xref: /llvm-project/llvm/test/CodeGen/DirectX/ResourceGlobalElimination.ll (revision 2c7c07df828e5be1480c38d2a93a82294da10b47)
1; RUN: opt -S -passes='early-cse<memssa>' %s -o %t
2; RUN: FileCheck --check-prefixes=CSE,CHECK %s < %t
3; Finish compiling to verify that dxil-op-lower removes the globals entirely.
4; RUN: opt -mtriple=dxil-pc-shadermodel6.0-compute -S -dxil-op-lower %t -o - | FileCheck --check-prefixes=DXOP,CHECK %s
5; RUN: opt -mtriple=dxil-pc-shadermodel6.6-compute -S -dxil-op-lower %t -o - | FileCheck --check-prefixes=DXOP,CHECK %s
6; RUN: llc -mtriple=dxil-pc-shadermodel6.0-compute --filetype=asm -o - %t | FileCheck --check-prefixes=DXOP,CHECK %s
7; RUN: llc -mtriple=dxil-pc-shadermodel6.6-compute --filetype=asm -o - %t | FileCheck --check-prefixes=DXOP,CHECK %s
8
9; Ensure that EarlyCSE is able to eliminate unneeded loads of resource globals across typedBufferLoad.
10; Also that DXILOpLowering eliminates the globals entirely.
11
12%"class.hlsl::RWBuffer" = type { target("dx.TypedBuffer", <4 x float>, 1, 0, 0) }
13
14; DXOP-NOT: @In = global
15; DXOP-NOT: @Out = global
16@In = global %"class.hlsl::RWBuffer" zeroinitializer, align 4
17@Out = global %"class.hlsl::RWBuffer" zeroinitializer, align 4
18
19; CHECK-LABEL define void @main()
20define void @main() local_unnamed_addr #0 {
21entry:
22  ; DXOP: %In_h.i1 = call %dx.types.Handle @dx.op.createHandle
23  ; DXOP: %Out_h.i2 = call %dx.types.Handle @dx.op.createHandle
24  %In_h.i = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_1_0_0t(i32 0, i32 0, i32 1, i32 0, i1 false)
25  store target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %In_h.i, ptr @In, align 4
26  %Out_h.i = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_1_0_0t(i32 4, i32 1, i32 1, i32 0, i1 false)
27  store target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %Out_h.i, ptr @Out, align 4
28  ; CSE: call i32 @llvm.dx.flattened.thread.id.in.group()
29  %0 = call i32 @llvm.dx.flattened.thread.id.in.group()
30  ; CHECK-NOT: load {{.*}} ptr @In
31  %1 = load target("dx.TypedBuffer", <4 x float>, 1, 0, 0), ptr @In, align 4
32  ; CSE: call noundef { <4 x float>, i1 } @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t
33  %load = call noundef {<4 x float>, i1} @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %1, i32 %0)
34  %2 = extractvalue {<4 x float>, i1} %load, 0
35  ; CHECK-NOT: load {{.*}} ptr @In
36  %3 = load target("dx.TypedBuffer", <4 x float>, 1, 0, 0), ptr @In, align 4
37  %load2 = call noundef {<4 x float>, i1} @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %3, i32 %0)
38  %4 = extractvalue {<4 x float>, i1} %load2, 0
39  %add.i = fadd <4 x float> %2, %4
40  call void @llvm.dx.resource.store.typedbuffer.tdx.TypedBuffer_v4f32_1_0_0t.v4f32(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %Out_h.i, i32 %0, <4 x float> %add.i)
41  ; CHECK: ret void
42  ret void
43}
44
45; CSE-DAG: declare { <4 x float>, i1 } @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0), i32) [[ROAttr:#[0-9]+]]
46; CSE-DAG: declare void @llvm.dx.resource.store.typedbuffer.tdx.TypedBuffer_v4f32_1_0_0t.v4f32(target("dx.TypedBuffer", <4 x float>, 1, 0, 0), i32, <4 x float>) [[WOAttr:#[0-9]+]]
47
48attributes #0 = { convergent noinline norecurse "frame-pointer"="all" "hlsl.numthreads"="8,1,1" "hlsl.shader"="compute" "no-trapping-math"="true" "stack-protector-buffer-size"="8" }
49
50; Just need to split up the DAG searches.
51; CSE: attributes #0
52
53; CSE-DAG: attributes [[ROAttr]] = { {{.*}} memory(read) }
54; CSE-DAG: attributes [[WOAttr]] = { {{.*}} memory(write) }
55