1*5486fdbbSmpiBEGIN 2*5486fdbbSmpi{ 3*5486fdbbSmpi @map[7] = 2; 4*5486fdbbSmpi clear(@map); 5*5486fdbbSmpi printf("=> Print after clear should not crash %d:\n", @map); 6*5486fdbbSmpi} 7*5486fdbbSmpi 8