History log of /llvm-project/libc/src/math/amdgpu/fmin.cpp (Results 1 – 6 of 6)
Revision (<<< Hide revision tags) (Show revision tags >>>) Date Author Comments
# 5ff3ff33 12-Jul-2024 Petr Hosek <phosek@google.com>

[libc] Migrate to using LIBC_NAMESPACE_DECL for namespace declaration (#98597)

This is a part of #97655.


# ce9035f5 12-Jul-2024 Mehdi Amini <joker.eph@gmail.com>

Revert "[libc] Migrate to using LIBC_NAMESPACE_DECL for namespace declaration" (#98593)

Reverts llvm/llvm-project#98075

bots are broken


# 3f30effe 11-Jul-2024 Petr Hosek <phosek@google.com>

[libc] Migrate to using LIBC_NAMESPACE_DECL for namespace declaration (#98075)

This is a part of #97655.


Revision tags: llvmorg-18.1.8, llvmorg-18.1.7, llvmorg-18.1.6, llvmorg-18.1.5, llvmorg-18.1.4, llvmorg-18.1.3, llvmorg-18.1.2, llvmorg-18.1.1
# 23f3651c 29-Feb-2024 Joseph Huber <huberjn@outlook.com>

[libc] Remove workaround for fmin / fmax after being fixed in LLVM (#83421)

Summary:
These hacks can be removed now that
https://github.com/llvm/llvm-project/pull/83376 fixed the underlying
problem.


# 77069453 27-Feb-2024 Joseph Huber <huberjn@outlook.com>

[libc] Work around incorrect fmin/fmax results for +/-x (#83158)

Summary:
The IEEE 754 standard as of the 2019 revision states that for fmin -0.0
is always less than 0.0 and for fmax 0.0 is always g

[libc] Work around incorrect fmin/fmax results for +/-x (#83158)

Summary:
The IEEE 754 standard as of the 2019 revision states that for fmin -0.0
is always less than 0.0 and for fmax 0.0 is always greater than 0.0.
These are currently not respected by the builtin value and thus cause
the tests to fail. This patch works around it in the implementation for
now by explicitly modifying the sign bit.

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# d2926107 27-Feb-2024 Joseph Huber <huberjn@outlook.com>

[libc] Clean up GPU math implementations (#83133)

Summary:
The math directory likes to do architecture specific implementations of
these math functions. For the GPU case it was complicated by the fa

[libc] Clean up GPU math implementations (#83133)

Summary:
The math directory likes to do architecture specific implementations of
these math functions. For the GPU case it was complicated by the fact
that both NVPTX and AMDGPU had to go through the same code paths. Since
reworking the GPU target this is no longer the case and we can simply
use the same scheme. This patch moves all the old code into two separate
directories. This likely results in a net increase in code, but it's
easier to reason with.

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