Searched refs:bottom_row (Results 1 – 8 of 8) sorted by relevance
212 short left_col, right_col, top_row, bottom_row; in make_room() local217 left_col = right_col = top_row = bottom_row = 0; in make_room()223 bottom_row = ROW1-1; in make_room()229 bottom_row = ROW1-1; in make_room()235 bottom_row = ROW1-1; in make_room()241 bottom_row = ROW2-1; in make_room()247 bottom_row = ROW2-1; in make_room()253 bottom_row = ROW2-1; in make_room()259 bottom_row = DROWS - 2; in make_room()265 bottom_row = DROWS - 2; in make_room()[all …]
112 i <= rooms[rn].bottom_row; i++) { in light_up_room()158 for (i = rooms[rn].top_row + 1; i < rooms[rn].bottom_row; i++) { in darken_room()293 N = ((rooms[rn].bottom_row - rooms[rn].top_row) - 1) * in party_objects()302 rooms[rn].bottom_row-1); in party_objects()324 if ((row >= rooms[i].top_row) && (row <= rooms[i].bottom_row) && in get_room_number()459 for (i = rooms[rn].top_row; i <= rooms[rn].bottom_row; i++) { in dr_course()502 } else if (*row == rooms[rn].bottom_row) { in get_oth_room()
169 (rooms[party_room].bottom_row-1)); in add_traps()
254 rooms[rn].bottom_row-1); in party_monsters()823 for (i = rooms[rn].top_row+1; i < rooms[rn].bottom_row; i++) { in no_room_for_monster()
580 i < rooms[cur_room].bottom_row; i++) { in go_blind()
286 short bottom_row, right_col, left_col, top_row; member
316 for (i = rooms[rn].top_row+1; i < rooms[rn].bottom_row; i++) { in seek_gold()
216 rooms[i].bottom_row-1); in put_gold()