xref: /llvm-project/llvm/test/CodeGen/DirectX/ContainerData/RuntimeInfoCS.ll (revision eb2929d323c0c44f2037cf8a345ca6984ec228eb)
1; RUN: opt %s -dxil-embed -dxil-globals -S -o - | FileCheck %s
2; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC
3target triple = "dxil-unknown-shadermodel6.0-compute"
4
5; CHECK: @dx.psv0 = private constant [80 x i8] c"{{.*}}", section "PSV0", align 4
6
7define void @cs_main() #0 {
8entry:
9  ret void
10}
11
12attributes #0 = { "hlsl.numthreads"="8,8,1" "hlsl.shader"="compute" }
13
14!dx.valver = !{!0}
15
16!0 = !{i32 1, i32 7}
17
18; DXC: - Name:            PSV0
19; DXC-NEXT:   Size:            80
20; DXC-NEXT:    PSVInfo:
21; DXC-NEXT:      Version:         3
22; DXC-NEXT:      ShaderStage:     5
23; DXC-NEXT:      MinimumWaveLaneCount: 0
24; DXC-NEXT:      MaximumWaveLaneCount: 4294967295
25; DXC-NEXT:      UsesViewID:      0
26; DXC-NEXT:      SigInputVectors: 0
27; DXC-NEXT:      SigOutputVectors: [ 0, 0, 0, 0 ]
28; DXC-NEXT:      NumThreadsX:     8
29; DXC-NEXT:      NumThreadsY:     8
30; DXC-NEXT:      NumThreadsZ:     1
31; DXC-NEXT:      EntryName:       cs_main
32; DXC-NEXT:      ResourceStride:  24
33; DXC-NEXT:      Resources:       []
34; DXC-NEXT:      SigInputElements: []
35; DXC-NEXT:      SigOutputElements: []
36; DXC-NEXT:      SigPatchOrPrimElements: []
37; DXC-NEXT:      InputOutputMap:
38; DXC-NEXT:        - [  ]
39; DXC-NEXT:        - [  ]
40; DXC-NEXT:        - [  ]
41; DXC-NEXT:        - [  ]
42