xref: /llvm-project/clang/test/CodeGenHLSL/ArrayAssignable.hlsl (revision 46de3a7064250bd2dfc7f8dc6e300474afa9fa97)
1// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s --enable-var-scope
2
3// CHECK-LABEL: define void {{.*}}arr_assign1
4// CHECK: [[Arr:%.*]] = alloca [2 x i32], align 4
5// CHECK-NEXT: [[Arr2:%.*]] = alloca [2 x i32], align 4
6// CHECK-NOT: alloca
7// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 {{@.*}}, i32 8, i1 false)
8// CHECK-NEXT: call void @llvm.memset.p0.i32(ptr align 4 [[Arr2]], i8 0, i32 8, i1 false)
9// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 [[Arr2]], i32 8, i1 false)
10// CHECK-NEXT: ret void
11void arr_assign1() {
12  int Arr[2] = {0, 1};
13  int Arr2[2] = {0, 0};
14  Arr = Arr2;
15}
16
17// CHECK-LABEL: define void {{.*}}arr_assign2
18// CHECK: [[Arr:%.*]] = alloca [2 x i32], align 4
19// CHECK-NEXT: [[Arr2:%.*]] = alloca [2 x i32], align 4
20// CHECK-NEXT: [[Arr3:%.*]] = alloca [2 x i32], align 4
21// CHECK-NOT: alloca
22// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 {{@.*}}, i32 8, i1 false)
23// CHECK-NEXT: call void @llvm.memset.p0.i32(ptr align 4 [[Arr2]], i8 0, i32 8, i1 false)
24// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr3]], ptr align 4 {{@.*}}, i32 8, i1 false)
25// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr2]], ptr align 4 [[Arr3]], i32 8, i1 false)
26// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 [[Arr2]], i32 8, i1 false)
27// CHECK-NEXT: ret void
28void arr_assign2() {
29  int Arr[2] = {0, 1};
30  int Arr2[2] = {0, 0};
31  int Arr3[2] = {3, 4};
32  Arr = Arr2 = Arr3;
33}
34
35// CHECK-LABEL: define void {{.*}}arr_assign3
36// CHECK: [[Arr3:%.*]] = alloca [2 x [2 x i32]], align 4
37// CHECK-NEXT: [[Arr4:%.*]] = alloca [2 x [2 x i32]], align 4
38// CHECK-NOT: alloca
39// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr3]], ptr align 4 {{@.*}}, i32 16, i1 false)
40// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr4]], ptr align 4 {{@.*}}, i32 16, i1 false)
41// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr3]], ptr align 4 [[Arr4]], i32 16, i1 false)
42// CHECK-NEXT: ret void
43void arr_assign3() {
44  int Arr2[2][2] = {{0, 0}, {1, 1}};
45  int Arr3[2][2] = {{1, 1}, {0, 0}};
46  Arr2 = Arr3;
47}
48
49// CHECK-LABEL: define void {{.*}}arr_assign4
50// CHECK: [[Arr:%.*]] = alloca [2 x i32], align 4
51// CHECK-NEXT: [[Arr2:%.*]] = alloca [2 x i32], align 4
52// CHECK-NOT: alloca
53// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 {{@.*}}, i32 8, i1 false)
54// CHECK-NEXT: call void @llvm.memset.p0.i32(ptr align 4 [[Arr2]], i8 0, i32 8, i1 false)
55// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 [[Arr2]], i32 8, i1 false)
56// CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[Arr]], i32 0, i32 0
57// CHECK-NEXT: store i32 6, ptr [[Idx]], align 4
58// CHECK-NEXT: ret void
59void arr_assign4() {
60  int Arr[2] = {0, 1};
61  int Arr2[2] = {0, 0};
62  (Arr = Arr2)[0] = 6;
63}
64
65// CHECK-LABEL: define void {{.*}}arr_assign5
66// CHECK: [[Arr:%.*]] = alloca [2 x i32], align 4
67// CHECK-NEXT: [[Arr2:%.*]] = alloca [2 x i32], align 4
68// CHECK-NEXT: [[Arr3:%.*]] = alloca [2 x i32], align 4
69// CHECK-NOT: alloca
70// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 {{@.*}}, i32 8, i1 false)
71// CHECK-NEXT: call void @llvm.memset.p0.i32(ptr align 4 [[Arr2]], i8 0, i32 8, i1 false)
72// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr3]], ptr align 4 {{@.*}}, i32 8, i1 false)
73// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr2]], ptr align 4 [[Arr3]], i32 8, i1 false)
74// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 [[Arr2]], i32 8, i1 false)
75// CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[Arr]], i32 0, i32 0
76// CHECK-NEXT: store i32 6, ptr [[Idx]], align 4
77// CHECK-NEXT: ret void
78void arr_assign5() {
79  int Arr[2] = {0, 1};
80  int Arr2[2] = {0, 0};
81  int Arr3[2] = {3, 4};
82  (Arr = Arr2 = Arr3)[0] = 6;
83}
84
85// CHECK-LABEL: define void {{.*}}arr_assign6
86// CHECK: [[Arr3:%.*]] = alloca [2 x [2 x i32]], align 4
87// CHECK-NEXT: [[Arr4:%.*]] = alloca [2 x [2 x i32]], align 4
88// CHECK-NOT: alloca
89// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr3]], ptr align 4 {{@.*}}, i32 16, i1 false)
90// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr4]], ptr align 4 {{@.*}}, i32 16, i1 false)
91// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr3]], ptr align 4 [[Arr4]], i32 16, i1 false)
92// CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x [2 x i32]], ptr [[Arr3]], i32 0, i32 0
93// CHECK-NEXT: [[Idx2:%.*]] = getelementptr inbounds [2 x i32], ptr [[Idx]], i32 0, i32 0
94// CHECK-NEXT: store i32 6, ptr [[Idx2]], align 4
95// CHECK-NEXT: ret void
96void arr_assign6() {
97  int Arr[2][2] = {{0, 0}, {1, 1}};
98  int Arr2[2][2] = {{1, 1}, {0, 0}};
99  (Arr = Arr2)[0][0] = 6;
100}
101
102// CHECK-LABEL: define void {{.*}}arr_assign7
103// CHECK: [[Arr:%.*]] = alloca [2 x [2 x i32]], align 4
104// CHECK-NEXT: [[Arr2:%.*]] = alloca [2 x [2 x i32]], align 4
105// CHECK-NOT: alloca
106// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 {{@.*}}, i32 16, i1 false)
107// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr2]], ptr align 4 {{@.*}}, i32 16, i1 false)
108// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 [[Arr2]], i32 16, i1 false)
109// CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x [2 x i32]], ptr [[Arr]], i32 0, i32 0
110// CHECK-NEXT: store i32 6, ptr [[Idx]], align 4
111// CHECK-NEXT: [[Idx2:%.*]] = getelementptr inbounds i32, ptr %arrayidx, i32 1
112// CHECK-NEXT: store i32 6, ptr [[Idx2]], align 4
113// CHECK-NEXT: ret void
114void arr_assign7() {
115  int Arr[2][2] = {{0, 1}, {2, 3}};
116  int Arr2[2][2] = {{0, 0}, {1, 1}};
117  (Arr = Arr2)[0] = {6, 6};
118}
119