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Searched defs:fnName (Results 1 – 14 of 14) sorted by relevance

/llvm-project/mlir/lib/Conversion/LinalgToStandard/
H A DLinalgToStandard.cpp58 auto fnName = linalgOp.getLibraryCallName(); in getLibraryCallSymbolRef() local
/llvm-project/mlir/lib/Target/SPIRV/Serialization/
H A DSerializer.h93 uint32_t getFunctionID(StringRef fnName) const { in getFunctionID()
H A DSerializer.cpp161 uint32_t Serializer::getOrCreateFunctionID(StringRef fnName) { in getOrCreateFunctionID() argument
/llvm-project/mlir/lib/Target/LLVMIR/Dialect/ROCDL/
H A DROCDLToLLVMIRTranslation.cpp47 createDeviceFunctionCall(llvm::IRBuilderBase & builder,StringRef fnName,int parameter) createDeviceFunctionCall() argument
/llvm-project/mlir/lib/Tools/PDLL/CodeGen/
H A DCPPGen.cpp122 auto checkRegisterNativeFn = [&](StringRef fnName, StringRef fnType) { in generate()
/llvm-project/mlir/lib/Dialect/Func/IR/
H A DFuncOps.cpp127 StringRef fnName = getValue(); in verify() local
/llvm-project/mlir/lib/Conversion/GPUToVulkan/
H A DConvertLaunchFuncToVulkanCalls.cpp
/llvm-project/mlir/lib/Target/SPIRV/Deserialization/
H A DDeserializeOps.cpp346 auto fnName = decodeStringLiteral(words, wordIndex); processOp() local
H A DDeserializer.cpp454 std::string fnName = getFunctionSymbol(fnID); processFunction() local
/llvm-project/mlir/lib/Dialect/SPIRV/IR/
H A DControlFlowOps.cpp155 auto fnName = getCalleeAttr(); in verify() local
/llvm-project/mlir/lib/Dialect/Shape/Transforms/
H A DOutlineShapeComputation.cpp66 Value shape, StringRef fnName, Location loc) { in createFuncFromCluster() argument
/llvm-project/mlir/tools/mlir-linalg-ods-gen/
H A Dmlir-linalg-ods-yaml-gen.cpp102 std::optional<std::string> fnName; global() member
/llvm-project/clang/lib/CodeGen/
H A DCGAtomic.cpp316 emitAtomicLibcall(CodeGenFunction & CGF,StringRef fnName,QualType resultType,CallArgList & args) emitAtomicLibcall() argument
H A DCGObjC.cpp2248 emitObjCValueOperation(CodeGenFunction & CGF,llvm::Value * value,llvm::Type * returnType,llvm::FunctionCallee & fn,StringRef fnName) emitObjCValueOperation() argument