1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py 2; REQUIRES: aarch64-registered-target 3; RUN: opt -passes='lower-matrix-intrinsics' -mtriple=arm64-apple-iphoneos -S < %s | FileCheck %s 4 5define <1 x i32> @dotproduct_i32_v8(<8 x i32> %a, <8 x i32> %b) { 6; CHECK-LABEL: @dotproduct_i32_v8( 7; CHECK-NEXT: entry: 8; CHECK-NEXT: [[TMP0:%.*]] = mul <8 x i32> [[A:%.*]], [[B:%.*]] 9; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]]) 10; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i32> poison, i32 [[TMP1]], i64 0 11; CHECK-NEXT: ret <1 x i32> [[TMP2]] 12; 13entry: 14 %c = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %a, <8 x i32> %b, i32 1, i32 8, i32 1) 15 ret <1 x i32> %c 16} 17 18declare <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32>, <8 x i32>, i32, i32, i32) 19 20declare void @use(<1 x i32>) 21 22define <1 x i32> @dotproduct_i32_v8_result_used_by_inst(<8 x i32> %a, <8 x i32> %b) { 23; CHECK-LABEL: @dotproduct_i32_v8_result_used_by_inst( 24; CHECK-NEXT: entry: 25; CHECK-NEXT: [[TMP0:%.*]] = mul <8 x i32> [[A:%.*]], [[B:%.*]] 26; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]]) 27; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i32> poison, i32 [[TMP1]], i64 0 28; CHECK-NEXT: call void @use(<1 x i32> [[TMP2]]) 29; CHECK-NEXT: ret <1 x i32> [[TMP2]] 30; 31entry: 32 %c = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %a, <8 x i32> %b, i32 1, i32 8, i32 1) 33 call void @use(<1 x i32> %c) 34 ret <1 x i32> %c 35} 36 37 38define <1 x i32> @dotproduct_i32_v8_constvector(<8 x i32> %a) { 39; CHECK-LABEL: @dotproduct_i32_v8_constvector( 40; CHECK-NEXT: entry: 41; CHECK-NEXT: [[TMP0:%.*]] = mul <8 x i32> [[A:%.*]], <i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8> 42; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]]) 43; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i32> poison, i32 [[TMP1]], i64 0 44; CHECK-NEXT: ret <1 x i32> [[TMP2]] 45; 46entry: 47 %c = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %a, <8 x i32> <i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8>, i32 1, i32 8, i32 1) 48 ret <1 x i32> %c 49} 50 51define <1 x i32> @add_feeding_dotproduct_i32_v8_1(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c) { 52; CHECK-LABEL: @add_feeding_dotproduct_i32_v8_1( 53; CHECK-NEXT: entry: 54; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 55; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 56; CHECK-NEXT: [[TMP0:%.*]] = add <8 x i32> [[SPLIT]], [[SPLIT1]] 57; CHECK-NEXT: [[TMP1:%.*]] = mul <8 x i32> [[TMP0]], [[C:%.*]] 58; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP1]]) 59; CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0 60; CHECK-NEXT: ret <1 x i32> [[TMP3]] 61; 62entry: 63 %add = add <8 x i32> %a, %b 64 %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %add, <8 x i32> %c, i32 1, i32 8, i32 1) 65 ret <1 x i32> %res 66} 67 68define <1 x i32> @add_feeding_dotproduct_i32_v8_2(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c) { 69; CHECK-LABEL: @add_feeding_dotproduct_i32_v8_2( 70; CHECK-NEXT: entry: 71; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 72; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 73; CHECK-NEXT: [[TMP0:%.*]] = add <8 x i32> [[SPLIT]], [[SPLIT1]] 74; CHECK-NEXT: [[TMP1:%.*]] = mul <8 x i32> [[C:%.*]], [[TMP0]] 75; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP1]]) 76; CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0 77; CHECK-NEXT: ret <1 x i32> [[TMP3]] 78; 79entry: 80 %add = add <8 x i32> %a, %b 81 %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %c, <8 x i32> %add, i32 1, i32 8, i32 1) 82 ret <1 x i32> %res 83} 84 85define <1 x i32> @sub_feeding_dotproduct_i32_v8_1(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c) { 86; CHECK-LABEL: @sub_feeding_dotproduct_i32_v8_1( 87; CHECK-NEXT: entry: 88; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 89; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 90; CHECK-NEXT: [[TMP0:%.*]] = sub <8 x i32> [[SPLIT]], [[SPLIT1]] 91; CHECK-NEXT: [[TMP1:%.*]] = mul <8 x i32> [[TMP0]], [[C:%.*]] 92; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP1]]) 93; CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0 94; CHECK-NEXT: ret <1 x i32> [[TMP3]] 95; 96entry: 97 %sub = sub <8 x i32> %a, %b 98 %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %sub, <8 x i32> %c, i32 1, i32 8, i32 1) 99 ret <1 x i32> %res 100} 101 102define <1 x i32> @sub_feeding_dotproduct_i32_v8_2(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c) { 103; CHECK-LABEL: @sub_feeding_dotproduct_i32_v8_2( 104; CHECK-NEXT: entry: 105; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 106; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 107; CHECK-NEXT: [[TMP0:%.*]] = sub <8 x i32> [[SPLIT]], [[SPLIT1]] 108; CHECK-NEXT: [[TMP1:%.*]] = mul <8 x i32> [[C:%.*]], [[TMP0]] 109; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP1]]) 110; CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0 111; CHECK-NEXT: ret <1 x i32> [[TMP3]] 112; 113entry: 114 %sub = sub <8 x i32> %a, %b 115 %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %c, <8 x i32> %sub, i32 1, i32 8, i32 1) 116 ret <1 x i32> %res 117} 118 119define <1 x i32> @add_chain_feeding_dotproduct_i32_v8_1(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c, <8 x i32> %d) { 120; CHECK-LABEL: @add_chain_feeding_dotproduct_i32_v8_1( 121; CHECK-NEXT: entry: 122; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 123; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 124; CHECK-NEXT: [[TMP0:%.*]] = add <8 x i32> [[SPLIT]], [[SPLIT1]] 125; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i32> [[C:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 126; CHECK-NEXT: [[TMP1:%.*]] = add <8 x i32> [[TMP0]], [[SPLIT2]] 127; CHECK-NEXT: [[TMP2:%.*]] = mul <8 x i32> [[TMP1]], [[D:%.*]] 128; CHECK-NEXT: [[TMP3:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP2]]) 129; CHECK-NEXT: [[TMP4:%.*]] = insertelement <1 x i32> poison, i32 [[TMP3]], i64 0 130; CHECK-NEXT: ret <1 x i32> [[TMP4]] 131; 132entry: 133 %add.1 = add <8 x i32> %a, %b 134 %add.2 = add <8 x i32> %add.1, %c 135 %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %add.2, <8 x i32> %d, i32 1, i32 8, i32 1) 136 ret <1 x i32> %res 137} 138 139define <1 x i32> @add_chain_feeding_dotproduct_i32_v8_2(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c, <8 x i32> %d) { 140; CHECK-LABEL: @add_chain_feeding_dotproduct_i32_v8_2( 141; CHECK-NEXT: entry: 142; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 143; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 144; CHECK-NEXT: [[TMP0:%.*]] = add <8 x i32> [[SPLIT]], [[SPLIT1]] 145; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i32> [[C:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 146; CHECK-NEXT: [[TMP1:%.*]] = add <8 x i32> [[TMP0]], [[SPLIT2]] 147; CHECK-NEXT: [[TMP2:%.*]] = mul <8 x i32> [[D:%.*]], [[TMP1]] 148; CHECK-NEXT: [[TMP3:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP2]]) 149; CHECK-NEXT: [[TMP4:%.*]] = insertelement <1 x i32> poison, i32 [[TMP3]], i64 0 150; CHECK-NEXT: ret <1 x i32> [[TMP4]] 151; 152entry: 153 %add.1 = add <8 x i32> %a, %b 154 %add.2 = add <8 x i32> %add.1, %c 155 %res = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %d, <8 x i32> %add.2, i32 1, i32 8, i32 1) 156 ret <1 x i32> %res 157} 158 159define <1 x i64> @dotproduct_i64_v8(<8 x i64> %a, <8 x i64> %b) { 160; CHECK-LABEL: @dotproduct_i64_v8( 161; CHECK-NEXT: entry: 162; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i64> [[A:%.*]], <8 x i64> poison, <1 x i32> zeroinitializer 163; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 1> 164; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 2> 165; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 3> 166; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 4> 167; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 5> 168; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 6> 169; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 7> 170; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <8 x i64> [[B:%.*]], <8 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 171; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i64> [[SPLIT]], <1 x i64> poison, <1 x i32> zeroinitializer 172; CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 0 173; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i64> poison, i64 [[TMP0]], i64 0 174; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT]], <1 x i64> poison, <1 x i32> zeroinitializer 175; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i64> [[BLOCK]], [[SPLAT_SPLAT]] 176; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <1 x i64> [[SPLIT1]], <1 x i64> poison, <1 x i32> zeroinitializer 177; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 1 178; CHECK-NEXT: [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i64> poison, i64 [[TMP2]], i64 0 179; CHECK-NEXT: [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT10]], <1 x i64> poison, <1 x i32> zeroinitializer 180; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i64> [[BLOCK9]], [[SPLAT_SPLAT11]] 181; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i64> [[TMP1]], [[TMP3]] 182; CHECK-NEXT: [[BLOCK12:%.*]] = shufflevector <1 x i64> [[SPLIT2]], <1 x i64> poison, <1 x i32> zeroinitializer 183; CHECK-NEXT: [[TMP5:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 2 184; CHECK-NEXT: [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i64> poison, i64 [[TMP5]], i64 0 185; CHECK-NEXT: [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT13]], <1 x i64> poison, <1 x i32> zeroinitializer 186; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i64> [[BLOCK12]], [[SPLAT_SPLAT14]] 187; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i64> [[TMP4]], [[TMP6]] 188; CHECK-NEXT: [[BLOCK15:%.*]] = shufflevector <1 x i64> [[SPLIT3]], <1 x i64> poison, <1 x i32> zeroinitializer 189; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 3 190; CHECK-NEXT: [[SPLAT_SPLATINSERT16:%.*]] = insertelement <1 x i64> poison, i64 [[TMP8]], i64 0 191; CHECK-NEXT: [[SPLAT_SPLAT17:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT16]], <1 x i64> poison, <1 x i32> zeroinitializer 192; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i64> [[BLOCK15]], [[SPLAT_SPLAT17]] 193; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i64> [[TMP7]], [[TMP9]] 194; CHECK-NEXT: [[BLOCK18:%.*]] = shufflevector <1 x i64> [[SPLIT4]], <1 x i64> poison, <1 x i32> zeroinitializer 195; CHECK-NEXT: [[TMP11:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 4 196; CHECK-NEXT: [[SPLAT_SPLATINSERT19:%.*]] = insertelement <1 x i64> poison, i64 [[TMP11]], i64 0 197; CHECK-NEXT: [[SPLAT_SPLAT20:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT19]], <1 x i64> poison, <1 x i32> zeroinitializer 198; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i64> [[BLOCK18]], [[SPLAT_SPLAT20]] 199; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i64> [[TMP10]], [[TMP12]] 200; CHECK-NEXT: [[BLOCK21:%.*]] = shufflevector <1 x i64> [[SPLIT5]], <1 x i64> poison, <1 x i32> zeroinitializer 201; CHECK-NEXT: [[TMP14:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 5 202; CHECK-NEXT: [[SPLAT_SPLATINSERT22:%.*]] = insertelement <1 x i64> poison, i64 [[TMP14]], i64 0 203; CHECK-NEXT: [[SPLAT_SPLAT23:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT22]], <1 x i64> poison, <1 x i32> zeroinitializer 204; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i64> [[BLOCK21]], [[SPLAT_SPLAT23]] 205; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i64> [[TMP13]], [[TMP15]] 206; CHECK-NEXT: [[BLOCK24:%.*]] = shufflevector <1 x i64> [[SPLIT6]], <1 x i64> poison, <1 x i32> zeroinitializer 207; CHECK-NEXT: [[TMP17:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 6 208; CHECK-NEXT: [[SPLAT_SPLATINSERT25:%.*]] = insertelement <1 x i64> poison, i64 [[TMP17]], i64 0 209; CHECK-NEXT: [[SPLAT_SPLAT26:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT25]], <1 x i64> poison, <1 x i32> zeroinitializer 210; CHECK-NEXT: [[TMP18:%.*]] = mul <1 x i64> [[BLOCK24]], [[SPLAT_SPLAT26]] 211; CHECK-NEXT: [[TMP19:%.*]] = add <1 x i64> [[TMP16]], [[TMP18]] 212; CHECK-NEXT: [[BLOCK27:%.*]] = shufflevector <1 x i64> [[SPLIT7]], <1 x i64> poison, <1 x i32> zeroinitializer 213; CHECK-NEXT: [[TMP20:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 7 214; CHECK-NEXT: [[SPLAT_SPLATINSERT28:%.*]] = insertelement <1 x i64> poison, i64 [[TMP20]], i64 0 215; CHECK-NEXT: [[SPLAT_SPLAT29:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT28]], <1 x i64> poison, <1 x i32> zeroinitializer 216; CHECK-NEXT: [[TMP21:%.*]] = mul <1 x i64> [[BLOCK27]], [[SPLAT_SPLAT29]] 217; CHECK-NEXT: [[TMP22:%.*]] = add <1 x i64> [[TMP19]], [[TMP21]] 218; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <1 x i64> [[TMP22]], <1 x i64> poison, <1 x i32> zeroinitializer 219; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <1 x i64> poison, <1 x i64> [[TMP23]], <1 x i32> <i32 1> 220; CHECK-NEXT: ret <1 x i64> [[TMP24]] 221; 222entry: 223 %c = tail call <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64> %a, <8 x i64> %b, i32 1, i32 8, i32 1) 224 ret <1 x i64> %c 225} 226 227declare <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64>, <8 x i64>, i32, i32, i32) 228 229define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v8(ptr %lhs_address, ptr %rhs_address) { 230; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v8( 231; CHECK-NEXT: entry: 232; CHECK-NEXT: [[COL_LOAD:%.*]] = load <8 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 233; CHECK-NEXT: [[TMP0:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 32 234; CHECK-NEXT: [[TMP1:%.*]] = mul <8 x i32> [[TMP0]], [[COL_LOAD]] 235; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP1]]) 236; CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0 237; CHECK-NEXT: ret <1 x i32> [[TMP3]] 238; 239entry: 240 %lhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %lhs_address, i64 1, i1 false, i32 1, i32 8) 241 %rhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %rhs_address, i64 8, i1 false, i32 8, i32 1) 242 %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %lhs, <8 x i32> %rhs, i32 1, i32 8, i32 1) 243 ret <1 x i32> %result 244} 245 246declare <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4, i64, i1, i32, i32) 247 248; This tests for a case where stride > columns in the load. Does not load all elements in the vector, so we 249; shouldn't use special lowering. 250define <1 x i32> @intrinsic_column_major_load_dot_product_i32_stride_too_large_1(ptr %lhs_address, ptr %rhs_address) { 251; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_stride_too_large_1( 252; CHECK-NEXT: entry: 253; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 254; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 4 255; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 256; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 8 257; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i32>, ptr [[VEC_GEP2]], align 4 258; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 12 259; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i32>, ptr [[VEC_GEP4]], align 4 260; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD1]], <2 x i32> <i32 0, i32 1> 261; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> [[COL_LOAD5]], <2 x i32> <i32 0, i32 1> 262; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3> 263; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <4 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 264; CHECK-NEXT: [[TMP3:%.*]] = mul <4 x i32> [[TMP2]], [[COL_LOAD6]] 265; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP3]]) 266; CHECK-NEXT: [[TMP5:%.*]] = insertelement <1 x i32> poison, i32 [[TMP4]], i64 0 267; CHECK-NEXT: ret <1 x i32> [[TMP5]] 268; 269entry: 270 %lhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %lhs_address, i64 4, i1 false, i32 1, i32 4) 271 %rhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %rhs_address, i64 4, i1 false, i32 4, i32 1) 272 %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %lhs, <4 x i32> %rhs, i32 1, i32 4, i32 1) 273 ret <1 x i32> %result 274} 275 276declare <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4, i64, i1, i32, i32) 277declare <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32>, <4 x i32>, i32, i32, i32) 278 279define <1 x i32> @intrinsic_column_major_load_dot_product_i32_stride_too_large_2(ptr %lhs_address, ptr %rhs_address) { 280; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_stride_too_large_2( 281; CHECK-NEXT: entry: 282; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 283; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 5 284; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 285; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 10 286; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i32>, ptr [[VEC_GEP2]], align 4 287; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 15 288; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i32>, ptr [[VEC_GEP4]], align 4 289; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD1]], <2 x i32> <i32 0, i32 1> 290; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> [[COL_LOAD5]], <2 x i32> <i32 0, i32 1> 291; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3> 292; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <4 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 293; CHECK-NEXT: [[TMP3:%.*]] = mul <4 x i32> [[TMP2]], [[COL_LOAD6]] 294; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP3]]) 295; CHECK-NEXT: [[TMP5:%.*]] = insertelement <1 x i32> poison, i32 [[TMP4]], i64 0 296; CHECK-NEXT: ret <1 x i32> [[TMP5]] 297; 298entry: 299 %lhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %lhs_address, i64 5, i1 false, i32 1, i32 4) 300 %rhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %rhs_address, i64 4, i1 false, i32 4, i32 1) 301 %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %lhs, <4 x i32> %rhs, i32 1, i32 4, i32 1) 302 ret <1 x i32> %result 303} 304 305 306define <1 x i16> @LoadInst_dot_product_i16_v6(ptr %lhs_address, ptr %rhs_address) { 307; CHECK-LABEL: @LoadInst_dot_product_i16_v6( 308; CHECK-NEXT: entry: 309; CHECK-NEXT: [[LHS:%.*]] = load <6 x i16>, ptr [[LHS_ADDRESS:%.*]], align 16 310; CHECK-NEXT: [[COL_LOAD:%.*]] = load <6 x i16>, ptr [[RHS_ADDRESS:%.*]], align 16 311; CHECK-NEXT: [[TMP0:%.*]] = mul <6 x i16> [[LHS]], [[COL_LOAD]] 312; CHECK-NEXT: [[TMP1:%.*]] = call i16 @llvm.vector.reduce.add.v6i16(<6 x i16> [[TMP0]]) 313; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i16> poison, i16 [[TMP1]], i64 0 314; CHECK-NEXT: ret <1 x i16> [[TMP2]] 315; 316entry: 317 %lhs = load <6 x i16>, ptr %lhs_address 318 %rhs = load <6 x i16>, ptr %rhs_address 319 %result = tail call <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16> %lhs, <6 x i16> %rhs, i32 1, i32 6, i32 1) 320 ret <1 x i16> %result 321} 322 323declare <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16>, <6 x i16>, i32, i32, i32) 324 325declare <4 x i32> @llvm.matrix.multiply.v4i32.v4i32.v4i32(<4 x i32>, <4 x i32>, i32 immarg, i32 immarg, i32 immarg) 326 327define <1 x i32> @test_builtin_column_major_variable_stride(ptr %src, <4 x i32> %a, i64 %stride) { 328; CHECK-LABEL: @test_builtin_column_major_variable_stride( 329; CHECK-NEXT: [[VEC_START:%.*]] = mul i64 0, [[STRIDE:%.*]] 330; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[SRC:%.*]], i64 [[VEC_START]] 331; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 332; CHECK-NEXT: [[VEC_START1:%.*]] = mul i64 1, [[STRIDE]] 333; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr i32, ptr [[SRC]], i64 [[VEC_START1]] 334; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i32>, ptr [[VEC_GEP2]], align 4 335; CHECK-NEXT: [[VEC_START4:%.*]] = mul i64 2, [[STRIDE]] 336; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[SRC]], i64 [[VEC_START4]] 337; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4 338; CHECK-NEXT: [[VEC_START7:%.*]] = mul i64 3, [[STRIDE]] 339; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr i32, ptr [[SRC]], i64 [[VEC_START7]] 340; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x i32>, ptr [[VEC_GEP8]], align 4 341; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD3]], <2 x i32> <i32 0, i32 1> 342; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD6]], <1 x i32> [[COL_LOAD9]], <2 x i32> <i32 0, i32 1> 343; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3> 344; CHECK-NEXT: [[TMP4:%.*]] = mul <4 x i32> [[TMP3]], [[A:%.*]] 345; CHECK-NEXT: [[TMP5:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP4]]) 346; CHECK-NEXT: [[TMP6:%.*]] = insertelement <1 x i32> poison, i32 [[TMP5]], i64 0 347; CHECK-NEXT: ret <1 x i32> [[TMP6]] 348; 349 %l = call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr %src, i64 %stride, i1 false, i32 1, i32 4) 350 %r = call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %l, <4 x i32> %a, i32 1, i32 4, i32 1) 351 ret <1 x i32> %r 352} 353