xref: /llvm-project/clang/test/CodeGenHLSL/GlobalConstructorFunction.hlsl (revision c2063de1593610eda0f4de33c3b89324642ed54c)
1// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -emit-llvm -disable-llvm-passes %s -o - | FileCheck %s --check-prefixes=CHECK,NOINLINE
2// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -emit-llvm -O0 %s -o - | FileCheck %s --check-prefixes=CHECK,INLINE
3
4int i;
5
6__attribute__((constructor)) void call_me_first(void) {
7  i = 12;
8}
9
10__attribute__((constructor)) void then_call_me(void) {
11  i = 13;
12}
13
14__attribute__((destructor)) void call_me_last(void) {
15  i = 0;
16}
17
18[numthreads(1,1,1)]
19void main(unsigned GI : SV_GroupIndex) {}
20
21// Make sure global variable for ctors/dtors removed.
22// CHECK-NOT:@llvm.global_ctors
23// CHECK-NOT:@llvm.global_dtors
24
25// CHECK: define void @main()
26// CHECK-NEXT: entry:
27// Verify function constructors are emitted
28// NOINLINE-NEXT:   call void @_Z13call_me_firstv()
29// NOINLINE-NEXT:   call void @_Z12then_call_mev()
30// NOINLINE-NEXT:   %0 = call i32 @llvm.dx.flattened.thread.id.in.group()
31// NOINLINE-NEXT:   call void @_Z4mainj(i32 %0)
32// NOINLINE-NEXT:   call void @_Z12call_me_lastv(
33// NOINLINE-NEXT:   ret void
34
35// Verify constructor calls are inlined when AlwaysInline is run
36// INLINE-NEXT:   alloca
37// INLINE-NEXT:   store i32 12
38// INLINE-NEXT:   store i32 13
39// INLINE-NEXT:   %0 = call i32 @llvm.dx.flattened.thread.id.in.group()
40// INLINE-NEXT:   store i32 %
41// INLINE-NEXT:   store i32 0
42// INLINE:   ret void
43