xref: /llvm-project/llvm/test/CodeGen/DirectX/ContainerData/PSVResources.ll (revision aa07f922103ebe8e78c8da4c754b43af3c129f3e)
1; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s
2
3; Make sure resource table is created correctly.
4; CHECK: Resources:
5target triple = "dxil-unknown-shadermodel6.0-compute"
6
7define void @main() #0 {
8
9  ; ByteAddressBuffer Buf : register(t8, space1)
10; CHECK:        - Type:            SRVRaw
11; CHECK:          Space:           1
12; CHECK:          LowerBound:      8
13; CHECK:          UpperBound:      8
14; CHECK:          Kind:            RawBuffer
15; CHECK:          Flags:
16; CHECK:            UsedByAtomic64:  false
17  %srv0 = call target("dx.RawBuffer", i8, 0, 0)
18      @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0t(
19          i32 1, i32 8, i32 1, i32 0, i1 false)
20
21  ; struct S { float4 a; uint4 b; };
22  ; StructuredBuffer<S> Buf : register(t2, space4)
23; CHECK:        - Type:            SRVStructured
24; CHECK:          Space:           4
25; CHECK:          LowerBound:      2
26; CHECK:          UpperBound:      2
27; CHECK:          Kind:            StructuredBuffer
28; CHECK:          Flags:
29; CHECK:            UsedByAtomic64:  false
30  %srv1 = call target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0)
31      @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_sl_v4f32v4i32s_0_0t(
32          i32 4, i32 2, i32 1, i32 0, i1 false)
33
34  ; Buffer<uint4> Buf[24] : register(t3, space5)
35; CHECK:        - Type:            SRVTyped
36; CHECK:          Space:           5
37; CHECK:          LowerBound:      3
38; CHECK:          UpperBound:      26
39; CHECK:          Kind:            TypedBuffer
40; CHECK:          Flags:
41; CHECK:            UsedByAtomic64:  false
42  %srv2 = call target("dx.TypedBuffer", <4 x i32>, 0, 0, 0)
43      @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_i32_0_0t(
44          i32 5, i32 3, i32 24, i32 0, i1 false)
45
46  ; RWBuffer<int> Buf : register(u7, space2)
47; CHECK:        - Type:            UAVTyped
48; CHECK:          Space:           2
49; CHECK:          LowerBound:      7
50; CHECK:          UpperBound:      7
51; CHECK:          Kind:            TypedBuffer
52; CHECK:          Flags:
53; CHECK:            UsedByAtomic64:  false
54  %uav0 = call target("dx.TypedBuffer", i32, 1, 0, 1)
55      @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_i32_1_0t(
56          i32 2, i32 7, i32 1, i32 0, i1 false)
57
58  ; RWBuffer<float4> Buf : register(u5, space3)
59; CHECK:        - Type:            UAVTyped
60; CHECK:          Space:           3
61; CHECK:          LowerBound:      5
62; CHECK:          UpperBound:      5
63; CHECK:          Kind:            TypedBuffer
64; CHECK:          Flags:
65; CHECK:            UsedByAtomic64:  false
66  %uav1 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
67              @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_f32_1_0(
68                  i32 3, i32 5, i32 1, i32 0, i1 false)
69
70  ; RWBuffer<float4> BufferArray[10] : register(u0, space4)
71; CHECK:        - Type:            UAVTyped
72; CHECK:          Space:           4
73; CHECK:          LowerBound:      0
74; CHECK:          UpperBound:      9
75; CHECK:          Kind:            TypedBuffer
76; CHECK:          Flags:
77; CHECK:            UsedByAtomic64:  false
78  ; RWBuffer<float4> Buf = BufferArray[0]
79  %uav2_1 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
80              @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_f32_1_0(
81                  i32 4, i32 0, i32 10, i32 0, i1 false)
82  ; RWBuffer<float4> Buf = BufferArray[5]
83  %uav2_2 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
84              @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_f32_1_0(
85                  i32 4, i32 0, i32 10, i32 5, i1 false)
86  ret void
87}
88
89attributes #0 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" }
90
91!dx.valver = !{!0}
92
93!0 = !{i32 1, i32 7}
94