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Searched refs:bottom_row (Results 1 – 8 of 8) sorted by relevance

/netbsd-src/games/rogue/
H A Dlevel.c212 short left_col, right_col, top_row, bottom_row; in make_room() local
217 left_col = right_col = top_row = bottom_row = 0; in make_room()
223 bottom_row = ROW1-1; in make_room()
229 bottom_row = ROW1-1; in make_room()
235 bottom_row = ROW1-1; in make_room()
241 bottom_row = ROW2-1; in make_room()
247 bottom_row = ROW2-1; in make_room()
253 bottom_row = ROW2-1; in make_room()
259 bottom_row = DROWS - 2; in make_room()
265 bottom_row = DROWS - 2; in make_room()
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H A Droom.c112 i <= rooms[rn].bottom_row; i++) { in light_up_room()
158 for (i = rooms[rn].top_row + 1; i < rooms[rn].bottom_row; i++) { in darken_room()
293 N = ((rooms[rn].bottom_row - rooms[rn].top_row) - 1) * in party_objects()
302 rooms[rn].bottom_row-1); in party_objects()
324 if ((row >= rooms[i].top_row) && (row <= rooms[i].bottom_row) && in get_room_number()
459 for (i = rooms[rn].top_row; i <= rooms[rn].bottom_row; i++) { in dr_course()
502 } else if (*row == rooms[rn].bottom_row) { in get_oth_room()
H A Dtrap.c169 (rooms[party_room].bottom_row-1)); in add_traps()
H A Dmonster.c254 rooms[rn].bottom_row-1); in party_monsters()
823 for (i = rooms[rn].top_row+1; i < rooms[rn].bottom_row; i++) { in no_room_for_monster()
H A Duse.c580 i < rooms[cur_room].bottom_row; i++) { in go_blind()
H A Drogue.h286 short bottom_row, right_col, left_col, top_row; member
H A Dspec_hit.c316 for (i = rooms[rn].top_row+1; i < rooms[rn].bottom_row; i++) { in seek_gold()
H A Dobject.c216 rooms[i].bottom_row-1); in put_gold()