entry: 111 %c = call <12 x float> @llvm.matrix.transpose.v12f32(<12 x float> %a, i32 3, i32 4) 112 ret <12 x float> %c 113} 114