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# 6464c4a1 25-Nov-2020 Robert Lougher <robert.lougher@sony.com>

[LiveDebugVariables] Strip all debug instructions from nodebug functions

A crash/assertion failure in the greedy register allocator was tracked
down to a debug instr being passed to LiveIntervals::g

[LiveDebugVariables] Strip all debug instructions from nodebug functions

A crash/assertion failure in the greedy register allocator was tracked
down to a debug instr being passed to LiveIntervals::getInstructionIndex.
Normally this should not occur as debug instructions are collected and
removed by LiveDebugVariables before RA, and reinserted afterwards.
However, when a function has no debug info, LiveDebugVariables simply
strips any debug values that are present as they're not needed (this
situation will occur when a function with debug info is inlined into a
nodebug function). The problem is, it only removes DBG_VALUE instructions,
leaving DBG_LABELs (the cause of the crash).

This patch updates the LiveDebugVariables nodebug path to remove all debug
instructions. The test case verifies that DBG_VALUE/DBG_LABEL instructions
are present, and that they are stripped.

When -experimental-debug-variable-locations is enabled, certain variable
locations are represented by DBG_INSTR_REF instead of DBG_VALUE. The test
case verifies that a DBG_INSTR_REF is emitted by the option, and that it
is also stripped.

Differential Revision: https://reviews.llvm.org/D92127

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