1 // RUN: %clang_cc1 -x c++ -std=c++11 -fblocks -emit-llvm %s -o - | FileCheck %s 2 3 // CHECK: %struct.__block_byref_baz = type { ptr, ptr, i32, i32, i32 } 4 // CHECK: [[baz:%[0-9a-z_]*]] = alloca %struct.__block_byref_baz 5 // CHECK: [[bazref:%[0-9a-z_\.]*]] = getelementptr inbounds nuw %struct.__block_byref_baz, ptr [[baz]], i32 0, i32 1 6 // CHECK: store ptr [[baz]], ptr [[bazref]] 7 // CHECK: call void @_Block_object_dispose(ptr [[baz]] 8 9 int main() { 10 __block int baz = [&]() { return 0; }(); 11 ^{ (void)baz; }; 12 return 0; 13 } 14