Searched defs:ui32 (Results 1 – 6 of 6) sorted by relevance
80 struct ui32 { struct81 uint32_t UserData:8; /* user data */82 uint32_t ShaderArray:1; /* Shader array */83 uint32_t Priv:1; /* Privileged */84 uint32_t Reserved0:4; /* Reserved, should be 0 */85 uint32_t WaveId:4; /* wave id */86 uint32_t SIMD:2; /* SIMD id */87 uint32_t HSACU:4; /* Compute unit */88 uint32_t ShaderEngine:2;/* Shader engine */89 uint32_t MessageType:2; /* see HSA_DBG_WAVEMSG_TYPE */[all …]
56 uint32_t ui32 = 0; in ATF_TC_BODY() local
208 match_int(MMDB_entry_data_s *value, const uint32_t ui32) { in match_int() argument
215 match_int(MMDB_entry_data_s *value, const uint32_t ui32) { in match_int()
475 uint32_t ui32 = 0; in amdgpu_info_ioctl() local
123 # define ui32 ul macro