xref: /llvm-project/clang/test/CodeGen/PowerPC/altivec.c (revision 38fffa630ee80163dc65e759392ad29798905679)
1 // RUN: %clang_cc1 -target-feature +altivec -triple powerpc-unknown-unknown -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE
2 // RUN: %clang_cc1 -target-feature +altivec -triple powerpcle-unknown-unknown -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-LE
3 // RUN: %clang_cc1 -target-feature +altivec -triple powerpc64-unknown-unknown -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE
4 // RUN: %clang_cc1 -target-feature +altivec -triple powerpc64le-unknown-unknown -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-LE
5 // RUN: %clang_cc1 -target-feature +altivec -mabi=vec-extabi -target-cpu pwr8 -triple powerpc-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE
6 // RUN: %clang_cc1 -target-feature +altivec -mabi=vec-extabi -target-cpu pwr8 -triple powerpc64-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE
7 // RUN: %clang_cc1 -target-feature +altivec -target-cpu pwr8 -triple powerpc-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE
8 // RUN: %clang_cc1 -target-feature +altivec -target-cpu pwr8 -triple powerpc64-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE
9 // RUN: %clang -S -emit-llvm -maltivec -mabi=vec-extabi -mcpu=pwr8 --target=powerpc-unknown-aix %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE
10 // RUN: %clang -S -emit-llvm -maltivec -mabi=vec-extabi -mcpu=pwr8 --target=powerpc64-unknown-aix %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE
11 // RUN: %clang -S -emit-llvm -maltivec -mabi=vec-default -mcpu=pwr8 --target=powerpc-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE
12 // RUN: %clang -S -emit-llvm -maltivec -mabi=vec-default -mcpu=pwr8 --target=powerpc64-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE
13 // Check initialization
14 
15 vector int test0 = (vector int)(1);       // CHECK: @test0 ={{.*}} global <4 x i32> splat (i32 1)
16 vector float test1 = (vector float)(1.0); // CHECK: @test1 ={{.*}} global <4 x float> splat (float 1.000000e+{{0+}})
17 
18 // CHECK-BE: @v1 ={{.*}} global <16 x i8> <i8 0, i8 0, i8 0, i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4>
19 // CHECK-LE: @v1 ={{.*}} global <16 x i8> <i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4, i8 0, i8 0, i8 0>
20 vector char v1 = (vector char)((vector int)(1, 2, 3, 4));
21 // CHECK-BE: @v2 ={{.*}} global <16 x i8> <i8 63, i8 -128, i8 0, i8 0, i8 64, i8 0, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 64, i8 -128, i8 0, i8 0>
22 // CHECK-LE: @v2 ={{.*}} global <16 x i8> <i8 0, i8 0, i8 -128, i8 63, i8 0, i8 0, i8 0, i8 64, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 -128, i8 64>
23 vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f));
24 // CHECK-BE: @v3 ={{.*}} global <16 x i8> <i8 0, i8 0, i8 0, i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100>
25 // CHECK-LE: @v3 ={{.*}} global <16 x i8> <i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100, i8 0, i8 0, i8 0>
26 vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd'));
27 // CHECK-BE: @v4 ={{.*}} global <4 x i32> <i32 16909060, i32 0, i32 0, i32 0>
28 // CHECK-LE: @v4 ={{.*}} global <4 x i32> <i32 67305985, i32 0, i32 0, i32 0>
29 vector int v4 = (vector char){1, 2, 3, 4};
30 
31 void test2(void)
32 {
33   vector int vi;
34   vector float vf;
35   vi = (vector int)(1);             // CHECK: splat (i32 1)
36   vf = (vector float)(1.0);         // CHECK: splat (float 1.000000e+{{0+}})
37   vi = (vector int)(1, 2, 3, 4);    // CHECK: <i32 1, i32 2, i32 3, i32 4>
38   vi = (vector int)(1, 2, 3, 4, 5); // CHECK: <i32 1, i32 2, i32 3, i32 4>
39 
40   vi = (vector int){1};             // CHECK: <i32 1, i32 0, i32 0, i32 0>
41   vi = (vector int){1, 2};          // CHECK: <i32 1, i32 2, i32 0, i32 0>
42   vi = (vector int){1, 2, 3, 4};    // CHECK: <i32 1, i32 2, i32 3, i32 4>
43 
44 }
45 
46 // Check pre/post increment/decrement
47 void test3(void) {
48   vector int vi;
49   vi++;                                    // CHECK: add <4 x i32> {{.*}} splat (i32 1)
50   vector unsigned int vui;
51   --vui;                                   // CHECK: add <4 x i32> {{.*}} splat (i32 -1)
52   vector float vf;
53   vf++;                                    // CHECK: fadd <4 x float> {{.*}} splat (float 1.000000e+{{0+}})
54 }
55