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Searched refs:MONSTER (Results 1 – 13 of 13) sorted by relevance

/netbsd-src/games/rogue/
H A Dthrow.c185 if (!(dungeon[*row][*col] & MONSTER)) { in get_thrown_at_monster()
191 if (dungeon[*row][*col] & MONSTER) { in get_thrown_at_monster()
215 while ((i < 9) && dungeon[row][col] & ~(FLOOR | TUNNEL | DOOR | MONSTER)) { in flop_weapon()
219 (dungeon[row][col] & ~(FLOOR | TUNNEL | DOOR | MONSTER))) { in flop_weapon()
235 mon = dungeon[row][col] & MONSTER; in flop_weapon()
236 dungeon[row][col] &= (~MONSTER); in flop_weapon()
H A Dzap.c133 if (dungeon[*row][*col] & MONSTER) { in get_zapped_monster()
217 dungeon[monster->row][monster->col] &= ~MONSTER; in tele_away()
219 dungeon[row][col] |= MONSTER; in tele_away()
311 (dungeon[orow][ocol] & MONSTER) || in bounce()
325 (dungeon[row][col] & MONSTER) || in bounce()
329 if (dungeon[row][col] & MONSTER) { in bounce()
H A Droom.c115 if (dungeon[i][j] & MONSTER) { in light_up_room()
120 dungeon[monster->row][monster->col] &= (~MONSTER); in light_up_room()
123 dungeon[monster->row][monster->col] |= MONSTER; in light_up_room()
164 !(detect_monster && (dungeon[i][j] & MONSTER))) { in darken_room()
182 if (mask & MONSTER) { in get_dungeon_char()
376 MONSTER); in draw_magic_map()
402 if ((!(s & MONSTER)) || (och == ' ')) { in draw_magic_map()
405 if (s & MONSTER) { in draw_magic_map()
H A Dmonster.c257 if ((!(dungeon[row][col] & MONSTER)) && in party_monsters()
465 dungeon[mrow][mcol] &= ~MONSTER; in move_mon_to()
466 dungeon[row][col] |= MONSTER; in move_mon_to()
522 if ((!is_passable(row, col)) || (dungeon[row][col] & MONSTER)) { in mon_can_go()
689 if ((!(dungeon[row][col] & MONSTER)) && in create_monster()
712 dungeon[row][col] |= MONSTER; in put_m_at()
825 if (!(dungeon[i][j] & MONSTER)) { in no_room_for_monster()
H A Dspec_hit.c236 dungeon[row][col] &= ~MONSTER; in disappear()
300 (!(dungeon[row][col] & MONSTER))) { in try_to_cough()
318 if ((gold_at(i, j)) && !(dungeon[i][j] & MONSTER)) { in seek_gold()
379 if (dungeon[row][col] & MONSTER) { in imitating()
H A Dtrap.c176 gr_row_col(&row, &col, (FLOOR | MONSTER)); in add_traps()
179 gr_row_col(&row, &col, (FLOOR | MONSTER)); in add_traps()
H A Dmove.c90 if (!(dungeon[row][col] & MONSTER)) { in one_move_rogue()
106 if (dungeon[row][col] & MONSTER) { in one_move_rogue()
273 if (s & (MONSTER | OBJECT | STAIRS)) { in next_to_something()
H A Dhit.c312 dungeon[row][col] &= ~MONSTER; in mon_damage()
373 interrupted || (!(dungeon[row][col] & MONSTER))) { in fight()
H A Dobject.c259 if (dungeon[row][col] & (MONSTER | OBJECT)) { in object_at()
682 if (dungeon[row][col] & MONSTER) { in show_objects()
H A Duse.c450 if (dungeon[row][col] & MONSTER) { in hold_monster()
H A Drogue.h52 #define MONSTER ((unsigned short) 02) macro
/netbsd-src/external/gpl3/gcc/dist/contrib/unicode/
H A DUnicodeData.txt31287 1F47E;ALIEN MONSTER;So;0;ON;;;;;N;;;;;
/netbsd-src/external/gpl3/gcc.old/dist/contrib/unicode/
H A DUnicodeData.txt30602 1F47E;ALIEN MONSTER;So;0;ON;;;;;N;;;;;