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Searched refs:redraw (Results 1 – 25 of 46) sorted by relevance

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/netbsd-src/external/bsd/tmux/dist/
H A Dimage.c47 int redraw = !TAILQ_EMPTY(&s->images); in image_free_all() local
51 return (redraw); in image_free_all()
124 int redraw = 0; in image_check_line() local
129 redraw = 1; in image_check_line()
132 return (redraw); in image_check_line()
139 int redraw = 0; in image_check_area() local
147 redraw = 1; in image_check_area()
149 return (redraw); in image_check_area()
156 int redraw = 0; in image_scroll_up() local
163 redraw = 1; in image_scroll_up()
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/netbsd-src/tests/lib/libcurses/tests/
H A Dclearok4 # forces complete redraw on next refresh
17 # forces complete redraw on next refresh
29 # forces complete redraw on next refresh
H A Dtouchwin12 # must redraw the whole win2 including "window" text
/netbsd-src/sys/arch/ews4800mips/stand/common/
H A Dprompt.c109 goto redraw; in prompt_input()
129 goto redraw; in prompt_input()
146 redraw: in prompt_input()
/netbsd-src/usr.bin/systat/
H A Dkeyboard.c80 redraw(); in keyboard()
87 redraw(); in keyboard()
H A Dextern.h192 void redraw(void);
/netbsd-src/sys/dev/ic/
H A Dhd44780_subr.c265 callout_schedule(&hdscr->hlcd_sc->redraw, 1); in hlcd_show_screen()
355 callout_schedule(&sc->redraw, 1); in hlcd_redraw()
392 callout_init(&sc->redraw, 0); in hd44780_attach_subr()
393 callout_setfunc(&sc->redraw, hlcd_redraw, sc); in hd44780_attach_subr()
398 callout_stop(&sc->redraw); in hd44780_detach()
399 callout_destroy(&sc->redraw); in hd44780_detach()
H A Dhd44780var.h116 struct callout redraw; /* wsdisplay refresh/redraw timer */ member
/netbsd-src/games/dab/
H A Dboard.cc189 _scrn->redraw(); in setpos()
197 _scrn->redraw(); in getmove()
H A Dgamescreen.h63 virtual void redraw(void) = 0; // Refresh
H A Dttyscrn.h52 void redraw(void);
H A Dttyscrn.cc155 void TTYSCRN::redraw(void) in redraw() function in TTYSCRN
H A Dbox.cc102 _b.getScrn()->redraw(); in paint()
/netbsd-src/external/bsd/nvi/dist/vi/
H A Dvs_msg.c657 int redraw; in vs_resolve() local
710 redraw = 0; in vs_resolve()
722 redraw = 0; in vs_resolve()
736 redraw = 1; in vs_resolve()
744 if (redraw) in vs_resolve()
/netbsd-src/games/hack/
H A Dhh19 ^R redraw redraw the screen (^R denotes the symbol CTRL/R)
/netbsd-src/games/boggle/boggle/
H A Dextern.h55 void redraw(void);
H A Dbog.c254 redraw(); in main()
267 redraw(); in main()
H A Dmach.c235 redraw(); in get_line()
271 redraw(void) in redraw() function
/netbsd-src/games/atc/
H A Dextern.h98 void redraw(void);
/netbsd-src/external/bsd/nvi/dist/
H A DTODO56 1.N: The vs_sm_fill routine should scroll if possible, not always redraw.
107 2.0: The options hardtabs, lisp, optimize, redraw, and slowopen
/netbsd-src/games/cgram/
H A Dcgram.c328 redraw(void) in redraw() function
573 redraw(); in loop()
/netbsd-src/external/bsd/nvi/dist/ipc/
H A Dipc_cmd.c53 {"", ipc_unmarshall, OFFSET(IPSIOPS, redraw)},
H A Dip.h105 IPFunc redraw; member
/netbsd-src/external/bsd/ipf/dist/tools/
H A Dipfstat.c1301 int i, j, winy, tsentry, maxx, maxy, redraw = 0, ret = 0; local
1504 redraw = 1;
1675 if (redraw)
1680 if (redraw) {
1682 redraw = 0;
1701 redraw = 1;
/netbsd-src/sys/arch/sparc64/dev/
H A Dffb.c832 int redraw = 0; in ffbfb_unblank() local
837 redraw = 1; in ffbfb_unblank()
854 redraw = 1; in ffbfb_unblank()
857 if (redraw) { in ffbfb_unblank()

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