xref: /openbsd-src/usr.bin/make/make.c (revision 46035553bfdd96e63c94e32da0210227ec2e3cf1)
1 /*	$OpenBSD: make.c,v 1.82 2020/01/26 12:41:21 espie Exp $	*/
2 /*	$NetBSD: make.c,v 1.10 1996/11/06 17:59:15 christos Exp $	*/
3 
4 /*
5  * Copyright (c) 1988, 1989, 1990, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  * Copyright (c) 1989 by Berkeley Softworks
8  * All rights reserved.
9  *
10  * This code is derived from software contributed to Berkeley by
11  * Adam de Boor.
12  *
13  * Redistribution and use in source and binary forms, with or without
14  * modification, are permitted provided that the following conditions
15  * are met:
16  * 1. Redistributions of source code must retain the above copyright
17  *    notice, this list of conditions and the following disclaimer.
18  * 2. Redistributions in binary form must reproduce the above copyright
19  *    notice, this list of conditions and the following disclaimer in the
20  *    documentation and/or other materials provided with the distribution.
21  * 3. Neither the name of the University nor the names of its contributors
22  *    may be used to endorse or promote products derived from this software
23  *    without specific prior written permission.
24  *
25  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
26  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
28  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
29  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
30  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
31  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
32  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
33  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
34  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
35  * SUCH DAMAGE.
36  */
37 
38 /*-
39  * make.c --
40  *	The functions which perform the examination of targets and
41  *	their suitability for creation
42  *
43  * Interface:
44  *	Make_Run		Initialize things for the module and recreate
45  *				whatever needs recreating. Returns true if
46  *				work was (or would have been) done and
47  *				false
48  *				otherwise.
49  *
50  *	Make_Update		Update all parents of a given child. Performs
51  *				various bookkeeping chores like finding the
52  *				youngest child of the parent, filling
53  *				the IMPSRC local variable, etc. It will
54  *				place the parent on the to_build queue if it
55  *				should be.
56  *
57  */
58 
59 #include <limits.h>
60 #include <signal.h>
61 #include <stddef.h>
62 #include <stdint.h>
63 #include <stdio.h>
64 #include <stdlib.h>
65 #include <string.h>
66 #include <ohash.h>
67 #include "config.h"
68 #include "defines.h"
69 #include "dir.h"
70 #include "job.h"
71 #include "suff.h"
72 #include "var.h"
73 #include "error.h"
74 #include "expandchildren.h"
75 #include "make.h"
76 #include "gnode.h"
77 #include "extern.h"
78 #include "timestamp.h"
79 #include "engine.h"
80 #include "lst.h"
81 #include "targ.h"
82 #include "targequiv.h"
83 #include "garray.h"
84 #include "memory.h"
85 
86 /* what gets added each time. Kept as one static array so that it doesn't
87  * get resized every time.
88  */
89 static struct growableArray examine;
90 /* The current fringe of the graph. These are nodes which await examination by
91  * MakeOODate. It is added to by Make_Update and subtracted from by
92  * MakeStartJobs */
93 static struct growableArray to_build;
94 
95 /* Hold back on nodes where equivalent stuff is already building... */
96 static struct growableArray heldBack;
97 
98 static struct ohash targets;	/* stuff we must build */
99 
100 static void MakeAddChild(void *, void *);
101 static void MakeHandleUse(void *, void *);
102 static bool MakeStartJobs(void);
103 static void MakePrintStatus(void *);
104 
105 /* Cycle detection functions */
106 static bool targets_contain_cycles(void);
107 static void print_unlink_cycle(struct growableArray *, GNode *);
108 static void break_and_print_cycles(Lst);
109 static GNode *find_cycle(Lst, struct growableArray *);
110 
111 static bool try_to_make_node(GNode *);
112 static void add_targets_to_make(Lst);
113 
114 static bool has_predecessor_left_to_build(GNode *);
115 static void requeue_successors(GNode *);
116 static void random_setup(void);
117 
118 static bool randomize_queue;
119 long random_delay = 0;
120 
121 bool
122 nothing_left_to_build()
123 {
124 	return Array_IsEmpty(&to_build);
125 }
126 
127 static void
128 random_setup()
129 {
130 	randomize_queue = Var_Definedi("RANDOM_ORDER", NULL);
131 
132 /* no random delay in the new engine for now */
133 #if 0
134 	if (Var_Definedi("RANDOM_DELAY", NULL))
135 		random_delay = strtonum(Var_Value("RANDOM_DELAY"), 0, 1000,
136 		    NULL) * 1000000;
137 #endif
138 
139 }
140 
141 static void
142 randomize_garray(struct growableArray *g)
143 {
144 	/* This is a fairly standard algorithm to randomize an array. */
145 	unsigned int i, v;
146 	GNode *e;
147 
148 	for (i = g->n; i > 0; i--) {
149 		v = arc4random_uniform(i);
150 		if (v == i-1)
151 			continue;
152 		else {
153 			e = g->a[i-1];
154 			g->a[i-1] = g->a[v];
155 			g->a[v] = e;
156 		}
157 	}
158 }
159 
160 static bool
161 has_predecessor_left_to_build(GNode *gn)
162 {
163 	LstNode ln;
164 
165 	if (Lst_IsEmpty(&gn->predecessors))
166 		return false;
167 
168 
169 	for (ln = Lst_First(&gn->predecessors); ln != NULL; ln = Lst_Adv(ln)) {
170 		GNode	*pgn = Lst_Datum(ln);
171 
172 		if (pgn->must_make && pgn->built_status == UNKNOWN) {
173 			if (DEBUG(MAKE))
174 				printf("predecessor %s not made yet.\n",
175 				    pgn->name);
176 			return true;
177 		}
178 	}
179 	return false;
180 }
181 
182 static void
183 requeue_successors(GNode *gn)
184 {
185 	LstNode ln;
186 	/* Deal with successor nodes. If any is marked for making and has an
187 	 * children_left count of 0, has not been made and isn't in the
188 	 * examination queue, it means we need to place it in the queue as
189 	 * it restrained itself before.	*/
190 	for (ln = Lst_First(&gn->successors); ln != NULL; ln = Lst_Adv(ln)) {
191 		GNode	*succ = Lst_Datum(ln);
192 
193 		if (succ->must_make && succ->children_left == 0
194 		    && succ->built_status == UNKNOWN)
195 			Array_PushNew(&to_build, succ);
196 	}
197 }
198 
199 static void
200 requeue(GNode *gn)
201 {
202 	/* this is where we go inside the array and move things around */
203 	unsigned int i, j;
204 
205 	for (i = 0, j = 0; i < heldBack.n; i++, j++) {
206 		if (heldBack.a[i]->watched == gn) {
207 			j--;
208 			heldBack.a[i]->built_status = UNKNOWN;
209 			if (DEBUG(HELDJOBS))
210 				printf("%s finished, releasing: %s\n",
211 				    gn->name, heldBack.a[i]->name);
212 			Array_Push(&to_build, heldBack.a[i]);
213 			continue;
214 		}
215 		heldBack.a[j] = heldBack.a[i];
216 	}
217 	heldBack.n = j;
218 }
219 
220 /*-
221  *-----------------------------------------------------------------------
222  * Make_Update	--
223  *	Perform update on the parents of a node. Used by JobFinish once
224  *	a node has been dealt with and by MakeStartJobs if it finds an
225  *	up-to-date node.
226  *
227  * Results:
228  *	Always returns 0
229  *
230  * Side Effects:
231  *	The children_left field of pgn is decremented and pgn may be placed on
232  *	the to_build queue if this field becomes 0.
233  *
234  *	If the child got built, the parent's child_rebuilt field will be set to
235  *	true
236  *-----------------------------------------------------------------------
237  */
238 void
239 Make_Update(GNode *cgn)	/* the child node */
240 {
241 	GNode	*pgn;	/* the parent node */
242 	LstNode	ln;	/* Element in parents list */
243 
244 	/*
245 	 * If the child was actually made, see what its modification time is
246 	 * now -- some rules won't actually update the file. If the file still
247 	 * doesn't exist, make its mtime now.
248 	 */
249 	if (cgn->built_status != UPTODATE) {
250 		/*
251 		 * This is what Make does and it's actually a good thing, as it
252 		 * allows rules like
253 		 *
254 		 *	cmp -s y.tab.h parse.h || cp y.tab.h parse.h
255 		 *
256 		 * to function as intended. Unfortunately, thanks to the
257 		 * stateless nature of NFS, there are times when the
258 		 * modification time of a file created on a remote machine
259 		 * will not be modified before the local stat() implied by
260 		 * the Dir_MTime occurs, thus leading us to believe that the
261 		 * file is unchanged, wreaking havoc with files that depend
262 		 * on this one.
263 		 */
264 		if (noExecute || is_out_of_date(Dir_MTime(cgn)))
265 			clock_gettime(CLOCK_REALTIME, &cgn->mtime);
266 		if (DEBUG(MAKE))
267 			printf("update time: %s\n",
268 			    time_to_string(&cgn->mtime));
269 	}
270 
271 	requeue(cgn);
272 	/* SIB: this is where I should mark the build as finished */
273 	for (ln = Lst_First(&cgn->parents); ln != NULL; ln = Lst_Adv(ln)) {
274 		pgn = Lst_Datum(ln);
275 		/* SIB: there should be a siblings loop there */
276 		pgn->children_left--;
277 		if (pgn->must_make) {
278 			if (DEBUG(MAKE))
279 				printf("%s--=%d ",
280 				    pgn->name, pgn->children_left);
281 
282 			if ( ! (cgn->type & OP_USE)) {
283 				if (cgn->built_status == REBUILT)
284 					pgn->child_rebuilt = true;
285 				(void)Make_TimeStamp(pgn, cgn);
286 			}
287 			if (pgn->children_left == 0) {
288 				/*
289 				 * Queue the node up -- any yet-to-build
290 				 * predecessors will be dealt with in
291 				 * MakeStartJobs.
292 				 */
293 				if (DEBUG(MAKE))
294 					printf("QUEUING ");
295 				Array_Push(&to_build, pgn);
296 			} else if (pgn->children_left < 0) {
297 				Error("Child %s discovered graph cycles through %s", cgn->name, pgn->name);
298 			}
299 		}
300 	}
301 	if (DEBUG(MAKE))
302 		printf("\n");
303 	requeue_successors(cgn);
304 }
305 
306 static bool
307 try_to_make_node(GNode *gn)
308 {
309 	if (DEBUG(MAKE))
310 		printf("Examining %s...", gn->name);
311 
312 	if (gn->built_status == HELDBACK) {
313 		if (DEBUG(HELDJOBS))
314 			printf("%s already held back ???\n", gn->name);
315 		return false;
316 	}
317 
318 	if (gn->children_left != 0) {
319 		if (DEBUG(MAKE))
320 			printf(" Requeuing (%d)\n", gn->children_left);
321 		add_targets_to_make(&gn->children);
322 		Array_Push(&to_build, gn);
323 		return false;
324 	}
325 	if (has_been_built(gn)) {
326 		if (DEBUG(MAKE))
327 			printf(" already made\n");
328 		return false;
329 	}
330 	if (has_predecessor_left_to_build(gn)) {
331 		if (DEBUG(MAKE))
332 			printf(" Dropping for now\n");
333 		return false;
334 	}
335 
336 	/* SIB: this is where there should be a siblings loop */
337 	if (gn->children_left != 0) {
338 		if (DEBUG(MAKE))
339 			printf(" Requeuing (after deps: %d)\n",
340 			    gn->children_left);
341 		add_targets_to_make(&gn->children);
342 		return false;
343 	}
344 	/* this is where we hold back nodes */
345 	if (gn->groupling != NULL) {
346 		GNode *gn2;
347 		for (gn2 = gn->groupling; gn2 != gn; gn2 = gn2->groupling)
348 			if (gn2->built_status == BUILDING) {
349 				gn->watched = gn2;
350 				gn->built_status = HELDBACK;
351 				if (DEBUG(HELDJOBS))
352 					printf("Holding back job %s, "
353 					    "groupling to %s\n",
354 					    gn->name, gn2->name);
355 				Array_Push(&heldBack, gn);
356 				return false;
357 			}
358 	}
359 	if (gn->sibling != gn) {
360 		GNode *gn2;
361 		for (gn2 = gn->sibling; gn2 != gn; gn2 = gn2->sibling)
362 			if (gn2->built_status == BUILDING) {
363 				gn->watched = gn2;
364 				gn->built_status = HELDBACK;
365 				if (DEBUG(HELDJOBS))
366 					printf("Holding back job %s, "
367 					    "sibling to %s\n",
368 					    gn->name, gn2->name);
369 				Array_Push(&heldBack, gn);
370 				return false;
371 			}
372 	}
373 	if (Make_OODate(gn)) {
374 		if (DEBUG(MAKE))
375 			printf("out-of-date\n");
376 		if (queryFlag)
377 			return true;
378 		/* SIB: this is where commands should get prepared */
379 		Make_DoAllVar(gn);
380 		if (node_find_valid_commands(gn)) {
381 			if (touchFlag)
382 				Job_Touch(gn);
383 			else
384 				Job_Make(gn);
385 		} else
386 			node_failure(gn);
387 	} else {
388 		if (DEBUG(MAKE))
389 			printf("up-to-date\n");
390 		gn->built_status = UPTODATE;
391 
392 		Make_Update(gn);
393 	}
394 	return false;
395 }
396 
397 /*
398  *-----------------------------------------------------------------------
399  * MakeStartJobs --
400  *	Start as many jobs as possible.
401  *
402  * Results:
403  *	If the query flag was given to pmake, no job will be started,
404  *	but as soon as an out-of-date target is found, this function
405  *	returns true. At all other times, this function returns false.
406  *
407  * Side Effects:
408  *	Nodes are removed from the to_build queue and job table slots
409  *	are filled.
410  *-----------------------------------------------------------------------
411  */
412 static bool
413 MakeStartJobs(void)
414 {
415 	GNode	*gn;
416 
417 	while (can_start_job() && (gn = Array_Pop(&to_build)) != NULL) {
418 		if (try_to_make_node(gn))
419 			return true;
420 	}
421 	return false;
422 }
423 
424 static void
425 MakePrintStatus(void *gnp)
426 {
427 	GNode	*gn = gnp;
428 	if (gn->built_status == UPTODATE) {
429 		printf("`%s' is up to date.\n", gn->name);
430 	} else if (gn->children_left != 0) {
431 		printf("`%s' not remade because of errors.\n", gn->name);
432 	}
433 }
434 
435 static void
436 MakeAddChild(void *to_addp, void *ap)
437 {
438 	GNode *gn = to_addp;
439 	struct growableArray *a = ap;
440 
441 	if (!gn->must_make && !(gn->type & OP_USE))
442 		Array_Push(a, gn);
443 }
444 
445 static void
446 MakeHandleUse(void *cgnp, void *pgnp)
447 {
448 	GNode *cgn = cgnp;
449 	GNode *pgn = pgnp;
450 
451 	if (cgn->type & OP_USE)
452 		Make_HandleUse(cgn, pgn);
453 }
454 
455 /* Add stuff to the to_build queue. we try to sort things so that stuff
456  * that can be done directly is done right away.  This won't be perfect,
457  * since some dependencies are only discovered later (e.g., SuffFindDeps).
458  */
459 static void
460 add_targets_to_make(Lst todo)
461 {
462 	GNode *gn;
463 
464 	unsigned int slot;
465 
466 	AppendList2Array(todo, &examine);
467 
468 	while ((gn = Array_Pop(&examine)) != NULL) {
469 		if (gn->must_make) 	/* already known */
470 			continue;
471 		gn->must_make = true;
472 
473 		slot = ohash_qlookup(&targets, gn->name);
474 		if (!ohash_find(&targets, slot))
475 			ohash_insert(&targets, slot, gn);
476 
477 
478 		look_harder_for_target(gn);
479 		kludge_look_harder_for_target(gn);
480 		/*
481 		 * Apply any .USE rules before looking for implicit
482 		 * dependencies to make sure everything that should have
483 		 * commands has commands ...
484 		 */
485 		Lst_ForEach(&gn->children, MakeHandleUse, gn);
486 		Suff_FindDeps(gn);
487 		expand_all_children(gn);
488 
489 		if (gn->children_left != 0) {
490 			if (DEBUG(MAKE))
491 				printf("%s: not queuing (%d children left to build)\n",
492 				    gn->name, gn->children_left);
493 			Lst_ForEach(&gn->children, MakeAddChild,
494 			    &examine);
495 		} else {
496 			if (DEBUG(MAKE))
497 				printf("%s: queuing\n", gn->name);
498 			Array_Push(&to_build, gn);
499 		}
500 	}
501 	if (randomize_queue)
502 		randomize_garray(&to_build);
503 }
504 
505 void
506 Make_Init()
507 {
508 	/* wild guess at initial sizes */
509 	Array_Init(&to_build, 500);
510 	Array_Init(&examine, 150);
511 	Array_Init(&heldBack, 100);
512 	ohash_init(&targets, 10, &gnode_info);
513 }
514 
515 /*-
516  *-----------------------------------------------------------------------
517  * Make_Run --
518  *	Initialize the nodes to remake and the list of nodes which are
519  *	ready to be made by doing a breadth-first traversal of the graph
520  *	starting from the nodes in the given list. Once this traversal
521  *	is finished, all the 'leaves' of the graph are in the to_build
522  *	queue.
523  *	Using this queue and the Job module, work back up the graph,
524  *	calling on MakeStartJobs to keep the job table as full as
525  *	possible.
526  *
527  * Side Effects:
528  *	The must_make field of all nodes involved in the creation of the given
529  *	targets is set to 1. The to_build list is set to contain all the
530  *	'leaves' of these subgraphs.
531  *-----------------------------------------------------------------------
532  */
533 void
534 Make_Run(Lst targs, bool *has_errors, bool *out_of_date)
535 {
536 	if (DEBUG(PARALLEL))
537 		random_setup();
538 
539 	add_targets_to_make(targs);
540 	if (queryFlag) {
541 		/*
542 		 * We wouldn't do any work unless we could start some jobs in
543 		 * the next loop... (we won't actually start any, of course,
544 		 * this is just to see if any of the targets was out of date)
545 		 */
546 		if (MakeStartJobs())
547 			*out_of_date = true;
548 	} else {
549 		/*
550 		 * Initialization. At the moment, no jobs are running and until
551 		 * some get started, nothing will happen since the remaining
552 		 * upward traversal of the graph is performed by the routines
553 		 * in job.c upon the finishing of a job. So we fill the Job
554 		 * table as much as we can before going into our loop.
555 		 */
556 		(void)MakeStartJobs();
557 	}
558 
559 	/*
560 	 * Main Loop: The idea here is that the ending of jobs will take
561 	 * care of the maintenance of data structures and the waiting for output
562 	 * will cause us to be idle most of the time while our children run as
563 	 * much as possible. Because the job table is kept as full as possible,
564 	 * the only time when it will be empty is when all the jobs which need
565 	 * running have been run, so that is the end condition of this loop.
566 	 * Note that the Job module will exit if there were any errors unless
567 	 * the keepgoing flag was given.
568 	 */
569 	while (!Job_Empty()) {
570 		handle_running_jobs();
571 		(void)MakeStartJobs();
572 	}
573 
574 	if (errorJobs != NULL)
575 		*has_errors = true;
576 
577 	/*
578 	 * Print the final status of each target. E.g. if it wasn't made
579 	 * because some inferior reported an error.
580 	 */
581 	if (targets_contain_cycles()) {
582 		break_and_print_cycles(targs);
583 		*has_errors = true;
584 	}
585 	Lst_Every(targs, MakePrintStatus);
586 }
587 
588 /* round-about detection: assume make is bug-free, if there are targets
589  * that have not been touched, it means they never were reached, so we can
590  * look for a cycle
591  */
592 static bool
593 targets_contain_cycles(void)
594 {
595 	GNode *gn;
596 	unsigned int i;
597 	bool cycle = false;
598 	bool first = true;
599 
600 	for (gn = ohash_first(&targets, &i); gn != NULL;
601 	    gn = ohash_next(&targets, &i)) {
602 	    	if (has_been_built(gn))
603 			continue;
604 		cycle = true;
605 		if (first)
606 			printf("Error target(s) unaccounted for: ");
607 		printf("%s ", gn->name);
608 		first = false;
609 	}
610 	if (!first)
611 		printf("\n");
612 	return cycle;
613 }
614 
615 static void
616 print_unlink_cycle(struct growableArray *l, GNode *c)
617 {
618 	LstNode ln;
619 	GNode *gn = NULL;
620 	unsigned int i;
621 
622 	printf("Cycle found: ");
623 
624 	for (i = 0; i != l->n; i++) {
625 		gn = l->a[i];
626 		if (gn == c)
627 			printf("(");
628 		printf("%s -> ", gn->name);
629 	}
630 	printf("%s)\n", c->name);
631 	assert(gn);
632 
633 	/* So the first element is tied to our node, find and kill the link */
634 	for (ln = Lst_First(&gn->children); ln != NULL; ln = Lst_Adv(ln)) {
635 		GNode *gn2 = Lst_Datum(ln);
636 		if (gn2 == c) {
637 			Lst_Remove(&gn->children, ln);
638 			return;
639 		}
640 	}
641 	/* this shouldn't happen ever */
642 	assert(0);
643 }
644 
645 /* each call to find_cycle records a cycle in cycle, to break at node c.
646  * this will stop eventually.
647  */
648 static void
649 break_and_print_cycles(Lst t)
650 {
651 	struct growableArray cycle;
652 
653 	Array_Init(&cycle, 16); /* cycles are generally shorter */
654 	while (1) {
655 		GNode *c;
656 
657 		Array_Reset(&cycle);
658 		c = find_cycle(t, &cycle);
659 		if (c)
660 			print_unlink_cycle(&cycle, c);
661 		else
662 			break;
663 	}
664 	free(cycle.a);
665 }
666 
667 
668 static GNode *
669 find_cycle(Lst l, struct growableArray *cycle)
670 {
671 	LstNode ln;
672 
673 	for (ln = Lst_First(l); ln != NULL; ln = Lst_Adv(ln)) {
674 		GNode *gn = Lst_Datum(ln);
675 		if (gn->in_cycle) {
676 			/* we should print the cycle and not do more */
677 			return gn;
678 		}
679 
680 		if (gn->built_status == UPTODATE)
681 			continue;
682 		if (gn->children_left != 0) {
683 			GNode *c;
684 
685 			gn->in_cycle = true;
686 			Array_Push(cycle, gn);
687 			c = find_cycle(&gn->children, cycle);
688 			gn->in_cycle = false;
689 			if (c)
690 				return c;
691 			Array_Pop(cycle);
692 		}
693 	}
694 	return NULL;
695 }
696