1 // RUN: %clang_cc1 -target-feature +altivec -triple powerpc-unknown-unknown -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE 2 // RUN: %clang_cc1 -target-feature +altivec -triple powerpcle-unknown-unknown -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-LE 3 // RUN: %clang_cc1 -target-feature +altivec -triple powerpc64-unknown-unknown -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE 4 // RUN: %clang_cc1 -target-feature +altivec -triple powerpc64le-unknown-unknown -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-LE 5 // RUN: %clang_cc1 -target-feature +altivec -mabi=vec-extabi -target-cpu pwr8 -triple powerpc-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE 6 // RUN: %clang_cc1 -target-feature +altivec -mabi=vec-extabi -target-cpu pwr8 -triple powerpc64-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE 7 // RUN: %clang_cc1 -target-feature +altivec -target-cpu pwr8 -triple powerpc-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE 8 // RUN: %clang_cc1 -target-feature +altivec -target-cpu pwr8 -triple powerpc64-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE 9 // RUN: %clang -S -emit-llvm -maltivec -mabi=vec-extabi -mcpu=pwr8 --target=powerpc-unknown-aix %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE 10 // RUN: %clang -S -emit-llvm -maltivec -mabi=vec-extabi -mcpu=pwr8 --target=powerpc64-unknown-aix %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE 11 // RUN: %clang -S -emit-llvm -maltivec -mabi=vec-default -mcpu=pwr8 --target=powerpc-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE 12 // RUN: %clang -S -emit-llvm -maltivec -mabi=vec-default -mcpu=pwr8 --target=powerpc64-unknown-aix -emit-llvm %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-BE 13 // Check initialization 14 15 vector int test0 = (vector int)(1); // CHECK: @test0 ={{.*}} global <4 x i32> splat (i32 1) 16 vector float test1 = (vector float)(1.0); // CHECK: @test1 ={{.*}} global <4 x float> splat (float 1.000000e+{{0+}}) 17 18 // CHECK-BE: @v1 ={{.*}} global <16 x i8> <i8 0, i8 0, i8 0, i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4> 19 // CHECK-LE: @v1 ={{.*}} global <16 x i8> <i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4, i8 0, i8 0, i8 0> 20 vector char v1 = (vector char)((vector int)(1, 2, 3, 4)); 21 // CHECK-BE: @v2 ={{.*}} global <16 x i8> <i8 63, i8 -128, i8 0, i8 0, i8 64, i8 0, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 64, i8 -128, i8 0, i8 0> 22 // CHECK-LE: @v2 ={{.*}} global <16 x i8> <i8 0, i8 0, i8 -128, i8 63, i8 0, i8 0, i8 0, i8 64, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 -128, i8 64> 23 vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f)); 24 // CHECK-BE: @v3 ={{.*}} global <16 x i8> <i8 0, i8 0, i8 0, i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100> 25 // CHECK-LE: @v3 ={{.*}} global <16 x i8> <i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100, i8 0, i8 0, i8 0> 26 vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd')); 27 // CHECK-BE: @v4 ={{.*}} global <4 x i32> <i32 16909060, i32 0, i32 0, i32 0> 28 // CHECK-LE: @v4 ={{.*}} global <4 x i32> <i32 67305985, i32 0, i32 0, i32 0> 29 vector int v4 = (vector char){1, 2, 3, 4}; 30 31 void test2(void) 32 { 33 vector int vi; 34 vector float vf; 35 vi = (vector int)(1); // CHECK: splat (i32 1) 36 vf = (vector float)(1.0); // CHECK: splat (float 1.000000e+{{0+}}) 37 vi = (vector int)(1, 2, 3, 4); // CHECK: <i32 1, i32 2, i32 3, i32 4> 38 vi = (vector int)(1, 2, 3, 4, 5); // CHECK: <i32 1, i32 2, i32 3, i32 4> 39 40 vi = (vector int){1}; // CHECK: <i32 1, i32 0, i32 0, i32 0> 41 vi = (vector int){1, 2}; // CHECK: <i32 1, i32 2, i32 0, i32 0> 42 vi = (vector int){1, 2, 3, 4}; // CHECK: <i32 1, i32 2, i32 3, i32 4> 43 44 } 45 46 // Check pre/post increment/decrement 47 void test3(void) { 48 vector int vi; 49 vi++; // CHECK: add <4 x i32> {{.*}} splat (i32 1) 50 vector unsigned int vui; 51 --vui; // CHECK: add <4 x i32> {{.*}} splat (i32 -1) 52 vector float vf; 53 vf++; // CHECK: fadd <4 x float> {{.*}} splat (float 1.000000e+{{0+}}) 54 } 55