Searched refs:C_GO (Results 1 – 5 of 5) sorted by relevance
/netbsd-src/games/mille/ |
H A D | extern.c | 141 C_REPAIRS, C_GO, C_END_LIMIT, C_EMPTY, C_FLAT, C_CRASH, 162 C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, 163 C_GO, C_GO, C_GO, C_GO,
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H A D | comp.c | 277 case C_GO: in calcmove() 282 && Numgos + count[C_GO] == Numneed[C_GO]) { in calcmove() 284 --count[C_GO]; in calcmove() 287 *value = Numneed[C_GO] * 3; in calcmove() 288 *value += (Numseen[C_GO] - Numgos); in calcmove() 289 *value /= (count[C_GO] * count[C_GO]); in calcmove() 290 count[C_GO]--; in calcmove() 339 Numseen[C_GO]; in calcmove() 473 case C_GO: in canplay()
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H A D | move.c | 263 case C_GO: in playcard() 268 pp->battle = C_GO; in playcard() 308 pp->battle = C_GO; in playcard()
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H A D | types.c | 71 case C_GO: in safety()
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H A D | mille.h | 142 #define C_GO 13 macro
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