1// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefixes=CHECK,CHECK-DXIL -DTARGET=dx 2// RUN: %clang_cc1 -triple spirv-linux-vulkan-library -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefixes=CHECK,CHECK-SPIRV -DTARGET=spv 3 4// Make sure SV_GroupThreadID translated into dx.thread.id.in.group for directx target and spv.thread.id.in.group for spirv target. 5 6// CHECK: define void @foo() 7// CHECK: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id.in.group(i32 0) 8// CHECK-DXIL: call void @{{.*}}foo{{.*}}(i32 %[[#ID]]) 9// CHECK-SPIRV: call spir_func void @{{.*}}foo{{.*}}(i32 %[[#ID]]) 10[shader("compute")] 11[numthreads(8,8,1)] 12void foo(uint Idx : SV_GroupThreadID) {} 13 14// CHECK: define void @bar() 15// CHECK: %[[#ID_X:]] = call i32 @llvm.[[TARGET]].thread.id.in.group(i32 0) 16// CHECK: %[[#ID_X_:]] = insertelement <2 x i32> poison, i32 %[[#ID_X]], i64 0 17// CHECK: %[[#ID_Y:]] = call i32 @llvm.[[TARGET]].thread.id.in.group(i32 1) 18// CHECK: %[[#ID_XY:]] = insertelement <2 x i32> %[[#ID_X_]], i32 %[[#ID_Y]], i64 1 19// CHECK-DXIL: call void @{{.*}}bar{{.*}}(<2 x i32> %[[#ID_XY]]) 20// CHECK-SPIRV: call spir_func void @{{.*}}bar{{.*}}(<2 x i32> %[[#ID_XY]]) 21[shader("compute")] 22[numthreads(8,8,1)] 23void bar(uint2 Idx : SV_GroupThreadID) {} 24 25// CHECK: define void @test() 26// CHECK: %[[#ID_X:]] = call i32 @llvm.[[TARGET]].thread.id.in.group(i32 0) 27// CHECK: %[[#ID_X_:]] = insertelement <3 x i32> poison, i32 %[[#ID_X]], i64 0 28// CHECK: %[[#ID_Y:]] = call i32 @llvm.[[TARGET]].thread.id.in.group(i32 1) 29// CHECK: %[[#ID_XY:]] = insertelement <3 x i32> %[[#ID_X_]], i32 %[[#ID_Y]], i64 1 30// CHECK: %[[#ID_Z:]] = call i32 @llvm.[[TARGET]].thread.id.in.group(i32 2) 31// CHECK: %[[#ID_XYZ:]] = insertelement <3 x i32> %[[#ID_XY]], i32 %[[#ID_Z]], i64 2 32// CHECK-DXIL: call void @{{.*}}test{{.*}}(<3 x i32> %[[#ID_XYZ]]) 33// CHECK-SPIRV: call spir_func void @{{.*}}test{{.*}}(<3 x i32> %[[#ID_XYZ]]) 34[shader("compute")] 35[numthreads(8,8,1)] 36void test(uint3 Idx : SV_GroupThreadID) {} 37