| /netbsd-src/external/bsd/tmux/dist/ |
| H A D | image.c | 47 int redraw = !TAILQ_EMPTY(&s->images); in image_free_all() local 51 return (redraw); in image_free_all() 124 int redraw = 0; in image_check_line() local 129 redraw = 1; in image_check_line() 132 return (redraw); in image_check_line() 139 int redraw = 0; in image_check_area() local 147 redraw = 1; in image_check_area() 149 return (redraw); in image_check_area() 156 int redraw = 0; in image_scroll_up() local 163 redraw = 1; in image_scroll_up() [all …]
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| /netbsd-src/tests/lib/libcurses/tests/ |
| H A D | clearok | 4 # forces complete redraw on next refresh 17 # forces complete redraw on next refresh 29 # forces complete redraw on next refresh
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| H A D | touchwin | 12 # must redraw the whole win2 including "window" text
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| /netbsd-src/sys/arch/ews4800mips/stand/common/ |
| H A D | prompt.c | 109 goto redraw; in prompt_input() 129 goto redraw; in prompt_input() 146 redraw: in prompt_input()
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| /netbsd-src/usr.bin/systat/ |
| H A D | keyboard.c | 80 redraw(); in keyboard() 87 redraw(); in keyboard()
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| H A D | extern.h | 192 void redraw(void);
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| /netbsd-src/sys/dev/ic/ |
| H A D | hd44780_subr.c | 265 callout_schedule(&hdscr->hlcd_sc->redraw, 1); in hlcd_show_screen() 355 callout_schedule(&sc->redraw, 1); in hlcd_redraw() 392 callout_init(&sc->redraw, 0); in hd44780_attach_subr() 393 callout_setfunc(&sc->redraw, hlcd_redraw, sc); in hd44780_attach_subr() 398 callout_stop(&sc->redraw); in hd44780_detach() 399 callout_destroy(&sc->redraw); in hd44780_detach()
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| H A D | hd44780var.h | 116 struct callout redraw; /* wsdisplay refresh/redraw timer */ member
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| /netbsd-src/games/dab/ |
| H A D | board.cc | 189 _scrn->redraw(); in setpos() 197 _scrn->redraw(); in getmove()
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| H A D | gamescreen.h | 63 virtual void redraw(void) = 0; // Refresh
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| H A D | ttyscrn.h | 52 void redraw(void);
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| H A D | ttyscrn.cc | 155 void TTYSCRN::redraw(void) in redraw() function in TTYSCRN
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| H A D | box.cc | 102 _b.getScrn()->redraw(); in paint()
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| /netbsd-src/external/bsd/nvi/dist/vi/ |
| H A D | vs_msg.c | 657 int redraw; in vs_resolve() local 710 redraw = 0; in vs_resolve() 722 redraw = 0; in vs_resolve() 736 redraw = 1; in vs_resolve() 744 if (redraw) in vs_resolve()
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| /netbsd-src/games/hack/ |
| H A D | hh | 19 ^R redraw redraw the screen (^R denotes the symbol CTRL/R)
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| /netbsd-src/games/boggle/boggle/ |
| H A D | extern.h | 55 void redraw(void);
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| H A D | bog.c | 254 redraw(); in main() 267 redraw(); in main()
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| H A D | mach.c | 235 redraw(); in get_line() 271 redraw(void) in redraw() function
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| /netbsd-src/games/atc/ |
| H A D | extern.h | 98 void redraw(void);
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| /netbsd-src/external/bsd/nvi/dist/ |
| H A D | TODO | 56 1.N: The vs_sm_fill routine should scroll if possible, not always redraw. 107 2.0: The options hardtabs, lisp, optimize, redraw, and slowopen
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| /netbsd-src/games/cgram/ |
| H A D | cgram.c | 328 redraw(void) in redraw() function 573 redraw(); in loop()
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| /netbsd-src/external/bsd/nvi/dist/ipc/ |
| H A D | ipc_cmd.c | 53 {"", ipc_unmarshall, OFFSET(IPSIOPS, redraw)},
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| H A D | ip.h | 105 IPFunc redraw; member
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| /netbsd-src/external/bsd/ipf/dist/tools/ |
| H A D | ipfstat.c | 1301 int i, j, winy, tsentry, maxx, maxy, redraw = 0, ret = 0; local 1504 redraw = 1; 1675 if (redraw) 1680 if (redraw) { 1682 redraw = 0; 1701 redraw = 1;
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| /netbsd-src/sys/arch/sparc64/dev/ |
| H A D | ffb.c | 832 int redraw = 0; in ffbfb_unblank() local 837 redraw = 1; in ffbfb_unblank() 854 redraw = 1; in ffbfb_unblank() 857 if (redraw) { in ffbfb_unblank()
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