/netbsd-src/external/bsd/ntp/dist/sntp/unity/ |
H A D | unity.c | 1 /* $NetBSD: unity.c,v 1.2 2020/05/25 20:47:35 christos Exp $ */ 4 Unity Project - A Test Framework for C 9 #include "unity.h" 11 #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); } 12 #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); } 14 #define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != … 17 struct _Unity Unity; variable 42 const char UnityStrErrFloat[] = "Unity Floating Point Disabled"; 43 const char UnityStrErrDouble[] = "Unity Double Precision Disabled"; 44 const char UnityStrErr64[] = "Unity 64-bit Support Disabled"; [all …]
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H A D | unity_fixture.c | 3 //- Copyright (c) 2010 James Grenning and Contributed to Unity Project 5 Unity Project - A Test Framework for C 25 UnityPrint("Unity test run "); in announceTestRun() 83 Unity.CurrentTestFailed = 0; in UnityTestRunner() 84 Unity.TestFile = file; in UnityTestRunner() 85 Unity.CurrentTestName = printableName; in UnityTestRunner() 86 Unity.CurrentTestLineNumber = line; in UnityTestRunner() 92 Unity.NumberOfTests++; in UnityTestRunner() 109 if (!Unity.CurrentTestFailed) in UnityTestRunner() 118 Unity.NumberOfTests++; in UnityIgnoreTest() [all …]
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/netbsd-src/external/bsd/ntp/dist/sntp/unity/auto/ |
H A D | runner_maybe.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h" 47 Unity.TestFile = "../ut-2803.c"; in main()
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/netbsd-src/external/bsd/ntp/dist/sntp/tests/ |
H A D | run-networking.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-t-log.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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/netbsd-src/external/bsd/ntp/dist/tests/libntp/ |
H A D | run-vi64ops.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-humandate.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-tstotv.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-numtoa.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-refidsmear.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-recvbuff.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-prettydate.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-modetoa.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-uglydate.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-statestr.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-calyearstart.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-hextoint.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-tvtots.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-atouint.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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/netbsd-src/external/bsd/ntp/dist/tests/sec-2853/ |
H A D | run-sec-2853.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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/netbsd-src/external/bsd/ntp/dist/tests/sandbox/ |
H A D | run-modetoa.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-uglydate.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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H A D | run-ut-2803.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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/netbsd-src/external/bsd/ntp/dist/tests/ntpq/ |
H A D | run-t-ntpq.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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/netbsd-src/external/bsd/ntp/dist/tests/ntpd/ |
H A D | run-rc_cmdlength.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 24 #include "unity.h"
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