Searched refs:Num_robots (Results 1 – 6 of 6) sorted by relevance
86 else if (Num_robots > 1 && Stand_still) in get_move()88 else if (Num_robots > 1 && Pattern_roll) { in get_move()226 if (Stand_still && Num_robots > 1 && eaten(&My_pos)) in must_telep()
94 Num_robots--; in move_robots()113 if (Dead || Num_robots <= 0) in move_robots()
70 int Num_robots; /* Number of robots left */ variable
99 extern int Count, Level, Num_robots, Num_scrap, Num_scores,
74 while (!Dead && Num_robots > 0) { in play_level()
78 Num_robots = i; in make_level()