1// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ 2// RUN: dxil-pc-shadermodel6.3-compute %s -hlsl-entry foo \ 3// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s 4 5// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ 6// RUN: spirv-unknown-vulkan-compute %s -hlsl-entry foo \ 7// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s 8 9// Make sure not mangle entry. 10// CHECK:define void @foo() 11// Make sure add function attribute and numthreads attribute. 12// CHECK:"hlsl.numthreads"="16,8,1" 13// CHECK:"hlsl.shader"="compute" 14[numthreads(16,8,1)] 15void foo() { 16 17} 18