xref: /llvm-project/llvm/test/CodeGen/DirectX/scalarize-two-calls.ll (revision ab7518050183162f09724ef8682a580cc68709bc)
1; RUN: llc %s -mtriple=dxil-pc-shadermodel6.3-library --filetype=asm -o - | FileCheck %s
2
3; CHECK: target triple = "dxilv1.3-pc-shadermodel6.3-library"
4; CHECK-LABEL: cos_sin_float_test
5define noundef <4 x float> @cos_sin_float_test(<4 x float> noundef %a) #0 {
6    ; CHECK: [[ee0:%.*]] = extractelement <4 x float> %a, i64 0
7    ; CHECK: [[ie0:%.*]] = call float @dx.op.unary.f32(i32 13, float [[ee0]])
8    ; CHECK: [[ee1:%.*]] = extractelement <4 x float> %a, i64 1
9    ; CHECK: [[ie1:%.*]] = call float @dx.op.unary.f32(i32 13, float [[ee1]])
10    ; CHECK: [[ee2:%.*]] = extractelement <4 x float> %a, i64 2
11    ; CHECK: [[ie2:%.*]] = call float @dx.op.unary.f32(i32 13, float [[ee2]])
12    ; CHECK: [[ee3:%.*]] = extractelement <4 x float> %a, i64 3
13    ; CHECK: [[ie3:%.*]] = call float @dx.op.unary.f32(i32 13, float [[ee3]])
14    ; CHECK: [[ie4:%.*]] = call float @dx.op.unary.f32(i32 12, float [[ie0]])
15    ; CHECK: [[ie5:%.*]] = call float @dx.op.unary.f32(i32 12, float [[ie1]])
16    ; CHECK: [[ie6:%.*]] = call float @dx.op.unary.f32(i32 12, float [[ie2]])
17    ; CHECK: [[ie7:%.*]] = call float @dx.op.unary.f32(i32 12, float [[ie3]])
18    ; CHECK: insertelement <4 x float> poison, float [[ie4]], i64 0
19    ; CHECK: insertelement <4 x float> %{{.*}}, float [[ie5]], i64 1
20    ; CHECK: insertelement <4 x float> %{{.*}}, float [[ie6]], i64 2
21    ; CHECK: insertelement <4 x float> %{{.*}}, float [[ie7]], i64 3
22    %2 = tail call <4 x float> @llvm.sin.v4f32(<4 x float> %a)
23    %3 = tail call <4 x float> @llvm.cos.v4f32(<4 x float> %2)
24    ret <4 x float> %3
25}
26
27attributes #0 = { convergent norecurse nounwind "hlsl.export"}
28