xref: /plan9/sys/src/cmd/gs/libpng/example.c (revision ff8c3af2f44d95267f67219afa20ba82ff6cf7e4)
1 /* example.c - an example of using libpng */
2 
3 /* This is an example of how to use libpng to read and write PNG files.
4  * The file libpng.txt is much more verbose then this.  If you have not
5  * read it, do so first.  This was designed to be a starting point of an
6  * implementation.  This is not officially part of libpng, and therefore
7  * does not require a copyright notice.
8  *
9  * This file does not currently compile, because it is missing certain
10  * parts, like allocating memory to hold an image.  You will have to
11  * supply these parts to get it to compile.  For an example of a minimal
12  * working PNG reader/writer, see pngtest.c, included in this distribution.
13  */
14 
15 #include <png.h>
16 
17 /* Check to see if a file is a PNG file using png_check_sig().  Returns
18  * non-zero if the image is a PNG, and 0 if it isn't a PNG.
19  *
20  * If this call is successful, and you are going to keep the file open,
21  * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
22  * you have created the png_ptr, so that libpng knows your application
23  * has read that many bytes from the start of the file.  Make sure you
24  * don't call png_set_sig_bytes() with more than 8 bytes read or give it
25  * an incorrect number of bytes read, or you will either have read too
26  * many bytes (your fault), or you are telling libpng to read the wrong
27  * number of magic bytes (also your fault).
28  *
29  * Many applications already read the first 2 or 4 bytes from the start
30  * of the image to determine the file type, so it would be easiest just
31  * to pass the bytes to png_check_sig() or even skip that if you know
32  * you have a PNG file, and call png_set_sig_bytes().
33  */
34 #define PNG_BYTES_TO_CHECK 4
35 int check_if_png(char *file_name, FILE **fp)
36 {
37    char buf[PNG_BYTES_TO_CHECK];
38 
39    /* Open the prospective PNG file. */
40    if ((*fp = fopen(file_name, "rb")) != NULL);
41       return 0;
42 
43    /* Read in the signature bytes */
44    if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK)
45       return 0;
46 
47    /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. */
48    return(png_check_sig(buf, PNG_BYTES_TO_CHECK));
49 }
50 
51 /* Read a PNG file.  You may want to return an error code if the read
52  * fails (depending upon the failure).  There are two "prototypes" given
53  * here - one where we are given the filename, and we need to open the
54  * file, and the other where we are given an open file (possibly with
55  * some or all of the magic bytes read - see comments above).
56  */
57 **** prototype 1 ****
58 void read_png(char *file_name)  /* We need to open the file */
59 {
60    png_structp png_ptr;
61    png_infop info_ptr;
62    unsigned int sig_read = 0;
63    png_uint_32 width, height;
64    int bit_depth, color_type, interlace_type;
65    FILE *fp;
66 
67    if ((fp = fopen(file_name, "rb")) == NULL)
68       return;
69 **** prototype 2 ****
70 void read_png(FILE *fp, unsigned int sig_read)  /* file is already open */
71 {
72    png_structp png_ptr;
73    png_infop info_ptr;
74    png_uint_32 width, height;
75    int bit_depth, color_type, interlace_type;
76 **** only use one prototype! ****
77 
78    /* Create and initialize the png_struct with the desired error handler
79     * functions.  If you want to use the default stderr and longjump method,
80     * you can supply NULL for the last three parameters.  We also supply the
81     * the compiler header file version, so that we know if the application
82     * was compiled with a compatible version of the library.  REQUIRED
83     */
84    png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
85       (void *)user_error_ptr, user_error_fn, user_warning_fn);
86 
87    if (png_ptr == NULL)
88    {
89       fclose(fp);
90       return;
91    }
92 
93    /* Allocate/initialize the memory for image information.  REQUIRED. */
94    info_ptr = png_create_info_struct();
95    if (info_ptr == NULL)
96    {
97       fclose(fp);
98       png_destroy_read_struct(&png_ptr, (png_infopp)NULL, (png_infopp)NULL);
99       return;
100    }
101 
102    /* Set error handling if you are using the setjmp/longjmp method (this is
103     * the normal method of doing things with libpng).  REQUIRED unless you
104     * set up your own error handlers in the png_create_read_struct() earlier.
105     */
106    if (setjmp(png_ptr->jmpbuf))
107    {
108       /* Free all of the memory associated with the png_ptr and info_ptr */
109       png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
110       fclose(fp);
111       /* If we get here, we had a problem reading the file */
112       return;
113    }
114 
115    /* One of the following I/O initialization methods is REQUIRED */
116 **** PNG file I/O method 1 ****
117    /* Set up the input control if you are using standard C streams */
118    png_init_io(png_ptr, fp);
119 
120 **** PNG file I/O method 2 ****
121    /* If you are using replacement read functions, instead of calling
122     * png_init_io() here you would call:
123     */
124    png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
125    /* where user_io_ptr is a structure you want available to the callbacks */
126 **** Use only one I/O method! ****
127 
128    /* If we have already read some of the signature */
129    png_set_sig_bytes_read(png_ptr, sig_read);
130 
131    /* The call to png_read_info() gives us all of the information from the
132     * PNG file before the first IDAT (image data chunk).  REQUIRED
133     */
134    png_read_info(png_ptr, info_ptr);
135 
136    png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
137        &interlace_type, NULL, NULL);
138 
139 /**** Set up the data transformations you want.  Note that these are all
140  **** optional.  Only call them if you want/need them.  Many of the
141  **** transformations only work on specific types of images, and many
142  **** are mutually exclusive.
143  ****/
144 
145    /* tell libpng to strip 16 bit/color files down to 8 bits/color */
146    png_set_strip_16(png_ptr);
147 
148    /* Strip alpha bytes from the input data without combining with th
149     * background (not recommended).
150     */
151    png_set_strip_alpha(png_ptr);
152 
153    /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
154     * byte into separate bytes (useful for paletted and grayscale images).
155     */
156    png_set_packing(png_ptr);
157 
158    /* Change the order of packed pixels to least significant bit first
159     * (not useful if you are using png_set_packing). */
160    png_set_packswap(png_ptr);
161 
162    /* Expand paletted colors into true RGB triplets */
163    if (color_type == PNG_COLOR_TYPE_PALETTE)
164       png_set_expand(png_ptr);
165 
166    /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
167    if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
168       png_set_expand(png_ptr);
169 
170    /* Expand paletted or RGB images with transparency to full alpha channels
171     * so the data will be available as RGBA quartets.
172     */
173    if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
174       png_set_expand(png_ptr);
175 
176    /* Set the background color to draw transparent and alpha images over.
177     * It is possible to set the red, green, and blue components directly
178     * for paletted images instead of supplying a palette index.  Note that
179     * even if the PNG file supplies a background, you are not required to
180     * use it - you should use the (solid) application background if it has one.
181     */
182 
183    png_color_16 my_background, *image_background);
184 
185    if (png_get_bKGD(png_ptr, info_ptr, &image_background);
186       png_set_background(png_ptr, image_background),
187                          PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
188    else
189       png_set_background(png_ptr, &my_background,
190                          PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
191 
192    /* Some suggestions as to how to get a screen gamma value */
193 
194    /* Note that screen gamma is (display_gamma/viewing_gamma)
195    if (/* We have a user-defined screen gamma value */)
196    {
197       screen_gamma = user-defined screen_gamma;
198    }
199    /* This is one way that applications share the same screen gamma value */
200    else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL)
201    {
202       screen_gamma = atof(gamma_str);
203    }
204    /* If we don't have another value */
205    else
206    {
207       screen_gamma = 2.2;  /* A good guess for a PC monitors in a dimly
208                               lit room */
209       screen_gamma = 1.7 or 1.0;  /* A good guess for Mac systems */
210    }
211 
212    /* Tell libpng to handle the gamma conversion for you.  The second call
213     * is a good guess for PC generated images, but it should be configurable
214     * by the user at run time by the user.  It is strongly suggested that
215     * your application support gamma correction.
216     */
217 
218    int intent;
219 
220    if (png_get_sRGB(png_ptr, info_ptr, &intent)
221       png_set_sRGB(png_ptr, intent, 0);
222    else
223       if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)
224          png_set_gamma(png_ptr, screen_gamma, image_gamma);
225       else
226          png_set_gamma(png_ptr, screen_gamma, 0.50);
227 
228    /* Dither RGB files down to 8 bit palette or reduce palettes
229     * to the number of colors available on your screen.
230     */
231    if (color_type & PNG_COLOR_MASK_COLOR)
232    {
233       png_uint_32 num_palette;
234       png_colorp palette;
235 
236       /* This reduces the image to the application supplied palette */
237       if (we have our own palette)
238       {
239          /* An array of colors to which the image should be dithered */
240          png_color std_color_cube[MAX_SCREEN_COLORS];
241 
242          png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
243             MAX_SCREEN_COLORS, NULL, 0);
244       }
245       /* This reduces the image to the palette supplied in the file */
246       else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)))
247       {
248          png_color16p histogram;
249 
250          png_get_hIST(png_ptr, info_ptr, &histogram);
251 
252          png_set_dither(png_ptr, palette, num_palette,
253                         max_screen_colors, histogram, 0);
254       }
255    }
256 
257    /* invert monocrome files to have 0 as white and 1 as black */
258    png_set_invert_mono(png_ptr);
259 
260    /* If you want to shift the pixel values from the range [0,255] or
261     * [0,65535] to the original [0,7] or [0,31], or whatever range the
262     * colors were originally in:
263     */
264    if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
265    {
266       png_color8p sig_bit;
267 
268       png_get_sBIT(png_ptr, info_ptr, &sig_bit);
269       png_set_shift(png_ptr, sig_bit);
270    }
271 
272    /* flip the RGB pixels to BGR (or RGBA to BGRA) */
273    png_set_bgr(png_ptr);
274 
275    /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
276    png_set_swap_alpha(png_ptr);
277 
278    /* swap bytes of 16 bit files to least significant byte first */
279    png_set_swap(png_ptr);
280 
281    /* Add filler (or alpha) byte (before/after each RGB triplet) */
282    png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
283 
284    /* Turn on interlace handling.  REQUIRED if you are not using
285     * png_read_image().  To see how to handle interlacing passes,
286     * see the png_read_row() method below:
287     */
288    number_passes = png_set_interlace_handling(png_ptr);
289 
290    /* Optional call to gamma correct and add the background to the palette
291     * and update info structure.  REQUIRED if you are expecting libpng to
292     * update the palette for you (ie you selected such a transform above).
293     */
294    png_read_update_info(png_ptr, info_ptr);
295 
296    /* Allocate the memory to hold the image using the fields of info_ptr. */
297 
298    /* The easiest way to read the image: */
299    png_bytep row_pointers[height];
300 
301    for (row = 0; row < height; row++)
302    {
303       row_pointers[row] = malloc(png_get_rowbytes(png_ptr, info_ptr));
304    }
305 
306    /* Now it's time to read the image.  One of these methods is REQUIRED */
307 **** Read the entire image in one go ****
308    png_read_image(png_ptr, row_pointers);
309 
310 **** Read the image one or more scanlines at a time ****
311    /* The other way to read images - deal with interlacing: */
312 
313    for (pass = 0; pass < number_passes; pass++)
314    {
315 [[[[[[[ Read the image a single row at a time ]]]]]]]
316       for (y = 0; y < height; y++)
317       {
318          png_bytep row_pointers = row[y];
319          png_read_rows(png_ptr, &row_pointers, NULL, 1);
320       }
321 
322 [[[[[[[ Read the image several rows at a time ]]]]]]]
323       for (y = 0; y < height; y += number_of_rows)
324       {
325 <<<<<<<<<< Read the image using the "sparkle" effect. >>>>>>>>>>
326          png_read_rows(png_ptr, row_pointers, NULL, number_of_rows);
327 
328 <<<<<<<<<< Read the image using the "rectangle" effect >>>>>>>>>>
329          png_read_rows(png_ptr, NULL, row_pointers, number_of_rows);
330 <<<<<<<<<< use only one of these two methods >>>>>>>>>>
331       }
332 
333       /* if you want to display the image after every pass, do
334          so here */
335 [[[[[[[ use only one of these two methods ]]]]]]]
336    }
337 **** use only one of these two methods ****
338 
339    /* read rest of file, and get additional chunks in info_ptr - REQUIRED */
340    png_read_end(png_ptr, info_ptr);
341 
342    /* clean up after the read, and free any memory allocated - REQUIRED */
343    png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
344 
345    /* close the file */
346    fclose(fp);
347 
348    /* that's it */
349    return;
350 }
351 
352 /* progressively read a file */
353 
354 int
355 initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
356 {
357    /* Create and initialize the png_struct with the desired error handler
358     * functions.  If you want to use the default stderr and longjump method,
359     * you can supply NULL for the last three parameters.  We also check that
360     * the library version is compatible in case we are using dynamically
361     * linked libraries.
362     */
363    *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
364        (void *)user_error_ptr, user_error_fn, user_warning_fn);
365 
366    if (*png_ptr == NULL)
367    {
368       *info_ptr = NULL;
369       return ERROR;
370    }
371 
372    *info_ptr = png_create_info_struct(png_ptr);
373 
374    if (*info_ptr == NULL)
375    {
376       png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL);
377       return ERROR;
378    }
379 
380    if (setjmp((*png_ptr)->jmpbuf))
381    {
382       png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL);
383       return ERROR;
384    }
385 
386    /* this one's new.  You will need to provide all three
387     * function callbacks, even if you aren't using them all.
388     * These functions shouldn't be dependent on global or
389     * static variables if you are decoding several images
390     * simultaneously.  You should store stream specific data
391     * in a separate struct, given as the second parameter,
392     * and retrieve the pointer from inside the callbacks using
393     * the function png_get_progressive_ptr(png_ptr).
394     */
395    png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
396       info_callback, row_callback, end_callback);
397 
398    return OK;
399 }
400 
401 int
402 process_data(png_structp *png_ptr, png_infop *info_ptr,
403    png_bytep buffer, png_uint_32 length)
404 {
405    if (setjmp((*png_ptr)->jmpbuf))
406    {
407       /* Free the png_ptr and info_ptr memory on error */
408       png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL);
409       return ERROR;
410    }
411 
412    /* This one's new also.  Simply give it chunks of data as
413     * they arrive from the data stream (in order, of course).
414     * On Segmented machines, don't give it any more than 64K.
415     * The library seems to run fine with sizes of 4K, although
416     * you can give it much less if necessary (I assume you can
417     * give it chunks of 1 byte, but I haven't tried with less
418     * than 256 bytes yet).  When this function returns, you may
419     * want to display any rows that were generated in the row
420     * callback, if you aren't already displaying them there.
421     */
422    png_process_data(*png_ptr, *info_ptr, buffer, length);
423    return OK;
424 }
425 
426 info_callback(png_structp png_ptr, png_infop info)
427 {
428 /* do any setup here, including setting any of the transformations
429  * mentioned in the Reading PNG files section.  For now, you _must_
430  * call either png_start_read_image() or png_read_update_info()
431  * after all the transformations are set (even if you don't set
432  * any).  You may start getting rows before png_process_data()
433  * returns, so this is your last chance to prepare for that.
434  */
435 }
436 
437 row_callback(png_structp png_ptr, png_bytep new_row,
438    png_uint_32 row_num, int pass)
439 {
440 /* this function is called for every row in the image.  If the
441  * image is interlacing, and you turned on the interlace handler,
442  * this function will be called for every row in every pass.
443  * Some of these rows will not be changed from the previous pass.
444  * When the row is not changed, the new_row variable will be NULL.
445  * The rows and passes are called in order, so you don't really
446  * need the row_num and pass, but I'm supplying them because it
447  * may make your life easier.
448  *
449  * For the non-NULL rows of interlaced images, you must call
450  * png_progressive_combine_row() passing in the row and the
451  * old row.  You can call this function for NULL rows (it will
452  * just return) and for non-interlaced images (it just does the
453  * memcpy for you) if it will make the code easier.  Thus, you
454  * can just do this for all cases:
455  */
456 
457    png_progressive_combine_row(png_ptr, old_row, new_row);
458 
459 /* where old_row is what was displayed for previous rows.  Note
460  * that the first pass (pass == 0 really) will completely cover
461  * the old row, so the rows do not have to be initialized.  After
462  * the first pass (and only for interlaced images), you will have
463  * to pass the current row, and the function will combine the
464  * old row and the new row.
465  */
466 }
467 
468 end_callback(png_structp png_ptr, png_infop info)
469 {
470 /* this function is called when the whole image has been read,
471  * including any chunks after the image (up to and including
472  * the IEND).  You will usually have the same info chunk as you
473  * had in the header, although some data may have been added
474  * to the comments and time fields.
475  *
476  * Most people won't do much here, perhaps setting a flag that
477  * marks the image as finished.
478  */
479 }
480 
481 /* write a png file */
482 void write_png(char *file_name, ... other image information ...)
483 {
484    FILE *fp;
485    png_structp png_ptr;
486    png_infop info_ptr;
487 
488    /* open the file */
489    fp = fopen(file_name, "wb");
490    if (fp == NULL)
491       return;
492 
493    /* Create and initialize the png_struct with the desired error handler
494     * functions.  If you want to use the default stderr and longjump method,
495     * you can supply NULL for the last three parameters.  We also check that
496     * the library version is compatible with the one used at compile time,
497     * in case we are using dynamically linked libraries.  REQUIRED.
498     */
499    png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
500       (void *)user_error_ptr, user_error_fn, user_warning_fn);
501 
502    if (png_ptr == NULL)
503    {
504       fclose(fp);
505       return;
506    }
507 
508    /* Allocate/initialize the image information data.  REQUIRED */
509    info_ptr = png_create_info_struct(png_ptr);
510    if (info_ptr == NULL)
511    {
512       fclose(fp);
513       png_destroy_write_struct(&png_ptr,  (png_infopp)NULL);
514       return;
515    }
516 
517    /* Set error handling.  REQUIRED if you aren't supplying your own
518     * error hadnling functions in the png_create_write_struct() call.
519     */
520    if (setjmp(png_ptr->jmpbuf))
521    {
522       /* If we get here, we had a problem reading the file */
523       fclose(fp);
524       png_destroy_write_struct(&png_ptr,  (png_infopp)NULL);
525       return;
526    }
527 
528    /* One of the following I/O initialization functions is REQUIRED */
529 **** I/O initialization method 1 ****
530    /* set up the output control if you are using standard C streams */
531    png_init_io(png_ptr, fp);
532 **** I/O initialization method 2 ****
533    /* If you are using replacement read functions, instead of calling
534     * png_init_io() here you would call */
535    png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
536       user_IO_flush_function);
537    /* where user_io_ptr is a structure you want available to the callbacks */
538 **** only use 1 initialization method ****
539 
540    /* Set the image information here.  Width and height are up to 2^31,
541     * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
542     * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
543     * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
544     * or PNG_COLOR_TYPE_RGB_ALPHA.  interlace is either PNG_INTERLACE_NONE or
545     * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
546     * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
547     */
548    png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,
549       PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
550 
551    /* set the palette if there is one.  REQUIRED for indexed-color images */
552    palette = (png_colorp)png_malloc(png_ptr, 256 * sizeof (png_color));
553    ... set palette colors ...
554    png_set_PLTE(png_ptr, info_ptr, palette, 256);
555 
556    /* optional significant bit chunk */
557    /* if we are dealing with a grayscale image then */
558    sig_bit.gray = true_bit_depth;
559    /* otherwise, if we are dealing with a color image then */
560    sig_bit.red = true_red_bit_depth;
561    sig_bit.green = true_green_bit_depth;
562    sig_bit.blue = true_blue_bit_depth;
563    /* if the image has an alpha channel then */
564    sig_bit.alpha = true_alpha_bit_depth;
565    png_set_sBIT(png_ptr, info_ptr, sig_bit);
566 
567 
568    /* Optional gamma chunk is strongly suggested if you have any guess
569     * as to the correct gamma of the image.
570     */
571    png_set_gAMA(png_ptr, info_ptr, gamma);
572 
573    /* Optionally write comments into the image */
574    text_ptr[0].key = "Title";
575    text_ptr[0].text = "Mona Lisa";
576    text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
577    text_ptr[1].key = "Author";
578    text_ptr[1].text = "Leonardo DaVinci";
579    text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
580    text_ptr[2].key = "Description";
581    text_ptr[2].text = "<long text>";
582    text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
583    png_set_text(png_ptr, info_ptr, text_ptr, 2);
584 
585    /* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */
586    /* note that if sRGB is present the cHRM chunk must be ignored
587     * on read and must be written in accordance with the sRGB profile */
588 
589    /* Write the file header information.  REQUIRED */
590    png_write_info(png_ptr, info_ptr);
591 
592    /* Once we write out the header, the compression type on the text
593     * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
594     * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
595     * at the end.
596     */
597 
598    /* set up the transformations you want.  Note that these are
599     * all optional.  Only call them if you want them.
600     */
601 
602    /* invert monocrome pixels */
603    png_set_invert_mono(png_ptr);
604 
605    /* Shift the pixels up to a legal bit depth and fill in
606     * as appropriate to correctly scale the image.
607     */
608    png_set_shift(png_ptr, &sig_bit);
609 
610    /* pack pixels into bytes */
611    png_set_packing(png_ptr);
612 
613    /* swap location of alpha bytes from ARGB to RGBA */
614    png_set_swap_alpha(png_ptr);
615 
616    /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
617     * RGB (4 channels -> 3 channels). The second parameter is not used.
618     */
619    png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
620 
621    /* flip BGR pixels to RGB */
622    png_set_bgr(png_ptr);
623 
624    /* swap bytes of 16-bit files to most significant byte first */
625    png_set_swap(png_ptr);
626 
627    /* swap bits of 1, 2, 4 bit packed pixel formats */
628    png_set_packswap(png_ptr);
629 
630    /* turn on interlace handling if you are not using png_write_image() */
631    if (interlacing)
632       number_passes = png_set_interlace_handling(png_ptr);
633    else
634       number_passes = 1;
635 
636    /* The easiest way to write the image (you may have a different memory
637     * layout, however, so choose what fits your needs best).  You need to
638     * use the first method if you aren't handling interlacing yourself.
639     */
640    png_byte row_pointers[height][width];
641 
642    /* One of the following output methods is REQUIRED */
643 **** write out the entire image data in one call ***
644    png_write_image(png_ptr, row_pointers);
645 
646    /* the other way to write the image - deal with interlacing */
647 
648 **** write out the image data by one or more scanlines ****
649    /* The number of passes is either 1 for non-interlaced images,
650     * or 7 for interlaced images.
651     */
652    for (pass = 0; pass < number_passes; pass++)
653    {
654       /* Write a few rows at a time. */
655       png_write_rows(png_ptr, row_pointers, number_of_rows);
656 
657       /* If you are only writing one row at a time, this works */
658       for (y = 0; y < height; y++)
659       {
660          png_bytep row_pointers = row[y];
661          png_write_rows(png_ptr, &row_pointers, 1);
662       }
663    }
664 **** use only one output method ****
665 
666    /* You can write optional chunks like tEXt, zTXt, and tIME at the end
667     * as well.
668     */
669 
670    /* It is REQUIRED to call this to finish writing the rest of the file */
671    png_write_end(png_ptr, info_ptr);
672 
673    /* if you malloced the palette, free it here */
674    free(info_ptr->palette);
675 
676    /* if you allocated any text comments, free them here */
677 
678    /* clean up after the write, and free any memory allocated */
679    png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
680 
681    /* close the file */
682    fclose(fp);
683 
684    /* that's it */
685    return;
686 }
687 
688