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5ff3ff33 |
| 12-Jul-2024 |
Petr Hosek <phosek@google.com> |
[libc] Migrate to using LIBC_NAMESPACE_DECL for namespace declaration (#98597)
This is a part of #97655.
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ce9035f5 |
| 12-Jul-2024 |
Mehdi Amini <joker.eph@gmail.com> |
Revert "[libc] Migrate to using LIBC_NAMESPACE_DECL for namespace declaration" (#98593)
Reverts llvm/llvm-project#98075
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3f30effe |
| 11-Jul-2024 |
Petr Hosek <phosek@google.com> |
[libc] Migrate to using LIBC_NAMESPACE_DECL for namespace declaration (#98075)
This is a part of #97655.
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5aed6d67 |
| 11-Jul-2024 |
Michael Jones <michaelrj@google.com> |
Reland: [libc] Move off_t and stdio macros to proxy hdrs (#98384)
reland of https://github.com/llvm/llvm-project/pull/98215
Additionally adds proxy headers for FILE and the fopencookie types
The a
Reland: [libc] Move off_t and stdio macros to proxy hdrs (#98384)
reland of https://github.com/llvm/llvm-project/pull/98215
Additionally adds proxy headers for FILE and the fopencookie types
The arm32 build has been failing due to redefinitions of the off_t type. This patch fixes this by moving off_t to a proper proxy header. To do this, it also moves stdio macros to a proxy header to hopefully avoid including this proxy header alongside this public stdio.h.
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Revision tags: llvmorg-18.1.8, llvmorg-18.1.7, llvmorg-18.1.6, llvmorg-18.1.5, llvmorg-18.1.4, llvmorg-18.1.3, llvmorg-18.1.2, llvmorg-18.1.1, llvmorg-18.1.0, llvmorg-18.1.0-rc4, llvmorg-18.1.0-rc3, llvmorg-18.1.0-rc2, llvmorg-18.1.0-rc1, llvmorg-19-init, llvmorg-17.0.6, llvmorg-17.0.5, llvmorg-17.0.4, llvmorg-17.0.3, llvmorg-17.0.2 |
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7ac8e26f |
| 26-Sep-2023 |
Joseph Huber <35342157+jhuber6@users.noreply.github.com> |
[libc] Implement `fseek`, `fflush`, and `ftell` on the GPU (#67160)
Summary: This patch adds the necessary entrypoints to handle the `fseek`, `fflush`, and `ftell` functions. These are all very stra
[libc] Implement `fseek`, `fflush`, and `ftell` on the GPU (#67160)
Summary: This patch adds the necessary entrypoints to handle the `fseek`, `fflush`, and `ftell` functions. These are all very straightfoward, we simply make RPC calls to the associated function on the other end. Implementing it this way allows us to more or less borrow the state of the stream from the server as we intentionally maintain no internal state on the GPU device. However, this does not implement the `errno` functinality so that must be ignored.
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