Searched refs:IDENTIFIED (Results 1 – 6 of 6) sorted by relevance
611 id_scrolls[i].id_status = IDENTIFIED; in id_all()614 id_weapons[i].id_status = IDENTIFIED; in id_all()617 id_armors[i].id_status = IDENTIFIED; in id_all()620 id_wands[i].id_status = IDENTIFIED; in id_all()623 id_potions[i].id_status = IDENTIFIED; in id_all()
185 id_potions[obj->which_kind].id_status = IDENTIFIED; in quaff()248 id_scrolls[obj->which_kind].id_status = IDENTIFIED; in read_scroll()290 id_scrolls[obj->which_kind].id_status = IDENTIFIED; in read_scroll()388 id_table[obj->which_kind].id_status = IDENTIFIED; in idntfy()
551 objtype_id_status = IDENTIFIED; in get_desc()558 objtype_id_status = IDENTIFIED; in get_desc()
129 id_scrolls[SCARE_MONSTER].id_status = IDENTIFIED; in pick_up()
175 #define IDENTIFIED ((unsigned short) 01) macro
1721 {NULL IDENTIFIED BY id-sha1} }1748 {AlgorithmIdentifier {{oaepDigestAlgorithms}} IDENTIFIED1766 {OCTET STRING IDENTIFIED BY id-pSpecified} }