1// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.3-library %s \ 2// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s 3 4// RUN: %clang_cc1 -finclude-default-header -triple spirv-pc-vulkan-library %s \ 5// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s 6 7cbuffer A { 8 // CHECK: @a = external addrspace(2) externally_initialized global float, align 4 9 float a; 10 // CHECK: @_ZL1b = internal global float 3.000000e+00, align 4 11 static float b = 3; 12 float foo() { return a + b; } 13} 14// CHECK: @[[CB:.+]] = external constant { float } 15 16// CHECK:define {{.*}} float @_Z3foov() 17// CHECK:load float, ptr addrspace(2) @a, align 4 18// CHECK:load float, ptr @_ZL1b, align 4 19 20float bar() { 21 return foo(); 22} 23