1 /* 2 * Copyright 2015 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 20 * OTHER DEALINGS IN THE SOFTWARE. 21 * 22 */ 23 24 /** 25 * DOC: Overview 26 * 27 * The GPU scheduler provides entities which allow userspace to push jobs 28 * into software queues which are then scheduled on a hardware run queue. 29 * The software queues have a priority among them. The scheduler selects the entities 30 * from the run queue using a FIFO. The scheduler provides dependency handling 31 * features among jobs. The driver is supposed to provide callback functions for 32 * backend operations to the scheduler like submitting a job to hardware run queue, 33 * returning the dependencies of a job etc. 34 * 35 * The organisation of the scheduler is the following: 36 * 37 * 1. Each hw run queue has one scheduler 38 * 2. Each scheduler has multiple run queues with different priorities 39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) 40 * 3. Each scheduler run queue has a queue of entities to schedule 41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on 42 * the hardware. 43 * 44 * The jobs in a entity are always scheduled in the order that they were pushed. 45 */ 46 47 #include <linux/kthread.h> 48 #include <linux/wait.h> 49 #include <linux/sched.h> 50 #include <linux/completion.h> 51 #include <linux/dma-resv.h> 52 #ifdef __linux__ 53 #include <uapi/linux/sched/types.h> 54 #endif 55 56 #include <drm/drm_print.h> 57 #include <drm/drm_gem.h> 58 #include <drm/gpu_scheduler.h> 59 #include <drm/spsc_queue.h> 60 61 #define CREATE_TRACE_POINTS 62 #include "gpu_scheduler_trace.h" 63 64 #define to_drm_sched_job(sched_job) \ 65 container_of((sched_job), struct drm_sched_job, queue_node) 66 67 /** 68 * drm_sched_rq_init - initialize a given run queue struct 69 * 70 * @sched: scheduler instance to associate with this run queue 71 * @rq: scheduler run queue 72 * 73 * Initializes a scheduler runqueue. 74 */ 75 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, 76 struct drm_sched_rq *rq) 77 { 78 mtx_init(&rq->lock, IPL_NONE); 79 INIT_LIST_HEAD(&rq->entities); 80 rq->current_entity = NULL; 81 rq->sched = sched; 82 } 83 84 /** 85 * drm_sched_rq_add_entity - add an entity 86 * 87 * @rq: scheduler run queue 88 * @entity: scheduler entity 89 * 90 * Adds a scheduler entity to the run queue. 91 */ 92 void drm_sched_rq_add_entity(struct drm_sched_rq *rq, 93 struct drm_sched_entity *entity) 94 { 95 if (!list_empty(&entity->list)) 96 return; 97 spin_lock(&rq->lock); 98 atomic_inc(rq->sched->score); 99 list_add_tail(&entity->list, &rq->entities); 100 spin_unlock(&rq->lock); 101 } 102 103 /** 104 * drm_sched_rq_remove_entity - remove an entity 105 * 106 * @rq: scheduler run queue 107 * @entity: scheduler entity 108 * 109 * Removes a scheduler entity from the run queue. 110 */ 111 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, 112 struct drm_sched_entity *entity) 113 { 114 if (list_empty(&entity->list)) 115 return; 116 spin_lock(&rq->lock); 117 atomic_dec(rq->sched->score); 118 list_del_init(&entity->list); 119 if (rq->current_entity == entity) 120 rq->current_entity = NULL; 121 spin_unlock(&rq->lock); 122 } 123 124 /** 125 * drm_sched_rq_select_entity - Select an entity which could provide a job to run 126 * 127 * @rq: scheduler run queue to check. 128 * 129 * Try to find a ready entity, returns NULL if none found. 130 */ 131 static struct drm_sched_entity * 132 drm_sched_rq_select_entity(struct drm_sched_rq *rq) 133 { 134 struct drm_sched_entity *entity; 135 136 spin_lock(&rq->lock); 137 138 entity = rq->current_entity; 139 if (entity) { 140 list_for_each_entry_continue(entity, &rq->entities, list) { 141 if (drm_sched_entity_is_ready(entity)) { 142 rq->current_entity = entity; 143 reinit_completion(&entity->entity_idle); 144 spin_unlock(&rq->lock); 145 return entity; 146 } 147 } 148 } 149 150 list_for_each_entry(entity, &rq->entities, list) { 151 152 if (drm_sched_entity_is_ready(entity)) { 153 rq->current_entity = entity; 154 reinit_completion(&entity->entity_idle); 155 spin_unlock(&rq->lock); 156 return entity; 157 } 158 159 if (entity == rq->current_entity) 160 break; 161 } 162 163 spin_unlock(&rq->lock); 164 165 return NULL; 166 } 167 168 /** 169 * drm_sched_job_done - complete a job 170 * @s_job: pointer to the job which is done 171 * 172 * Finish the job's fence and wake up the worker thread. 173 */ 174 static void drm_sched_job_done(struct drm_sched_job *s_job) 175 { 176 struct drm_sched_fence *s_fence = s_job->s_fence; 177 struct drm_gpu_scheduler *sched = s_fence->sched; 178 179 atomic_dec(&sched->hw_rq_count); 180 atomic_dec(sched->score); 181 182 trace_drm_sched_process_job(s_fence); 183 184 dma_fence_get(&s_fence->finished); 185 drm_sched_fence_finished(s_fence); 186 dma_fence_put(&s_fence->finished); 187 wake_up_interruptible(&sched->wake_up_worker); 188 } 189 190 /** 191 * drm_sched_job_done_cb - the callback for a done job 192 * @f: fence 193 * @cb: fence callbacks 194 */ 195 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb) 196 { 197 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); 198 199 drm_sched_job_done(s_job); 200 } 201 202 /** 203 * drm_sched_dependency_optimized - test if the dependency can be optimized 204 * 205 * @fence: the dependency fence 206 * @entity: the entity which depends on the above fence 207 * 208 * Returns true if the dependency can be optimized and false otherwise 209 */ 210 bool drm_sched_dependency_optimized(struct dma_fence* fence, 211 struct drm_sched_entity *entity) 212 { 213 struct drm_gpu_scheduler *sched = entity->rq->sched; 214 struct drm_sched_fence *s_fence; 215 216 if (!fence || dma_fence_is_signaled(fence)) 217 return false; 218 if (fence->context == entity->fence_context) 219 return true; 220 s_fence = to_drm_sched_fence(fence); 221 if (s_fence && s_fence->sched == sched) 222 return true; 223 224 return false; 225 } 226 EXPORT_SYMBOL(drm_sched_dependency_optimized); 227 228 /** 229 * drm_sched_start_timeout - start timeout for reset worker 230 * 231 * @sched: scheduler instance to start the worker for 232 * 233 * Start the timeout for the given scheduler. 234 */ 235 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) 236 { 237 if (sched->timeout != MAX_SCHEDULE_TIMEOUT && 238 !list_empty(&sched->pending_list)) 239 queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout); 240 } 241 242 /** 243 * drm_sched_fault - immediately start timeout handler 244 * 245 * @sched: scheduler where the timeout handling should be started. 246 * 247 * Start timeout handling immediately when the driver detects a hardware fault. 248 */ 249 void drm_sched_fault(struct drm_gpu_scheduler *sched) 250 { 251 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0); 252 } 253 EXPORT_SYMBOL(drm_sched_fault); 254 255 /** 256 * drm_sched_suspend_timeout - Suspend scheduler job timeout 257 * 258 * @sched: scheduler instance for which to suspend the timeout 259 * 260 * Suspend the delayed work timeout for the scheduler. This is done by 261 * modifying the delayed work timeout to an arbitrary large value, 262 * MAX_SCHEDULE_TIMEOUT in this case. 263 * 264 * Returns the timeout remaining 265 * 266 */ 267 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched) 268 { 269 unsigned long sched_timeout, now = jiffies; 270 271 #ifdef __linux__ 272 sched_timeout = sched->work_tdr.timer.expires; 273 #else 274 sched_timeout = sched->work_tdr.to.to_time; 275 #endif 276 277 /* 278 * Modify the timeout to an arbitrarily large value. This also prevents 279 * the timeout to be restarted when new submissions arrive 280 */ 281 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT) 282 && time_after(sched_timeout, now)) 283 return sched_timeout - now; 284 else 285 return sched->timeout; 286 } 287 EXPORT_SYMBOL(drm_sched_suspend_timeout); 288 289 /** 290 * drm_sched_resume_timeout - Resume scheduler job timeout 291 * 292 * @sched: scheduler instance for which to resume the timeout 293 * @remaining: remaining timeout 294 * 295 * Resume the delayed work timeout for the scheduler. 296 */ 297 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, 298 unsigned long remaining) 299 { 300 spin_lock(&sched->job_list_lock); 301 302 if (list_empty(&sched->pending_list)) 303 cancel_delayed_work(&sched->work_tdr); 304 else 305 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining); 306 307 spin_unlock(&sched->job_list_lock); 308 } 309 EXPORT_SYMBOL(drm_sched_resume_timeout); 310 311 static void drm_sched_job_begin(struct drm_sched_job *s_job) 312 { 313 struct drm_gpu_scheduler *sched = s_job->sched; 314 315 spin_lock(&sched->job_list_lock); 316 list_add_tail(&s_job->list, &sched->pending_list); 317 drm_sched_start_timeout(sched); 318 spin_unlock(&sched->job_list_lock); 319 } 320 321 static void drm_sched_job_timedout(struct work_struct *work) 322 { 323 struct drm_gpu_scheduler *sched; 324 struct drm_sched_job *job; 325 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL; 326 327 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); 328 329 /* Protects against concurrent deletion in drm_sched_get_cleanup_job */ 330 spin_lock(&sched->job_list_lock); 331 job = list_first_entry_or_null(&sched->pending_list, 332 struct drm_sched_job, list); 333 334 if (job) { 335 /* 336 * Remove the bad job so it cannot be freed by concurrent 337 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread 338 * is parked at which point it's safe. 339 */ 340 list_del_init(&job->list); 341 spin_unlock(&sched->job_list_lock); 342 343 status = job->sched->ops->timedout_job(job); 344 345 /* 346 * Guilty job did complete and hence needs to be manually removed 347 * See drm_sched_stop doc. 348 */ 349 if (sched->free_guilty) { 350 job->sched->ops->free_job(job); 351 sched->free_guilty = false; 352 } 353 } else { 354 spin_unlock(&sched->job_list_lock); 355 } 356 357 if (status != DRM_GPU_SCHED_STAT_ENODEV) { 358 spin_lock(&sched->job_list_lock); 359 drm_sched_start_timeout(sched); 360 spin_unlock(&sched->job_list_lock); 361 } 362 } 363 364 /** 365 * drm_sched_increase_karma - Update sched_entity guilty flag 366 * 367 * @bad: The job guilty of time out 368 * 369 * Increment on every hang caused by the 'bad' job. If this exceeds the hang 370 * limit of the scheduler then the respective sched entity is marked guilty and 371 * jobs from it will not be scheduled further 372 */ 373 void drm_sched_increase_karma(struct drm_sched_job *bad) 374 { 375 drm_sched_increase_karma_ext(bad, 1); 376 } 377 EXPORT_SYMBOL(drm_sched_increase_karma); 378 379 void drm_sched_reset_karma(struct drm_sched_job *bad) 380 { 381 drm_sched_increase_karma_ext(bad, 0); 382 } 383 EXPORT_SYMBOL(drm_sched_reset_karma); 384 385 /** 386 * drm_sched_stop - stop the scheduler 387 * 388 * @sched: scheduler instance 389 * @bad: job which caused the time out 390 * 391 * Stop the scheduler and also removes and frees all completed jobs. 392 * Note: bad job will not be freed as it might be used later and so it's 393 * callers responsibility to release it manually if it's not part of the 394 * pending list any more. 395 * 396 */ 397 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) 398 { 399 struct drm_sched_job *s_job, *tmp; 400 401 kthread_park(sched->thread); 402 403 /* 404 * Reinsert back the bad job here - now it's safe as 405 * drm_sched_get_cleanup_job cannot race against us and release the 406 * bad job at this point - we parked (waited for) any in progress 407 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called 408 * now until the scheduler thread is unparked. 409 */ 410 if (bad && bad->sched == sched) 411 /* 412 * Add at the head of the queue to reflect it was the earliest 413 * job extracted. 414 */ 415 list_add(&bad->list, &sched->pending_list); 416 417 /* 418 * Iterate the job list from later to earlier one and either deactive 419 * their HW callbacks or remove them from pending list if they already 420 * signaled. 421 * This iteration is thread safe as sched thread is stopped. 422 */ 423 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list, 424 list) { 425 if (s_job->s_fence->parent && 426 dma_fence_remove_callback(s_job->s_fence->parent, 427 &s_job->cb)) { 428 dma_fence_put(s_job->s_fence->parent); 429 s_job->s_fence->parent = NULL; 430 atomic_dec(&sched->hw_rq_count); 431 } else { 432 /* 433 * remove job from pending_list. 434 * Locking here is for concurrent resume timeout 435 */ 436 spin_lock(&sched->job_list_lock); 437 list_del_init(&s_job->list); 438 spin_unlock(&sched->job_list_lock); 439 440 /* 441 * Wait for job's HW fence callback to finish using s_job 442 * before releasing it. 443 * 444 * Job is still alive so fence refcount at least 1 445 */ 446 dma_fence_wait(&s_job->s_fence->finished, false); 447 448 /* 449 * We must keep bad job alive for later use during 450 * recovery by some of the drivers but leave a hint 451 * that the guilty job must be released. 452 */ 453 if (bad != s_job) 454 sched->ops->free_job(s_job); 455 else 456 sched->free_guilty = true; 457 } 458 } 459 460 /* 461 * Stop pending timer in flight as we rearm it in drm_sched_start. This 462 * avoids the pending timeout work in progress to fire right away after 463 * this TDR finished and before the newly restarted jobs had a 464 * chance to complete. 465 */ 466 cancel_delayed_work(&sched->work_tdr); 467 } 468 469 EXPORT_SYMBOL(drm_sched_stop); 470 471 /** 472 * drm_sched_start - recover jobs after a reset 473 * 474 * @sched: scheduler instance 475 * @full_recovery: proceed with complete sched restart 476 * 477 */ 478 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery) 479 { 480 struct drm_sched_job *s_job, *tmp; 481 int r; 482 483 /* 484 * Locking the list is not required here as the sched thread is parked 485 * so no new jobs are being inserted or removed. Also concurrent 486 * GPU recovers can't run in parallel. 487 */ 488 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 489 struct dma_fence *fence = s_job->s_fence->parent; 490 491 atomic_inc(&sched->hw_rq_count); 492 493 if (!full_recovery) 494 continue; 495 496 if (fence) { 497 r = dma_fence_add_callback(fence, &s_job->cb, 498 drm_sched_job_done_cb); 499 if (r == -ENOENT) 500 drm_sched_job_done(s_job); 501 else if (r) 502 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", 503 r); 504 } else 505 drm_sched_job_done(s_job); 506 } 507 508 if (full_recovery) { 509 spin_lock(&sched->job_list_lock); 510 drm_sched_start_timeout(sched); 511 spin_unlock(&sched->job_list_lock); 512 } 513 514 kthread_unpark(sched->thread); 515 } 516 EXPORT_SYMBOL(drm_sched_start); 517 518 /** 519 * drm_sched_resubmit_jobs - helper to relaunch jobs from the pending list 520 * 521 * @sched: scheduler instance 522 * 523 */ 524 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched) 525 { 526 drm_sched_resubmit_jobs_ext(sched, INT_MAX); 527 } 528 EXPORT_SYMBOL(drm_sched_resubmit_jobs); 529 530 /** 531 * drm_sched_resubmit_jobs_ext - helper to relunch certain number of jobs from mirror ring list 532 * 533 * @sched: scheduler instance 534 * @max: job numbers to relaunch 535 * 536 */ 537 void drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler *sched, int max) 538 { 539 struct drm_sched_job *s_job, *tmp; 540 uint64_t guilty_context; 541 bool found_guilty = false; 542 struct dma_fence *fence; 543 int i = 0; 544 545 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) { 546 struct drm_sched_fence *s_fence = s_job->s_fence; 547 548 if (i >= max) 549 break; 550 551 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { 552 found_guilty = true; 553 guilty_context = s_job->s_fence->scheduled.context; 554 } 555 556 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) 557 dma_fence_set_error(&s_fence->finished, -ECANCELED); 558 559 fence = sched->ops->run_job(s_job); 560 i++; 561 562 if (IS_ERR_OR_NULL(fence)) { 563 if (IS_ERR(fence)) 564 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 565 566 s_job->s_fence->parent = NULL; 567 } else { 568 569 s_job->s_fence->parent = dma_fence_get(fence); 570 571 /* Drop for orignal kref_init */ 572 dma_fence_put(fence); 573 } 574 } 575 } 576 EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext); 577 578 /** 579 * drm_sched_job_init - init a scheduler job 580 * @job: scheduler job to init 581 * @entity: scheduler entity to use 582 * @owner: job owner for debugging 583 * 584 * Refer to drm_sched_entity_push_job() documentation 585 * for locking considerations. 586 * 587 * Drivers must make sure drm_sched_job_cleanup() if this function returns 588 * successfully, even when @job is aborted before drm_sched_job_arm() is called. 589 * 590 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware 591 * has died, which can mean that there's no valid runqueue for a @entity. 592 * This function returns -ENOENT in this case (which probably should be -EIO as 593 * a more meanigful return value). 594 * 595 * Returns 0 for success, negative error code otherwise. 596 */ 597 int drm_sched_job_init(struct drm_sched_job *job, 598 struct drm_sched_entity *entity, 599 void *owner) 600 { 601 if (!entity->rq) 602 return -ENOENT; 603 604 job->entity = entity; 605 job->s_fence = drm_sched_fence_alloc(entity, owner); 606 if (!job->s_fence) 607 return -ENOMEM; 608 609 INIT_LIST_HEAD(&job->list); 610 611 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); 612 613 return 0; 614 } 615 EXPORT_SYMBOL(drm_sched_job_init); 616 617 /** 618 * drm_sched_job_arm - arm a scheduler job for execution 619 * @job: scheduler job to arm 620 * 621 * This arms a scheduler job for execution. Specifically it initializes the 622 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv 623 * or other places that need to track the completion of this job. 624 * 625 * Refer to drm_sched_entity_push_job() documentation for locking 626 * considerations. 627 * 628 * This can only be called if drm_sched_job_init() succeeded. 629 */ 630 void drm_sched_job_arm(struct drm_sched_job *job) 631 { 632 struct drm_gpu_scheduler *sched; 633 struct drm_sched_entity *entity = job->entity; 634 635 BUG_ON(!entity); 636 drm_sched_entity_select_rq(entity); 637 sched = entity->rq->sched; 638 639 job->sched = sched; 640 job->s_priority = entity->rq - sched->sched_rq; 641 job->id = atomic64_inc_return(&sched->job_id_count); 642 643 drm_sched_fence_init(job->s_fence, job->entity); 644 } 645 EXPORT_SYMBOL(drm_sched_job_arm); 646 647 /** 648 * drm_sched_job_add_dependency - adds the fence as a job dependency 649 * @job: scheduler job to add the dependencies to 650 * @fence: the dma_fence to add to the list of dependencies. 651 * 652 * Note that @fence is consumed in both the success and error cases. 653 * 654 * Returns: 655 * 0 on success, or an error on failing to expand the array. 656 */ 657 int drm_sched_job_add_dependency(struct drm_sched_job *job, 658 struct dma_fence *fence) 659 { 660 struct dma_fence *entry; 661 unsigned long index; 662 u32 id = 0; 663 int ret; 664 665 if (!fence) 666 return 0; 667 668 /* Deduplicate if we already depend on a fence from the same context. 669 * This lets the size of the array of deps scale with the number of 670 * engines involved, rather than the number of BOs. 671 */ 672 xa_for_each(&job->dependencies, index, entry) { 673 if (entry->context != fence->context) 674 continue; 675 676 if (dma_fence_is_later(fence, entry)) { 677 dma_fence_put(entry); 678 xa_store(&job->dependencies, index, fence, GFP_KERNEL); 679 } else { 680 dma_fence_put(fence); 681 } 682 return 0; 683 } 684 685 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL); 686 if (ret != 0) 687 dma_fence_put(fence); 688 689 return ret; 690 } 691 EXPORT_SYMBOL(drm_sched_job_add_dependency); 692 693 /** 694 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job 695 * dependencies 696 * @job: scheduler job to add the dependencies to 697 * @obj: the gem object to add new dependencies from. 698 * @write: whether the job might write the object (so we need to depend on 699 * shared fences in the reservation object). 700 * 701 * This should be called after drm_gem_lock_reservations() on your array of 702 * GEM objects used in the job but before updating the reservations with your 703 * own fences. 704 * 705 * Returns: 706 * 0 on success, or an error on failing to expand the array. 707 */ 708 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, 709 struct drm_gem_object *obj, 710 bool write) 711 { 712 struct dma_resv_iter cursor; 713 struct dma_fence *fence; 714 int ret; 715 716 dma_resv_assert_held(obj->resv); 717 718 dma_resv_for_each_fence(&cursor, obj->resv, dma_resv_usage_rw(write), 719 fence) { 720 /* Make sure to grab an additional ref on the added fence */ 721 dma_fence_get(fence); 722 ret = drm_sched_job_add_dependency(job, fence); 723 if (ret) { 724 dma_fence_put(fence); 725 return ret; 726 } 727 } 728 return 0; 729 } 730 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies); 731 732 733 /** 734 * drm_sched_job_cleanup - clean up scheduler job resources 735 * @job: scheduler job to clean up 736 * 737 * Cleans up the resources allocated with drm_sched_job_init(). 738 * 739 * Drivers should call this from their error unwind code if @job is aborted 740 * before drm_sched_job_arm() is called. 741 * 742 * After that point of no return @job is committed to be executed by the 743 * scheduler, and this function should be called from the 744 * &drm_sched_backend_ops.free_job callback. 745 */ 746 void drm_sched_job_cleanup(struct drm_sched_job *job) 747 { 748 struct dma_fence *fence; 749 unsigned long index; 750 751 if (kref_read(&job->s_fence->finished.refcount)) { 752 /* drm_sched_job_arm() has been called */ 753 dma_fence_put(&job->s_fence->finished); 754 } else { 755 /* aborted job before committing to run it */ 756 drm_sched_fence_free(job->s_fence); 757 } 758 759 job->s_fence = NULL; 760 761 xa_for_each(&job->dependencies, index, fence) { 762 dma_fence_put(fence); 763 } 764 xa_destroy(&job->dependencies); 765 766 } 767 EXPORT_SYMBOL(drm_sched_job_cleanup); 768 769 /** 770 * drm_sched_ready - is the scheduler ready 771 * 772 * @sched: scheduler instance 773 * 774 * Return true if we can push more jobs to the hw, otherwise false. 775 */ 776 static bool drm_sched_ready(struct drm_gpu_scheduler *sched) 777 { 778 return atomic_read(&sched->hw_rq_count) < 779 sched->hw_submission_limit; 780 } 781 782 /** 783 * drm_sched_wakeup - Wake up the scheduler when it is ready 784 * 785 * @sched: scheduler instance 786 * 787 */ 788 void drm_sched_wakeup(struct drm_gpu_scheduler *sched) 789 { 790 if (drm_sched_ready(sched)) 791 wake_up_interruptible(&sched->wake_up_worker); 792 } 793 794 /** 795 * drm_sched_select_entity - Select next entity to process 796 * 797 * @sched: scheduler instance 798 * 799 * Returns the entity to process or NULL if none are found. 800 */ 801 static struct drm_sched_entity * 802 drm_sched_select_entity(struct drm_gpu_scheduler *sched) 803 { 804 struct drm_sched_entity *entity; 805 int i; 806 807 if (!drm_sched_ready(sched)) 808 return NULL; 809 810 /* Kernel run queue has higher priority than normal run queue*/ 811 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { 812 entity = drm_sched_rq_select_entity(&sched->sched_rq[i]); 813 if (entity) 814 break; 815 } 816 817 return entity; 818 } 819 820 /** 821 * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed 822 * 823 * @sched: scheduler instance 824 * 825 * Returns the next finished job from the pending list (if there is one) 826 * ready for it to be destroyed. 827 */ 828 static struct drm_sched_job * 829 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) 830 { 831 struct drm_sched_job *job, *next; 832 833 spin_lock(&sched->job_list_lock); 834 835 job = list_first_entry_or_null(&sched->pending_list, 836 struct drm_sched_job, list); 837 838 if (job && dma_fence_is_signaled(&job->s_fence->finished)) { 839 /* remove job from pending_list */ 840 list_del_init(&job->list); 841 842 /* cancel this job's TO timer */ 843 cancel_delayed_work(&sched->work_tdr); 844 /* make the scheduled timestamp more accurate */ 845 next = list_first_entry_or_null(&sched->pending_list, 846 typeof(*next), list); 847 848 if (next) { 849 next->s_fence->scheduled.timestamp = 850 dma_fence_timestamp(&job->s_fence->finished); 851 /* start TO timer for next job */ 852 drm_sched_start_timeout(sched); 853 } 854 } else { 855 job = NULL; 856 } 857 858 spin_unlock(&sched->job_list_lock); 859 860 return job; 861 } 862 863 /** 864 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load 865 * @sched_list: list of drm_gpu_schedulers 866 * @num_sched_list: number of drm_gpu_schedulers in the sched_list 867 * 868 * Returns pointer of the sched with the least load or NULL if none of the 869 * drm_gpu_schedulers are ready 870 */ 871 struct drm_gpu_scheduler * 872 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, 873 unsigned int num_sched_list) 874 { 875 struct drm_gpu_scheduler *sched, *picked_sched = NULL; 876 int i; 877 unsigned int min_score = UINT_MAX, num_score; 878 879 for (i = 0; i < num_sched_list; ++i) { 880 sched = sched_list[i]; 881 882 if (!sched->ready) { 883 DRM_WARN("scheduler %s is not ready, skipping", 884 sched->name); 885 continue; 886 } 887 888 num_score = atomic_read(sched->score); 889 if (num_score < min_score) { 890 min_score = num_score; 891 picked_sched = sched; 892 } 893 } 894 895 return picked_sched; 896 } 897 EXPORT_SYMBOL(drm_sched_pick_best); 898 899 /** 900 * drm_sched_blocked - check if the scheduler is blocked 901 * 902 * @sched: scheduler instance 903 * 904 * Returns true if blocked, otherwise false. 905 */ 906 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) 907 { 908 if (kthread_should_park()) { 909 kthread_parkme(); 910 return true; 911 } 912 913 return false; 914 } 915 916 /** 917 * drm_sched_main - main scheduler thread 918 * 919 * @param: scheduler instance 920 * 921 * Returns 0. 922 */ 923 static int drm_sched_main(void *param) 924 { 925 struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; 926 int r; 927 928 #ifdef __linux__ 929 sched_set_fifo_low(current); 930 #endif 931 932 while (!kthread_should_stop()) { 933 struct drm_sched_entity *entity = NULL; 934 struct drm_sched_fence *s_fence; 935 struct drm_sched_job *sched_job; 936 struct dma_fence *fence; 937 struct drm_sched_job *cleanup_job = NULL; 938 939 wait_event_interruptible(sched->wake_up_worker, 940 (cleanup_job = drm_sched_get_cleanup_job(sched)) || 941 (!drm_sched_blocked(sched) && 942 (entity = drm_sched_select_entity(sched))) || 943 kthread_should_stop()); 944 945 if (cleanup_job) 946 sched->ops->free_job(cleanup_job); 947 948 if (!entity) 949 continue; 950 951 sched_job = drm_sched_entity_pop_job(entity); 952 953 if (!sched_job) { 954 complete(&entity->entity_idle); 955 continue; 956 } 957 958 s_fence = sched_job->s_fence; 959 960 atomic_inc(&sched->hw_rq_count); 961 drm_sched_job_begin(sched_job); 962 963 trace_drm_run_job(sched_job, entity); 964 fence = sched->ops->run_job(sched_job); 965 complete(&entity->entity_idle); 966 drm_sched_fence_scheduled(s_fence); 967 968 if (!IS_ERR_OR_NULL(fence)) { 969 s_fence->parent = dma_fence_get(fence); 970 /* Drop for original kref_init of the fence */ 971 dma_fence_put(fence); 972 973 r = dma_fence_add_callback(fence, &sched_job->cb, 974 drm_sched_job_done_cb); 975 if (r == -ENOENT) 976 drm_sched_job_done(sched_job); 977 else if (r) 978 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", 979 r); 980 } else { 981 if (IS_ERR(fence)) 982 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence)); 983 984 drm_sched_job_done(sched_job); 985 } 986 987 wake_up(&sched->job_scheduled); 988 } 989 return 0; 990 } 991 992 /** 993 * drm_sched_init - Init a gpu scheduler instance 994 * 995 * @sched: scheduler instance 996 * @ops: backend operations for this scheduler 997 * @hw_submission: number of hw submissions that can be in flight 998 * @hang_limit: number of times to allow a job to hang before dropping it 999 * @timeout: timeout value in jiffies for the scheduler 1000 * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is 1001 * used 1002 * @score: optional score atomic shared with other schedulers 1003 * @name: name used for debugging 1004 * @dev: target &struct device 1005 * 1006 * Return 0 on success, otherwise error code. 1007 */ 1008 int drm_sched_init(struct drm_gpu_scheduler *sched, 1009 const struct drm_sched_backend_ops *ops, 1010 unsigned hw_submission, unsigned hang_limit, 1011 long timeout, struct workqueue_struct *timeout_wq, 1012 atomic_t *score, const char *name, struct device *dev) 1013 { 1014 int i, ret; 1015 sched->ops = ops; 1016 sched->hw_submission_limit = hw_submission; 1017 sched->name = name; 1018 sched->timeout = timeout; 1019 sched->timeout_wq = timeout_wq ? : system_wq; 1020 sched->hang_limit = hang_limit; 1021 sched->score = score ? score : &sched->_score; 1022 sched->dev = dev; 1023 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++) 1024 drm_sched_rq_init(sched, &sched->sched_rq[i]); 1025 1026 init_waitqueue_head(&sched->wake_up_worker); 1027 init_waitqueue_head(&sched->job_scheduled); 1028 INIT_LIST_HEAD(&sched->pending_list); 1029 mtx_init(&sched->job_list_lock, IPL_NONE); 1030 atomic_set(&sched->hw_rq_count, 0); 1031 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); 1032 atomic_set(&sched->_score, 0); 1033 atomic64_set(&sched->job_id_count, 0); 1034 1035 /* Each scheduler will run on a seperate kernel thread */ 1036 sched->thread = kthread_run(drm_sched_main, sched, sched->name); 1037 if (IS_ERR(sched->thread)) { 1038 ret = PTR_ERR(sched->thread); 1039 sched->thread = NULL; 1040 DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name); 1041 return ret; 1042 } 1043 1044 sched->ready = true; 1045 return 0; 1046 } 1047 EXPORT_SYMBOL(drm_sched_init); 1048 1049 /** 1050 * drm_sched_fini - Destroy a gpu scheduler 1051 * 1052 * @sched: scheduler instance 1053 * 1054 * Tears down and cleans up the scheduler. 1055 */ 1056 void drm_sched_fini(struct drm_gpu_scheduler *sched) 1057 { 1058 struct drm_sched_entity *s_entity; 1059 int i; 1060 1061 if (sched->thread) 1062 kthread_stop(sched->thread); 1063 1064 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { 1065 struct drm_sched_rq *rq = &sched->sched_rq[i]; 1066 1067 if (!rq) 1068 continue; 1069 1070 spin_lock(&rq->lock); 1071 list_for_each_entry(s_entity, &rq->entities, list) 1072 /* 1073 * Prevents reinsertion and marks job_queue as idle, 1074 * it will removed from rq in drm_sched_entity_fini 1075 * eventually 1076 */ 1077 s_entity->stopped = true; 1078 spin_unlock(&rq->lock); 1079 1080 } 1081 1082 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */ 1083 wake_up_all(&sched->job_scheduled); 1084 1085 /* Confirm no work left behind accessing device structures */ 1086 cancel_delayed_work_sync(&sched->work_tdr); 1087 1088 sched->ready = false; 1089 } 1090 EXPORT_SYMBOL(drm_sched_fini); 1091 1092 /** 1093 * drm_sched_increase_karma_ext - Update sched_entity guilty flag 1094 * 1095 * @bad: The job guilty of time out 1096 * @type: type for increase/reset karma 1097 * 1098 */ 1099 void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type) 1100 { 1101 int i; 1102 struct drm_sched_entity *tmp; 1103 struct drm_sched_entity *entity; 1104 struct drm_gpu_scheduler *sched = bad->sched; 1105 1106 /* don't change @bad's karma if it's from KERNEL RQ, 1107 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs) 1108 * corrupt but keep in mind that kernel jobs always considered good. 1109 */ 1110 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { 1111 if (type == 0) 1112 atomic_set(&bad->karma, 0); 1113 else if (type == 1) 1114 atomic_inc(&bad->karma); 1115 1116 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; 1117 i++) { 1118 struct drm_sched_rq *rq = &sched->sched_rq[i]; 1119 1120 spin_lock(&rq->lock); 1121 list_for_each_entry_safe(entity, tmp, &rq->entities, list) { 1122 if (bad->s_fence->scheduled.context == 1123 entity->fence_context) { 1124 if (entity->guilty) 1125 atomic_set(entity->guilty, type); 1126 break; 1127 } 1128 } 1129 spin_unlock(&rq->lock); 1130 if (&entity->list != &rq->entities) 1131 break; 1132 } 1133 } 1134 } 1135 EXPORT_SYMBOL(drm_sched_increase_karma_ext); 1136