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Searched refs:C_END_LIMIT (Results 1 – 5 of 5) sorted by relevance

/netbsd-src/games/mille/
H A Dextern.c141 C_REPAIRS, C_GO, C_END_LIMIT, C_EMPTY, C_FLAT, C_CRASH,
160 C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, C_END_LIMIT,
161 C_END_LIMIT,
H A Dcomp.c170 foundlow = (cango || count[C_END_LIMIT] != 0 in calcmove()
236 case C_END_LIMIT: in calcmove()
251 --count[C_END_LIMIT]; in calcmove()
304 oppos = C_END_LIMIT; in calcmove()
478 case C_END_LIMIT: in canplay()
H A Dtypes.c75 case C_END_LIMIT: in safety()
H A Dmove.c272 case C_END_LIMIT: in playcard()
275 pp->speed = C_END_LIMIT; in playcard()
H A Dmille.h143 #define C_END_LIMIT 14 macro