Lines Matching defs:FPS

59   struct FPS : public MachineFunctionPass {
61 FPS() : MachineFunctionPass(ID) {
302 char FPS::ID = 0;
304 INITIALIZE_PASS_BEGIN(FPS, DEBUG_TYPE, "X86 FP Stackifier",
307 INITIALIZE_PASS_END(FPS, DEBUG_TYPE, "X86 FP Stackifier",
310 FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); }
324 bool FPS::runOnMachineFunction(MachineFunction &MF) {
392 void FPS::bundleCFGRecomputeKillFlags(MachineFunction &MF) {
411 bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) {
522 void FPS::setupBlockStack() {
557 void FPS::finishBlockStack() {
874 void FPS::popStackAfter(MachineBasicBlock::iterator &I) {
905 void FPS::freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned FPRegNo) {
920 FPS::freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo) {
935 void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) {
999 void FPS::shuffleStackTop(const unsigned char *FixStack,
1023 void FPS::handleCall(MachineBasicBlock::iterator &I) {
1090 void FPS::handleReturn(MachineBasicBlock::iterator &I) {
1178 void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) {
1196 void FPS::handleOneArgFP(MachineBasicBlock::iterator &I) {
1258 void FPS::handleOneArgFPRW(MachineBasicBlock::iterator &I) {
1368 void FPS::handleTwoArgFP(MachineBasicBlock::iterator &I) {
1469 void FPS::handleCompareFP(MachineBasicBlock::iterator &I) {
1498 void FPS::handleCondMovFP(MachineBasicBlock::iterator &I) {
1528 void FPS::handleSpecialFP(MachineBasicBlock::iterator &Inst) {
1786 void FPS::setKillFlags(MachineBasicBlock &MBB) const {