History log of /llvm-project/llvm/lib/ObjectYAML/DXContainerEmitter.cpp (Results 1 – 22 of 22)
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Revision tags: llvmorg-18.1.8, llvmorg-18.1.7, llvmorg-18.1.6
# f42117c8 12-May-2024 Xiang Li <python3kgae@outlook.com>

[DirectX] Replace bitfield version in ProgramHeader. (#91797)

Avoid using bitfield in dxbc::ProgramHeader.
It could potentially be read incorrectly on any host depending on the
compiler.

From [

[DirectX] Replace bitfield version in ProgramHeader. (#91797)

Avoid using bitfield in dxbc::ProgramHeader.
It could potentially be read incorrectly on any host depending on the
compiler.

From [C++17's
[class.bit]](https://timsong-cpp.github.io/cppwp/n4659/class.bit#1)
> Bit-fields are packed into some addressable allocation unit. [ Note:
Bit-fields straddle allocation units on some machines and not on others.
Bit-fields are assigned right-to-left on some machines, left-to-right on
others.  — end note ]

For #91793

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Revision tags: llvmorg-18.1.5, llvmorg-18.1.4, llvmorg-18.1.3
# c62c7463 25-Mar-2024 Cooper Partin <coopp@microsoft.com>

Add support for PSV EntryFunctionName (#86296)

This change introduces a version 3 of the PSV data that includes support
for the name of the entry function as an offset into StringTable data to
a n

Add support for PSV EntryFunctionName (#86296)

This change introduces a version 3 of the PSV data that includes support
for the name of the entry function as an offset into StringTable data to
a null-terminated utf-8 string.

Additional tests were added to ensure that the new value was properly
serialized/deserialized from object data.

Fixes #80175

---------

Co-authored-by: Cooper Partin <coopp@ntdev.microsoft.com>

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# 1538b82f 21-Mar-2024 Cooper Partin <coopp@microsoft.com>

Revert "Add support for PSV EntryFunctionName (#84409)" (#86211)

This reverts commit cde54df39cab3a1d60a3e1862ab341609bee3cc3.

Co-authored-by: Cooper Partin <coopp@ntdev.microsoft.com>


# cde54df3 21-Mar-2024 Cooper Partin <coopp@microsoft.com>

Add support for PSV EntryFunctionName (#84409)

This change introduces a version 3 of the PSV data that includes support
for the name of the entry function as an offset into StringTable data to
a n

Add support for PSV EntryFunctionName (#84409)

This change introduces a version 3 of the PSV data that includes support
for the name of the entry function as an offset into StringTable data to
a null-terminated utf-8 string.

Additional tests were added to ensure that the new value was properly
serialized/deserialized from object data.

Fixes #80175

---------

Co-authored-by: Cooper Partin <coopp@ntdev.microsoft.com>

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Revision tags: llvmorg-18.1.2, llvmorg-18.1.1, llvmorg-18.1.0, llvmorg-18.1.0-rc4, llvmorg-18.1.0-rc3, llvmorg-18.1.0-rc2, llvmorg-18.1.0-rc1, llvmorg-19-init, llvmorg-17.0.6, llvmorg-17.0.5, llvmorg-17.0.4, llvmorg-17.0.3
# 9f87522b 05-Oct-2023 Chris B <chris.bieneman@me.com>

[DX] Add support for program signatures (#67346)

For DirectX, program signatures are encoded into three different binary
sections depending on if the signature is for inputs, outputs, or
patches.

[DX] Add support for program signatures (#67346)

For DirectX, program signatures are encoded into three different binary
sections depending on if the signature is for inputs, outputs, or
patches. All three signature types use the same data structure encoding
so they can share a lot of logic.

This patch adds support for reading and writing program signature data
as both yaml and binary data.

Fixes #57743 and #57744

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Revision tags: llvmorg-17.0.2, llvmorg-17.0.1, llvmorg-17.0.0
# b799e9da 15-Sep-2023 Chris B <chris.bieneman@me.com>

[DX] Support pipeline state masks (#66425)

The DXContainer pipeline state information encodes a bunch of mask
vectors that are used to track things about the inputs and outputs from
each shader.

[DX] Support pipeline state masks (#66425)

The DXContainer pipeline state information encodes a bunch of mask
vectors that are used to track things about the inputs and outputs from
each shader.

This adds support for reading and writing them throught he YAML test
interfaces. The writing logic in MC is extremely primitive and we'll
want to revisit the API for that, but since I'm not sure how we'll want
to generate the mask bits from DXIL during code generation I didn't want
to spend too much time on the API.

Fixes #59479

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Revision tags: llvmorg-17.0.0-rc4, llvmorg-17.0.0-rc3
# 0c3f51c0 11-Aug-2023 Chris Bieneman <chris.bieneman@me.com>

Re-land [DX] Add support for PSV signature elements

The pipeline state data captured in the PSV0 section of the DXContainer
file encodes signature elements which are read by the runtime to map
input

Re-land [DX] Add support for PSV signature elements

The pipeline state data captured in the PSV0 section of the DXContainer
file encodes signature elements which are read by the runtime to map
inputs and outputs from the GPU program.

This change adds support for generating and parsing signature elements
with testing driven through the ObjectYAML tooling.

Reviewed By: bogner

Differential Revision: https://reviews.llvm.org/D157671

Initially landed as 8c567e64f808f7a818965c6bc123fedf7db7336f, and
reverted in 4d800633b2683304a5431d002d8ffc40a1815520.

../llvm/include/llvm/BinaryFormat/DXContainerConstants.def
../llvm/test/ObjectYAML/DXContainer/PSVv1-amplification.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-compute.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-domain.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-geometry.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-vertex.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-amplification.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-compute.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-domain.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-geometry.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-vertex.yaml

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# 4d800633 16-Aug-2023 Chris Bieneman <chris.bieneman@me.com>

Revert "[DX] Add support for PSV signature elements"

This reverts commit 8c567e64f808f7a818965c6bc123fedf7db7336f.


# 8c567e64 11-Aug-2023 Chris Bieneman <chris.bieneman@me.com>

[DX] Add support for PSV signature elements

The pipeline state data captured in the PSV0 section of the DXContainer
file encodes signature elements which are read by the runtime to map
inputs and ou

[DX] Add support for PSV signature elements

The pipeline state data captured in the PSV0 section of the DXContainer
file encodes signature elements which are read by the runtime to map
inputs and outputs from the GPU program.

This change adds support for generating and parsing signature elements
with testing driven through the ObjectYAML tooling.

Reviewed By: bogner

Differential Revision: https://reviews.llvm.org/D157671

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Revision tags: llvmorg-17.0.0-rc2, llvmorg-17.0.0-rc1, llvmorg-18-init, llvmorg-16.0.6, llvmorg-16.0.5, llvmorg-16.0.4, llvmorg-16.0.3, llvmorg-16.0.2, llvmorg-16.0.1, llvmorg-16.0.0, llvmorg-16.0.0-rc4, llvmorg-16.0.0-rc3, llvmorg-16.0.0-rc2
# dd3f7b02 02-Feb-2023 Chris Bieneman <chris.bieneman@me.com>

[DX] Add support for PSV resource bindings

This patch continues implementing DirectX pipeline state validation
information by adding support for resource binding metadata.

Reviewed By: python3kgae

[DX] Add support for PSV resource bindings

This patch continues implementing DirectX pipeline state validation
information by adding support for resource binding metadata.

Reviewed By: python3kgae

Differential Revision: https://reviews.llvm.org/D143130

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# ad93908e 02-Feb-2023 Chris Bieneman <chris.bieneman@me.com>

[DX] Begin adding support for pipeline state

DirectX shader pipeline state validation information is a fairly
complicated to serialize data structure. This patch adds the first bit
of support for re

[DX] Begin adding support for pipeline state

DirectX shader pipeline state validation information is a fairly
complicated to serialize data structure. This patch adds the first bit
of support for reading and writing the runtime info structure which
comes first in the encoded data.

Subsequent patches will flesh out the remaining fields of the data
structure.

There is no official documentation for the format, but the format is
roughly documented in the code comment here:
https://github.com/microsoft/DirectXShaderCompiler/blob/main/include/dxc
/DxilContainer/DxilPipelineStateValidation.h#L731

Reviewed By: python3kgae

Differential Revision: https://reviews.llvm.org/D141649

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Revision tags: llvmorg-16.0.0-rc1, llvmorg-17-init, llvmorg-15.0.7
# 67ba5c50 17-Dec-2022 Fangrui Song <i@maskray.me>

std::optional::value => operator*/operator->

value() has undesired exception checking semantics and calls
__throw_bad_optional_access in libc++. Moreover, the API is unavailable without
_LIBCPP_NO_E

std::optional::value => operator*/operator->

value() has undesired exception checking semantics and calls
__throw_bad_optional_access in libc++. Moreover, the API is unavailable without
_LIBCPP_NO_EXCEPTIONS on older Mach-O platforms (see
_LIBCPP_AVAILABILITY_BAD_OPTIONAL_ACCESS).

This fixes check-llvm.

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Revision tags: llvmorg-15.0.6, llvmorg-15.0.5, llvmorg-15.0.4
# 2556ba4a 26-Oct-2022 Chris Bieneman <chris.bieneman@me.com>

[ObjectYAML] Add support for DXContainer HASH

DXContainer files contain a part that has an MD5 of the generated
shader. This adds support to the ObjectYAML tooling to expand the hash
part data and h

[ObjectYAML] Add support for DXContainer HASH

DXContainer files contain a part that has an MD5 of the generated
shader. This adds support to the ObjectYAML tooling to expand the hash
part data and hash iteself in preparation for adding hashing support to
DirectX code generation.

Reviewed By: python3kgae

Differential Revision: https://reviews.llvm.org/D136632

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Revision tags: llvmorg-15.0.3, working, llvmorg-15.0.2
# 49dc58f5 20-Sep-2022 Chris Bieneman <chris.bieneman@me.com>

[DX] [ObjectYAML] Support DX shader feature flags

DXContainers contain a feature flag part, which stores a bitfield used
to denote what underlying hardware features the shader requires. This
change

[DX] [ObjectYAML] Support DX shader feature flags

DXContainers contain a feature flag part, which stores a bitfield used
to denote what underlying hardware features the shader requires. This
change adds feature flags to the DXContainer YAML tooling to enable
testing generating feature flags during HLSL code generation.

Depends on D133980

Reviewed By: lhames

Differential Revision: https://reviews.llvm.org/D134315

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Revision tags: llvmorg-15.0.1, llvmorg-15.0.0, llvmorg-15.0.0-rc3, llvmorg-15.0.0-rc2, llvmorg-15.0.0-rc1, llvmorg-16-init
# 611ffcf4 14-Jul-2022 Kazu Hirata <kazu@google.com>

[llvm] Use value instead of getValue (NFC)


# 3b7c3a65 25-Jun-2022 Kazu Hirata <kazu@google.com>

Revert "Don't use Optional::hasValue (NFC)"

This reverts commit aa8feeefd3ac6c78ee8f67bf033976fc7d68bc6d.


# aa8feeef 25-Jun-2022 Kazu Hirata <kazu@google.com>

Don't use Optional::hasValue (NFC)


Revision tags: llvmorg-14.0.6, llvmorg-14.0.5
# 1fd0beaa 07-Jun-2022 Benjamin Kramer <benny.kra@googlemail.com>

[DX][ObjYAML] Zero out unused fields that get written to the output file

Found by msan


# eb68cbb4 07-Jun-2022 Chris Bieneman <chris.bieneman@me.com>

Fix big endian build bots

Another case of reading a value from a struct that has been byte
swapped to write out. This should address the failure on the ppcbe bot.


Revision tags: llvmorg-14.0.4
# 21c94523 19-May-2022 Chris Bieneman <chris.bieneman@me.com>

[DX][ObjYAML] Support for parsing DXIL part

This patch adds support for parsing the DXIL part data into the
ObjectYAML tooling.

The DXIL part has additional headers describing the shader and bitcod

[DX][ObjYAML] Support for parsing DXIL part

This patch adds support for parsing the DXIL part data into the
ObjectYAML tooling.

The DXIL part has additional headers describing the shader and bitcode
data and stores serialized bitcode after the headers.

Depends on D124945

Reviewed By: kuhar

Differential Revision: https://reviews.llvm.org/D126795

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# 6784adc6 02-Jun-2022 Chris Bieneman <chris.bieneman@me.com>

Fix DXContainer test on ppcbe

Silly mistake, the code here was byteswapping in-place which corrupts
the data structure that is used later to write the correct file.


# 129c056d 01-Jun-2022 Chris Bieneman <chris.bieneman@me.com>

[ObjectYAML][DX] Support yaml2dxcontainer

This patch adds a the first bits of support for a yaml representation
of dxcontainer files.

Since the YAML representation's primary purpose is testing
infr

[ObjectYAML][DX] Support yaml2dxcontainer

This patch adds a the first bits of support for a yaml representation
of dxcontainer files.

Since the YAML representation's primary purpose is testing
infrastructure, the yaml representation supports both verbose and a
more friendly format by making computable sizes and offsets optional.
If provided they are validated to be correct, otherwise they are
computed on the fly during emission.

As I expand the format I'll be able to make more size fields optional,
and I will continue to make the format easier to work with.

Depends on D124804

Reviewed By: lhames

Differential Revision: https://reviews.llvm.org/D124944

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